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Active: 2082 users

[Poll] MBS implementation (or not) - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 23 24 25 Next All
Brutalisk
Profile Joined February 2007
794 Posts
October 09 2007 10:57 GMT
#21
"MBS only possible with mouse selection; no hotkey binding" probably wouldn't work. Mouse selection selects units only, otherwise you wouldn't be able to quickly select units near buildings because buildings get selected too.
You'd have to work around that by forcing the player to "toggle" between building selection and unit selection. Which would just complicate things. Bad idea.

Voted for the real deal: "hotkey + unit to mass build"
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
Last Edited: 2007-10-09 11:28:50
October 09 2007 11:28 GMT
#22
no mbs. This is exactly what will ruin sc2 for the real sc fans.
YinYang69
Profile Joined July 2007
United States255 Posts
October 09 2007 12:18 GMT
#23
Ah yes the "real sc fans". Damn us noobs for wanting to give mbs a chance.
Keep it simple stupid.
sushiman
Profile Joined September 2003
Sweden2691 Posts
October 09 2007 12:50 GMT
#24
I prefer the tab-build option since it's easier than the current system, while also letting you make a good army composition and saving hotkeys for units. Wouldn't want the thrice-click in there though, that would just be ordinary MBS but more annoying, while at the same time making it easy for noobs to massproduce without using any speed.
1000 at least.
ForAdun
Profile Joined August 2007
Germany986 Posts
October 09 2007 13:16 GMT
#25
On October 09 2007 21:18 YinYang69 wrote:
Ah yes the "real sc fans". Damn us noobs for wanting to give mbs a chance.


Never change a running system.
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
October 09 2007 18:16 GMT
#26
fuck MBS

keep starcraft elite
Follow me on twitter: CallMeTasteless
Aphelion
Profile Blog Joined December 2005
United States2720 Posts
October 09 2007 18:32 GMT
#27
On October 10 2007 03:16 MyLostTemple wrote:
fuck MBS

keep starcraft elite
But Garimto was always more than just a Protoss...
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
October 09 2007 19:05 GMT
#28
Sc2 not War4, Down with MBS!
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
October 09 2007 19:27 GMT
#29
i also think this poll should stay up, it's more logical than a petition
Follow me on twitter: CallMeTasteless
SoleSteeler
Profile Joined April 2003
Canada5457 Posts
October 09 2007 19:29 GMT
#30
Get rid of MBS if you can't find a way to make 'elite' players stand out
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
October 09 2007 19:34 GMT
#31
On October 09 2007 10:03 CharlieMurphy wrote:
I'm so sick of these MBS threads.
Terran & Potato Salad.
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
October 09 2007 21:02 GMT
#32
Of course sc2 should have mbs, I don't see a problem with it, it's just an upgrade to the interface which makes it easier to issue your commands. The outcome of the game should be less about pure speed and more about strategy.
Enter a Uh
Brutalisk
Profile Joined February 2007
794 Posts
Last Edited: 2007-10-09 21:21:29
October 09 2007 21:20 GMT
#33
SBS ultimately leads to the downfall of several great players like Boxer or Yellow who concentrate on the micro and strategy side. MBS will help them in a SC world that's increasingly defined by macro.
Saying that there is still a balance between macro and micro is just not true anymore. It was in 1998-2003 or so. Macro needs to take a step back. MBS will prevent stupid APM machines from becoming too good.

Plus, it'll be easier for newbies, which means the scene gets bigger.
brambolius
Profile Joined January 2006
Netherlands448 Posts
October 09 2007 21:37 GMT
#34
One question for all you "NO MBS" voters. Why not pick the "MBS OPTIONS" choice instead?
Its basicly the best of both worlds so why not?
It will probably compare to BGH/Fastest type maps.

As people get more into the game they stop playing(using) bgh/fastest maps(MBS).

And Blizzard is happy becouse they can implement this new function and hype about it .

