Patch 1.4 PTR Notes (updated 9/8) - Page 16
Forum Index > Closed |
Since this whole topic degenerated into the usual balance flamefest where every topic ends up if unmoderated it's time for it to clean up. Locking this down for a while. Any posts made after my post [page 233] not addressing the changes in this patch directly and containting flames or general balance whine will get banned for at least a week. ~Nyovne There is way too much flaming in this thread right now. Calm down before you post! (Page 271) ~iamke55 | ||
ArtemisKnives
United States210 Posts
| ||
kittensrcute
United States617 Posts
| ||
Nightbiscuit
Sweden179 Posts
Uhm ok...So what' the point in playing now? ![]() | ||
Venus.exe
United States285 Posts
| ||
ForeverZerg
United States6 Posts
It's about time they fixed this | ||
DeltruS
Canada2214 Posts
On August 25 2011 10:36 cHaNg-sTa wrote: "Spore Crawlers and Spine Crawlers now disable their Stop button when rooting." Why... I can imagine this being pretty damn annoying. Trying to adjust spines against bunker rushes is gonna be really unforgiving now. Rather than using stop, one should be able to use cancel root. | ||
FoeHamr
United States489 Posts
| ||
UniversalMind
United States326 Posts
| ||
MaterWelon
United States3 Posts
This makes me the happiest. :D | ||
laharl23
United States582 Posts
On August 25 2011 10:39 icarly wrote: barracks build time increased? lmfao. 2 rax is out of the question now, and an early stalker/zealot will give terran even more hell. u do realize 5 seconds game time is like 2 seconds real time. you really think those 2 seconds will make 2rax out of the question? and you really think a zealot/stalker rush will beat you so much more easier? sigh some people | ||
Gatored
United States679 Posts
Omg finally some protoss buffs. Soooo happy | ||
Blizzard_torments_me
Romania199 Posts
On August 25 2011 10:39 Legend` wrote: If you're going to troll don't make it that obvious lol Was being sarcastic. Obviously I disagree with the bullshit 2 rax nerf. | ||
Adreme
United States5574 Posts
On August 25 2011 10:38 RaKooNs wrote: Barracks build time nerf is for 2 rax, obviously. I really think blizzard have hit everything spot on this time. Good job to them. I will honestly but stunned if rax build time increase goes thru. It reminds me of there origanal 4 gate fix where they decreased zealot build time then 2 weeks later redacted that remembering why they had to increase it in the first place. This is essentially doing the zealot build time decrease so you are decreasing the time you have to prepare for it by the same amount so it will not go thru like the zealot change. | ||
Dispersion
Korea (South)504 Posts
On August 25 2011 10:18 travis wrote: I think it could be. It gives zerg a little extra time to deal with blink allins. But it does absolutely nothing about mass blink stalker late game vs Z. A Blink cooldown time increase would have been a better balance choice. | ||
arto
United States59 Posts
| ||
froGGifyre
United States213 Posts
![]() | ||
Defacer
Canada5052 Posts
Just kidding. | ||
darmousseh
United States3437 Posts
![]() Omg immortals are my favorite unit. I'm looking forward to pvp again. | ||
ZAiNs
United Kingdom6525 Posts
On August 25 2011 10:38 SenorChang wrote: Bout time they changed the mothership. Hope we see it more in professional matches :D Increasing it's acceleration doesn't make it any cheaper, or prevent it from getting EMPd and killed by 4 stimmed Marines. | ||
Blossom
United Kingdom87 Posts
| ||
| ||