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Active: 1432 users

Race UI Problems. (Confirmed Imbalance?)

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Highwinds
Profile Joined August 2010
Canada955 Posts
Last Edited: 2011-08-22 01:20:49
August 22 2011 01:13 GMT
#1
I was playing a lot of games and it always seemed to me that the UIs for each race seemed to be different. Today I finally took the time to figure it out and see just how different each races UI is. I did 2 Test set ups. The first one I am going to post but it doesn't show much because it has some human error in it. The 2nd test I did shows a somewhat shocking result (shocking to me at least). One of the Races UI's is unable to see something that the other two races can.

First I started off with a very poor quality side by side view of all 3 races screens.


+ Show Spoiler +
[image loading]


Then I placed a line on top of the Terran UI going through all 3 of the UI's completely.

+ Show Spoiler +
[image loading]


After all of this I felt like those were also my error or something. It didn't seem like that could be correct, but at the same time I always felt like it was true that Zerg could see less. I kept going from there. I did 2 full tests for the Races.

Test One:

+ Show Spoiler +
For this test I used the same map for each of the tests. I would place my Hydralisks in the same (or at least I tried to) positions. I felt like this test doesn't really show anything because I probably made an error in the positioning somewhere. I used the infestation pit as Hotkey 3 so I could position the screen in the same location for the screenshots each time.

Zerg:+ Show Spoiler +
Here is the Result for it: + Show Spoiler +
[image loading]
.

Here is my attempt at numbering it out: + Show Spoiler +
[image loading]


For the Zerg test I felt like I had messed up so I did an extra one: + Show Spoiler +
[image loading]


Terran:+ Show Spoiler +
Here is my Result for Test one: + Show Spoiler +
[image loading]

And here is my failed numbering of it: + Show Spoiler +
[image loading]


Protoss:+ Show Spoiler +
Here is the Result for it: + Show Spoiler +
[image loading]

And the sad numbering job: + Show Spoiler +
[image loading]

I felt like this test showed that Zerg could see less than the other races. But I also felt like the angle of the Hydras effects it a lot. I felt like this test was ruined due to human error so I did another similar test.


Test one did back my idea that Zerg could see less.... but It was too full of errors for me to accept that. I did another Test.

Test Two:+ Show Spoiler +
For test 2 I used supply depots (No chance of error there!). They are positioned in the same location for all of the races. After looking I double checked the Zerg because I thought maybe I messed up or something (I didn't). I used the hotkey 3 for my factory to center the screenshot each time. (The tank is not in the same spot every time ignore that)

Terran: + Show Spoiler +
[image loading]


Protoss: + Show Spoiler +
[image loading]


Zerg: + Show Spoiler +
[image loading]


After looking at all three it becomes very obvious that the Zerg UI is blocking a lot. And if you look closely there is one depot that is showing its health bar in the bottom right for Protoss and Terran, but for Zerg it is blocked by the UI.


The Zerg UI is too bulky and it blocks a lot of things. And after looking at this I found it very shocking that it blocks entire health bars! I feel this is a wake up call for Blizzard to shrink the Zerg UI to better match that of Terran and Protoss.
Yes It's a Good Day. 저는 아이유 사랑해요!
FinestHour
Profile Joined August 2010
United States18466 Posts
August 22 2011 01:16 GMT
#2
This really does not create any game breaking scenarios :/ Hardly imbalance...
thug life.                                                       MVP/ex-
Dommk
Profile Joined May 2010
Australia4865 Posts
August 22 2011 01:16 GMT
#3
Even the Terran UI is OP!
Arterial
Profile Blog Joined August 2010
Australia1039 Posts
August 22 2011 01:17 GMT
#4
intradesting..
savior & jaedong
Empirimancer
Profile Joined July 2011
Canada1024 Posts
August 22 2011 01:18 GMT
#5
Wow, nice find. Weird that Blizzard would make such a huge mistake.


LegendaryZ
Profile Blog Joined May 2010
United States1583 Posts
August 22 2011 01:20 GMT
#6
How did you even notice this? o.O;
algorithm0r
Profile Joined May 2010
Canada486 Posts
August 22 2011 01:22 GMT
#7
This is not the kind of imbalance that can be exploited but you'd think that to be fair each race should have the same viewing area... *sigh*
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
Last Edited: 2011-08-22 01:22:27
August 22 2011 01:22 GMT
#8
Oh shayzus, the game is ruined. I know what the last patch before HotS will be: Terran Removed, game was overly imbalanced.

