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Active: 9271 users

Ranked matchmaking coming to Dota 2 - Page 72

Forum Index > Closed
2303 CommentsPost a Reply
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Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts.
SkelA
Profile Blog Joined January 2007
Macedonia13092 Posts
December 28 2013 12:03 GMT
#1421
After 5 wins in a row i think you will always get 25-28 points per win , 25 if you are the favored team to win and 27-28 if you are the underdog . Got 27 points on 2nd and 3rd game then 25 points of my last game , dunno how this rating works lol :D
Stork and KHAN fan till 2012 ...
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
December 28 2013 13:41 GMT
#1422
On December 28 2013 06:45 NotYango wrote:
Show nested quote +
On December 28 2013 05:18 cilinder007 wrote:
On December 28 2013 05:10 SKC wrote:
You win the games where the system puts the players that "don't know how to play" on the other team. You can't honestly believe it has a personal bias against you, which would be the only explanation. If it happens to you, it happens to the other team. Somehow, other people manage to win and rise up in ranks.

yes ofcorse you do but there is no way in hell it can be done by having these 40 game win streaks like peeople are saying, the matchmaking is just too random for this sort of thing
I mean this for solo que, might not be the same if you stack

It depends how far you are from your "true" rating. For a pro player on a fresh account, they might actually have an enormous winstreak because of how hard they crush people who are way worse than them.

It depends on how close you are. If you're only a few hundred MMR off, then it should take a long time for you to settle because the difference between your current and "true" rating is lower than the variance from random matchmaking. But nobody should be whining over like 200-300 rating cuz that's honestly not all that significant.

If you put someone in a game that's 1000+ MMR below them, they will absolutely crush their games. Anyone who's played smurf games before ranked existed should know how clowny smurf games are when you're still below your real rating. You get trashy players on your team, but the other 9 players are all trash so you go like 6-0 out of your lane and just crush the game because you actually know wtf you're doing. Nobody's THAT far off base because if they were, they should be crushing their games insanely hard regardless of how retarded their teammates are.

thats bullshit, I can go 6-0 I can go 10-0 but that doesnt change the fast that against a 3 or 4 man stack once they start walking together I cant push a base alone and I cant defend towers alone, if the whole team doesn't play well enough 1 player can't do shit vs a coordinated team
makmeatt
Profile Blog Joined June 2011
2024 Posts
December 28 2013 13:50 GMT
#1423
Pretty sure people saying that pubs are shit at coordinating do not possess even a smidge of what could be called leadership skills or initiative. Or they just outright don't care enough (hint, don't play ranked then).
"Silver Edge can't break my hope" - Kryptt 2016 || "Chrono is not a debuff, you just get rekt" - Guru 2016
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2013-12-28 16:19:35
December 28 2013 16:19 GMT
#1424
On December 28 2013 22:50 makmeatt wrote:
Pretty sure people saying that pubs are shit at coordinating do not possess even a smidge of what could be called leadership skills or initiative. Or they just outright don't care enough (hint, don't play ranked then).

That is not 100% true at all. I have played in pub games where we put together a solid team and worked well. I have also played in a game where someone tried to "counter" with Warlock, "because of the heal" and yelled at me to 1v1 him when I said our draft didn't go late game.

I have a friend who had over 1000 higher MMR(4000) than me and he says that he would rather me as a support than people in his MMR, because I am always willing to listen and follow up, even if I think it might lead to my death. Your ability to win a game has little to do with MMR or "skill" and more with your ability to work together and take risks together.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
December 28 2013 16:50 GMT
#1425
On December 28 2013 22:41 cilinder007 wrote:
Show nested quote +
On December 28 2013 06:45 NotYango wrote:
On December 28 2013 05:18 cilinder007 wrote:
On December 28 2013 05:10 SKC wrote:
You win the games where the system puts the players that "don't know how to play" on the other team. You can't honestly believe it has a personal bias against you, which would be the only explanation. If it happens to you, it happens to the other team. Somehow, other people manage to win and rise up in ranks.

yes ofcorse you do but there is no way in hell it can be done by having these 40 game win streaks like peeople are saying, the matchmaking is just too random for this sort of thing
I mean this for solo que, might not be the same if you stack

It depends how far you are from your "true" rating. For a pro player on a fresh account, they might actually have an enormous winstreak because of how hard they crush people who are way worse than them.

