• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:25
CEST 07:25
KST 14:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10
Community News
Artosis vs Ret Showmatch7Classic wins RSL Revival Season 22Weekly Cups (Sept 15-21): herO Goes For Four2SC2 5.0.15 PTR Patch Notes + Sept 22nd update262BSL 2025 Warsaw LAN + Legends Showmatch4
StarCraft 2
General
SC2 5.0.15 PTR Patch Notes + Sept 22nd update Question about resolution & DPI settings SC2 Storm change is a essentially a strict buff on PTR Classic wins RSL Revival Season 2 Code S RO4 & Finals Preview - Cure, Dark, Maru, Creator
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Prome's Evo #1 - Solar vs Classic (SC: Evo) Monday Nights Weeklies RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Artosis vs Ret Showmatch Pros React To: Barracks Gamble vs Mini Whose hotkey signature is this? BW General Discussion
Tourneys
[ASL20] Ro8 Day 2 [Megathread] Daily Proleagues [ASL20] Ro8 Day 1 [ASL20] Ro16 Group D
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Nintendo Switch Thread Liquipedia App: Now Covering SC2 and Brood War! Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
[AI] JoCo is Eminem for com…
Peanutsc
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Too Many LANs? Tournament Ov…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1452 users

Race UI Problems. (Confirmed Imbalance?) - Page 3

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 6 Next All
Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
August 22 2011 02:29 GMT
#41
I don't think this really calls for the word 'imbalance'. You're right, all the races should be able to see the same amount of screen, but this isn't going to get 'balanced', or cause good discussion.
silencesc
Profile Joined July 2010
United States464 Posts
August 22 2011 02:35 GMT
#42
Good catch, but as with most people here, I doubt it would have any really effect on gameplay
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
zappa372
Profile Blog Joined June 2010
Chile365 Posts
August 22 2011 02:41 GMT
#43
Gosh guys, stop saying that "this isn't going to affect the game for zergs", there's an obvious difference in what a player can or cannot see.
That said, it's obvious that:
a) The effect that this could have has to happen in very specific situations, and
b) The effect that this could have will only show in expert play, where even 1 scroll or minimap click could be crucial for making a decision.

I'll try to develop my two points.

a. I think that this could affect the game in a moment where you need to cast a spell, estimate the opponent army count that is moving or simply just running around.
b. Have you ever seen Broodwar FPV-VODs? The army positioning occurs on even the minimum sight of the opponent army. Maybe at high level play this could be crucial when not seeing the minimap. Imagine a harass situation, after the attack, you hit spacebar, and the medivac/warpprism/ovie is retreating while you wanna hit a last attack on that drop with your aa.

Again, this would be in pretty specific situations, and yes, maybe guessing them would be too hypothetical and paranoic.

In my opinion, why wouldn't blizzard patch this? Seems a pretty easy thing to do, and everyone would be happy or at least indifferent.
EE HAN TIMING!
Rorra
Profile Joined September 2010
Australia1066 Posts
August 22 2011 02:44 GMT
#44
Who cares, this is like calling people that play on higher resolution screens op... There has never been and never will be any effect on gameplay as a result of this....
XnG_777
Profile Joined June 2011
713 Posts
August 22 2011 02:44 GMT
#45
lol n1 but are you really serious about this being an inbalance?
DrPhilOfdOOm
Profile Joined July 2011
Sweden353 Posts
August 22 2011 02:45 GMT
#46
Mb not game breaking but should nontheless be fixed.
Bobster
Profile Joined January 2011
Germany3075 Posts
Last Edited: 2011-08-22 02:49:17
August 22 2011 02:48 GMT
#47
This wouldn't even make a bug report in the alpha.


Easily waived, sorry mang.
Whole
Profile Blog Joined May 2010
United States6046 Posts
August 22 2011 02:51 GMT
#48
so it isn't the 1/1/1 that is overpowered, it is the UI!
shadowy
Profile Blog Joined August 2010
Bulgaria305 Posts
August 22 2011 02:52 GMT
#49
All you folks are going way too hard on the OP for something very percilurar he found, that shouldn't be that way and you just rolling with the use of the word "imblanced".