*sarcasm*

It hardly makes a difference.

However, I guess it was a decent observation.
Haegr9599
Profile Joined April 2011
United States210 Posts
August 22 2011 01:22 GMT
#9
i cant believe that you actually managed to find something like this

although i dont really believe that the 2-4 pixel difference in the UI will actually make a difference in gameplay, but still something note worthy for Bliz to fix (hopefully ) in HotS
I choose my friends for their good looks, my acquaintances for their good characters, and my enemies for their intellects. A man cannot be too careful in the choice of his enemies
Caloooomi
Profile Joined July 2010
Scotland188 Posts
August 22 2011 01:24 GMT
#10
Makes little difference to be fair. Cute find anyway.
Booga booga booga~
Nibbler89
Profile Blog Joined May 2011
884 Posts
August 22 2011 01:27 GMT
#11
Can't wait to hear this one after zerg loses :"Fuck your imbalanced race. You only won caus you can see more of the screen then me you pos!. Has left the game!"
Wiseman
Profile Joined May 2010
United States41 Posts
August 22 2011 01:29 GMT
#12
Protoss and Zerg UI's both have less visible screen area than Terran UI.

The Terran UI is the cleanest.

I wouldn't say that it is particularly "imbalanced" but at the absolute highest level this game is at it could keep people from doing a couple things.

1.) Counting Units Properly
2.) Spotting a building under construction at the edge of vision range on either extreme bottom left or extreme bottom left.

In the end though I think either of these two scenarios are highly unlikely. Nice find anyway.
"...you have to design strategies so that you see the flow of your opponent’s race and playstyle and make it difficult for him to proceed" - Nestea
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 22 2011 01:29 GMT
#13
The protoss UI is arguably only a few pixels off of the zerg one. Only the terran UI is really imbalanced, where they have a very noticeable area on the top left and top right areas of the UI where they can see more.
Porouscloud - NA LoL
IrOnKaL
Profile Joined June 2011
United States340 Posts
August 22 2011 01:30 GMT
#14
Lol if you think you lost because of the small difference in UI height then you might want to watch the replay and figure out what ACTUALLY made you lose.

User was warned for this post
ster
Profile Joined April 2011
Netherlands94 Posts
August 22 2011 01:31 GMT
#15
Looks like zerg can see more in the middle of the screen, though.
p0lyph0ny
Profile Joined July 2011
United States217 Posts
August 22 2011 01:31 GMT
#16
Isn't playing on a widescreen instead of 4:3 already considered imbalanced?
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
August 22 2011 01:35 GMT
#17
it probably doesnt effect the game much but i would like to see them all the same size anyway
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
August 22 2011 01:36 GMT
#18
I think you might be taking this game a little too seriously =/
Highwinds
Profile Joined August 2010
Canada955 Posts
August 22 2011 01:37 GMT
#19
On August 22 2011 10:31 ster wrote:
Looks like zerg can see more in the middle of the screen, though.


No. I had the tank and SCV in different spots every time. (not sure why i even put a tank in guess I was bored lol).
Yes It's a Good Day. 저는 아이유 사랑해요!
ScrubS
Profile Joined September 2010
Netherlands436 Posts
Last Edited: 2011-08-22 01:38:47
August 22 2011 01:38 GMT
#20
eventho the zerg can see the least on the left and right sides, they obviously have the most sight in the middle if you compare the distance between the UI and the tank (in test 2). guess its balanced taht way ^^
Hoon
Profile Joined December 2010
Brazil891 Posts
Last Edited: 2011-08-22 01:41:03
August 22 2011 01:40 GMT
#21
Why threads like this keeps popping up on TL? I don't read the official forums because people keep on creating those stupid 'balance' discussion threads that leads to nowhere and benefits no one. <_<

This is such a minor difference that shouldn't be noticed by anyone. 4:3 against 16:10 against 16:­9 resolution difference is a much bigger issue 'UI wise'.
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
theBOOCH
Profile Joined November 2010
United States832 Posts
Last Edited: 2011-08-22 01:43:01
August 22 2011 01:42 GMT
#22
The UI to screen space ratio changes big time based on your resolution anyway. One could say that playing in 16 : 9 gives you an unfair advantage or something, if viewing area really mattered that much. If you only had a tiny little bit of room to work with compared to other races, fine, but really that's hardly noticeable. If you were really worried about screen space, you should turn the menu and control group icon to hidden. That will give you way more screen space than the tiny bit that is hidden by the zerg UI.
If all you're offering is Dos Equis, I will stay thirsty thank you very much.
Angra
Profile Blog Joined May 2009
United States2652 Posts
August 22 2011 01:49 GMT
#23
lol is this thread serious.

there will literally never be a game that this is going to affect.
Mordoc
Profile Joined April 2011
United States162 Posts
August 22 2011 01:56 GMT
#24
On August 22 2011 10:38 ScrubS wrote:
eventho the zerg can see the least on the left and right sides, they obviously have the most sight in the middle if you compare the distance between the UI and the tank (in test 2). guess its balanced taht way ^^


(The tank is not in the same spot every time ignore that).

