On October 13 2007 23:02 Hot_Bid wrote:
you don't think creativity and innovation are talent-based things? i don't think you can manufacture a great artist.
are you saying then, that if you were born to boxer's family and did exactly what boxer did during his life then you would be exactly the same as him? isn't that kind of a ridiculous statement?
why do proteams even bother selectively recruiting then? they can just take random people off the street.
you don't think creativity and innovation are talent-based things? i don't think you can manufacture a great artist.
are you saying then, that if you were born to boxer's family and did exactly what boxer did during his life then you would be exactly the same as him? isn't that kind of a ridiculous statement?
why do proteams even bother selectively recruiting then? they can just take random people off the street.
Its almost like they believe that everything in life is predetermined and they have no true free will.
On October 13 2007 22:47 Liquid`Drone wrote:
man that last line (in idra's post) is about the grudgiest crock of shit ive read
there's a huge difference in talent between socalled newschool players too. the difference is that now it's possible to become a good player without a significant amount of talent (but not a top player, top players still need significant talent) , while 5-10 years ago, it honestly wasn't.
man that last line (in idra's post) is about the grudgiest crock of shit ive read
there's a huge difference in talent between socalled newschool players too. the difference is that now it's possible to become a good player without a significant amount of talent (but not a top player, top players still need significant talent) , while 5-10 years ago, it honestly wasn't.
Totally agree with that. Even on b.net vs pubs. I don't know if they all just maphack, or all finally know how to play, or what but even the sorriest low apm noobs can play pretty damn close to the top players just on build orders and practice alone.
Over the years natural ability to learn and strategize are getting broken down more and more into an exacting science. Especially with the maps they churn out lately. They are all designed for macro based FE builds and timing attacks. Its not like the old times where a pure strategist could win the majority of games, it just doesn't work anymore because the straight up solid builds are so good now they almost have no holes or flaws.