• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:25
CEST 21:25
KST 04:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play2Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)97ZeroSpace at Steam NextFest - Last free demo40Weekly Cups (June 8-14): Clem and Solar double, PTR tested0
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) ByuL, and the Limitations of Standard Play Is the larve respawn broken? Weekly Cups (June 22-28): Zergs thrive in new patch Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ProGamer Paychecks Story BW General Discussion ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4444 users

Is it time for a Happy Zelot? - Page 10

Forum Index > Closed
Post a Reply
Prev 1 8 9 10 11 Next All
ooozer
Profile Joined August 2011
Germany231 Posts
November 09 2011 18:03 GMT
#181
I don't get it why people are bitching about toss players not bring diversity into their games. Protoss always used every unit they had, except for Carriers and Momaship, though timings have been practised and rejected due to ineffectivity.
T always had an edge over toss, even before the mass usuage of ghost/emp. MMMV beat Gateway Colossi (Yeah protoss didn't use HT well with KA back then. KA nowadays would be freaking imba). After Archon got more vialable and toss opted for archive tech, ghost started their mass rape.
The PvZ death ball imbalance was not a imbalance at all. Roach/Hydra/Ling/Corrupter simply sux against Colossi/Stalker/Sentry/VRay. Due to underusage of infestor, FG got buffed, though FG was already great, not dmg-wise but 8 sec stun which basically ownes anything with Ultra or BLord.Now even deathball fights slightly favor infestor heavy zerg balls, not to mention the mass muta-base-race-play.
Z's and T's keep pretending that Toss does not play to it's fullest, but does terran and zerg do so? I still don't see many ravens in TvZ, or sensor towers (permanent knowledge about what's going on sux eh?), nydus is still underused aswell as ultras.
What's left for toss? Carriers are expensive and usually immediatley counterd by terran and zerg race design, mothership can be used as a mid to lategame harass unit, or the only possible way to kill mass BLord/Infestor (Archontoilet).
the truth is, protoss do not profit from long term macro games, but from gimmicky x-base timing all-ins.
Rabid Wookie
Profile Joined August 2010
United States68 Posts
November 09 2011 18:03 GMT
#182
The Idra quote was classic Idra and have to love it, it really did brighten up my day! I don't understand why there's always thread's going on about how drastic the patch changes are going to make everything. Give it a few days we'll see what happens maybe it will make a substantial difference but meh the only real point to this topic was Idra then Beasty then Jinro.
SushilS
Profile Joined November 2010
2115 Posts
November 09 2011 18:04 GMT
#183
On November 10 2011 01:11 IdrA wrote:
time for a bunch of goddam pussies who were angry they werent getting complete freewins anymore to pull their heads out of their asses.

ROFLMAOOOOOOOOOO
iceiceice: I’m going to make this short; I am the one true tinker player.
Xpace
Profile Joined March 2011
United States2209 Posts
November 09 2011 18:04 GMT
#184
I don't know. If it took all this:
+ Show Spoiler +
StarCraft II: Wings of Liberty - Patch 1.4.2

Balance

PROTOSS
Forge
The cost of Upgrade Shields Level 1 has been decreased to 150/150, down from 200/200

The cost of Upgrade Shields Level 2 has been decreased to 225/225, down from 300/300

The cost of Upgrade Shields Level 3 has been decreased to 300/300, down from 400/400

The cost of Upgrade Ground Weapons Level 2 has been decreased to 150/150, down from 175/175

The cost of Upgrade Ground Weapons Level 3 has been decreased to 200/200, down from 250/250

The cost of Upgrade Ground Armor Level 2 has been decreased to 150/150, down from 175/175

The cost of Upgrade Ground Armor Level 3 has been decreased to 200/200, down from 250/250


TERRAN
Ghost
EMP radius has been decreased from 2 to 1.5

...to make your race show signs of moving forward, will you be happy?

