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[WoW] Battle for Azeroth - Page 240

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Noocta
Profile Joined June 2010
France12578 Posts
December 19 2016 17:24 GMT
#4781
I've rarely seen a craze from top guilds to find a specific class like they are currently with Shadow priests in a loooong time. And it's even more visible because SP is pretty damn hard to play in Mythic raiding environnement.
Some guilds are almost begging to find some.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Warri
Profile Joined May 2010
Germany3208 Posts
December 19 2016 18:07 GMT
#4782
And then they will bench them after 7.1.5 :D
daemir
Profile Joined September 2010
Finland8662 Posts
December 19 2016 18:37 GMT
#4783
Doesn't look all too gloomy for spriest in next patch currently?
Warri
Profile Joined May 2010
Germany3208 Posts
December 19 2016 18:43 GMT
#4784
They are getting massive buffs for regular gameplay and will most likely be pretty good overall but s2m is basically gone right now so they will be just another ranged dps. Sure you want them, but you dont want to stack 5 like you want to right now.
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
December 19 2016 19:04 GMT
#4785
On December 20 2016 03:43 Warri wrote:
They are getting massive buffs for regular gameplay and will most likely be pretty good overall but s2m is basically gone right now so they will be just another ranged dps. Sure you want them, but you dont want to stack 5 like you want to right now.


S2M was pretty broken at high levels though.
daemir
Profile Joined September 2010
Finland8662 Posts
December 19 2016 19:20 GMT
#4786
I mean you can cut 40% out of top S2M logs and they'd still be at the top?
Duvon
Profile Joined October 2011
Sweden2360 Posts
Last Edited: 2016-12-19 21:15:58
December 19 2016 20:11 GMT
#4787
Trying to do proving grounds for some nice gold medals on my DK, but the large casters melee me for 1 million... more than double that of the large melee mobs.
DPS was still as faceroll as ever though.
Nothing is impossible, only some things for some people.
daemir
Profile Joined September 2010
Finland8662 Posts
December 19 2016 22:01 GMT
#4788
Well, got Guarm at least before the big nerf, 1st kill 3:58 kill time, not too bad.
Noocta
Profile Joined June 2010
France12578 Posts
December 19 2016 22:39 GMT
#4789
And here are the big ToV nerfs

Odyn
Reduced the damage of Shatter by 25% on all difficulties.
Reduced the damage of Stormforged Spear's tank hit by 25% on all difficulties.
Reduced Odyn's health by 10% on all difficulties.
Reduced Hyrja and Hymdall's health by 20% on all difficulties.
Hymdall and Hyrja now once again leave the arena at 85% on Heroic difficulty during Stage 2.

Guarm
Reduced Health by 10% on all difficulties.
Reduced damage dealt by Headlong Charge by 10% on all difficulties. This change does not apply to Trample.
Reduced damage dealt by Flame Lick on impact on Mythic difficulty by 5%.

Helya
Reduced the health of several enemies in the Helya encounter in Trial of Valor on all difficulties.
Reduced the number of Taint of the Sea debuffs applied to players on Mythic difficulty by 1.
Reduced the damage of Tainted Explosion on all difficulties.
" I'm not gonna fight you. I'm gonna kick your ass ! "
daemir
Profile Joined September 2010
Finland8662 Posts
December 19 2016 22:58 GMT
#4790
Well dps check on guarm basicly stops existing. If you can sort out dispels to live through all 3 charges, it will die with those nerfs.
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
December 19 2016 23:04 GMT
#4791
On December 20 2016 07:58 daemir wrote:
Well dps check on guarm basicly stops existing. If you can sort out dispels to live through all 3 charges, it will die with those nerfs.


Ez pugs ez life..
Warri
Profile Joined May 2010
Germany3208 Posts
Last Edited: 2016-12-20 00:08:07
December 19 2016 23:31 GMT
#4792
What are all those "890+ looking for +12 key" groups in finder on a monday/tuesday. Surely they are not farming +12 for the AP and surely if they were any decent they would have gotten their weekly run done with their own key by now.
Also, how is this shit balanced:
FinestHour
Profile Joined August 2010
United States18466 Posts
December 20 2016 00:09 GMT
#4793
yup as expected the taint change and slime changes stops the class stacking requirement for most good guilds
thug life.                                                       MVP/ex-
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2016-12-20 10:40:03
December 20 2016 05:36 GMT
#4794
Also, how is this shit balanced:


That legendary is getting a pretty dramatic buff next patch due to the Blind Fury talent becoming relevant (instead of too bad to justify using even with legendary). If you have enough mobs grouped up close enough to comfortably reset then it's insanely good, it just needs very specific conditions to work well. Because of that it's generally considered to be one of the mediocre legendaries that people are not happy to get, probably 4'th on the power list behind AOTHG, Cini and Stabilizers.

It was a ~5% buff to the total damage of my EN normal clear yesterday which included a ton of eyebeams and resets on trash but most of that buff came from the trash rather than actual boss fights. More useful in dungeons, particularly as the pulls get bigger but of limited usefulness for 1chest runs, it's excellent for 3chesting.

Also note that it's partially due to padding/resets on the extra adds that you can pull with the boss, the ones that he usually kills after a short dialogue if you don't pull everything instantly

and surely if they were any decent they would have gotten their weekly run done with their own key by now.


It didn't happen to come up during farm for me so i left it to the last 2 days. I rarely use my own key as well for any purpose, can always find a more appropriate one with a few minutes in finder. If it rolls a few specific dungeons then great, most of the others maybe you can 5 man those instead of playing with a PUG etc but no need to ever do halls of valor / brf teeming necrotic

Reduced the health of Bilewater Slime, Night Watch Mariner, and Helya by 10% and Grimelord by 15% in the Helya encounter in Trial of Valor on all difficulties.


^Specific detail for Helya HP nerfs
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Firebolt145
Profile Blog Joined May 2010
Lalalaland34501 Posts
December 20 2016 10:05 GMT
#4795
Oh wow those nerfs
Moderator
Gorsameth
Profile Joined April 2010
Netherlands22081 Posts
December 20 2016 11:04 GMT
#4796
Lets see if those nerfs are enough to triple (and more like 30x in the case of Helya) the amount of kills in the ~2 weeks of raiding left till Nighthold.
It ignores such insignificant forces as time, entropy, and death
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
December 20 2016 11:37 GMT
#4797
nerfs after my guild has a 2 week break from raiding for christmas and new years, classic blizz

pugging a clear shouldn't be too hard
ffxiv enjoyer
daemir
Profile Joined September 2010
Finland8662 Posts
December 20 2016 12:19 GMT
#4798
Yea we won't be able to make much use of those nerfs due to christmas. Even if we got a lot of nolifers like me, there's too many people who can't make the christmas time raids. Oh well, guarm before huge nerf and only helya up from this tier is a lot better than we usually do.
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
Last Edited: 2016-12-20 22:31:21
December 20 2016 22:09 GMT
#4799
'volcanic is the easy one, right?' - me before a single EoA+8 run made me remember I have Rune of Power syndrome

as a sidenote, got the legendary wrists for fire mage after that EoA WOOOOOOOOOOOOOOO

k after some testing i'm sure the '20% chance' is bullshit, it's more like 2%
ffxiv enjoyer
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2016-12-21 10:57:08
December 21 2016 10:55 GMT
#4800
Random note, Veng DH's have more armor than i realized. If i understand correctly, having double armor in meta actually means taking ~1.7x less physical damage than on the live server with my current gear ;0
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
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