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[WoW] Battle for Azeroth - Page 197

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
daemir
Profile Joined September 2010
Finland8662 Posts
November 05 2016 08:03 GMT
#3921
The crazy number bloat already in action. We've already tripled the amount of dps a raid toon can do vs someone just starting 5 mans and this was only tier 1 without set bonuses and shit trinkets.

At the end of Legion, we'll do 20 times the dps a starting character can do and it's like there'd be a 15 level difference for characters.
micronesia
Profile Blog Joined July 2006
United States24805 Posts
November 05 2016 13:11 GMT
#3922
Personally I'm used to working with numbers like 1x10^-13 through 6x10^23 due to work, but I didn't think that experience would pay off in my off-time gaming :p
ModeratorThere are animal crackers for people and there are people crackers for animals.
Duka08
Profile Blog Joined July 2010
3391 Posts
November 05 2016 17:22 GMT
#3923
In all the frenzy about blizzcon I just now noticed that the hotfix on Thursday increased random normal dungeon XP by 150%. I wonder if that's enough to make it worth spamming them while leveling up on tanks/healers? Hmm
farvacola
Profile Blog Joined January 2011
United States18869 Posts
Last Edited: 2016-11-05 19:44:36
November 05 2016 19:11 GMT
#3924
Completed my my first +11 at 2 hours and 15 minutes with teeming, necrotic, tyrannical at the Arcway, all in a pug. We only managed to finish because one of our two DHs had a good tank off spec for the fel lord boss because our tank couldn't shake his necrotic stacks.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
November 05 2016 19:42 GMT
#3925
arcway has too many bosses with tyrannical
High Risk Low Reward
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
November 05 2016 21:51 GMT
#3926
On November 06 2016 04:42 Spicy_Curry wrote:
arcway has too many bosses with tyrannical


I don't think that the amount of bosses is a big problem as long as you can handle them all - a few are insanely hard with melee compositions and necrotic+tyrannical
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Redox
Profile Joined October 2010
Germany24794 Posts
November 05 2016 21:52 GMT
#3927
Is the chance to get another legendary lowered a lot after getting your 2nd? Just wondering if I should continue to farm M+ since my legendaries are kinda bad.
Off-season = best season
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2016-11-05 21:59:07
November 05 2016 21:58 GMT
#3928
On November 06 2016 06:52 Redox wrote:
Is the chance to get another legendary lowered a lot after getting your 2nd? Just wondering if I should continue to farm M+ since my legendaries are kinda bad.


As you play the game and fail lots of legendary chances your chance seems to increase quite dramatically (think ~2-5x more likely per chest or kill).

That has the effect of making you notably less likely than average to get another one shortly after getting a legendary but notably more likely than average if you didn't get one after a normal amount of attempts. AFAIK that effect is consistent no matter how many legendaries you have
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
lestye
Profile Blog Joined August 2010
United States4266 Posts
November 05 2016 22:27 GMT
#3929
Really excited to see all the stuff from the 7.15, 7.15 news. All my hunter friends are happy they're getting their traps back.

Is there fun utility stuff you guys think your class needs back?

The example they gave besides the trap was Rogue's shroud coming back in 7.15.

Also excited for them continuing the order hall campaign. Really loved the DK storyline.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Gorsameth
Profile Joined April 2010
Netherlands22670 Posts
November 05 2016 22:29 GMT
#3930
On November 06 2016 07:27 lestye wrote:
Really excited to see all the stuff from the 7.15, 7.15 news. All my hunter friends are happy they're getting their traps back.

Is there fun utility stuff you guys think your class needs back?

The example they gave besides the trap was Rogue's shroud coming back in 7.15.

Also excited for them continuing the order hall campaign. Really loved the DK storyline.

Excited for the complete redesign of shadow
It ignores such insignificant forces as time, entropy, and death
daemir
Profile Joined September 2010
Finland8662 Posts
November 06 2016 00:02 GMT
#3931
For the complete butchering of shadow :D having attempted S2M this reset on farm and alt raids, I can say that the talent promotes cancer play so much it's horrible. It's quite fun actually doing the surrender part, but my god, any other time outside that is so much shit fail. It's like being a fire mage who never gets to rune of power, absolutely horrible.


Why is it that blizzard has to base shadow gameplay on some really dumb gimmick each expansion? I mean, I guess this is still better than dotweave in draenor, but my god, 2 out of 3 playstyles are complete dead ends currently and the one viable is the most punishing and hardest to time in the game, because your timing will change every reset.
Gorsameth
Profile Joined April 2010
Netherlands22670 Posts
November 06 2016 00:07 GMT
#3932
On November 06 2016 09:02 daemir wrote:
For the complete butchering of shadow :D having attempted S2M this reset on farm and alt raids, I can say that the talent promotes cancer play so much it's horrible. It's quite fun actually doing the surrender part, but my god, any other time outside that is so much shit fail. It's like being a fire mage who never gets to rune of power, absolutely horrible.