On November 08 2011 08:29 Plexa wrote:
I hope this makes me a happy zealot

One can only hope.
Kimaker
Profile Blog Joined July 2009
United States2131 Posts
November 09 2011 18:06 GMT
#185
I reserve my judgment until we see another Protoss GSL champ, or at least 1 protoss in the round of 4.
Entusman #54 (-_-) ||"Gold is for the Mistress-Silver for the Maid-Copper for the craftsman cunning in his trade. "Good!" said the Baron, sitting in his hall, But Iron — Cold Iron — is master of them all|| "Optimism is Cowardice."- Oswald Spengler
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2011-11-09 18:09:59
November 09 2011 18:07 GMT
#186
On November 10 2011 03:04 Xpace wrote:
I don't know. If it took all this:
+ Show Spoiler +
StarCraft II: Wings of Liberty - Patch 1.4.2

Balance

PROTOSS
Forge
The cost of Upgrade Shields Level 1 has been decreased to 150/150, down from 200/200

The cost of Upgrade Shields Level 2 has been decreased to 225/225, down from 300/300

The cost of Upgrade Shields Level 3 has been decreased to 300/300, down from 400/400

The cost of Upgrade Ground Weapons Level 2 has been decreased to 150/150, down from 175/175

The cost of Upgrade Ground Weapons Level 3 has been decreased to 200/200, down from 250/250

The cost of Upgrade Ground Armor Level 2 has been decreased to 150/150, down from 175/175

The cost of Upgrade Ground Armor Level 3 has been decreased to 200/200, down from 250/250


TERRAN
Ghost
EMP radius has been decreased from 2 to 1.5

...to make your race show signs of moving forward, will you be happy?


All what?
The shield cost correction is minimal and will have no impact on the game and the EMP radius is not a nerf to just help out P.Its the most sane and intuitive thing to be done since the bunker salvage change lol.
People just practice and get better.If protoss starts winning again it will have less to do with the balance changes and more with the time they spent figuring out shit.
Cackle™
Ksquared
Profile Joined July 2011
United States1748 Posts
November 09 2011 18:09 GMT
#187
Shouldn't you wait to see if any of them can get into the Ro8?
eSports for life.
iLike413
Profile Joined October 2011
Canada100 Posts
November 09 2011 18:10 GMT
#188
On November 10 2011 01:13 windsupernova wrote:
I'll quote myself from the patch topic:

Show nested quote +
On November 10 2011 00:59 windsupernova wrote:
Seriously shut up with the crying, even in Code S this season due to the new format a lot of Terrans have dropped out to Code A

RO 32

19 T-> 8 advance(Around 42%)
5 P ->5 advance (100%)
8 Zerg -> 3 advance (37.5%)

Hell one can even argue more that Zerg is now doing badly, but you know? I won't because I actually watched the freaking games.And with Code A full of Z and P I can see a lot of new Z and P getting to Code S next season.

IEM NY:

Zerg in 1st and 2nd and 3rd, P at 4th

IEM Guangzhou
Zerg in 1st
P in 2nd
T in 3rd
P at 4th

MLG Orlando:

P in 1st and 2nd place
T in 3rd
Z in 4th

P and Z are obviously winning stuff at a competitive level. Z and P have been doing fine in Code S too, and in Code A so far all the races are pretty evenly distributed(17 P 16 T 15 Z)

So stop acting as if it is impossible to win as either P or Z because its not. Stop blaming balance because of your ladder FAILS.Hell, even winrates from TLPD are around 50%. Stop acting as if the game was terribly imbalanced when all evidence shows that its not even that bad.

Sad Zealot my ass.



So flawed, would have to take out the TvT and ZvZ results, also, if there was only 1 toss and that toss advanced, you'd probably go "100% herp derp". Really, that means nothing.

On topic; I think it was mentioned before and this still applies, Sad zealot is now the cautiously hopeful zealot.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
November 09 2011 18:10 GMT
#189
On November 10 2011 02:57 Brotocol wrote:
Show nested quote +
On November 10 2011 02:52 Cyber_Cheese wrote:
On November 10 2011 01:11 IdrA wrote:
time for a bunch of goddam pussies who were angry they werent getting complete freewins anymore to pull their heads out of their asses.

And the "Most times that a single post was quoted in a thread" award is all yours.
Looking for a pro Protoss to weigh in here, already saw Jinro's +1

On November 10 2011 01:24 Brotocol wrote:
On November 10 2011 01:18 chokke wrote:
On November 10 2011 01:12 hippocritical wrote:
On November 10 2011 01:10 TideRoll wrote:
I'm confused, what's a Zelot?