It depends on how close you are. If you're only a few hundred MMR off, then it should take a long time for you to settle because the difference between your current and "true" rating is lower than the variance from random matchmaking. But nobody should be whining over like 200-300 rating cuz that's honestly not all that significant.

If you put someone in a game that's 1000+ MMR below them, they will absolutely crush their games. Anyone who's played smurf games before ranked existed should know how clowny smurf games are when you're still below your real rating. You get trashy players on your team, but the other 9 players are all trash so you go like 6-0 out of your lane and just crush the game because you actually know wtf you're doing. Nobody's THAT far off base because if they were, they should be crushing their games insanely hard regardless of how retarded their teammates are.

thats bullshit, I can go 6-0 I can go 10-0 but that doesnt change the fast that against a 3 or 4 man stack once they start walking together I cant push a base alone and I cant defend towers alone, if the whole team doesn't play well enough 1 player can't do shit vs a coordinated team


Depends on the hero and game obviously, but usually it's not hard to tell your team not to die at T3 while you split push them. If you truly are that ahead, then assuming you're not playing some sort of hero that sucks at pushing, you alone and them defending is the best bet.

In fact, even if they cry you're not there (which should only matter if you're not TPing in when the fight has started) you're still getting more accomplished by pushing and getting solo xp/farm and damage on their towers while the enemy team is sieging. Assuming you are as ahead as you say you are, (6-0 or 10-0 or whatever) then you should mop the floor with any single hero that TPs back, and if multiple heroes TP back then mission accomplished, you go back to your team and try to pick off stragglers/get Roshan.

My favorite heroes to do this on are Lycan, Krobelus, TA, QoP, etc. heroes that push quite hard (ESP in the case of Lycan) and yet can still escape or 1v1 or even 1v2 really easily. There are so many times where I've taken T3 or even rax solo cause the enemy team didn't carry enough TPs or thought they could take my rax without dying or who knows whatever-Lycan and Death Prophet take buildings so fast that sometimes they react and it still doesn't matter.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
December 28 2013 16:55 GMT
#1426
There's so much mad in this thread... I knew this was going to happen. Just seeing a number is HUGE for some people, apparently.
super gg
BigAsia
Profile Joined November 2012
Canada451 Posts
December 28 2013 17:06 GMT
#1427
My biggest complaint is that its all based on W/L, no amount of individual skill factors in. My friends and I played about 10 games and we compared the points we won/lost and it was exactly the same for the 4 of us.
YOLO
Saryph
Profile Joined April 2010
United States1955 Posts
December 28 2013 17:12 GMT
#1428
What do you think individual skill should be based on, considering that their are different lanes, roles, strategies, etc?
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
Last Edited: 2013-12-28 17:28:23
December 28 2013 17:19 GMT
#1429
the way I generally evaluate a TL member is

MMR - ABS(Their self-perceived MMR - MMR) - (#ofpostsinQQthread/#ofpostsinDotaForums * MMR)

When in doubt, just believe in yourself and press buttons
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 28 2013 17:36 GMT
#1430
On December 29 2013 02:06 BigAsia wrote:
My biggest complaint is that its all based on W/L, no amount of individual skill factors in. My friends and I played about 10 games and we compared the points we won/lost and it was exactly the same for the 4 of us.

W/L ratio is pretty much how we rate all teams in professional sports. It doesn't matter how skilled the players are if they can't pull it together for a win. Shockingly, we also rate our politicians, lawyers, mechanics and doctors with a similar system of success vs failure rate.