Bottom line is that there most likely the world will explode for the gigles of it, before this has an actual effect in game, but there shouldn't be a difference in first place. And somebody pointed very well before me is more of question of Blizzard's mentality, than anything else.

Peace!

[Fear the leather Gracket!] // ¯\_(ツ)_/¯ // Liquid'Hero hwaiting!
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
August 22 2011 03:05 GMT
#50
Whilst it might be a little bit annoying, it's hardly going to change the outcome of a game.
saus
Profile Joined January 2011
United States59 Posts
August 22 2011 03:10 GMT
#51
As has been stated several times, playing on widescreen gives you a SIGNIFICANTLY larger view, but this thread is talking about a few pixels. How about you start out by getting blizzard to patch out the real concern, widescreen.
duk3
Profile Joined September 2010
United States807 Posts
August 22 2011 03:16 GMT
#52
If you think that the Terran UI is imbalanced due to its cleaner design, you should also examine the negative effects of color choices that can be abused to hide on the minimap.
Time flies like an arrow; fruit flies like a banana.
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
Last Edited: 2011-08-22 03:21:01
August 22 2011 03:17 GMT
#53
Regardless of balance issues I still believe the UI should be smaller. Or at least there should be an option to make it as smaller as one pleases.
Its not only the rain that brings the thunder
jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
August 22 2011 03:18 GMT
#54
You think THAT'S imbalanced, try listening to the Terran music! When I roll Terran with random I just know I play better because their music is more epic and motivational!
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
Ickalanda
Profile Joined November 2010
United States50 Posts
August 22 2011 03:19 GMT
#55
Terran UI is also the UI that is used to view replays or as an observer

I doubt this has much of an effect on gameplay though haha. People are very rarely dealing with things on the edge of their vision as they tend to like to center on the main focus.
By the numbers boys!
Tyrellius
Profile Joined February 2011
36 Posts
August 22 2011 03:33 GMT
#56
Way to go!

Another excuse for Idra when he loses!
Clog
Profile Joined January 2011
United States950 Posts
August 22 2011 03:37 GMT
#57
On August 22 2011 11:44 XnG_777 wrote:
lol n1 but are you really serious about this being an inbalance?


Imbalances don't *have* to be huge. It would be like if scvs and drones had a speed of 2.81 and probes had a speed of 2.8 (obviously that would be an easy fix but you get my point)

In an ideal world, this would be fixed, as there's really not much reason for this discrepancy, but I don't see blizzard using their manpower to fix something so small.. especially when they might have to like redesign the zerg UI art.
NesTea | LosirA | MVP | CoCa | Nada | Ryung | DRG | YongHwa
Synwave
Profile Joined July 2009
United States2803 Posts
August 22 2011 03:41 GMT
#58
A lot of effort went into this joke and the fact some people are taking it seriously makes it gold.
Great screenshots btw! Im totally going to point to this thread the next time random gives me zerg and I lose XD
♞Nerdrage is the cause of global warming♞
BushidoSnipr
Profile Joined November 2010
United States910 Posts
August 22 2011 03:51 GMT
#59
Zerg v Terran that could make a huge difference

Good find
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
Last Edited: 2011-08-22 03:59:00
August 22 2011 03:58 GMT
#60
It's not really a significant difference, and it's a nice aesthetic effect. It should be shrunk, but it's not completely imba, so I doubt Blizz will do anything about it.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
00:00
#50
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft598
StarCraft: Brood War
Leta 215
Noble 64
ggaemo 43
Sharp 30
ajuk12(nOOB) 17
Bale 15
Icarus 9
Counter-Strike
Stewie2K315
semphis_42
Heroes of the Storm
Khaldor85
Other Games
summit1g8455
C9.Mang0361
XaKoH 172
NeuroSwarm162
Mew2King87
Trikslyr29
Organizations
Other Games
gamesdonequick651
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH57
• practicex 37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
LiuLi Cup
5h 35m
OSC
8h 35m
The PondCast
1d 4h
CranKy Ducklings
2 days
Maestros of the Game
3 days
Serral vs herO
Clem vs Reynor
[BSL 2025] Weekly
3 days
[BSL 2025] Weekly
3 days
Replay Cast
4 days
BSL Team Wars
4 days
Wardi Open
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.