edit: argh nm I'm dumb... I thought I was posting in the qq thread:D
Ranked matchmaking coming to Dota 2 - Page 53
| Forum Index > Closed |
Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts. | ||
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iokke
United States1179 Posts
edit: argh nm I'm dumb... I thought I was posting in the qq thread:D | ||
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sluggaslamoo
Australia4494 Posts
On December 22 2013 01:25 BlitzerSC wrote: Highest GPM = 1123 on Earth Spirit. JEEEEESUS. Lol in that game you can see Topson only has a Sata and SnY but some 5-7 Windrunner on the other team has 3 rapiers. Go figure ![]() http://dotabuff.com/matches/410514768 | ||
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DrPandaPhD
5188 Posts
On December 23 2013 09:09 MaZza[KIS] wrote: RMM is broken. I lost 8/10 calibration matches. Admittedly in 2 of those I had -ve KDA and lost lane. In the rest... won my lane, tried to help team, they just YOLO'ed and died. Since then, been getting a lot of TBD's on team going through calibration... Lost 11/12 and my MMR has gone from around 3.5K (solo) to 3.2K MORAL OF THE STORY: This game is still broken for a Solo player. Get you some friends and play in parties. THE THING THAT SUCKS: To dig myself out of my current rating is close to impossible. If I keep getting matched with tools I jsut don't see a way out. I remember I BARELY got out of "normal" bracket when the old system was up. Got to high and was on win streak after win streak (p.s. I only achieved this by going solo-queue only.. no parties). Was slowly getting some vh games as a result but went on a BAAAAAAAAD matched run. This run of 10 straight losses set me back in normal... I slowly fought back into high again and then valve scrapped the bracket system... I really didn't mind the old ranking once you got in the right bracket, but.... getting there... jeeez... lots of noobs to tolerate and lucky games to go your way... SUGGESTED IMPROVEMENT: Only solo players should play solo players. I think part of my problem is I get matched against coherent teams who seem to 5 man and rape... Every time I haven't gone mid I've had a terrible experience in lane with retards who just don't know how to play.. even when you tell them "hey please harass"... nope... "Ok if you wont harass please pull creeps" ... nope... "Please fucking do somethign in lane"... *gets agressive and feeds*... SIGH.. Trying to play as a solo is just too hard when you're facing the prospect of parties. To even the playing ground there should be a solo queue in RMM. There are a lot of people who can easily dig themselves out of 3k rating. Stop blaming your teammates and realize you are far from perfect if you play at 3k rating. So delusional... And I hope you realize it would be impossible to 4man stack if it only queued solos against solos. I think the system is fine, I don't want 10 hour queues. | ||
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rabidch
United States20289 Posts
On December 23 2013 09:27 DrPandaPhD wrote: There are a lot of people who can easily dig themselves out of 3k rating. Stop blaming your teammates and realize you are far from perfect if you play at 3k rating. So delusional... And I hope you realize it would be impossible to 4man stack if it only queued solos against solos. I think the system is fine, I don't want 10 hour queues. what rocketbear said. anybody who barely played themselves out of normal skill bracket rating previously is only barely a high skill bracket player | ||
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AndyJay
Australia833 Posts
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govie
9334 Posts
On December 23 2013 09:27 DrPandaPhD wrote: There are a lot of people who can easily dig themselves out of 3k rating. Stop blaming your teammates and realize you are far from perfect if you play at 3k rating. So delusional... And I hope you realize it would be impossible to 4man stack if it only queued solos against solos. I think the system is fine, I don't want 10 hour queues. I see. The enjoyment of 4 stacks is more important then the the enjoyment of the soloplayer and therefore the solodude/dudette should just do what is told. If not or he complains he is just bad player. ezpz discussion solved. Everyone knows MMR will be or is used (rightly or wrongly so) to judge a players skill. If u get crushed by 4stacks constantly your mmrating does rate u fair matches against 4stacks..... eventually, but i.e. dont try to get in a descent guild because +xxxx mmr, else dont contact us. Dont discuss the game u only 3500 u nub! So, the system and partly the dota2 community will be or is broken atm. It is not a fair system for the soloplayer, stop being delusional pls. I think its clear that the mmr-system influences alot and that therefore dota2 now needs tweaking (and everything it changes indirectly, also nonranked matchmaking). In this way alot of people will not keep calling it a failure. If there are alot of complaining customers a product is not good enough yet. Dont stick your head in the sand like those birds do, just try to solve it! I think it is save to say that the mmr product doesnt seem finished or is still imperfect atm. Hopefully everything will be fixed soon, i hate getting points deducted when i win, thats just such bullshit valve and u know it ![]() | ||
