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[WoW] Battle for Azeroth - Page 365

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
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TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
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Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
lestye
Profile Blog Joined August 2010
United States4275 Posts
December 02 2017 10:39 GMT
#7281
Also compare this:



to this:





"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2017-12-02 11:13:37
December 02 2017 11:04 GMT
#7282
Time-to-kill while leveling still seems way too fast on 7.3.5 ptr (under 10 seconds while naked, 1-3 globals in full gear)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Gorsameth
Profile Joined April 2010
Netherlands22677 Posts
Last Edited: 2017-12-02 11:36:50
December 02 2017 11:36 GMT
#7283
On December 02 2017 15:18 BrTarolg wrote:
Show nested quote +
On December 02 2017 00:19 Redox wrote:
Not really worth starting to play vanilla on private server now when it comes on blizz servers soon. Although I will not play it there either, too time consuming and too much grinding. Bosses will not be a challenge at all.


Just wondering, have you ever played vanilla?

I'm really interested to know where this idea that vanilla (or even TBC) bosses were too easy or not a challenge. As someone who played both, it's incomparable but i also want to know how other people feel about it

And yeah, i'm really just waiting for classic servers (and have been for a long time), so i'm pretty excited about it haha

Raided everything except the second half of Naxx.

Bosses were way more simple back then. 2-3 mechanics max over the entire fight often. But classes were also much simpler and players much less experienced. Raid tools that help with mechanics like Bigwigs and DBM did not exist.

As player skill (and tools) evolved so did the bosses to become more and more complex. That doesn't mean they weren't hard tho, guilds still wiped for weeks on bosses like Ragnaros, Chromagus, Nefarion, Twin Emperors ect.

It ignores such insignificant forces as time, entropy, and death
Redox
Profile Joined October 2010
Germany24794 Posts
December 02 2017 11:41 GMT
#7284
Since I was asked, yeah played since vanilla.
Also pretty much what Gorsameth said. On top of that people know the encounters now.

I am certain people will now kill raid bosses in greens and only run into trouble once they need to have fire resistance and similar gear checks.
Off-season = best season
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
December 02 2017 12:24 GMT
#7285
You cant go off of dps metres yet as 4sets not at their peaks yet. Nor are 1000ilvl legendaries all upgraded nor the trinkets in full effect.
After 1st week of Mythic we will know what is strong. Can't nerf yet surely
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
nimbim
Profile Blog Joined June 2009
Germany986 Posts
December 02 2017 13:05 GMT
#7286
I think Coven of Shivarra will need some adjusting. We went in there with all 28 players and the fight became significantly easier once half the raid was dead, there's just no room to navigate otherwise.
Warri
Profile Joined May 2010
Germany3208 Posts
December 02 2017 13:28 GMT
#7287
multidot classes shines on council boss. In other news, sun still hot and water still wet. (of course they will still nerf shadow back into the shadow realm after this weeks tiny tiny buff and keep affli untouched. Cant have two dot classes be good.)
FarmI3oy
Profile Joined May 2011
United States255 Posts
December 02 2017 14:32 GMT
#7288
One of the big factors I think people are overlooking is 20 man mythics versus 40 man raids. Coordinating 40 people to be raid ready is extremely hard. Moreover the world was far less forgiving than it is now. Trying to get 40 people raid ready is hard and then getting those 40 people actually TO the raid is even harder. There are other 40 man raids lurking around that could turn a would be night of progression on Ragnaros into an all out war for Blackrock Mountain.

Also, vanilla seems a lot easier now for people because we've basically got the game figured out. World buffs are widely used to do speed up clears of MC and BWL. Speedrunning has actually taken over the measurement of guild achievement on private servers as opposed to world firsts.

So, that being said, don't focus on the difficulty of the bosses alone because that is a terrible measurement to go by. Instead think of the difficulty of the game on the whole. The idea that classes were "simpler" back in vanilla is debatable because there are so many trade-offs, such as easier rotation versus complex gear choices.
Alventenie
Profile Joined July 2007
United States2147 Posts
December 02 2017 16:40 GMT
#7289
My guild in vanilla actually had a core 64 players for 40 man raiding. I know it might seem excessive, but it made us very robust in terms of being able to raid every scheduled raid (Mon/Tues/Thurs 7p-11p and optional farm raid Sat 7a-11a).

Gave us 3 MTs and an additional 4-6 off tanks if needed. Having extra people in each class was helpful too since you had more people to collaborate with and if you needed time off for stuff it wasn't a problem since the raid wouldn't be short people.
lestye
Profile Blog Joined August 2010
United States4275 Posts
December 02 2017 18:08 GMT
#7290
Really loving this new raid, the skyboxes look great and the boss fights I've done are really fun. Eonar was quite the surprise.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
December 02 2017 18:30 GMT
#7291
Eonar is practically free loot once you figure out where the portals spawn. Garothi Worldbreaker is incredibly boring, even for a first boss, and Varimathras is just wholly uninteresting. Other than that I enjoy the instance on the whole.
Noocta
Profile Joined June 2010
France12578 Posts
December 02 2017 19:47 GMT
#7292
Only bosses I found to be good ( haven't done Argus ) were Hasabel, Kingaroth, Coven and Aggramar.
" I'm not gonna fight you. I'm gonna kick your ass ! "
BrTarolg
Profile Blog Joined June 2009
United Kingdom3579 Posts
December 02 2017 23:10 GMT
#7293
I don't think people will be killing raid bosses on green lol

