• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:53
CEST 10:53
KST 17:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror5[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War435.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
ScienceCraft (October 24-25) - Live Event RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Rollback Netcode in Brood War [ASL22] Ro4 Preview: Mirror Mirror TL Sidebar missing streams Bot on ladder Repalyzer - replay analysis app for StarCraft: Rem
Tourneys
[ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9863 users

[Poll] MBS implementation (or not) - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 23 24 25 Next All
Brutalisk
Profile Joined February 2007
794 Posts
October 09 2007 10:57 GMT
#21
"MBS only possible with mouse selection; no hotkey binding" probably wouldn't work. Mouse selection selects units only, otherwise you wouldn't be able to quickly select units near buildings because buildings get selected too.
You'd have to work around that by forcing the player to "toggle" between building selection and unit selection. Which would just complicate things. Bad idea.

Voted for the real deal: "hotkey + unit to mass build"
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
Last Edited: 2007-10-09 11:28:50
October 09 2007 11:28 GMT
#22
no mbs. This is exactly what will ruin sc2 for the real sc fans.
YinYang69
Profile Joined July 2007
United States255 Posts
October 09 2007 12:18 GMT
#23
Ah yes the "real sc fans". Damn us noobs for wanting to give mbs a chance.
Keep it simple stupid.
sushiman
Profile Joined September 2003
Sweden2691 Posts
October 09 2007 12:50 GMT
#24
I prefer the tab-build option since it's easier than the current system, while also letting you make a good army composition and saving hotkeys for units. Wouldn't want the thrice-click in there though, that would just be ordinary MBS but more annoying, while at the same time making it easy for noobs to massproduce without using any speed.
1000 at least.
ForAdun
Profile Joined August 2007
Germany986 Posts
October 09 2007 13:16 GMT
#25
On October 09 2007 21:18 YinYang69 wrote:
Ah yes the "real sc fans". Damn us noobs for wanting to give mbs a chance.


Never change a running system.
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
October 09 2007 18:16 GMT
#26
fuck MBS

keep starcraft elite
Follow me on twitter: CallMeTasteless
Aphelion
Profile Blog Joined December 2005
United States2720 Posts
October 09 2007 18:32 GMT
#27
On October 10 2007 03:16 MyLostTemple wrote:
fuck MBS

keep starcraft elite
But Garimto was always more than just a Protoss...
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
October 09 2007 19:05 GMT
#28
Sc2 not War4, Down with MBS!
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
October 09 2007 19:27 GMT
#29
i also think this poll should stay up, it's more logical than a petition
Follow me on twitter: CallMeTasteless
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
October 09 2007 19:29 GMT
#30
Get rid of MBS if you can't find a way to make 'elite' players stand out
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
October 09 2007 19:34 GMT
#31
On October 09 2007 10:03 CharlieMurphy wrote:
I'm so sick of these MBS threads.
Terran & Potato Salad.
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
October 09 2007 21:02 GMT
#32
Of course sc2 should have mbs, I don't see a problem with it, it's just an upgrade to the interface which makes it easier to issue your commands. The outcome of the game should be less about pure speed and more about strategy.
Enter a Uh
Brutalisk
Profile Joined February 2007
794 Posts
Last Edited: 2007-10-09 21:21:29
October 09 2007 21:20 GMT
#33
SBS ultimately leads to the downfall of several great players like Boxer or Yellow who concentrate on the micro and strategy side. MBS will help them in a SC world that's increasingly defined by macro.
Saying that there is still a balance between macro and micro is just not true anymore. It was in 1998-2003 or so. Macro needs to take a step back. MBS will prevent stupid APM machines from becoming too good.

Plus, it'll be easier for newbies, which means the scene gets bigger.
brambolius
Profile Joined January 2006
Netherlands448 Posts
October 09 2007 21:37 GMT
#34
One question for all you "NO MBS" voters. Why not pick the "MBS OPTIONS" choice instead?
Its basicly the best of both worlds so why not?
It will probably compare to BGH/Fastest type maps.

As people get more into the game they stop playing(using) bgh/fastest maps(MBS).

And Blizzard is happy becouse they can implement this new function and hype about it .

So ppl of tl.net, change ur IP's and revote plz
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
October 09 2007 21:38 GMT
#35
I don't get all these people saying that a larger pool of newbs makes a game any better or helps the pro scene one bit. The type of people that want mbs are the same type that jumped to war3 because it had better graphics and was newer rather than anything dealing with game play. Whats so great about having a large group of newbs playing $$$$BIG MONEY$$$$.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
IdrA
Profile Blog Joined July 2004
United States11541 Posts
October 09 2007 21:48 GMT
#36
On October 10 2007 06:37 brambolius wrote:
One question for all you "NO MBS" voters. Why not pick the "MBS OPTIONS" choice instead?
Its basicly the best of both worlds so why not?
It will probably compare to BGH/Fastest type maps.