@OP: Yeah, not exactly ab big deal; but every little thing like that is quite annoying.
lcl
Profile Joined December 2010
United Kingdom119 Posts
August 22 2011 02:02 GMT
#25
You should be watching the minimap anyway!
The more I practise the more luck I seem to have
FreezerJumps
Profile Joined May 2010
Canada653 Posts
August 22 2011 02:02 GMT
#26
While I don't think this is significant, it's still a stupid thing for Blizzard to implement. Not imbalanced, just stupid.
zarepath
Profile Blog Joined April 2010
United States1626 Posts
August 22 2011 02:04 GMT
#27
On August 22 2011 10:49 Angra wrote:
lol is this thread serious.

there will literally never be a game that this is going to affect.

At what point, then, would it affect a game? When it's a 5 pixel difference? 10 pixels? At what point does it become a problem?

There's nothing wrong with pointing out that it SHOULD be exactly similar. Not being able to see or click on the banshee in the bottom left-hand corner of your screen just because your UI is a couple pixels bigger than it should be would be frustrating, I'm sure.

Obviously this little thing will not affect that much in the game at all. What DOES affect SC2 as an esport, however, are tons of little things like this that reflect Blizzard's attitude of not needing to be exact. The lack of perfect symmetry on their maps, the different-sized starting locations, etc. These are all small things, but we'd all feel better about Blizzard leading this esport if they DID go the extra mile to make sure all the UIs were exactly the same and all the starting locations and doodads were mirrored instead of slightly different.

It's more of a mindset issue than it is an actual gameplay issue.
"Your efforts you put in will never betray you." - Flash | "If I'm not good enough, I don't wanna win." - Naniwa
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
August 22 2011 02:07 GMT
#28
On August 22 2011 10:36 Subversion wrote:
I think you might be taking this game a little too seriously =/


yup. the difference is like a minuscule speck of dust
Bengui
Profile Joined June 2011
Canada775 Posts
August 22 2011 02:11 GMT
#29
No shit, Sherlock.
It's pretty obvious just by looking at the UIs, you didn't need to waste all that time...
Leeto
Profile Joined August 2007
United States1320 Posts
August 22 2011 02:13 GMT
#30
If you ever need to click something in that area, you've probably already dragged the mouse to move the screen. This is really insignificant in a game.

I like how each race UI is different. It would be pretty boring if everyone had the same UI but just different colors or something just so that you could see the same amount of screen..
Shinrae
Profile Joined December 2010
United Kingdom95 Posts
August 22 2011 02:13 GMT
#31
On August 22 2011 10:49 Angra wrote:
lol is this thread serious.

there will literally never be a game that this is going to affect.



I'm going to call it now. That after saying this, there will be a huge drama filled tournament loss from a Zerg who doesnt see something by the smallest amount.
And when that day comes, you're going to be left feeling really silly.
Kiangani
Profile Joined April 2011
United States122 Posts
August 22 2011 02:16 GMT
#32
Why is everyone being such a prick? I think this is a pretty good find. It may be a small difference, it may never affect the outcome of a single game in the universe (though there is no way to determine the truth behind that), but there's no reason Zerg players should see less of the screen than Terran and Protoss players. Just because you think it's insignificant doesn't mean that it should be that way... don't try and shoot down the OP because he took time out of his day to bring us information.
"david some do it T>T" - The Emperor, SlayerS BoxeR, MLG Pro Circuit 2011 Anaheim
Bodzilla
Profile Joined March 2011
Australia472 Posts
August 22 2011 02:17 GMT
#33
if your loosing it's not because you see 2 pixels less then a terran.
when life gives you lemons, make banelings
Giwoon
Profile Joined December 2010
Korea (South)431 Posts
August 22 2011 02:18 GMT
#34
omg imba lol..
BUTTHURT?
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
August 22 2011 02:18 GMT
#35
holy shit i thought i just had an affinity with T cause i notice more stuff with them than my main Z.



lol.
Duka08
Profile Blog Joined July 2010
3391 Posts
August 22 2011 02:21 GMT
#36
LMAO @ all the people in this thread thinking he's whining hard about this or something. It's just quirky SC2 science. Of course it's not fucking gamebreaking. But should it be the same? Probably. Just an interesting oversight.