What I'd imagine to be the phonetic American pronunciation of Zealot is.

It's pronounced sea-lot though, so wrong either way.


That's how Scandinavians pronounce it, and technically, it's incorrect.

Zealot = "zellit"

Proof?


http://www.howjsay.com/index.php?word=zealot&submit=Submit

Dude that's more 'Zell-ut'. There is most definitely no 'i'.
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
devPLEASE
Profile Joined March 2011
Kenya605 Posts
November 09 2011 18:10 GMT
#190
On November 10 2011 01:11 IdrA wrote:
time for a bunch of goddam pussies who were angry they werent getting complete freewins anymore to pull their heads out of their asses.


Why doesn't IdrA have a special account like incontrol or Tyler do? He's just as good if not better.
(ノ `Д´)ノ︵┻━┻
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
November 09 2011 18:11 GMT
#191
On November 10 2011 03:03 ooozer wrote:
I don't get it why people are bitching about toss players not bring diversity into their games. Protoss always used every unit they had, except for Carriers and Momaship, though timings have been practised and rejected due to ineffectivity.
T always had an edge over toss, even before the mass usuage of ghost/emp. MMMV beat Gateway Colossi (Yeah protoss didn't use HT well with KA back then. KA nowadays would be freaking imba). After Archon got more vialable and toss opted for archive tech, ghost started their mass rape.
The PvZ death ball imbalance was not a imbalance at all. Roach/Hydra/Ling/Corrupter simply sux against Colossi/Stalker/Sentry/VRay. Due to underusage of infestor, FG got buffed, though FG was already great, not dmg-wise but 8 sec stun which basically ownes anything with Ultra or BLord.Now even deathball fights slightly favor infestor heavy zerg balls, not to mention the mass muta-base-race-play.
Z's and T's keep pretending that Toss does not play to it's fullest, but does terran and zerg do so? I still don't see many ravens in TvZ, or sensor towers (permanent knowledge about what's going on sux eh?), nydus is still underused aswell as ultras.
What's left for toss? Carriers are expensive and usually immediatley counterd by terran and zerg race design, mothership can be used as a mid to lategame harass unit, or the only possible way to kill mass BLord/Infestor (Archontoilet).
the truth is, protoss do not profit from long term macro games, but from gimmicky x-base timing all-ins.

You don't see much nydus because you have to be flat out not paying attention to let nyduses go up. That doesn't happen often at top level game play.

And Ultras suck, they are not only too big, their AI is flat out awful.

4 sec fungal with more damage >>> 8 second fungal.

Lots of T's use sensor towers, I don't know what you're talking about.

Ravens? u srs? I've seen plenty of Terrans trying to use Ravens, it never works out.

Toss has had WPs. Only White Ra was using them though. Sure, they were weak as hell, but he still made them effective. Protoss has been doing the same builds since beta and expecting them to still work. They still FFE FULLY KNOWING that Zerg will get 3 base and lol at you, then complain about it after, instead of figuring out 1 gate expands.

Toss players in the GSL are flat out better than the Terrans their beating, and that's because they are innovating.
I love crazymoving
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
November 09 2011 18:12 GMT
#192
On November 10 2011 03:10 devPLEASE wrote:
Show nested quote +
On November 10 2011 01:11 IdrA wrote:
time for a bunch of goddam pussies who were angry they werent getting complete freewins anymore to pull their heads out of their asses.


Why doesn't IdrA have a special account like incontrol or Tyler do? He's just as good if not better.

Because a probe killed his CC.
Cackle™
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
November 09 2011 18:12 GMT
#193
On November 10 2011 03:06 Kimaker wrote:
I reserve my judgment until we see another Protoss GSL champ, or at least 1 protoss in the round of 4.

How would a Toss in the ro4 mean anything? What if he played absolutely terrible in the ro8 and deserved to lose?