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idonthinksobro
3138 Posts
On December 23 2013 09:27 DrPandaPhD wrote: There are a lot of people who can easily dig themselves out of 3k rating. Stop blaming your teammates and realize you are far from perfect if you play at 3k rating. So delusional... And I hope you realize it would be impossible to 4man stack if it only queued solos against solos. I think the system is fine, I don't want 10 hour queues. So why do people not queue as seven? because it is not possible, there is no reason why queueing as 4 needs to be possible, if people want to do this there is unranked. The way they do ranked now is retarded anyways, it should only be 5 stacks and solo-queue or at least give the option to not get matched with parties if alone back. Everything else is unfair. | ||
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Jinxed
United States6450 Posts
On December 23 2013 11:10 idonthinksobro wrote: So why do people not queue as seven? because it is not possible, there is no reason why queueing as 4 needs to be possible, if people want to do this there is unranked. The way they do ranked now is retarded anyways, it should only be 5 stacks and solo-queue or at least give the option to not get matched with parties if alone back. Everything else is unfair. AHAHAHAHAHAHAHAHAHAHA Oh wait... you were serious weren't you? AHAHAHAHAHAHAHAHAHAHAHAHAH. | ||
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DrPandaPhD
5188 Posts
Everyone knows MMR will be or is used (rightly or wrongly so) to judge a players skill. You can make your profile private so no one can see it. i hate getting points deducted when i win, thats just such bullshit valve and u know it Please give me a screenshot of your match history of a game where you won and lost rating. It doesn't happen so stop bullshitting.. So why do people not queue as seven? because it is not possible, there is no reason why queueing as 4 needs to be possible, if people want to do this there is unranked. The way they do ranked now is retarded anyways, it should only be 5 stacks and solo-queue or at least give the option to not get matched with parties if alone back. Everything else is unfair. Stacks face other stacks. There will never be a party of 5 solo queuers vs a 5man stack. I already wait for the queue for 5-7minutes, if it had to separate all kind of stacks it would take ages. I don't really care if I win or lose rating, I just want to play some good Dota. | ||
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SKC
Brazil18828 Posts
On December 23 2013 11:46 DrPandaPhD wrote: You can make your profile private so no one can see it. Please give me a screenshot of your match history of a game where you won and lost rating. It doesn't happen so stop bullshitting.. Stacks face other stacks. There will never be a party of 5 solo queuers vs a 5man stack. I already wait for the queue for 5-7minutes, if it had to separate all kind of stacks it would take ages. I don't really care if I win or lose rating, I just want to play some good Dota. It is actually possible to lose MMR on a win: http://it.reddit.com/r/DotA2/comments/1sy0kp/i_lost_7_mmr_in_this_game_im_ursa/ It is possible for an individual MMR to increase after a loss or decrease after a win, but in general the winning team’s average MMR will increase and the losing team’s MMR will decrease. http://blog.dota2.com/2013/12/matchmaking/ That isn't necessairly terrible matchmaking though, you are just a single individual in a 10 man game and these sort of rare events don't matter in the long run. It's one of the factors that make MMR a shitty public rank, people don't handle it's variance very well. I've heard people say they have faced a 5 stack as 5 solo players, but I doubt that is common. From what Valve wrote they try to match stacks, but weird things can happen with long queue times or a small pool of players at a certain rating. | ||
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rabidch
United States20289 Posts
On December 23 2013 11:52 SKC wrote: It is actually possible to lose MMR on a win: http://it.reddit.com/r/DotA2/comments/1sy0kp/i_lost_7_mmr_in_this_game_im_ursa/ http://blog.dota2.com/2013/12/matchmaking/ I've heard people say they have faced a 5 stack as 5 solo players, but I doubt that is common. From what Valve wrote they try to match stacks, but weird things can happen with long queue times or a small pool of players at a certain rating. that is because the player was still doing his calibration matches had a high uncertainty value. | ||
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SKC
Brazil18828 Posts
People like simple systems where you win you get 10 points, you lose you lose 10 points and good people win more. It's easy. MMR isn't there to give you a reward for winning, it's there to do better matchmaking. There's no reason why you should get more points for "good games", not lose points if your shitty teammates DC's or whathever people like to QQ about. | ||
