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Do not use this thread to beg users for beta access or trade access with others. Thanks. |
On August 19 2012 09:19 Shiori wrote:Show nested quote +On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote:On August 19 2012 09:03 Ramiz1989 wrote:On August 19 2012 01:16 pallad wrote:On August 19 2012 00:14 Resistentialism wrote: Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage. Slow dps Slow speed cost 300/300 I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it. Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser. It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. tehy got rid of its AA attack?
well it could still cause tons of trouble if your opponent isnt in a position to safely make AtA numbers and you leave some guards with the Tempest
or even jsut have it kill a mineral line then when they make the AA units and get it out there jsut recall the tempest away, if they didnt have AtA units then your likely to get the expo too
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On August 19 2012 09:19 Shiori wrote:Show nested quote +On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote:On August 19 2012 09:03 Ramiz1989 wrote:On August 19 2012 01:16 pallad wrote:On August 19 2012 00:14 Resistentialism wrote: Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage. Slow dps Slow speed cost 300/300 I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it. Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser. It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it.
To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more.
Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself.
There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta.
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On August 19 2012 09:27 oxxo wrote:Show nested quote +On August 19 2012 09:19 Shiori wrote:On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote:On August 19 2012 09:03 Ramiz1989 wrote:On August 19 2012 01:16 pallad wrote:On August 19 2012 00:14 Resistentialism wrote: Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage. Slow dps Slow speed cost 300/300 I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it. Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser. It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more. Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself. There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta.
thought it had an AA attack so would require more then one or two AtA units to clean it up
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On August 19 2012 09:27 oxxo wrote:Show nested quote +On August 19 2012 09:19 Shiori wrote:On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote:On August 19 2012 09:03 Ramiz1989 wrote:On August 19 2012 01:16 pallad wrote:On August 19 2012 00:14 Resistentialism wrote: Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage. Slow dps Slow speed cost 300/300 I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it. Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser. It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more. Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself. There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta. in the lategame, I think of the Tempest as a sort of super slow Nuke. Minerals lines are less valuable by that poitn.
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On August 19 2012 09:34 Shiori wrote:Show nested quote +On August 19 2012 09:27 oxxo wrote:On August 19 2012 09:19 Shiori wrote:On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote:On August 19 2012 09:03 Ramiz1989 wrote:On August 19 2012 01:16 pallad wrote:On August 19 2012 00:14 Resistentialism wrote: Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage. Slow dps Slow speed cost 300/300 I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it. Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser. It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more. Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself. There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta. in the lategame, I think of the Tempest as a sort of super slow Nuke. Minerals lines are less valuable by that poitn. gas is super important though especially in the scenarios where both sides are pretty much mined out and desperately trying o take a nother base, if you get into a position 22 range from the only place your opponent can expand to and fortify that place heavily...
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On August 19 2012 09:36 Forikorder wrote:Show nested quote +On August 19 2012 09:34 Shiori wrote:On August 19 2012 09:27 oxxo wrote:On August 19 2012 09:19 Shiori wrote:On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote:On August 19 2012 09:03 Ramiz1989 wrote:On August 19 2012 01:16 pallad wrote:On August 19 2012 00:14 Resistentialism wrote: Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage. Slow dps Slow speed cost 300/300 I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it. Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser. It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more. Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself. There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta. in the lategame, I think of the Tempest as a sort of super slow Nuke. Minerals lines are less valuable by that poitn. gas is super important though especially in the scenarios where both sides are pretty much mined out and desperately trying o take a nother base, if you get into a position 22 range from the only place your opponent can expand to and fortify that place heavily... 2 Corruptors. 2 Vikings. Done.
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On August 19 2012 09:41 Shiori wrote:Show nested quote +On August 19 2012 09:36 Forikorder wrote:On August 19 2012 09:34 Shiori wrote:On August 19 2012 09:27 oxxo wrote:On August 19 2012 09:19 Shiori wrote:On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote:On August 19 2012 09:03 Ramiz1989 wrote:On August 19 2012 01:16 pallad wrote:On August 19 2012 00:14 Resistentialism wrote: Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage. Slow dps Slow speed cost 300/300 I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it. Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser. It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more. Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself. There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta. in the lategame, I think of the Tempest as a sort of super slow Nuke. Minerals lines are less valuable by that poitn. gas is super important though especially in the scenarios where both sides are pretty much mined out and desperately trying o take a nother base, if you get into a position 22 range from the only place your opponent can expand to and fortify that place heavily... 2 Corruptors. 2 Vikings. Done. you didnt actually read the part about picking a spot jsut barely in range of the expo your opponent needs and HEAVILY FORTIFING IT did you?
