• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:47
CET 12:47
KST 20:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1547 users

Patch 1.4 PTR Notes (updated 9/8) - Page 17

Forum Index > Closed
9040 CommentsPost a Reply
Prev 1 15 16 17 18 19 453 Next
Since this whole topic degenerated into the usual balance flamefest where every topic ends up if unmoderated it's time for it to clean up. Locking this down for a while. Any posts made after my post [page 233] not addressing the changes in this patch directly and containting flames or general balance whine will get banned for at least a week. ~Nyovne

There is way too much flaming in this thread right now. Calm down before you post! (Page 271) ~iamke55
Deleted User 108965
Profile Blog Joined September 2010
1096 Posts
August 25 2011 01:42 GMT
#321
On August 25 2011 10:30 R3m3mb3rM3 wrote:
holy fuck immortals will be pain to deal now with roaches t.t except for that i really like the patch

question
is 40 fungal damage vs massive more or less then before?


well to be fair... they kind of are supposed to be the hard counter to roaches lol
Disciple....Top 3 control in Clarion County
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
August 25 2011 01:42 GMT
#322
Can anyone comment on the ramp vision range nerf? Not sure how significant that is off the top of my head.
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
August 25 2011 01:42 GMT
#323
OMGOMGOGMOGMGOGMGOMGGOGMOGMOGGOMOGMOGMOGGOGMG GOGOGOGOGOGOGOG PROTOSSS this was great, immortal boost will SAVE 1/1/1 having those shit snipe tanks all day baby all day, oh yeah and mothership? yeah you're now viable. AWESOME

GO BLIZZARD
"A bullet to the head will solve your problems."
malaan
Profile Joined September 2010
365 Posts
August 25 2011 01:42 GMT
#324
damn - another 5 seconds for workers to harrass barracks building in close positions
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
August 25 2011 01:42 GMT
#325
Finally something I can split! Gotta split my banelings so that HSM wont hit them all, and instead hits only the one it is targeting.
http://grooveshark.com/#/deltrus/music
Whitewing
Profile Joined October 2010
United States7483 Posts
August 25 2011 01:42 GMT
#326
On August 25 2011 10:34 Thrill wrote:
This is way overdoing it imo. It's like they're trying to please everyone. Hellion nerf is the only balance change i agree with and that's mainly 'cause the unit is stupid. Vulture requires heavy micro, hellion requires no micro (only proper movement past spine crawlers and such).

Warp prism 40-100? Overkill. Warp prism will now be the new forward pylon (and also high ground vision pre-colossus).

Fungal nerf is hardly a big change so won't address that.

Ultra buff is.. weird. Ultras as a utility defense option? :s Don't see the point of this.

Then a bunch of nerfs and buffs that all screw with established timings. Well, ok...


That was the intent of the warp prism in the first place, that it would be a dropship that could be used as a forward pylon.

The ultralisk change makes ultralisk switches better: if you sacrifice your whole army and do a lot of damage and then remax on ultras, your units will be ready a lot sooner so you can bum rush the enemy faster before he can recover. It's a good change I think.

Also interesting:

Issuing new orders to charging zealots will cause them to lose the charge buff.

Fixed an issue where workers would not path around Force Field while harvesting.

SCVs can no longer repair themselves while inside a Bunker or Medivac.

Attack upgrades are now retained by units controlled by Neural Parasite.


Strategy"You know I fucking hate the way you play, right?" ~SC2John
SemperSC
Profile Joined February 2011
Canada117 Posts
August 25 2011 01:42 GMT
#327
Im Terran, I like the patch, but the barracks build time is ridiculous. You can't nerf the "first" element of our builds.
magnaflow
Profile Joined August 2011
Canada1521 Posts
August 25 2011 01:42 GMT
#328
On August 25 2011 10:21 chaopow wrote:
No address to TvP 1/1/1 yet though. Otherwise looks like a good patch, hopefully everything goes well in PTR



The 5 second delay on the rax could be just enough, 5 sec delay on rax means 5 sec delay for everything else.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2011-08-25 01:43:43
August 25 2011 01:42 GMT
#329
On August 25 2011 10:41 laharl23 wrote:
Show nested quote +
On August 25 2011 10:39 icarly wrote:
barracks build time increased? lmfao. 2 rax is out of the question now, and an early stalker/zealot will give terran even more hell.


u do realize 5 seconds game time is like 2 seconds real time.

you really think those 2 seconds will make 2rax out of the question?

and you really think a zealot/stalker rush will beat you so much more easier?

sigh some people

2rax vs Zerg and proxy 2gate vs T will be affected. Not sure how much, but it's not necessarily insignificant.

EDIT: I thought putting the shuttle speed upgrade at CyC would be a better way to make it more desirable than just a shield buff.
ModeratorNow I'm distant, dark in this anthrobeat
Jumbled
Profile Joined September 2010
1543 Posts
August 25 2011 01:42 GMT
#330
I think a tonne of Zergs will be thrilled about this:
- Fixed an issue where Drone attacks could be more easily dodged than SCV or Probes.
Dommk
Profile Joined May 2010
Australia4865 Posts
August 25 2011 01:42 GMT
#331
On August 25 2011 10:41 Adreme wrote:
Show nested quote +
On August 25 2011 10:38 RaKooNs wrote:
Barracks build time nerf is for 2 rax, obviously.
I really think blizzard have hit everything spot on this time. Good job to them.


I will honestly but stunned if rax build time increase goes thru. It reminds me of there origanal 4 gate fix where they decreased zealot build time then 2 weeks later redacted that remembering why they had to increase it in the first place. This is essentially doing the zealot build time decrease so you are decreasing the time you have to prepare for it by the same amount so it will not go thru like the zealot change.