So ppl of tl.net, change ur IP's and revote plz
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
October 09 2007 21:38 GMT
#35
I don't get all these people saying that a larger pool of newbs makes a game any better or helps the pro scene one bit. The type of people that want mbs are the same type that jumped to war3 because it had better graphics and was newer rather than anything dealing with game play. Whats so great about having a large group of newbs playing $$$$BIG MONEY$$$$.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
IdrA
Profile Blog Joined July 2004
United States11541 Posts
October 09 2007 21:48 GMT
#36
On October 10 2007 06:37 brambolius wrote:
One question for all you "NO MBS" voters. Why not pick the "MBS OPTIONS" choice instead?
Its basicly the best of both worlds so why not?
It will probably compare to BGH/Fastest type maps.

As people get more into the game they stop playing(using) bgh/fastest maps(MBS).

And Blizzard is happy becouse they can implement this new function and hype about it .

So ppl of tl.net, change ur IP's and revote plz

eh, it can segment the community to do it like that.
when you have a significant step between 'skill levels' like that, it discourages some people from making the transistion.
like, some of the people who play money maps now could potentially become good low money players, they just never have any desire to switch. if there was no money/low money seperation there would be no big jump to make, they would just gradually progress up low money (assuming that was all there was to play)
so keeping everything more continuous is better, if possible.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
XCetron
Profile Joined November 2006
5226 Posts
October 09 2007 22:19 GMT
#37
On October 10 2007 06:48 IdrA wrote:
Show nested quote +
On October 10 2007 06:37 brambolius wrote:
One question for all you "NO MBS" voters. Why not pick the "MBS OPTIONS" choice instead?
Its basicly the best of both worlds so why not?
It will probably compare to BGH/Fastest type maps.

As people get more into the game they stop playing(using) bgh/fastest maps(MBS).

And Blizzard is happy becouse they can implement this new function and hype about it .

So ppl of tl.net, change ur IP's and revote plz

eh, it can segment the community to do it like that.
when you have a significant step between 'skill levels' like that, it discourages some people from making the transistion.
like, some of the people who play money maps now could potentially become good low money players, they just never have any desire to switch. if there was no money/low money seperation there would be no big jump to make, they would just gradually progress up low money (assuming that was all there was to play)
so keeping everything more continuous is better, if possible.


gotta take into consideration how a large percentage of those money players would have switched to other games instead of going for low money. I mean you cant say that anyone that played money map would have played low money had that been the only choice for melee. There still plenty of UMS and such to play and they coulda just went on to WC3
Aphelion
Profile Blog Joined December 2005
United States2720 Posts
October 09 2007 22:35 GMT
#38
On October 10 2007 04:27 MyLostTemple wrote:
i also think this poll should stay up, it's more logical than a petition


If only we can make sure blizz forum posters aren't coming in here to rig the vote enmass.
But Garimto was always more than just a Protoss...
Aphelion
Profile Blog Joined December 2005
United States2720 Posts
October 09 2007 22:38 GMT
#39
On October 10 2007 06:20 Brutalisk wrote:
SBS ultimately leads to the downfall of several great players like Boxer or Yellow who concentrate on the micro and strategy side. MBS will help them in a SC world that's increasingly defined by macro.
Saying that there is still a balance between macro and micro is just not true anymore. It was in 1998-2003 or so. Macro needs to take a step back. MBS will prevent stupid APM machines from becoming too good.

Plus, it'll be easier for newbies, which means the scene gets bigger.


Eh, no. Micro just developed earlier, and I'd argue that its getting even more important just recently. Look at the next-gen protosses. Free, Stork, Bisu - their success and renaissiance is keyed to their incredible control and risky strategies built upon that. Thats why they succeeded where the old Toss Kings failed. Even Anytime, his two OSL final appearances are due to good micromanagement.

And your last two sentences are retarded. I genuinely hope you don't mean that.
But Garimto was always more than just a Protoss...
Funchucks
Profile Joined June 2007
Canada2113 Posts
Last Edited: 2007-10-09 23:07:14
October 09 2007 23:06 GMT
#40
(deleted accidental post)
I serve my houseguests slices of butter.
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