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On August 19 2012 09:45 Forikorder wrote:Show nested quote +On August 19 2012 09:41 Shiori wrote:On August 19 2012 09:36 Forikorder wrote:On August 19 2012 09:34 Shiori wrote:On August 19 2012 09:27 oxxo wrote:On August 19 2012 09:19 Shiori wrote:On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote:On August 19 2012 09:03 Ramiz1989 wrote:On August 19 2012 01:16 pallad wrote: [quote]
Slow dps Slow speed cost 300/300 I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest
Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it. Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser. It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more. Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself. There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta. in the lategame, I think of the Tempest as a sort of super slow Nuke. Minerals lines are less valuable by that poitn. gas is super important though especially in the scenarios where both sides are pretty much mined out and desperately trying o take a nother base, if you get into a position 22 range from the only place your opponent can expand to and fortify that place heavily... 2 Corruptors. 2 Vikings. Done. you didnt actually read the part about picking a spot jsut barely in range of the expo your opponent needs and HEAVILY FORTIFING IT did you? Where are these places on the map?
Seems like you're just theorycrafting stuff that isn't really practical.
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On August 19 2012 09:46 Shiori wrote:Show nested quote +On August 19 2012 09:45 Forikorder wrote:On August 19 2012 09:41 Shiori wrote:On August 19 2012 09:36 Forikorder wrote:On August 19 2012 09:34 Shiori wrote:On August 19 2012 09:27 oxxo wrote:On August 19 2012 09:19 Shiori wrote:On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote:On August 19 2012 09:03 Ramiz1989 wrote: [quote] Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser. It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more. Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself. There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta. in the lategame, I think of the Tempest as a sort of super slow Nuke. Minerals lines are less valuable by that poitn. gas is super important though especially in the scenarios where both sides are pretty much mined out and desperately trying o take a nother base, if you get into a position 22 range from the only place your opponent can expand to and fortify that place heavily... 2 Corruptors. 2 Vikings. Done. you didnt actually read the part about picking a spot jsut barely in range of the expo your opponent needs and HEAVILY FORTIFING IT did you? Where are these places on the map? hold up let me pull up the maps that havent actually been made yet -.-
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On August 19 2012 09:48 Forikorder wrote:Show nested quote +On August 19 2012 09:46 Shiori wrote:On August 19 2012 09:45 Forikorder wrote:On August 19 2012 09:41 Shiori wrote:On August 19 2012 09:36 Forikorder wrote:On August 19 2012 09:34 Shiori wrote:On August 19 2012 09:27 oxxo wrote:On August 19 2012 09:19 Shiori wrote:On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote: [quote] It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more. Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself. There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta. in the lategame, I think of the Tempest as a sort of super slow Nuke. Minerals lines are less valuable by that poitn. gas is super important though especially in the scenarios where both sides are pretty much mined out and desperately trying o take a nother base, if you get into a position 22 range from the only place your opponent can expand to and fortify that place heavily... 2 Corruptors. 2 Vikings. Done. you didnt actually read the part about picking a spot jsut barely in range of the expo your opponent needs and HEAVILY FORTIFING IT did you? Where are these places on the map? hold up let me pull up the maps that havent actually been made yet -.- Can't see the unit being valuable on any of the maps we already have. Too expensive/weak.
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On August 19 2012 09:45 Forikorder wrote:Show nested quote +On August 19 2012 09:41 Shiori wrote:On August 19 2012 09:36 Forikorder wrote:On August 19 2012 09:34 Shiori wrote:On August 19 2012 09:27 oxxo wrote:On August 19 2012 09:19 Shiori wrote:On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote:On August 19 2012 09:03 Ramiz1989 wrote:On August 19 2012 01:16 pallad wrote: [quote]
Slow dps Slow speed cost 300/300 I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest
Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it. Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser. It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more. Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself. There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta. in the lategame, I think of the Tempest as a sort of super slow Nuke. Minerals lines are less valuable by that poitn. gas is super important though especially in the scenarios where both sides are pretty much mined out and desperately trying o take a nother base, if you get into a position 22 range from the only place your opponent can expand to and fortify that place heavily... 2 Corruptors. 2 Vikings. Done. you didnt actually read the part about picking a spot jsut barely in range of the expo your opponent needs and HEAVILY FORTIFING IT did you?
Dude, you need vision of the expo to hit it. That means you only need to worry about the observer.
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On August 19 2012 09:50 Shiori wrote:Show nested quote +On August 19 2012 09:48 Forikorder wrote:On August 19 2012 09:46 Shiori wrote:On August 19 2012 09:45 Forikorder wrote:On August 19 2012 09:41 Shiori wrote:On August 19 2012 09:36 Forikorder wrote:On August 19 2012 09:34 Shiori wrote:On August 19 2012 09:27 oxxo wrote:On August 19 2012 09:19 Shiori wrote:On August 19 2012 09:17 Forikorder wrote: [quote] you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more. Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself. There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta. in the lategame, I think of the Tempest as a sort of super slow Nuke. Minerals lines are less valuable by that poitn. gas is super important though especially in the scenarios where both sides are pretty much mined out and desperately trying o take a nother base, if you get into a position 22 range from the only place your opponent can expand to and fortify that place heavily... 2 Corruptors. 2 Vikings. Done. you didnt actually read the part about picking a spot jsut barely in range of the expo your opponent needs and HEAVILY FORTIFING IT did you? Where are these places on the map? hold up let me pull up the maps that havent actually been made yet -.- Can't see the unit being valuable on any of the maps we already have. Too expensive/weak. if all you want to do is prove a unit youve never used, has never really been used and will almsot certainly recieve drastic changes wont be useful on maps that havent been thought of yet in a metagame we have no inkling of why are you still in this thread?