Why is it that blizzard has to base shadow gameplay on some really dumb gimmick each expansion? I mean, I guess this is still better than dotweave in draenor, but my god, 2 out of 3 playstyles are complete dead ends currently and the one viable is the most punishing and hardest to time in the game, because your timing will change every reset.

I dont like surrender either. I like the basis voidform wave kind of play where you build up to voidform and then hang on as long as possible but Surrender just dials it up to 9000 and the scaling means you are useless the entire fight and then go off at the end, yet even the tiniest of mistakes will completely ruin you.

Its not fun to do over and over again.

I hope they can change us so that the base shadow playstyle does competitive damage and just remove StM because I don't think they can balance around it. Its scaling is just to damn powerful combined with Mass Hysteria (artifact trait).
It ignores such insignificant forces as time, entropy, and death
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2016-11-06 00:22:54
November 06 2016 00:17 GMT
#3933
They're looking towards letting players target legendaries better, which will help with concerns of loot specialization controlling legendary drops' specialization.


With Nighthold 2 months out there's a lot of pressure to get "that good legendary" for progress - i wonder how soon they plan to implement changes. A decent fraction of classes have 15%+ ST DPS gains gated behind legendary RNG right now and you can't reasonably farm enough to overcome it through raw playtime
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
GTR
Profile Blog Joined September 2004
51706 Posts
Last Edited: 2016-11-06 00:30:50
November 06 2016 00:29 GMT
#3934
I know there was a poll before but;

Poll: Would you participate in a TL Heroic EN run every week?

Yes (6)
 
100%

No (0)
 
0%

6 total votes

Your vote: Would you participate in a TL Heroic EN run every week?

(Vote): Yes
(Vote): No



Tired of the pug system being elitist and only looking at ilvl and achievements. Has somewhat given a bad taste in my mouth. Traumatised with the amount of bad players that exist.

(This is US-Alliance and I'll be running it)
Commentator
micronesia
Profile Blog Joined July 2006
United States24805 Posts
November 06 2016 00:37 GMT
#3935
What approximate time/day are you targeting?
ModeratorThere are animal crackers for people and there are people crackers for animals.
Noocta
Profile Joined June 2010
France12578 Posts
November 06 2016 00:54 GMT
#3936
I do emissary every day and between 3 to 5 Mytrhic+ per day. Full heroic and normal clear of EN, few Mythic bosses.
Been a month and a half since I got Sephuz as my first legendary, this is getting quite ridiculous. Especially since I kinda want a lot of them because I play all 3 montks specs a lot and wouldn't mind some spec specific leg.

Ugh.
Know the worst feeling ever ? Being one of the best player in your dps comp in raid and dropping places because the others guys got their +20% ST damage legendaries. Feels really fucking discouraging.
What's the point of even trying to out perform yourself when the DH you were destroying last week is now 20k ahead because he got his havoc ring ? Or when you actually had fun trying to keep up with your raid best Shadow Priest but now he has the Belt for the 3 Mind blast and just cruise through your efforts.

God I'm salty tonight. WW Monks don't even have that kind of dps boosting legendary without having to play stupid games with Touch of Karma.
" I'm not gonna fight you. I'm gonna kick your ass ! "
RvB
Profile Blog Joined December 2010
Netherlands6324 Posts
November 06 2016 01:24 GMT
#3937
On November 05 2016 07:59 Grettin wrote:
Show nested quote +
On November 05 2016 07:39 Pandemona wrote:
Great content coming from WoW in this panel, so good.


Yep. Super excited. Most of all, ARGUS HYPE!!

Looks like Argus will.be a patch. Should be its own expansion honestly. So much potential.
GTR
Profile Blog Joined September 2004
51706 Posts
November 06 2016 01:45 GMT
#3938
On November 06 2016 09:37 micronesia wrote:
What approximate time/day are you targeting?


Probably Wednesday night, right after reset.
Since we have a limited number of players I'm targeting just 10 mans right now without having to pug randoms but if more people show up we can go up to 2/4/9.
Commentator
Ethelis
Profile Blog Joined September 2008
United States2400 Posts
Last Edited: 2016-11-06 02:27:28
November 06 2016 02:27 GMT
#3939
On November 06 2016 10:45 GTR wrote:
Show nested quote +
On November 06 2016 09:37 micronesia wrote:
What approximate time/day are you targeting?


Probably Wednesday night, right after reset.
Since we have a limited number of players I'm targeting just 10 mans right now without having to pug randoms but if more people show up we can go up to 2/4/9.


I've basically stopped playing for the reason you said. Im top 4 in DPS like 90% of the runs I get into but its just not that many. I'd totally be down if its at a good time.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
chocorush
Profile Joined June 2009
696 Posts
November 06 2016 03:37 GMT
#3940
If they were to remove StM, they need to at least make movement while in voidform baseline. It's just too much fun being taken away to straight up remove it.
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