Is it 100% fair? No, not at all. Is there a better system to rate peoples value at a specific task? Not really.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
December 28 2013 17:38 GMT
#1431
On December 29 2013 02:19 Kupon3ss wrote:
the way I generally evaluate a TL member is

MMR - ABS(Their self-perceived MMR - MMR) - (#ofpostsinQQthread/#ofpostsinDotaForums * MMR)


so you're saying | MMR - MMRself | <= MMR
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
December 28 2013 17:52 GMT
#1432
I'm saying that a player's skill can be evaluated roughly by using mmr as a basis, then seeing how much they complain
When in doubt, just believe in yourself and press buttons
makmeatt
Profile Blog Joined June 2011
2024 Posts
December 28 2013 17:54 GMT
#1433
On December 29 2013 01:19 Plansix wrote:
Show nested quote +
On December 28 2013 22:50 makmeatt wrote:
Pretty sure people saying that pubs are shit at coordinating do not possess even a smidge of what could be called leadership skills or initiative. Or they just outright don't care enough (hint, don't play ranked then).

That is not 100% true at all. I have played in pub games where we put together a solid team and worked well. I have also played in a game where someone tried to "counter" with Warlock, "because of the heal" and yelled at me to 1v1 him when I said our draft didn't go late game.

I have a friend who had over 1000 higher MMR(4000) than me and he says that he would rather me as a support than people in his MMR, because I am always willing to listen and follow up, even if I think it might lead to my death. Your ability to win a game has little to do with MMR or "skill" and more with your ability to work together and take risks together.

We could be going back and forth on this, so I'll just say you're right too. There always will be matches where you just can't get anyone, let alone everyone, to work together. Still, just trying to identify another thing described by people only with extremes.
"Silver Edge can't break my hope" - Kryptt 2016 || "Chrono is not a debuff, you just get rekt" - Guru 2016
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
December 28 2013 17:56 GMT
#1434
On December 29 2013 02:19 Kupon3ss wrote:
the way I generally evaluate a TL member is

MMR - ABS(Their self-perceived MMR - MMR) - (#ofpostsinQQthread/#ofpostsinDotaForums * MMR)


Some maths went wrong there
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
December 28 2013 18:43 GMT
#1435
Not a true asian
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Gevna
Profile Joined August 2010
France2332 Posts
Last Edited: 2013-12-28 18:58:39
December 28 2013 18:58 GMT
#1436
Hmm, I'm starting to feel really frustrated about solo matchmaking. I'm now 13-25, lost 250 points. What's up with that ? I started at 3.7k mmr, which seemed right since I was in very high bracket, and now I'm at 3450. The quality of the game is really low, and whatever happens in those games, it just completely feels hopeless.

Meanwhile everything is okay in party matchmaking, 3.8k mmr, normal games, my winrate is normal. Is someone experiencing the same issues with solomatchmaking ?
zezamer
Profile Joined March 2011
Finland5701 Posts
December 28 2013 19:03 GMT
#1437
maybe you're playing worse than 3,7k solo mmr and your buddies carry you in party games
or you have been unlucky with teams
only reasons that come to mind
Gevna
Profile Joined August 2010
France2332 Posts
December 28 2013 19:09 GMT
#1438
No I'm not carried by my friend. I just play with 1 friend who is 3.3k mmr. So not the 5 man coordinated stack. At first I thought it was just a lose streak, but it's getting long now. I often play solo, but never have been 30% winrate for so long.
Well I hope this will stop, because dota isn't really fun now.
zezamer
Profile Joined March 2011
Finland5701 Posts
December 28 2013 19:13 GMT
#1439
dont get demoralized over loss streak, they happen roughly once every 100ish games
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
December 28 2013 20:57 GMT
#1440
I would just like to counterargument the argument that even if you do get a complete noob the opponent team will have one the same amout of time given enough games

Yes that may(may !) be true but I would like my games to be decided by the average skill of the team not which team has the worst player, that would just mean you would have ~50% winrate depending on how much you get "the guy" on your team instead of your skill level compared to the rest of the players in the game
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