Christ.
StatX
Profile Blog Joined April 2011
Canada343 Posts
August 22 2011 02:24 GMT
#37
This reminds me of the symmetry and the shifted simetry posts in the map making section. Its one of the perks of the game that is very specific to a race or angle of play. I dont think it was intended and the abuse of something like that is not going to do anything. THe difference is so small.
Can we snipe it? Yes we can!
puzzl
Profile Joined October 2010
United States263 Posts
August 22 2011 02:24 GMT
#38
You can't be serious..
Yoshi Kirishima
Profile Blog Joined July 2009
United States10352 Posts
August 22 2011 02:26 GMT
#39
this is actually interesting haha, i always thought hte terrran UI looked slicker and more simple/clean o.o
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Angra
Profile Blog Joined May 2009
United States2652 Posts
August 22 2011 02:29 GMT
#40
On August 22 2011 11:13 Shinrae wrote:
Show nested quote +
On August 22 2011 10:49 Angra wrote:
lol is this thread serious.

there will literally never be a game that this is going to affect.



I'm going to call it now. That after saying this, there will be a huge drama filled tournament loss from a Zerg who doesnt see something by the smallest amount.
And when that day comes, you're going to be left feeling really silly.


I sincerely doubt that.
Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
August 22 2011 02:29 GMT
#41
I don't think this really calls for the word 'imbalance'. You're right, all the races should be able to see the same amount of screen, but this isn't going to get 'balanced', or cause good discussion.
silencesc
Profile Joined July 2010
United States464 Posts
August 22 2011 02:35 GMT
#42
Good catch, but as with most people here, I doubt it would have any really effect on gameplay
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
zappa372
Profile Blog Joined June 2010
Chile365 Posts
August 22 2011 02:41 GMT
#43
Gosh guys, stop saying that "this isn't going to affect the game for zergs", there's an obvious difference in what a player can or cannot see.
That said, it's obvious that:
a) The effect that this could have has to happen in very specific situations, and
b) The effect that this could have will only show in expert play, where even 1 scroll or minimap click could be crucial for making a decision.

I'll try to develop my two points.

a. I think that this could affect the game in a moment where you need to cast a spell, estimate the opponent army count that is moving or simply just running around.
b. Have you ever seen Broodwar FPV-VODs? The army positioning occurs on even the minimum sight of the opponent army. Maybe at high level play this could be crucial when not seeing the minimap. Imagine a harass situation, after the attack, you hit spacebar, and the medivac/warpprism/ovie is retreating while you wanna hit a last attack on that drop with your aa.

Again, this would be in pretty specific situations, and yes, maybe guessing them would be too hypothetical and paranoic.

In my opinion, why wouldn't blizzard patch this? Seems a pretty easy thing to do, and everyone would be happy or at least indifferent.
EE HAN TIMING!
Rorra
Profile Joined September 2010
Australia1066 Posts
August 22 2011 02:44 GMT
#44
Who cares, this is like calling people that play on higher resolution screens op... There has never been and never will be any effect on gameplay as a result of this....
XnG_777
Profile Joined June 2011
713 Posts
August 22 2011 02:44 GMT
#45
lol n1 but are you really serious about this being an inbalance?
DrPhilOfdOOm
Profile Joined July 2011
Sweden353 Posts
August 22 2011 02:45 GMT
#46
Mb not game breaking but should nontheless be fixed.
Bobster
Profile Joined January 2011
Germany3075 Posts
Last Edited: 2011-08-22 02:49:17
August 22 2011 02:48 GMT
#47
This wouldn't even make a bug report in the alpha.


Easily waived, sorry mang.
Whole
Profile Blog Joined May 2010
United States6046 Posts
August 22 2011 02:51 GMT
#48
so it isn't the 1/1/1 that is overpowered, it is the UI!
shadowy
Profile Blog Joined August 2010
Bulgaria305 Posts
August 22 2011 02:52 GMT
#49
All you folks are going way too hard on the OP for something very percilurar he found, that shouldn't be that way and you just rolling with the use of the word "imblanced".

