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Blizzard on 1v1 Balancing and the new patch - Page 58

Forum Index > Community News and Headlines
1732 CommentsPost a Reply
Prev 1 56 57 58 59 60 87 Next
us.insurgency
Profile Joined March 2010
United States330 Posts
October 07 2010 20:56 GMT
#1141
The roach buff is horrible. Now you cant walloff with a cannon because now they can hit the cannon. Roaches are are a 1.5 tier why make them able to be massed late game?
MythicalMage
Profile Joined May 2010
1360 Posts
October 07 2010 20:57 GMT
#1142
On October 08 2010 05:54 Pekkz wrote:
Show nested quote +
On October 08 2010 05:46 MythicalMage wrote:
On October 08 2010 05:43 Pekkz wrote:
On October 08 2010 05:34 MythicalMage wrote:
On October 08 2010 05:32 Pekkz wrote:
On October 08 2010 04:48 The6357 wrote:
lol how is terran going to stop 6pool? all I wanted was a little bit of firebear nerf...


Go watch tarson vs mardow. Tarson went for 10 supply and gass before rax. STILL he held off 6 pool 2 times in a row. 6 pool vs terran isnt a viable option e v e r.

You forgot the most important detail in that. What was the map?


Close spawn on Delta q, and 7 cloak vs 11 cloak on metalop.

Six/seven pooling on a four player map is a bad idea. >.> Delta maybe, but it's still super risky. On Metal, you're hoping you're in close positions, or it doesn't work.


I tried to say that 6 pool doesnt work at all. Tarson went for slow rax after depot+gass, and was still able to hold of mardows 6 pool really easy.

Fair enough. Now that I think about it, I've never seen it work vs a Terran who wasn't going something where he didn't wall off. Anyhow, I wasn't trying to argue that point. >.>
iNty.sCream
Profile Joined April 2010
Germany195 Posts
October 07 2010 20:57 GMT
#1143
i really like this. if this comes along with the chat - channel / esports patch thingy it will be damn nice. stop bitching terrans, that is the first real nerf you receive. changes only the really early game, so dont freak out. its not like a "roach costs 2 supply" nerf

go on...

also i have to state i would like a hydra buff more too then a roach buff srsly
Bisu best hairspray = win
MythicalMage
Profile Joined May 2010
1360 Posts
October 07 2010 20:57 GMT
#1144
On October 08 2010 05:56 us.insurgency wrote:
The roach buff is horrible. Now you cant walloff with a cannon because now they can hit the cannon. Roaches are are a 1.5 tier why make them able to be massed late game?

They can hit the cannon if their range is only four? I don't believe they specified the range.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
October 07 2010 20:58 GMT
#1145
Holy fuck, no barracks first builds ever? That's going to ruin terran in team games early on, particularly vs heavy/fast ling zergs or proxy 2gates.
And it'll take away several strategy options in tvt, basically replacing fast barracks aggressive builds with macro-cheeses which tended to be inviable with the viability of those aggressive barracks first builds.

The reaper will basically have no niche to fill in all of sc2. The maurauder will outcompete it at all points in the game =/

Roach range increase might make pvz FE builds a little rockier, but maybe not. It will certainly make them more useful off creep, where they can't move very quickly.

Fungal preventing blink seems like a natural extension of fungal's ability to prevent units from entering/leaving dropships, I'm only surprised they're only considering it now.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
October 07 2010 20:58 GMT
#1146
On October 08 2010 05:56 us.insurgency wrote:
The roach buff is horrible. Now you cant walloff with a cannon because now they can hit the cannon. Roaches are are a 1.5 tier why make them able to be massed late game?

this is probably the most stupid post ive seen in this thread..and that's saying a lot
ModeratorBlame yourself or God
MythicalMage
Profile Joined May 2010
1360 Posts
October 07 2010 20:59 GMT
#1147
On October 08 2010 05:57 iNty.sCream wrote:
i really like this. if this comes along with the chat - channel / esports patch thingy it will be damn nice. stop bitching terrans, that is the first real nerf you receive. changes only the really early game, so dont freak out. its not like a "roach costs 2 supply" nerf

go on...

also i have to state i would like a hydra buff more too then a roach buff srsly

I don't think it's possible to make hydras viable in TvZ without breaking ZvP in the current playstyles, but maybe there's something I'm not thinking of.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2010-10-07 20:59:56
October 07 2010 20:59 GMT
#1148
This is the replay if anyone wants to see how to defend vs 6pool even if everything goes as wrong as it can: http://www.sc2rep.com/replays/download?id=1880

On October 08 2010 05:59 MythicalMage wrote:
Show nested quote +
On October 08 2010 05:57 iNty.sCream wrote:
i really like this. if this comes along with the chat - channel / esports patch thingy it will be damn nice. stop bitching terrans, that is the first real nerf you receive. changes only the really early game, so dont freak out. its not like a "roach costs 2 supply" nerf

go on...

also i have to state i would like a hydra buff more too then a roach buff srsly

I don't think it's possible to make hydras viable in TvZ without breaking ZvP in the current playstyles, but maybe there's something I'm not thinking of.