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Does anyone remember how much WoL beta keys were going for on ebay when the beta first came out? Is it legal for people to sell keys on ebay? Thinking about buying one depending on how much they are.
EDIT: or would a person have to sell their bnet account??
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On August 19 2012 10:00 Doodsmack wrote: Does anyone remember how much WoL beta keys were going for on ebay when the beta first came out? Is it legal for people to sell keys on ebay? Thinking about buying one depending on how much they are. pretty sure it isnt "legal" but the worst that will happen is your auction gets cancelled
i remember one guy in Beta was selling a scrap of paper that jsut to happened to have 16 digits on it that was the WoL Beta Key so if you want to buy one theres going to be ones up for sale
you dont ahve to sell the Bnet account if it follows WoL theyll give out the actual keys to people plus an invite a firend key
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On August 19 2012 10:00 Doodsmack wrote: Does anyone remember how much WoL beta keys were going for on ebay when the beta first came out? Is it legal for people to sell keys on ebay? Thinking about buying one depending on how much they are.
EDIT: or would a person have to sell their bnet account??
WoL were going for like $300-$400 on ebay at first, I know I paid $100 for mine off craigslist and got a deal.
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On August 19 2012 09:51 AndAgain wrote:Show nested quote +On August 19 2012 09:45 Forikorder wrote:On August 19 2012 09:41 Shiori wrote:On August 19 2012 09:36 Forikorder wrote:On August 19 2012 09:34 Shiori wrote:On August 19 2012 09:27 oxxo wrote:On August 19 2012 09:19 Shiori wrote:On August 19 2012 09:17 Forikorder wrote:On August 19 2012 09:17 Shiori wrote:On August 19 2012 09:03 Ramiz1989 wrote: [quote] Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser. It costs 300/300. An entire mineral line is barely worth that. you wouldnt pay 300/300 to completely shut down an entire expansion permamently? Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it. To be fair your'e the one that said that an entire mineral line isn't worth trading 300/300 when it's worth farrrrrrrrr more. Either way, the Tempest is by design (in Blizzard's own words) a support unit. It's not supposed to be flying around by itself. There's no point in theorycrafting and drawing conclusions based on old build Battle Reports with players trying to show off the new units rather than win. Just wait for beta. in the lategame, I think of the Tempest as a sort of super slow Nuke. Minerals lines are less valuable by that poitn. gas is super important though especially in the scenarios where both sides are pretty much mined out and desperately trying o take a nother base, if you get into a position 22 range from the only place your opponent can expand to and fortify that place heavily... 2 Corruptors. 2 Vikings. Done. you didnt actually read the part about picking a spot jsut barely in range of the expo your opponent needs and HEAVILY FORTIFING IT did you? Dude, you need vision of the expo to hit it. That means you only need to worry about the observer.
Oracle gives vision for 2 minutes on any building.
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On August 19 2012 10:02 Diamond wrote:Show nested quote +On August 19 2012 10:00 Doodsmack wrote: Does anyone remember how much WoL beta keys were going for on ebay when the beta first came out? Is it legal for people to sell keys on ebay? Thinking about buying one depending on how much they are.
EDIT: or would a person have to sell their bnet account?? WoL were going for like $300-$400 on ebay at first, I know I paid $100 for mine off craigslist and got a deal.
Wow didn't realize it was that much, I was thinking I might go up to $100 but that's about it.
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Does anyone know a place online which sells WoL keys (legitimate) ones for USA? No, I'm not begging for a beta key. I have an AU Blizzard account and I flat out refuse to pay the bullshit Australia rape tax for the sake of ripping us off. I need to know where I can buy a HoTS key on launch day (or close to it) for US pricing. Current online price for Diablo 3 for example is $83.33 US for the digital version of Diablo 3. No doubt HoTS will be 40 to 50 in the US and 70 to 90$ here :/
Any suggestions? Other than having an American buy me a retail copy and just email me the key?
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On August 19 2012 10:02 Diamond wrote:Show nested quote +On August 19 2012 10:00 Doodsmack wrote: Does anyone remember how much WoL beta keys were going for on ebay when the beta first came out? Is it legal for people to sell keys on ebay? Thinking about buying one depending on how much they are.
EDIT: or would a person have to sell their bnet account?? WoL were going for like $300-$400 on ebay at first, I know I paid $100 for mine off craigslist and got a deal.
Yeah I bought mine to. I spent 60$ but also had to give like 2 games (that I didn't play anymore so good deal for me ).
Then one week later I got into the beta lol. I will be looking at buying a hots one if I don't get in early (which I won't T_T).
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I wouldn't be surprised if blizzard makes this one pretty open. Why? Because the purpose is balance testing. In WOL there were 2 things that had to be tested: - balance - server load
I think that's why Blizzard went slow with inviting people. When the servers were more ready, they invited more people.
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