Bottom line is that there most likely the world will explode for the gigles of it, before this has an actual effect in game, but there shouldn't be a difference in first place. And somebody pointed very well before me is more of question of Blizzard's mentality, than anything else.

Peace!

[Fear the leather Gracket!] // ¯\_(ツ)_/¯ // Liquid'Hero hwaiting!
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
August 22 2011 03:05 GMT
#50
Whilst it might be a little bit annoying, it's hardly going to change the outcome of a game.
saus
Profile Joined January 2011
United States59 Posts
August 22 2011 03:10 GMT
#51
As has been stated several times, playing on widescreen gives you a SIGNIFICANTLY larger view, but this thread is talking about a few pixels. How about you start out by getting blizzard to patch out the real concern, widescreen.
duk3
Profile Joined September 2010
United States807 Posts
August 22 2011 03:16 GMT
#52
If you think that the Terran UI is imbalanced due to its cleaner design, you should also examine the negative effects of color choices that can be abused to hide on the minimap.
Time flies like an arrow; fruit flies like a banana.
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
Last Edited: 2011-08-22 03:21:01
August 22 2011 03:17 GMT
#53
Regardless of balance issues I still believe the UI should be smaller. Or at least there should be an option to make it as smaller as one pleases.
Its not only the rain that brings the thunder
jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
August 22 2011 03:18 GMT
#54
You think THAT'S imbalanced, try listening to the Terran music! When I roll Terran with random I just know I play better because their music is more epic and motivational!
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
Ickalanda
Profile Joined November 2010
United States50 Posts
August 22 2011 03:19 GMT
#55
Terran UI is also the UI that is used to view replays or as an observer

I doubt this has much of an effect on gameplay though haha. People are very rarely dealing with things on the edge of their vision as they tend to like to center on the main focus.
By the numbers boys!
Tyrellius
Profile Joined February 2011
36 Posts
August 22 2011 03:33 GMT
#56
Way to go!

Another excuse for Idra when he loses!
Clog
Profile Joined January 2011
United States950 Posts
August 22 2011 03:37 GMT
#57
On August 22 2011 11:44 XnG_777 wrote:
lol n1 but are you really serious about this being an inbalance?


Imbalances don't *have* to be huge. It would be like if scvs and drones had a speed of 2.81 and probes had a speed of 2.8 (obviously that would be an easy fix but you get my point)

In an ideal world, this would be fixed, as there's really not much reason for this discrepancy, but I don't see blizzard using their manpower to fix something so small.. especially when they might have to like redesign the zerg UI art.
NesTea | LosirA | MVP | CoCa | Nada | Ryung | DRG | YongHwa
Synwave
Profile Joined July 2009
United States2803 Posts
August 22 2011 03:41 GMT
#58
A lot of effort went into this joke and the fact some people are taking it seriously makes it gold.
Great screenshots btw! Im totally going to point to this thread the next time random gives me zerg and I lose XD
♞Nerdrage is the cause of global warming♞
BushidoSnipr
Profile Joined November 2010
United States910 Posts
August 22 2011 03:51 GMT
#59
Zerg v Terran that could make a huge difference

Good find
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
Last Edited: 2011-08-22 03:59:00
August 22 2011 03:58 GMT
#60
It's not really a significant difference, and it's a nice aesthetic effect. It should be shrunk, but it's not completely imba, so I doubt Blizz will do anything about it.
Flight
Profile Joined August 2010
Brazil163 Posts
August 22 2011 04:02 GMT
#61
The difference between 4:3, 16 and 16:10 screens are so much more meaningful than this.
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
Last Edited: 2011-08-22 04:08:25
August 22 2011 04:04 GMT
#62
Minor annoyance and every little thing does count in the end. I doubt it would be fixed, but I'm glad someone actually stumbled across this, nice observation.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
Xirroh
Profile Joined May 2010
Canada146 Posts
August 22 2011 04:16 GMT
#63
Reminds me of this thread

http://www.teamliquid.net/forum/viewmessage.php?topic_id=149094

Interesting find though.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
August 22 2011 04:24 GMT
#64
On August 22 2011 13:16 Xirroh wrote:
Reminds me of this thread

http://www.teamliquid.net/forum/viewmessage.php?topic_id=149094

Interesting find though.


B-but Terran music IS imba!
"Its easy, just trust your CPU".-Boxer on being good at games
Alabasern
Profile Blog Joined September 2010
United States4005 Posts
August 22 2011 04:28 GMT
#65
I enjoy this level of scrutiny, good observation.
Support your esport!
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
August 22 2011 04:33 GMT
#66
LOL i found saying this would be quite appropriate:
"I'm bronze and what is this?"
XXGeneration
Profile Blog Joined November 2010
United States625 Posts
August 22 2011 04:33 GMT
#67
This is a subtle satire everyone!

