• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:54
CET 16:54
KST 00:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1812Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises1Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
I would like to say something about StarCraft What monitor do you use for playing Remastered? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion (UMS) SWITCHEROO *New* /Destination Edit/
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread Mechabellum Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread 12 Days of Starcraft Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2057 users

[Spoilers] GSL Metropolis Neutral Depot Situation - Page 32

Forum Index > Closed
802 CommentsPost a Reply
Prev 1 30 31 32 33 34 41 Next All
GT350
Profile Joined May 2012
United States270 Posts
July 13 2012 16:17 GMT
#621
I really feel bad for Nestea.
Neurosis
Profile Joined October 2010
United States893 Posts
Last Edited: 2012-07-13 16:21:26
July 13 2012 16:21 GMT
#622
It sucks but I don't think the outcome would have been any different if the depot had been there. By that I mean, Byun just had Nestea's number.
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
July 13 2012 16:22 GMT
#623
On July 14 2012 01:21 Neurosis wrote:
It sucks but I don't think the outcome would have been any different if the depot had been there. By that I mean, Byun just had Nestea's number.


I suspect, in all likelihood, even if Byun didn't bunker rush, he'd have won the first game. However, we can't entirely discount the possibility of him losing game 1, then losing games 4 and 5, to lose 3-2. It's unlikely, given the way NesTea played in the three games we watched, but it's possible, and now, due to GOM's oversight, we'll never know how it would have gone.

I can only hope that GOM does a better job in the future of avoiding this sort of thing.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Wuster
Profile Joined May 2011
1974 Posts
July 13 2012 16:26 GMT
#624
On July 13 2012 22:42 Markwerf wrote:
The weirdest thing about it all is that GomTV simply didn't interrupt the game when they noticed it. A referee should interrupt the game if he notices something is wrong with the game or playing field. It's like in tennis when the referee thinks the net is too low or it rains too much, the ref is and should be able to take the decision on it's own. Surely GomTV must have known something was wrong the moment the bunkers went down..


The casters (Tastetosis anyways) didn't know anything was wrong either, so I'm not sure the ref would either. He's been looking at the same depot-less map for 2 weeks like everyone else after all.

Since it sounds like the mapmaker uploaded the update on his own initiative and didn't tell anyone about it, I tend to agree with Diamond that this is on the mapmaker and not Gom/Byun/ect.

I'm a programmer by trade and let me tell you, the worst bugs tend to come about when someone does a stealth fix that "couldn't possibly have any other side-effects".

Offtopic - is this upload 'bug' a known issue? If so, then the mapmaker definitely should have tested for that (good QA means keeping a checklist of known problems past and present to make sure they don't crop up again).
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
July 13 2012 16:30 GMT
#625
On July 14 2012 01:26 Wuster wrote:
Offtopic - is this upload 'bug' a known issue? If so, then the mapmaker definitely should have tested for that (good QA means keeping a checklist of known problems past and present to make sure they don't crop up again).


A couple mapmakers posted in this thread indicating that they haven't had to deal with this bug, and were skeptical of the mapmaker's story, though one of them said that given the crapitude of the blizzard map editor he wouldn't be surprised.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Wuster
Profile Joined May 2011
1974 Posts
Last Edited: 2012-07-13 16:48:13
July 13 2012 16:47 GMT
#626
On July 14 2012 01:30 Blazinghand wrote:
Show nested quote +
On July 14 2012 01:26 Wuster wrote:
Offtopic - is this upload 'bug' a known issue? If so, then the mapmaker definitely should have tested for that (good QA means keeping a checklist of known problems past and present to make sure they don't crop up again).


A couple mapmakers posted in this thread indicating that they haven't had to deal with this bug, and were skeptical of the mapmaker's story, though one of them said that given the crapitude of the blizzard map editor he wouldn't be surprised.


I half expected this bug to be the mapmaker trying to deflect blame, but like I said, if he knew it could happen he should have double checked after.