I love crazymoving
MethodSC
Profile Joined December 2010
United States928 Posts
November 09 2011 18:12 GMT
#194
So toss started doing something other than 2 base timing attack and are now starting to win games. Well golly gosh I wonder why.
Xpace
Profile Joined March 2011
United States2209 Posts
November 09 2011 18:14 GMT
#195
On November 10 2011 03:07 TheKefka wrote:
Show nested quote +
On November 10 2011 03:04 Xpace wrote:
I don't know. If it took all this:
+ Show Spoiler +
StarCraft II: Wings of Liberty - Patch 1.4.2

Balance

PROTOSS
Forge
The cost of Upgrade Shields Level 1 has been decreased to 150/150, down from 200/200

The cost of Upgrade Shields Level 2 has been decreased to 225/225, down from 300/300

The cost of Upgrade Shields Level 3 has been decreased to 300/300, down from 400/400

The cost of Upgrade Ground Weapons Level 2 has been decreased to 150/150, down from 175/175

The cost of Upgrade Ground Weapons Level 3 has been decreased to 200/200, down from 250/250

The cost of Upgrade Ground Armor Level 2 has been decreased to 150/150, down from 175/175

The cost of Upgrade Ground Armor Level 3 has been decreased to 200/200, down from 250/250


TERRAN
Ghost
EMP radius has been decreased from 2 to 1.5

...to make your race show signs of moving forward, will you be happy?


All what?
The shield cost correction is minimal and will have no impact on the game and the EMP radius is not a nerf to just help out P.Its the most sane and intuitive thing to be done since the bunker salvage change lol.
People just practice and get better.If protoss starts winning again it will have less to do with the balance changes and more with the time they spent figuring out shit.


That, or 1.4.2 just did the most well-executed timing attack.
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
November 09 2011 18:14 GMT
#196
On November 10 2011 02:18 Liquid`Jinro wrote:
Show nested quote +
On November 10 2011 01:11 IdrA wrote:
time for a bunch of goddam pussies who were angry they werent getting complete freewins anymore to pull their heads out of their asses.

Word.


:D

The Sad Zealot was just a bad idea, don't need to see a happy one either.
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
-y0shi-
Profile Joined July 2011
Germany994 Posts
November 09 2011 18:15 GMT
#197
On November 10 2011 03:11 Flonomenalz wrote:
Show nested quote +
On November 10 2011 03:03 ooozer wrote:
I don't get it why people are bitching about toss players not bring diversity into their games. Protoss always used every unit they had, except for Carriers and Momaship, though timings have been practised and rejected due to ineffectivity.
T always had an edge over toss, even before the mass usuage of ghost/emp. MMMV beat Gateway Colossi (Yeah protoss didn't use HT well with KA back then. KA nowadays would be freaking imba). After Archon got more vialable and toss opted for archive tech, ghost started their mass rape.
The PvZ death ball imbalance was not a imbalance at all. Roach/Hydra/Ling/Corrupter simply sux against Colossi/Stalker/Sentry/VRay. Due to underusage of infestor, FG got buffed, though FG was already great, not dmg-wise but 8 sec stun which basically ownes anything with Ultra or BLord.Now even deathball fights slightly favor infestor heavy zerg balls, not to mention the mass muta-base-race-play.
Z's and T's keep pretending that Toss does not play to it's fullest, but does terran and zerg do so? I still don't see many ravens in TvZ, or sensor towers (permanent knowledge about what's going on sux eh?), nydus is still underused aswell as ultras.
What's left for toss? Carriers are expensive and usually immediatley counterd by terran and zerg race design, mothership can be used as a mid to lategame harass unit, or the only possible way to kill mass BLord/Infestor (Archontoilet).
the truth is, protoss do not profit from long term macro games, but from gimmicky x-base timing all-ins.

You don't see much nydus because you have to be flat out not paying attention to let nyduses go up. That doesn't happen often at top level game play.

And Ultras suck, they are not only too big, their AI is flat out awful.

4 sec fungal with more damage >>> 8 second fungal.

Lots of T's use sensor towers, I don't know what you're talking about.

Ravens? u srs? I've seen plenty of Terrans trying to use Ravens, it never works out.

Toss has had WPs. Only White Ra was using them though. Sure, they were weak as hell, but he still made them effective. Protoss has been doing the same builds since beta and expecting them to still work. They still FFE FULLY KNOWING that Zerg will get 3 base and lol at you, then complain about it after, instead of figuring out 1 gate expands.

