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Active: 2074 users

Heart of the Swarm beta coming soon! - Page 31

Forum Index > Closed
Post a Reply
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Do not use this thread to beg users for beta access or trade access with others. Thanks.
Tao367
Profile Joined June 2012
United Kingdom324 Posts
August 18 2012 16:35 GMT
#601
As long as this beta changes the zerg meta game in zvt and zvp I'm okay with whatever happens. Brood lords are boring as hell to watch.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 18 2012 16:35 GMT
#602
I want this out now D:
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
KiWiKaKi
Profile Joined February 2010
Canada691 Posts
August 18 2012 16:37 GMT
#603
Can I have a key plz
ur pro or ur noob , thats life
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
August 18 2012 16:58 GMT
#604
On August 19 2012 01:32 Excalibur_Z wrote:
Show nested quote +
On August 18 2012 03:38 Lorch wrote:
Friends and family has in fact recieved keyes, i don't know if they are playing yet though, and since it's nda no one is allowed to talk about it anyways.

The really great part about this is that f&f usually only starts a few days before beta is open to everyone, so expect beta in max a week.


F&F haven't received keys yet. The beta also isn't going to be NDA'd.


Do you know that?
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 18 2012 17:07 GMT
#605
On August 19 2012 01:37 KiWiKaKi wrote:
Can I have a key plz


For shame.
MMA: The true King of Wings
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 18 2012 17:18 GMT
#606
On August 19 2012 01:58 See.Blue wrote:
Show nested quote +
On August 19 2012 01:32 Excalibur_Z wrote:
On August 18 2012 03:38 Lorch wrote:
Friends and family has in fact recieved keyes, i don't know if they are playing yet though, and since it's nda no one is allowed to talk about it anyways.

The really great part about this is that f&f usually only starts a few days before beta is open to everyone, so expect beta in max a week.


F&F haven't received keys yet. The beta also isn't going to be NDA'd.


Do you know that?


Yes he does
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Bareleon
Profile Blog Joined May 2011
371 Posts
Last Edited: 2012-08-18 21:51:16
August 18 2012 21:23 GMT
#607
Wait, so did the beta start yet?

It should be noted that a video from gamescom on IGN had an overlord dropping creep when the player was only on Hatch tech.
Forikorder
Profile Joined August 2011
Canada8840 Posts
August 18 2012 22:22 GMT
#608
On August 19 2012 06:23 Bareleon wrote:
Wait, so did the beta start yet?

It should be noted that a video from gamescom on IGN had an overlord dropping creep when the player was only on Hatch tech.

yes its been said already that ov creep is at evo now
Archerofaiur
Profile Joined August 2008
United States4101 Posts
August 18 2012 22:35 GMT
#609
On August 19 2012 06:23 Bareleon wrote:
Wait, so did the beta start yet?

It should be noted that a video from gamescom on IGN had an overlord dropping creep when the player was only on Hatch tech.



Where can one find this video?
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Forikorder
Profile Joined August 2011
Canada8840 Posts
August 18 2012 22:41 GMT
#610
On August 19 2012 07:35 Archerofaiur wrote:
Show nested quote +
On August 19 2012 06:23 Bareleon wrote:
Wait, so did the beta start yet?

It should be noted that a video from gamescom on IGN had an overlord dropping creep when the player was only on Hatch tech.



Where can one find this video?

a couple pages back
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
August 18 2012 23:06 GMT
#611
On August 19 2012 07:22 Forikorder wrote:
Show nested quote +
On August 19 2012 06:23 Bareleon wrote:
Wait, so did the beta start yet?

It should be noted that a video from gamescom on IGN had an overlord dropping creep when the player was only on Hatch tech.

yes its been said already that ov creep is at evo now


Yep, same with Overseers. Know why? Because they know Zergs are going to have to deal with gateway+oracle cloak timings and reactored widow mines, and they know they haven't given Zergs anything that will make getting an early lair on low economy any more worthwhile than it is now.

Mid-late game Zerg is going to be a lot of fun. Early game Zerg is going to be like being fucked with a rake.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Shiori
Profile Blog Joined July 2011
3815 Posts
August 18 2012 23:28 GMT
#612
On August 19 2012 08:06 Umpteen wrote:
Show nested quote +
On August 19 2012 07:22 Forikorder wrote:
On August 19 2012 06:23 Bareleon wrote:
Wait, so did the beta start yet?

It should be noted that a video from gamescom on IGN had an overlord dropping creep when the player was only on Hatch tech.

yes its been said already that ov creep is at evo now


Yep, same with Overseers. Know why? Because they know Zergs are going to have to deal with gateway+oracle cloak timings and reactored widow mines, and they know they haven't given Zergs anything that will make getting an early lair on low economy any more worthwhile than it is now.

Mid-late game Zerg is going to be a lot of fun. Early game Zerg is going to be like being fucked with a rake.