Also food for thought: Crossfire and Dual Sight did *not* have neutral supply depots below the ramp (more reasons to hate Crossfire I guess). So it's not unprecendented to be able to bunker block in the 'modern' GSL.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2012-07-13 17:52:49
July 13 2012 17:42 GMT
#627
I remember long ago there was a situation where Boxer prepared a build where he could siege up a tank in range of a player's natural. I don't remember what tournament or what map it was, but it was a little trick he discovered himself and was going to trash his opponent. Unfortunately, the map version that was uploaded for the match was wrong, and his tank couldn't get in position. I don't remember what the outcome was, but it sucked pretty hard.

I would argue that there really should be a regame in this case. In my opinion, it was pretty BM of Byun to take advantage of what was clearly a mistake in the map to perform a ridiculous cheese. It would be like in a NFL game if the uprights for one side were only half as wide as the others or something. /pitchforks

There's no knowing the extent of psychological effect it would have had on the players in a multi-game series. Besides, no one prepares for a bunker rush that is useless on the map that they expect to be playing on.

I don't know much about the SC2 mapmaking, but it might be a similar case to the SC1 editor where editing one layer may affect others. Maybe changing the terrain or doodad layer accidentally overlapped and deleted the supply depot.
(╯°□°)╯︵ ┻━┻
An2quamaraN
Profile Joined March 2011
Poland379 Posts
July 13 2012 17:43 GMT
#628
People saying "This costed Nestea the set" basically robs Byun of his great performance that day.

The outcome would be probably the same, with the difference that it would be 3-1. Byun played outstanding starcraft, while Nestea did not. It's simple that it is.
amazingoopah
Profile Joined January 2010
United States1925 Posts
July 13 2012 17:55 GMT
#629
The responsibility for this clusterf*ck lies on GSL's lap... shouldn't they double check all maps that are going to be played on just in case?
Sorkoas
Profile Joined May 2010
549 Posts
July 13 2012 17:57 GMT
#630
On July 14 2012 02:55 amazingoopah wrote:
The responsibility for this clusterf*ck lies on GSL's lap... shouldn't they double check all maps that are going to be played on just in case?

I'm sure this is a very rare and unexpected occurence. However since it had been out for a week or something someone should've brought it up before this match.
Bluerain
Profile Joined April 2010
United States348 Posts
Last Edited: 2012-07-13 18:04:49
July 13 2012 18:01 GMT
#631
the map maker said that an upload bug caused the depots to disappear? i wonder if that is actually true cus that just sounds like an excuse to me :O

since the IM coach complained after the end of set 2, it is very possible that nestea was mentally affected despite him being a champ. although nestea has looked weak to multipronged harass in the past in games vs MMA, he did look weaker than normal in this set. it's sad that there is a possibility that the double bunker rush put him at a mental/score disadvantage.

and yeah i agree that this puts byun in a negative light. if he goes on to win the GSL it will be a huge disappointment. no respect for byun but i can understand hes gotta do what hes gotta do to try to win due to the current state of the TvZ metagame.
whatevername
Profile Joined June 2012
471 Posts
Last Edited: 2012-07-13 18:01:22
July 13 2012 18:01 GMT
#632
On July 14 2012 02:42 ticklishmusic wrote:
I remember long ago there was a situation where Boxer prepared a build where he could siege up a tank in range of a player's natural. I don't remember what tournament or what map it was, but it was a little trick he discovered himself and was going to trash his opponent. Unfortunately, the map version that was uploaded for the match was wrong, and his tank couldn't get in position. I don't remember what the outcome was, but it sucked pretty hard.

I would argue that there really should be a regame in this case. In my opinion, it was pretty BM of Byun to take advantage of what was clearly a mistake in the map to perform a ridiculous cheese. It would be like in a NFL game if the uprights for one side were only half as wide as the others or something. /pitchforks

There's no knowing the extent of psychological effect it would have had on the players in a multi-game series. Besides, no one prepares for a bunker rush that is useless on the map that they expect to be playing on.