Zealot build time decrease stacked for every Zealot you built. The barracks change is just a flat 5seconds
Cloudwolfe
Profile Joined May 2011
Ireland17 Posts
Last Edited: 2011-08-25 01:43:39
August 25 2011 01:43 GMT
#332
(deleted) It's been stated.
"You have enemies? Good. It means you stood up for something, sometime in you life."
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
August 25 2011 01:43 GMT
#333
Wow. SUCH a good patch. Wow.
KimJongChill
Profile Joined January 2011
United States6429 Posts
August 25 2011 01:43 GMT
#334
On August 25 2011 10:36 Dommk wrote:
Show nested quote +
On August 25 2011 10:35 Papulatus wrote:
Funny to see how Blizzard has no clue about their game. Ultralisk build time decrease? Really? Blink research time?

This is going to lead to blink stalker/immortal army in the ZvP late game and it will be unkillable. Blizzard is pretty dumb.

How is 1range going to make Blink Stalker/Immortal unkillable?

I don't get people sometimes...


Immortal/stalker/templar composition will be much more potent now. Consider how much the roach range buff changed the game. Now it won't be as big, since the immortal is a more costly and advanced tech unit, but I still expect for Toss to be noticeably more effective. The fungal nerf certainly doesn't help.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Raiznhell
Profile Joined January 2010
Canada786 Posts
August 25 2011 01:43 GMT
#335
If Mech wasn't useless before this patch now Mech will literally be unplayable at all vs P. I'm already lost as far as Bio TvP against Master league players and now my better mech strategies are gunna be terrible. Not to mention I'm pretty sure TvT is gunna become a lot of marine tank concave fights again instead of this new and cool Mech vs Mech stuff we see which saddens me.

The game just started to kick into intense mode with the hellion play and then immediately cut short.
Cake or Death?
lim1017
Profile Joined April 2010
Canada1278 Posts
August 25 2011 01:43 GMT
#336
Robo builds are going to dominate PvP again.

MAYBE twlight straight into chargelot arcon to counter immortal rushes?
MuteZephyr
Profile Joined August 2010
Lithuania448 Posts
August 25 2011 01:43 GMT
#337
Wut?

Blizz didn't even wait for the metagame to catch up with blue flame. QQ wins again. It showed up last MLG, and they're already nerfing it.

I think this is pretty silly.
I don't Micro, I FEMTO. That's 9 orders of magnitude more extreme.
Fubi
Profile Joined March 2011
2228 Posts
August 25 2011 01:43 GMT
#338
On August 25 2011 10:38 RaKooNs wrote:
Barracks build time nerf is for 2 rax, obviously.
I really think blizzard have hit everything spot on this time. Good job to them.

It really wasn't hard to stop a 2 rax for any race tho, especially at high level. An extra 5 seconds just pretty much means it isn't even viable any more as that 5 seconds will buy so much time for zerg to get that first batch of Lings out
link0
Profile Joined March 2010
United States1071 Posts
August 25 2011 01:43 GMT
#339
Immortals are basically 1A godmode units now.


Rax build time change fucks with the OC timing. Now, your CC will be idle for 5 seconds before making OC, great.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
laharl23
Profile Joined February 2011
United States582 Posts
August 25 2011 01:43 GMT
#340
On August 25 2011 10:42 Jibba wrote:
Show nested quote +
On August 25 2011 10:41 laharl23 wrote:
On August 25 2011 10:39 icarly wrote:
barracks build time increased? lmfao. 2 rax is out of the question now, and an early stalker/zealot will give terran even more hell.


u do realize 5 seconds game time is like 2 seconds real time.

you really think those 2 seconds will make 2rax out of the question?

and you really think a zealot/stalker rush will beat you so much more easier?

sigh some people

2rax vs Zerg and proxy 2gate vs T will be affected. Not sure how much, but it's not necessarily insignificant.


never said it was insignificant, but hes being a big drama queen that its going to make 2rax vs zerg impossible to do and nobody will do it anymore.
Prev 1 15 16 17 18 19 453 Next
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Sea Duckling Open #140
CranKy Ducklings100
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 157
ProTech134
StarCraft: Brood War
Sea 7520
Horang2 3621
GuemChi 3257
Jaedong 732
actioN 400
Larva 387
Soma 312
Stork 243
Mini 239
BeSt 211
[ Show more ]
EffOrt 144
Killer 135
Backho 111
ToSsGirL 91
Hyun 87
Rush 69
Mind 48
PianO 35
NaDa 30
Sharp 29
Icarus 19
HiyA 15
sorry 12
soO 12
Bale 11
Sacsri 8
Terrorterran 1
Dota 2
Gorgc4086
singsing1567
XcaliburYe267
Counter-Strike
fl0m2419
zeus556
edward31
Heroes of the Storm
Khaldor129
Other Games
B2W.Neo527
Sick264
XaKoH 119
Fuzer 68
nookyyy 24
MindelVK16
Organizations
Counter-Strike
PGL130
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
StarCraft 2
WardiTV0
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH166
• StrangeGG 66
• LUISG 31
• Dystopia_ 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2776
• Stunt940
Upcoming Events
IPSL
6h 13m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
6h 13m
Lambo vs Clem
Scarlett vs TriGGeR
ByuN vs TBD
Zoun vs TBD
BSL 21
8h 13m
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
Replay Cast
11h 13m
Sparkling Tuna Cup
22h 13m
WardiTV Korean Royale
1d
LAN Event
1d 3h
IPSL
1d 6h
JDConan vs WIZARD
WolFix vs Cross
BSL 21
1d 8h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 21h
[ Show More ]
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
3 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.