At the end of Legion, we'll do 20 times the dps a starting character can do and it's like there'd be a 15 level difference for characters.
[WoW] Battle for Azeroth - Page 197
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BfA Community Links: GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv On November 03 2016 06:57 GTR wrote: I've created a Google Form/Spreadsheet for people to help add eachother. Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion. Form Spreadsheet If a moderator could add this as a moderator note at the top it'd be appreciated. | ||
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daemir
Finland8662 Posts
At the end of Legion, we'll do 20 times the dps a starting character can do and it's like there'd be a 15 level difference for characters. | ||
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micronesia
United States24741 Posts
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Duka08
3391 Posts
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farvacola
United States18839 Posts
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Spicy_Curry
United States10573 Posts
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Cyro
United Kingdom20322 Posts
On November 06 2016 04:42 Spicy_Curry wrote: arcway has too many bosses with tyrannical I don't think that the amount of bosses is a big problem as long as you can handle them all - a few are insanely hard with melee compositions and necrotic+tyrannical | ||
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Redox
Germany24794 Posts
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Cyro
United Kingdom20322 Posts
On November 06 2016 06:52 Redox wrote: Is the chance to get another legendary lowered a lot after getting your 2nd? Just wondering if I should continue to farm M+ since my legendaries are kinda bad. As you play the game and fail lots of legendary chances your chance seems to increase quite dramatically (think ~2-5x more likely per chest or kill). That has the effect of making you notably less likely than average to get another one shortly after getting a legendary but notably more likely than average if you didn't get one after a normal amount of attempts. AFAIK that effect is consistent no matter how many legendaries you have | ||
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lestye
United States4186 Posts
Is there fun utility stuff you guys think your class needs back? The example they gave besides the trap was Rogue's shroud coming back in 7.15. Also excited for them continuing the order hall campaign. Really loved the DK storyline. | ||
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Gorsameth
Netherlands21964 Posts
On November 06 2016 07:27 lestye wrote: Really excited to see all the stuff from the 7.15, 7.15 news. All my hunter friends are happy they're getting their traps back. Is there fun utility stuff you guys think your class needs back? The example they gave besides the trap was Rogue's shroud coming back in 7.15. Also excited for them continuing the order hall campaign. Really loved the DK storyline. Excited for the complete redesign of shadow | ||
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daemir
Finland8662 Posts
Why is it that blizzard has to base shadow gameplay on some really dumb gimmick each expansion? I mean, I guess this is still better than dotweave in draenor, but my god, 2 out of 3 playstyles are complete dead ends currently and the one viable is the most punishing and hardest to time in the game, because your timing will change every reset. | ||
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Gorsameth
Netherlands21964 Posts
On November 06 2016 09:02 daemir wrote: For the complete butchering of shadow :D having attempted S2M this reset on farm and alt raids, I can say that the talent promotes cancer play so much it's horrible. It's quite fun actually doing the surrender part, but my god, any other time outside that is so much shit fail. It's like being a fire mage who never gets to rune of power, absolutely horrible. Why is it that blizzard has to base shadow gameplay on some really dumb gimmick each expansion? I mean, I guess this is still better than dotweave in draenor, but my god, 2 out of 3 playstyles are complete dead ends currently and the one viable is the most punishing and hardest to time in the game, because your timing will change every reset. I dont like surrender either. I like the basis voidform wave kind of play where you build up to voidform and then hang on as long as possible but Surrender just dials it up to 9000 and the scaling means you are useless the entire fight and then go off at the end, yet even the tiniest of mistakes will completely ruin you. Its not fun to do over and over again. I hope they can change us so that the base shadow playstyle does competitive damage and just remove StM because I don't think they can balance around it. Its scaling is just to damn powerful combined with Mass Hysteria (artifact trait). | ||
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Cyro
United Kingdom20322 Posts
They're looking towards letting players target legendaries better, which will help with concerns of loot specialization controlling legendary drops' specialization. With Nighthold 2 months out there's a lot of pressure to get "that good legendary" for progress - i wonder how soon they plan to implement changes. A decent fraction of classes have 15%+ ST DPS gains gated behind legendary RNG right now and you can't reasonably farm enough to overcome it through raw playtime | ||
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GTR
51500 Posts
Poll: Would you participate in a TL Heroic EN run every week? Yes (6) No (0) 6 total votes Your vote: Would you participate in a TL Heroic EN run every week? Tired of the pug system being elitist and only looking at ilvl and achievements. Has somewhat given a bad taste in my mouth. Traumatised with the amount of bad players that exist. (This is US-Alliance and I'll be running it) | ||
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micronesia
United States24741 Posts
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Noocta
France12578 Posts
Been a month and a half since I got Sephuz as my first legendary, this is getting quite ridiculous. Especially since I kinda want a lot of them because I play all 3 montks specs a lot and wouldn't mind some spec specific leg. Ugh. Know the worst feeling ever ? Being one of the best player in your dps comp in raid and dropping places because the others guys got their +20% ST damage legendaries. Feels really fucking discouraging. What's the point of even trying to out perform yourself when the DH you were destroying last week is now 20k ahead because he got his havoc ring ? Or when you actually had fun trying to keep up with your raid best Shadow Priest but now he has the Belt for the 3 Mind blast and just cruise through your efforts. God I'm salty tonight. WW Monks don't even have that kind of dps boosting legendary without having to play stupid games with Touch of Karma. | ||
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RvB
Netherlands6257 Posts
On November 05 2016 07:59 Grettin wrote: Yep. Super excited. Most of all, ARGUS HYPE!! Looks like Argus will.be a patch. Should be its own expansion honestly. So much potential. | ||
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GTR
51500 Posts
On November 06 2016 09:37 micronesia wrote: What approximate time/day are you targeting? Probably Wednesday night, right after reset. Since we have a limited number of players I'm targeting just 10 mans right now without having to pug randoms but if more people show up we can go up to 2/4/9. | ||
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Ethelis
United States2397 Posts
On November 06 2016 10:45 GTR wrote: Probably Wednesday night, right after reset. Since we have a limited number of players I'm targeting just 10 mans right now without having to pug randoms but if more people show up we can go up to 2/4/9. I've basically stopped playing for the reason you said. Im top 4 in DPS like 90% of the runs I get into but its just not that many. I'd totally be down if its at a good time. | ||
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chocorush
694 Posts
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