I don't know much about the SC2 mapmaking, but it might be a similar case to the SC1 editor where editing one layer may affect others. Maybe changing the terrain or doodad layer accidentally overlapped and deleted the supply depot.
Incubus was the map, sky osl against Garimto, first game, boxer lost set one and won the next two, dropping the fourth and fifth. Would of won his third osl with a casual 3-0 if he could of hit the natural off an island with a tank. If you watched the nestea game you would know he would of lost all three sets regardless, he simply handled an easy rush with horrible execution, not to mention he was complaining the night before about how he was going to lose.
Wuster
Profile Joined May 2011
1974 Posts
July 13 2012 18:03 GMT
#633
On July 14 2012 02:42 ticklishmusic wrote:
I would argue that there really should be a regame in this case. In my opinion, it was pretty BM of Byun to take advantage of what was clearly a mistake in the map to perform a ridiculous cheese.


Why was it clearly a mistake when recent GSL maps have allowed bunker rushes? Besides Crossfire and Dual Sight not having neutral depots, the old 'ramp-less' maps like Tal'Darim and Bel'Shir never had anything to prevent a block between the main and natural either (in fact, MVP bunker walled Nestea on Bel'Shir last summer, and MC pylon walled Idra on Tal'Darim in MLG).
sAsThark
Profile Joined September 2011
France27 Posts
July 13 2012 18:04 GMT
#634
On July 14 2012 01:06 ohampatu wrote:
Show nested quote +
On July 14 2012 00:51 Psychonian wrote:
I don't understand how the missing depot could have cost nestea the game.

EDIT: Ah, he blocked the ramp. I see.


no, leaving the scv at 5 hp cost him the game
only pulling 2 workers cost him the game
not patrolling correctly cost him the game

he scouted and had 30+ seconds to prepare for this, the depot had nothing to do with him losing


I'll bet nestea practiced with the depot, so he may have plained a way to counter stuff like that.
http://fedoraproject.org/
Bluerain
Profile Joined April 2010
United States348 Posts
July 13 2012 18:07 GMT
#635
On July 14 2012 02:43 An2quamaraN wrote:
People saying "This costed Nestea the set" basically robs Byun of his great performance that day.

The outcome would be probably the same, with the difference that it would be 3-1. Byun played outstanding starcraft, while Nestea did not. It's simple that it is.


byun robbed his own victory by using underhanded tactics. if he brought up whut he knew about the depot to GSL then the map wouldve been changed and he wouldnt have been able to bunker block.

if u think the map wouldnt have been changed if it was brought up, then yes byun's win is untainted.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 13 2012 18:11 GMT
#636
On July 14 2012 03:01 whatevername wrote:
Show nested quote +
On July 14 2012 02:42 ticklishmusic wrote:
I remember long ago there was a situation where Boxer prepared a build where he could siege up a tank in range of a player's natural. I don't remember what tournament or what map it was, but it was a little trick he discovered himself and was going to trash his opponent. Unfortunately, the map version that was uploaded for the match was wrong, and his tank couldn't get in position. I don't remember what the outcome was, but it sucked pretty hard.

I would argue that there really should be a regame in this case. In my opinion, it was pretty BM of Byun to take advantage of what was clearly a mistake in the map to perform a ridiculous cheese. It would be like in a NFL game if the uprights for one side were only half as wide as the others or something. /pitchforks

There's no knowing the extent of psychological effect it would have had on the players in a multi-game series. Besides, no one prepares for a bunker rush that is useless on the map that they expect to be playing on.

I don't know much about the SC2 mapmaking, but it might be a similar case to the SC1 editor where editing one layer may affect others. Maybe changing the terrain or doodad layer accidentally overlapped and deleted the supply depot.