Wait, how is Overlords spitting Creep at Evo tech a needed buff due to Oracles and Widow mines? It's going to kill FFE on a lot of maps.
MidgetHumper
Profile Joined January 2011
United Kingdom280 Posts
August 18 2012 23:35 GMT
#613
Is there an ETA on the Beta yet?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=284255#1
Forikorder
Profile Joined August 2011
Canada8840 Posts
August 18 2012 23:57 GMT
#614
On August 19 2012 08:28 Shiori wrote:
Show nested quote +
On August 19 2012 08:06 Umpteen wrote:
On August 19 2012 07:22 Forikorder wrote:
On August 19 2012 06:23 Bareleon wrote:
Wait, so did the beta start yet?

It should be noted that a video from gamescom on IGN had an overlord dropping creep when the player was only on Hatch tech.

yes its been said already that ov creep is at evo now


Yep, same with Overseers. Know why? Because they know Zergs are going to have to deal with gateway+oracle cloak timings and reactored widow mines, and they know they haven't given Zergs anything that will make getting an early lair on low economy any more worthwhile than it is now.

Mid-late game Zerg is going to be a lot of fun. Early game Zerg is going to be like being fucked with a rake.

Wait, how is Overlords spitting Creep at Evo tech a needed buff due to Oracles and Widow mines? It's going to kill FFE on a lot of maps.

it can easily be solved in 3 extremely easy ways

1. have maps large enough that Ov cant get there
2. have spit creep a small resource (possibly even free) upgrade that takes long enough for the wall to finish
3. figure out were talking about an entirely new expansion where FFE may no longer be standard
Ramiz1989
Profile Joined July 2012
12124 Posts
August 19 2012 00:03 GMT
#615
On August 19 2012 01:16 pallad wrote:
Show nested quote +
On August 19 2012 00:14 Resistentialism wrote:
Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage.


Slow dps
Slow speed
cost 300/300
I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest

Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it.

Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
August 19 2012 00:11 GMT
#616
I just sent my application thing with my system specs, I really want to get to play some Beta HOTS!
VictorJones
Profile Blog Joined December 2010
United States235 Posts
August 19 2012 00:15 GMT
#617
On August 19 2012 09:03 Ramiz1989 wrote:
Show nested quote +
On August 19 2012 01:16 pallad wrote:
On August 19 2012 00:14 Resistentialism wrote:
Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage.


Slow dps
Slow speed
cost 300/300
I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest

Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it.

Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser.



I guess Xel naga towers are gonna need new special considerations :D I'm so stoked for this I wish I had beta access
Shiori
Profile Blog Joined July 2011
3815 Posts
August 19 2012 00:17 GMT
#618
On August 19 2012 09:03 Ramiz1989 wrote:
Show nested quote +
On August 19 2012 01:16 pallad wrote:
On August 19 2012 00:14 Resistentialism wrote:
Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage.


Slow dps
Slow speed
cost 300/300
I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest

Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it.

Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser.

It costs 300/300. An entire mineral line is barely worth that.
Forikorder
Profile Joined August 2011
Canada8840 Posts
August 19 2012 00:17 GMT
#619
On August 19 2012 09:17 Shiori wrote:
Show nested quote +
On August 19 2012 09:03 Ramiz1989 wrote:
On August 19 2012 01:16 pallad wrote:
On August 19 2012 00:14 Resistentialism wrote:
Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage.


Slow dps
Slow speed
cost 300/300
I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest

Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it.

Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser.

It costs 300/300. An entire mineral line is barely worth that.

you wouldnt pay 300/300 to completely shut down an entire expansion permamently?
Shiori
Profile Blog Joined July 2011
3815 Posts
August 19 2012 00:19 GMT
#620
On August 19 2012 09:17 Forikorder wrote:
Show nested quote +
On August 19 2012 09:17 Shiori wrote:
On August 19 2012 09:03 Ramiz1989 wrote:
On August 19 2012 01:16 pallad wrote:
On August 19 2012 00:14 Resistentialism wrote:
Tempests are the blink stalkers of the sky. Superiority harassment and ranged supporting damage.


Slow dps
Slow speed
cost 300/300
I didint play HOTS anywere , but i think even two ( 3 for 100%) mutas can kill Tempest

Other thing is you need an observers to really make use of that range , but when opponent snipe your observer this range of Tempest is useless , its really easy to close Tempest harras if you think about it.

Currently Oracle has an ability for 75 energy that it can cast on enemy buildings. It lasts 120 seconds, detect units in the radius of 7 around that building, you get the vision of that radius and you can see what that building is producing/researching. So, you won't even need an Observer, it is pretty easy to do. And you need some kind of Air units to counter tempest with 22 range, even if it is just one Tempest with low dps, it one-shot workers, so it can be used as harasser.

It costs 300/300. An entire mineral line is barely worth that.

you wouldnt pay 300/300 to completely shut down an entire expansion permamently?

Do you write disingenuous things for a living? There's no way a Tempest is going to shut down an expansion permanently when any air unit can kill it.
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