Ehh make Hydras not be light?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
FrostOtter
Profile Joined September 2010
United States537 Posts
October 07 2010 20:59 GMT
#1149
When did they make it so that marauders could jump up and down cliffs? Oh wait...
TheFinalWord
Profile Joined May 2010
Australia790 Posts
October 07 2010 20:59 GMT
#1150
I'd just like to note that I swapped to zerg before the infamous 1.2 patch. I love every change.
ROOTslush
Profile Joined March 2010
Canada170 Posts
October 07 2010 21:00 GMT
#1151
On October 08 2010 05:56 us.insurgency wrote:
The roach buff is horrible. Now you cant walloff with a cannon because now they can hit the cannon. Roaches are are a 1.5 tier why make them able to be massed late game?


You could say the same with marauders.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
October 07 2010 21:00 GMT
#1152
terran has the easiest time vs 6pool by far out of all 3 races even with these changes
ModeratorBlame yourself or God
Nokeboy
Profile Joined December 2008
United States1009 Posts
October 07 2010 21:00 GMT
#1153
On October 08 2010 05:56 us.insurgency wrote:
The roach buff is horrible. Now you cant walloff with a cannon because now they can hit the cannon. Roaches are are a 1.5 tier why make them able to be massed late game?

There is no way to counter a ramp wall off with cannon though, at least from what I am seeing. Maybe if you go too far with it and get busted. The whole point of it is to delay the zerg.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2010-10-07 21:03:16
October 07 2010 21:02 GMT
#1154
Interesting. I might switch back to random from terran again.

Zerg is getting playable. A small buff to hydra and nerf on inject larva and they will be ok.
knyttym
Profile Blog Joined December 2006
United States5797 Posts
October 07 2010 21:02 GMT
#1155
first time in a while I am feeling happy about the state of zerg. 15 hatch every freaking game is going to rape
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2010-10-07 21:04:45
October 07 2010 21:02 GMT
#1156
dont think the depot is a HUGE deal - yes, this neff delays (about 30second?) the silly early reaper rush cheese, so what? it is only a big deal for those no skilled/micro players. honestly anyone who plays zerg or toss will understand how ridiculous is that when we get proxy reaper cheesed, imagine you see some cliff climbing lings with insane light and building damage, get it? and you need a deloy fairly anyway, i doubt this will really be seen as a 'neff' in pro's eyes. you just a more accurate timing in early game.

this changes force terran player to fully utilise reaper's mid-end game potential, they ARE a very good units, use them wisely.

however i actually prefer if they make armory->allow you to upgrade, caused when we scout a factory early (as we will know probably hellion is coming), now there is another chance that the player may still go reaper (speed).

roach speed buff is an awesome news (they are really some mediocre units) while i just hope it is a direct buff rather an actual upgrade option in roach warren lol.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Cyuss
Profile Joined September 2010
Germany22 Posts
October 07 2010 21:02 GMT
#1157
Sorry, btu I don't really get the roach buff. close to viable always seemed to me roach+hydra to keep the roaches tank at the front. Now my roaches wont automatically move closer and I'll need even mroe micro? Wouldn't it be more logical to buff roaches health (the old armor bonus) or hydra health?
Seam
Profile Blog Joined April 2010
United States1093 Posts
October 07 2010 21:03 GMT
#1158
On October 08 2010 05:56 us.insurgency wrote:
The roach buff is horrible. Now you cant walloff with a cannon because now they can hit the cannon. Roaches are are a 1.5 tier why make them able to be massed late game?


Like you can with stalkers?
Or Marauders?
Or Marines?
I only needed one probe to take down idra. I had to upgrade to a zealot for strelok. - Liquid`Tyler
MrBitter
Profile Joined January 2008
United States2940 Posts
October 07 2010 21:03 GMT
#1159
On October 08 2010 05:59 MythicalMage wrote:
Show nested quote +
On October 08 2010 05:57 iNty.sCream wrote:
i really like this. if this comes along with the chat - channel / esports patch thingy it will be damn nice. stop bitching terrans, that is the first real nerf you receive. changes only the really early game, so dont freak out. its not like a "roach costs 2 supply" nerf

go on...

also i have to state i would like a hydra buff more too then a roach buff srsly

I don't think it's possible to make hydras viable in TvZ without breaking ZvP in the current playstyles, but maybe there's something I'm not thinking of.


I don't understand these claims that Hydra are inviable in ZvT. Artosis and Dimaga have both recently shown us that hydra builds are great against Terran.

Check out recent replays from both players. They're going Hydra in almost every game.
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2010-10-07 21:05:18
October 07 2010 21:04 GMT
#1160
They can hit the cannon if their range is only four? I don't believe they specified the range.


At the moment, you can put a gateway, and space a cannon one space away. If the roach attacks the gateway, the roach will be in range of a cannon. However, if the roach tries to attack the cannon, it will just barely not be able to hit it because of the gate in the way.

With range 3.5 or 4 this would no longer be the case.

On October 08 2010 06:03 Seam wrote:
Show nested quote +
On October 08 2010 05:56 us.insurgency wrote:
The roach buff is horrible. Now you cant walloff with a cannon because now they can hit the cannon. Roaches are are a 1.5 tier why make them able to be massed late game?


Like you can with stalkers?
Or Marauders?
Or Marines?

Or Zealots?
Or Zerglings?
Or Banelings?
Or Hellions?
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