Incubus was the map, sky osl against Garimto, first game, boxer lost set one and won the next two, dropping the fourth and fifth. Would of won his third osl with a casual 3-0 if he could of hit the natural off an island with a tank. If you watched the nestea game you would know he would of lost all three sets regardless, he simply handled an easy rush with horrible execution, not to mention he was complaining the night before about how he was going to lose.


you sir are amazing and just saved me from rereading boxer's biography (even though it is a pretty good read). hurts though, knowing a little map problem like that cost you a championship and a golden mouse.

i watched it. it looked more like a "WAIT WHAT THE FUCK THIS SHIT ISN'T SUPPOSED TO BE POSSIBLE" kind of reaction, but everyone has their own interpretation.
(╯°□°)╯︵ ┻━┻
dabom88
Profile Blog Joined July 2010
United States3483 Posts
July 13 2012 18:21 GMT
#637
I feel like several of the points should be stickied on a note at the top of this topic, or put in the OP and a note put on top of this topic saying it's been added to the OP. The same points are being brought up and this topic really is going in circles. Otherwise, I say close this topic.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
stratmatt
Profile Joined April 2011
United States913 Posts
July 13 2012 18:25 GMT
#638
On July 14 2012 03:07 Bluerain wrote:
Show nested quote +
On July 14 2012 02:43 An2quamaraN wrote:
People saying "This costed Nestea the set" basically robs Byun of his great performance that day.

The outcome would be probably the same, with the difference that it would be 3-1. Byun played outstanding starcraft, while Nestea did not. It's simple that it is.


byun robbed his own victory by using underhanded tactics. if he brought up whut he knew about the depot to GSL then the map wouldve been changed and he wouldnt have been able to bunker block.

if u think the map wouldnt have been changed if it was brought up, then yes byun's win is untainted.



Its not the terran's responsibility to make sure the zerg has his trusty neutral supply depot to save him. Zerg cried and whined so hard in order to get these put into the game and they dont even need them anymore. Get real.
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
Last Edited: 2012-07-13 18:32:32
July 13 2012 18:29 GMT
#639
On July 14 2012 02:42 ticklishmusic wrote:
I would argue that there really should be a regame in this case. In my opinion, it was pretty BM of Byun to take advantage of what was clearly a mistake in the map to perform a ridiculous cheese. It would be like in a NFL game if the uprights for one side were only half as wide as the others or something. /pitchforks

What do you expect of a guy who was match-fixing?
Cerz
Profile Joined August 2010
United States10 Posts
July 13 2012 18:34 GMT
#640
Really sucks for Nestea. Obviously Byun outplayed him the last two games, but who knows how much that first game got into Nestea's head and affected his play.

It seems like Byun knew the map didn't have the supply depot ahead of time and prepared that build just for that map versus Nestea... maybe I am wrong, but that certainly seems to be the case, and because of that I have pretty much lost all respect for Byun as a person since he abused the wrong map and didn't inform GSL that they had been using the incorrect version.

Fortunately, Team IM and Nestea took the loss in good sportsmanship and didn't cause any drama for the GSL.
Prev 1 30 31 32 33 34 41 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1d 21h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 358
Livibee 148
BRAT_OK 105
trigger 64
RushiSC 26
StarCraft: Brood War
Britney 29804
EffOrt 1420
Stork 775
ggaemo 527
Barracks 329
firebathero 258
Pusan 85
Hyun 82
PianO 73
Zeus 69
[ Show more ]
Aegong 63
soO 55
Snow 38
ToSsGirL 38
Movie 28
scan(afreeca) 17
Sexy 14
yabsab 14
SilentControl 7
Dota 2
syndereN1266
XcaliburYe1188
febbydoto66
Other Games
Gorgc1509
B2W.Neo652
Fuzer 327
ToD191
IndyStarCraft 105
Mew2King93
Liquid`VortiX87
QueenE61
Rex17
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• naamasc262
• StrangeGG 51
• iHatsuTV 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3169
• Nemesis2877
Upcoming Events
OSC
1d 21h
Korean StarCraft League
2 days
OSC
2 days
IPSL
2 days
Dewalt vs Bonyth
OSC
3 days
OSC
3 days
uThermal 2v2 Circuit
3 days
Replay Cast
4 days
Patches Events
5 days
Liquipedia Results

Completed

Proleague 2025-12-29
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL 2025 WINTER (S19)
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.