+ Show Spoiler +
If it isn't, then meh.
"I was so surprised when I first played StarCraft 2. I couldn't believe that such an easy game exists... I guess the best way to attract people these days is to make things easy and simple." -Midas
askTeivospy
Profile Blog Joined March 2011
1525 Posts
August 22 2011 04:35 GMT
#68
10/10 thread will read again
hihihi
papyrus
Profile Joined August 2010
Philippines716 Posts
August 22 2011 04:57 GMT
#69
1st world problems... sigh
WinteRR
Profile Joined May 2011
Australia201 Posts
August 22 2011 05:05 GMT
#70
I love troll-type posts like this veiled under the word 'tests'. Threads like these don't degrade TL at all..
bwally
Profile Joined December 2010
United States670 Posts
August 22 2011 05:15 GMT
#71
All zerg problems will be solved in HoTS!
Cow
Profile Joined May 2010
Canada1104 Posts
August 22 2011 05:26 GMT
#72
Minor difference, but definitely an interesting find. Wouldn't hurt to fix it up!
R.I.P. Nujabes ♫
venom0us
Profile Joined November 2010
United States60 Posts
August 22 2011 05:39 GMT
#73
Did you really make a thread about complaining about a tenth of an inch more zerg UI than the other races? Who care dude, the z UI looks nice, they wont change it for a small little thing like that.
Postman
Profile Joined July 2010
United States269 Posts
August 22 2011 05:50 GMT
#74
Terran UI OP, someone tell David Kim
chiboni
Profile Joined June 2011
15 Posts
Last Edited: 2011-08-22 06:01:43
August 22 2011 06:01 GMT
#75
There is a way more pixel difference when you hide your control group.
If we assume that one control group box is 10 pixel (roughly estimated number), then it would be a 100 pixel differencen (10 possible buttons) to people who dont hide there control groups...
So i dont think it's a big deal with the UI.
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
August 22 2011 06:05 GMT
#76
Nice observation, though it really doesn't matter all that much in my honest opinion.
Goshdarnit
Profile Joined August 2011
United States540 Posts
August 22 2011 06:10 GMT
#77
Interesting find, same as a small bug that blizzard needs to polish up imo.
CuSToM
Profile Joined October 2010
United States1478 Posts
August 22 2011 06:16 GMT
#78
You're really grasping for straws, aren't you?
Team SCV Life #1
Dox
Profile Blog Joined April 2010
Australia1199 Posts
August 22 2011 06:18 GMT
#79
Think of the countless GSL championships that have been determined due to this glaring imbalance.

+ Show Spoiler +
[image loading]
@NvDox | Plantronics Nv: Rossi . mOOnGLaDe . deth . JazBas | @NvSC2 | @NvCoD | @NvLeague | @NvHearthstone | @NvDotA2 | @PLT_MF
Proof.
Profile Joined August 2011
535 Posts
August 22 2011 06:21 GMT
#80
I wouldn't go so far as to say something this trivial be considered imbalanced. I mean we DO have the mini-map to look at when we play, not just the main screen.
He who has a why to live can bear almost any how
FLiP491
Profile Joined November 2010
United States124 Posts
August 22 2011 06:30 GMT
#81
you know what i hate, it's the menus not having some kind of toggle on/off at the top of the screen... a few times i've been microing and clicked up there and instead a drop down menu comes up..

or am i retarded and you can minimize those?
Windows 7
Profile Joined December 2010
United States236 Posts
August 22 2011 06:38 GMT
#82
On August 22 2011 15:30 FLiP491 wrote:
you know what i hate, it's the menus not having some kind of toggle on/off at the top of the screen... a few times i've been microing and clicked up there and instead a drop down menu comes up..

or am i retarded and you can minimize those?


Just go to Options>Gameplay and put "Menu Bar Mode" on "Hidden".
FC
Rabbitmaster
Profile Joined August 2010
1357 Posts
August 22 2011 06:51 GMT
#83
Kinda lol at people calling this a "Huge misstake" tbh. There is such miniscule difference that i can hardly see the point of this thread. But then again, i can neither see why blizzard made it this way to begin with.
God is dead.
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
August 22 2011 06:57 GMT
#84
Haha, that's kind of funny, and I guess it is technically an "imbalance", but honestly it doesn't matter at all.
memes are a dish best served dank
papaz
Profile Joined December 2009
Sweden4149 Posts
August 22 2011 07:21 GMT
#85
wow, you sure took the time to document this.