On a single server it's really hard to get 40 organised people to farm all the necessary stuff and then get to the raid and doing it etc.

even in TBC i remember spending like, 3 weeks on kaelthas and i can't really see that happening in modern wow
lestye
Profile Blog Joined August 2010
United States4275 Posts
December 02 2017 23:32 GMT
#7294
On December 03 2017 08:10 BrTarolg wrote:
I don't think people will be killing raid bosses on green lol

On a single server it's really hard to get 40 organised people to farm all the necessary stuff and then get to the raid and doing it etc.

even in TBC i remember spending like, 3 weeks on kaelthas and i can't really see that happening in modern wow

I think you're overestimating the gear checks in Molten Core and BWL. Private servers have no problem finding groups to do raid content once people have the time to level and get attuned.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2017-12-03 00:14:56
December 03 2017 00:07 GMT
#7295
On December 02 2017 23:32 FarmI3oy wrote:
One of the big factors I think people are overlooking is 20 man mythics versus 40 man raids. Coordinating 40 people to be raid ready is extremely hard. Moreover the world was far less forgiving than it is now. Trying to get 40 people raid ready is hard and then getting those 40 people actually TO the raid is even harder. There are other 40 man raids lurking around that could turn a would be night of progression on Ragnaros into an all out war for Blackrock Mountain.

Also, vanilla seems a lot easier now for people because we've basically got the game figured out. World buffs are widely used to do speed up clears of MC and BWL. Speedrunning has actually taken over the measurement of guild achievement on private servers as opposed to world firsts.

So, that being said, don't focus on the difficulty of the bosses alone because that is a terrible measurement to go by. Instead think of the difficulty of the game on the whole. The idea that classes were "simpler" back in vanilla is debatable because there are so many trade-offs, such as easier rotation versus complex gear choices.

Note that most people here agree with you. Bosses were easier. Doesn't mean raiding was easy. Don't conflate the two.
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2017-12-03 01:22:05
December 03 2017 01:08 GMT
#7296
On December 02 2017 21:24 Pandemona wrote:
You cant go off of dps metres yet as 4sets not at their peaks yet. Nor are 1000ilvl legendaries all upgraded nor the trinkets in full effect.
After 1st week of Mythic we will know what is strong. Can't nerf yet surely


The first major adjustments will be posted in 1-2 days, some of them are obvious enough to make already

Some specs don't want to equip tier 21 for multiple fights in the raid even when it's 30ilvls above the previous tier, that's an example of something that is likely to be adjusted

even in TBC i remember spending like, 3 weeks on kaelthas and i can't really see that happening in modern wow


We just spent 6 on avatar with 25-30 people seeing the fight
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Redox
Profile Joined October 2010
Germany24794 Posts
December 03 2017 01:24 GMT
#7297
Yup 3 weeks is pretty much standard for later Mythic bosses if you are not a top guild, can often be longer.

Btw I spent way longer on Kaelthas. Tried it for almost 2 months I think with one guild that then dissolved because we could not do it. Then went to anther guild that just started Kael progress and we needed like 4 weeks and killed it right before the patch came that made it trivial (2.3 I think). So yeah that was a shit ton of tries for me.
Off-season = best season
Warri
Profile Joined May 2010
Germany3208 Posts
December 03 2017 01:25 GMT
#7298
Yea, spending one month for each of the last two bosses in a tier is actually pretty standard these days and has been since at least mop.
It's double so more than back in vanilla/tbc because wipe-to-pull time is like 1/10 of what it was between holy priest capes, failure pylons, mass-ress, just shorter runways in general, feasts, jeeves, guildbank on demand, instant cooldown resets, etc etc.
Back in vanilla you had to run from the graveyard OUTSIDE the raid back to the raidentrance and then back to the encounter. AQ takes the cake with like 30 minutes runways between wipe and next pull.
.AK
Profile Joined September 2010
United States561 Posts
Last Edited: 2017-12-03 02:05:50
December 03 2017 02:05 GMT
#7299
On December 01 2017 17:55 BrTarolg wrote:
does anyone in here play vanilla?

i've recently been levelling a lock on a private server (nighthaven fwiw) for fun, and i'm having a huge blast

I recently came back to Lights Hope since I decided I wasn't going to wait for Classic. I have a fresh 60 warr and a smattering of other characters on Horde.
All hail the glorious I sell T.Vs at Best Buy || #1 REQUIZEN FANBOI || IGN: .AK/BEST ANTIMAGE NA || Plat IV ADC Main
calgar
Profile Blog Joined November 2007
United States1277 Posts
December 03 2017 02:11 GMT
#7300
On December 03 2017 11:05 .AK wrote:
Show nested quote +
On December 01 2017 17:55 BrTarolg wrote:
does anyone in here play vanilla?

i've recently been levelling a lock on a private server (nighthaven fwiw) for fun, and i'm having a huge blast

I recently came back to Lights Hope since I decided I wasn't going to wait for Classic. I have a fresh 60 warr and a smattering of other characters on Horde.
What was your /played to 60? I'm excited to come back but worried it will feel tedious and dead. I'm going to roll pally so autoattacking to 60 is intimidating.
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