Toss players in the GSL are flat out better than the Terrans their beating, and that's because they are innovating.


So you dismiss every Z/T unit as being bad and tell P to innovate? Protoss were using most of their units anyways...
Moralez
Profile Joined May 2011
Portugal1857 Posts
November 09 2011 18:16 GMT
#198
On November 10 2011 01:11 IdrA wrote:
time for a bunch of goddam pussies who were angry they werent getting complete freewins anymore to pull their heads out of their asses.


haha, <3 greg
Master League Zerg - EGIdrA - IMNesTea - EGMachine - EGIncoNtrol - IMLosirA - Destiny - MVPDRG -
ETisME
Profile Blog Joined April 2011
12740 Posts
November 09 2011 18:17 GMT
#199
On November 10 2011 03:03 ooozer wrote:
The PvZ death ball imbalance was not a imbalance at all. Roach/Hydra/Ling/Corrupter simply sux against Colossi/Stalker/Sentry/VRay. Due to underusage of infestor, FG got buffed, though FG was already great, not dmg-wise but 8 sec stun which basically ownes anything with Ultra or BLord.Now even deathball fights slightly favor infestor heavy zerg balls, not to mention the mass muta-base-race-play.
mothership can be used as a mid to lategame harass unit, or the only possible way to kill mass BLord/Infestor (Archontoilet).
the truth is, protoss do not profit from long term macro games, but from gimmicky x-base timing all-ins.

That is not true at all.
8 seconds stun doesn't deal enough damage before the zerg army get destroyed one-sided.
the muta base race play is only rising again because infestors style is not that viable anymore and this is the new strat to go against toss for now.
Mamaship is not the only possible way to kill mass mamalord/infestors, you get to see a normal deathball consists of immortal stalkers and colossus beating it very often.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
November 09 2011 18:17 GMT
#200
It depends what you mean by "happy zealot". If you're talking about the professional P players who compete and try to make a living out of starcraft, yeah sure they're doing better and the new patch will not only give them more options in late game, but also boost their confidence.

Now if by "happy zealot" you're talking about the whole brotoss community, including the fans, then I beg to differ, at least in my case. For spectators, winning is not everything and although seeing more protosses advancing in GSL is cool, I still find protoss play to be boring to watch, and thus I'm still a bit "sad". I can't blame the players for using mass stalkers/collossuses in every match-up on every map if that's the most efficient way to win games, but no matter what I have almost no enthousiasm when watching them play. It's getting better lately regarding multitasking and drop plays, but I'm still not convinced. Fuck, I hate to admit it but my favorite players in sc2 are T's and Z's, whereas in bw I have always been a deep and thick retarded P's fan.
Terran & Potato Salad.
Prev 1 8 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
17:00
S6 Europe Server Qualifier
SteadfastSC416
TKL 288
IndyStarCraft 244
EnkiAlexander 68
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 657
SteadfastSC 416
TKL 288
IndyStarCraft 244
Railgan 34
RushiSC 30
StarCraft: Brood War
Calm 3056
ggaemo 324
Snow 245
firebathero 238
Dewaltoss 124
hero 88
Movie 40
Aegong 31
Bale 6
Dota 2
Gorgc3961
singsing2507
Counter-Strike
fl0m1636
Other Games
summit1g4429
Grubby2852
FrodaN1177
Beastyqt684
ceh9639
mouzStarbuck239
C9.Mang0177
Trikslyr55
UpATreeSC55
Mew2King26
JuggernautJason22
fpsfer 1
Organizations
Dota 2
PGL Dota 2 - Main Stream343
Other Games
BasetradeTV215
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 85
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie790
• Shiphtur353
Upcoming Events
Bombastic Starleague
35m
PiGosaur Cup
4h 35m
Kung Fu Cup
15h 35m
Replay Cast
1d 4h
CrankTV Team League
1d 15h
Bombastic Starleague
2 days
The PondCast
2 days
HomeStory Cup
2 days
Replay Cast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
4 days
HomeStory Cup
4 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-06-29
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.