Good find but hardly game breaking. But Blizzard should still be thankful there are people like you taking the time to document stuff like that.

If there is a "bug report" forum on bnet you should post it there.
slam
Profile Joined May 2010
United States923 Posts
Last Edited: 2011-08-22 07:39:42
August 22 2011 07:37 GMT
#86
lol GG blizz. Just wait for heart of the swarm, Zerg UI is gonna be soooo imba.

EDIT: + Show Spoiler +
I play protoss and I just play by right clicking and a-moving on the mini map
I get it.
Delinius
Profile Joined March 2011
United States324 Posts
August 22 2011 07:47 GMT
#87
I like playing Protoss, the UI is so beautiful
Jinsho
Profile Joined March 2011
United Kingdom3101 Posts
August 22 2011 07:49 GMT
#88
Gentlemen, we have reached peak imbalance.
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
August 22 2011 08:10 GMT
#89
Why can't they just remove all the shitty ui and let us play with some standard or something.
Flying, sOs, free, Light, Soulkey & ZerO
clayn
Profile Joined November 2010
Germany444 Posts
August 22 2011 08:16 GMT
#90
damn that must be the reason 1-1-1 is so strong!
DannyJ
Profile Joined March 2010
United States5110 Posts
August 22 2011 08:20 GMT
#91
Ok that explains every single zerg loss ive ever had.
WeedRa
Profile Joined February 2011
Germany815 Posts
Last Edited: 2011-08-22 09:36:11
August 22 2011 09:35 GMT
#92
hardly felt the difference tough im playing random.... to me not imbalanced
doomed
Profile Joined May 2010
Australia420 Posts
August 22 2011 14:23 GMT
#93
I presume someone has already found the files in the MPQ and changed it so all 3 races have the terran Interface?
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2011-08-22 14:48:55
August 22 2011 14:41 GMT
#94
wow people do actually want a game with only one race availabe before they can be happy. And yes no difference sorry. How about complaining about widescreen as well ? :3
you should play warcraft2 humans were so underpowered, that everyone played orc. So same UI same units everything perfectly balanced.

And its quiet normal for the organic ui to block more, but no reason to be worried, because organic looks way cooler. So you are more into the zerg style which makes you stronger, so actually the zerg ui is imba, because it buffs the players zergyness.

edit: oh toss is a debuff: yes i am high tech i am invincible !

and terran well, with the bgm and everything. Yay redneck terran fighting, lets do a party, dood!

oh more sidenotes: terran blue ui makes your mind calm down, and makes you slower. Zerg ui is reddish which makes you aggressiv and more activ.
Maybe the reason why terrans are the least bm of the 3 races hu ?
Kanil
Profile Joined April 2010
United States1713 Posts
August 22 2011 14:44 GMT
#95
If you think this is bad, you should have seen the music imbalance that was in Brood War. There's a reason the winningest players were all Terran...

*hums terran theme to self*
I used to have an Oz icon over here ---->
Moochlol
Profile Joined August 2010
United States456 Posts
August 22 2011 14:51 GMT
#96
With people being able to edit MPQ to change their backgrounds, would it not be possible to use Terran UI for all races. I have always thought Zerg UI to be a bit bulky and would much rather have the slimmer terran version.
blaaaaaarghhhhh
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 22 2011 14:55 GMT
#97
lol is this serious?
Well we better say Widescreen is imbalanced as well since some players can see more on the screen than others.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
doomed
Profile Joined May 2010
Australia420 Posts
August 22 2011 15:29 GMT
#98
On August 22 2011 23:51 Moochlol wrote:
With people being able to edit MPQ to change their backgrounds, would it not be possible to use Terran UI for all races. I have always thought Zerg UI to be a bit bulky and would much rather have the slimmer terran version.