As people get more into the game they stop playing(using) bgh/fastest maps(MBS).

And Blizzard is happy becouse they can implement this new function and hype about it .

So ppl of tl.net, change ur IP's and revote plz

eh, it can segment the community to do it like that.
when you have a significant step between 'skill levels' like that, it discourages some people from making the transistion.
like, some of the people who play money maps now could potentially become good low money players, they just never have any desire to switch. if there was no money/low money seperation there would be no big jump to make, they would just gradually progress up low money (assuming that was all there was to play)
so keeping everything more continuous is better, if possible.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
XCetron
Profile Joined November 2006
5226 Posts
October 09 2007 22:19 GMT
#37
On October 10 2007 06:48 IdrA wrote:
Show nested quote +
On October 10 2007 06:37 brambolius wrote:
One question for all you "NO MBS" voters. Why not pick the "MBS OPTIONS" choice instead?
Its basicly the best of both worlds so why not?
It will probably compare to BGH/Fastest type maps.

As people get more into the game they stop playing(using) bgh/fastest maps(MBS).

And Blizzard is happy becouse they can implement this new function and hype about it .

So ppl of tl.net, change ur IP's and revote plz

eh, it can segment the community to do it like that.
when you have a significant step between 'skill levels' like that, it discourages some people from making the transistion.
like, some of the people who play money maps now could potentially become good low money players, they just never have any desire to switch. if there was no money/low money seperation there would be no big jump to make, they would just gradually progress up low money (assuming that was all there was to play)
so keeping everything more continuous is better, if possible.


gotta take into consideration how a large percentage of those money players would have switched to other games instead of going for low money. I mean you cant say that anyone that played money map would have played low money had that been the only choice for melee. There still plenty of UMS and such to play and they coulda just went on to WC3
Aphelion
Profile Blog Joined December 2005
United States2720 Posts
October 09 2007 22:35 GMT
#38
On October 10 2007 04:27 MyLostTemple wrote:
i also think this poll should stay up, it's more logical than a petition


If only we can make sure blizz forum posters aren't coming in here to rig the vote enmass.
But Garimto was always more than just a Protoss...
Aphelion
Profile Blog Joined December 2005
United States2720 Posts
October 09 2007 22:38 GMT
#39
On October 10 2007 06:20 Brutalisk wrote:
SBS ultimately leads to the downfall of several great players like Boxer or Yellow who concentrate on the micro and strategy side. MBS will help them in a SC world that's increasingly defined by macro.
Saying that there is still a balance between macro and micro is just not true anymore. It was in 1998-2003 or so. Macro needs to take a step back. MBS will prevent stupid APM machines from becoming too good.

Plus, it'll be easier for newbies, which means the scene gets bigger.


Eh, no. Micro just developed earlier, and I'd argue that its getting even more important just recently. Look at the next-gen protosses. Free, Stork, Bisu - their success and renaissiance is keyed to their incredible control and risky strategies built upon that. Thats why they succeeded where the old Toss Kings failed. Even Anytime, his two OSL final appearances are due to good micromanagement.

And your last two sentences are retarded. I genuinely hope you don't mean that.
But Garimto was always more than just a Protoss...
Funchucks
Profile Joined June 2007
Canada2113 Posts
Last Edited: 2007-10-09 23:07:14
October 09 2007 23:06 GMT
#40
(deleted accidental post)
I serve my houseguests slices of butter.
Prev 1 2 3 4 5 23 24 25 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Free 886
Soulkey 338
Soma 208
Larva 191
Mind 72
ZerO 56
soO 25
ajuk12(nOOB) 22
scan(afreeca) 21
zelot 7
League of Legends
JimRising 576
Counter-Strike
edward134
Other Games
summit1g8027
singsing1410
Coldzera 685
WinterStarcraft661
Sick204
ZerO(Twitch)10
Organizations
Other Games
gamesdonequick678
BasetradeTV251
[ Show 12 non-featured ]
StarCraft 2
• Adnapsc2 16
• LUISG 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2243
League of Legends
• Jankos2296
Upcoming Events
Big Brain Bouts
1h 7m
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
Online Event
3h 7m
AI Arena Tournament
8h 7m
BSL: Ladder Tournament
10h 7m
Sparkling Tuna Cup
1d 1h
Patches Events
1d 6h
BSL Open Qualifier
1d 10h
BSL Open Qualifier
1d 10h
OSC
2 days
WardiTV Weekly
3 days
[ Show More ]
PiGosaur Cup
3 days
The PondCast
5 days
Online Event
6 days
Korean StarCraft League
6 days
Afreeca Starleague
6 days
Rush vs Soulkey
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.