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AndyJay
Australia833 Posts
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Jinxed
United States6450 Posts
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Belha
Italy2850 Posts
Worst Dota 2 experience so far. Got paired with 4 spanish or mexican players, no english at all, and they were no fucking kiddin, very bad (I'm being very gentle). | ||
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Bswhunter
Australia954 Posts
I am so glad that DotA still has a strong unranked community, playing with people who care so much about points must be awful. | ||
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Plansix
United States60190 Posts
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GranDGranT
Sri Lanka2141 Posts
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MaZza[KIS]
Australia2110 Posts
On December 23 2013 12:52 LeLoup wrote: Yeah, great idea, I'd love to be told who I can and can not queue with because people who are fucking terrible at the game need an excuse for everything. I mean rating is clearly everything and fuck Valve if it isn't going up constantly. Has to be someone else's fault. It's not like they didn't already tell you that this is what would happen if you could see your ratings or something. But please go on believing that higher rating is what makes good games and that it isn't your fault that your games are awful. I'm sure that confirmation bias will eventually prove yourself true. It's not about Ranking. I don't care if my MMR was 1. All I want is consistently competitive games. Have you read this thread? In all the reviews I have read on here most people are complaining about consistency - not many people actually care about their MMR. To create a level playing field you need certain constants... The things that have been discussed to death include: 1. Party sizes - it is just sooooooo hard when you are playing, say, 3 stack + solos vs 5 stack. You just KNOW, by virtue of their friendship, the 5 stack is going to be more co-ordinated. This has NOTHING to do with ranking. This just has to do with co-operation that comes with familiarity with other players. You are not going to co-operate as well with strangers as you are with your friends. Furthermore, you are less likely to rage and/or rage hard at your friends as you are with complete strangers. Say what you want but party size and party matching matters. I would rather wait 5 extra minutes on average for a game than play consecutive 20-30 minute stomps (irrespective of whether I win or lose). 2. Averaging skill across team - having a 3500 player (say) matched with a 4000 player in a team is less effective then having players at the same ranking. Dota is a team game. In some instances, yes, you might get away with having one bad player, but most of the time that person can f*ck it for the whole team... what's worse is if that person randoms a carry and there goes the game! The whole reason valve is getting in trouble is because they're trying to minimise queuing time. I think most of the community is saying the same thing: I'd rather queue longer than tolerate heartwrenchingly bad games. | ||
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MaZza[KIS]
Australia2110 Posts
On December 23 2013 09:27 DrPandaPhD wrote: There are a lot of people who can easily dig themselves out of 3k rating. Stop blaming your teammates and realize you are far from perfect if you play at 3k rating. So delusional... And I hope you realize it would be impossible to 4man stack if it only queued solos against solos. I think the system is fine, I don't want 10 hour queues. I never said I was perfect and I will openly admit to flaws... but please do realise -> DOTA IS A TEAM GAME. Who else is there to blame? A team is not a collection of brilliant individuals -> A team is a synergy, a whole! Individual skill is just a contributing factor, but not the main factor. Typical reasons why my teams fail: -> You ask supports to buy wards, they dont. -> You ask supports to harass other players in lane and pull. They don't -> You ask mid to gank after 10-15 minutes - they dont and/or you ask people to come to mid to gank - they don't - or even better, you're getting ganked in mid (repeatedly) and no one comes -> You ask jungle farmers to come into lane every once in a while to gank - they dont (this is especially annoying with pub furion players) -> You ask ppl to TP into towers and help save and/or reverse a gank - they don't I won't go on... All of these things have to do with individuals being selfish rather than playing with the team. Zero map awareness. Again, I am not brilliant, but at least I do all of these things because I understand why/how they contribute to a better outcome for the team. Honestly, I think there should be an in-game reporting metric for people to report how well another player is playing with the team... i.e. you are forced to rank each player at the end of the game in terms of their map awareness and overall contribution to the team. This would help improve things greatly as well... | ||
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