It sure is.. I have Terran UI as Zerg at the moment, Nearly working for Protoss too (half of it for some reason keeps a protoss animation but Terran textures around the minimap, working on it).
PEEFSMASH
Profile Joined March 2011
108 Posts
August 22 2011 15:35 GMT
#99
This needs fixed. Great find OP
StarCraft64
Profile Blog Joined October 2010
United States354 Posts
August 22 2011 15:37 GMT
#100
Can't believe this slipped by the testers. Expect a hotfix and a ladder reset in the coming days after this news circulates.
Elaborate euphemisms may conceal your intent to kill, but behind any use of power over another the ultimate assumption remains: "I feed on your energy."
marxgarza
Profile Joined January 2011
United States373 Posts
August 22 2011 15:44 GMT
#101
never even noticed there was a UI when i played. totally zoned that part out. -_-
Silence is golden, duct tape is silver
doomed
Profile Joined May 2010
Australia420 Posts
Last Edited: 2011-08-22 17:33:47
August 22 2011 17:16 GMT
#102
For everyone who wants it, I have made a MOD that will give Zerg the Terran UI.

File name: Doomed_TerranUI_forZerg.zip File size: 3.2 MB

All you need to do is:

1. Download the zip file
2. Extract it
3. Copy the extracted "base.SC2Assets" to "StarCraft II\Mods\LibertyMulti.SC2Mod\"

And that's it!

If you want to remove it, just delete the "base.SC2Assets" from the folder above.
Make sure you don't mistake Liberty.SC2Mod with the LibertyMulti.

P.S. As always, using this is at your own risk (people reading this should be aware of the debates and potential risks (doubt there are many) by adding mods to SC2.

EDIT:
Here is a screenshot of above addon.

http://imageshack.us/photo/my-images/717/doomedterranuiforzerg.jpg/
BronzeKnee
Profile Joined March 2011
United States5217 Posts
August 22 2011 17:22 GMT
#103
It should be fixed since it was noted, or at least give players the option of using the Terran UI for all three races.
DKR
Profile Blog Joined June 2011
United Kingdom622 Posts
August 22 2011 17:23 GMT
#104
Fairly small mistake and the research owns up to being sloppily done...
"1 base. Cheese man." - MKP. "[MVP] is not stylistic, his style is winning, which is the style you want to have." - Artosis
Lordwar
Profile Joined August 2011
Finland243 Posts
August 22 2011 17:23 GMT
#105
This thing has absolutely no effect in gameplay, i cant even believe this thread has gained this much pages.
SugarBear
Profile Blog Joined June 2010
United States842 Posts
August 22 2011 17:25 GMT
#106
I doubt it makes a difference, but Blizz probably should add a graphics setting option to use the Terran UI for the other two races.
Staff vVv Gaming | "So what did you do today?" "Oh not much, mined some minerals, harvested some gas, spawned some zergs, the usual"
Techno
Profile Joined June 2010
1900 Posts
August 22 2011 17:35 GMT
#107
I'm sorry but this is hilarious.,
Hell, its awesome to LOSE to nukes!
Vul
Profile Blog Joined April 2011
United States685 Posts
Last Edited: 2011-08-22 17:37:26
August 22 2011 17:37 GMT
#108
This thing has absolutely no effect in gameplay, i cant even believe this thread has gained this much pages.


Responses like this are so unnecessary. Where in the OP does it say that it actually affects competitive play?

Half of the responses are like "no one would ever lose because of this." Well no shit, no one is arguing that you would lose because your UI is slightly bigger than the other two races... But that doesn't mean it shouldn't be fixed.
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
August 22 2011 17:39 GMT
#109
Screw Terran. Even the cursor looks nicer.
wheelchairs
Profile Joined February 2010
United States145 Posts
August 22 2011 18:33 GMT
#110
lol, everything blizzard does gets nit-picked so hard. that would suck.
rdr
Profile Joined June 2011
Sweden48 Posts
August 22 2011 18:44 GMT
#111
lol what a joke... Do you smell that little blizzard child i mean terran? Who cares anyways let them have it all.
Wrath 2.1
Profile Joined March 2011
Germany880 Posts
August 22 2011 18:47 GMT
#112
god sc2 casuals reporting in.

In bw you would have been handled with respect. Nice find.

As said before this just falls back to Blizzard not making the overview equal. This is not a huge thing, but a bug that should be fixed in order to restore balance.
The tigers of wrath are wiser than the horses of instruction.
flodeskum
Profile Joined September 2010
Iceland1267 Posts
August 22 2011 18:50 GMT
#113
Damn. No wonder idra can't win a PvZ.
IdrA: " my fans are kinda retarded"
FoeHamr
Profile Joined December 2010
United States489 Posts
Last Edited: 2011-08-22 18:54:44
August 22 2011 18:52 GMT
#114
Huh, interesting find. I kinda noticed this, but never cared to test it out. I just figured that blizzard had them all set the same, and I was just seeing things lol.
I got 99 problems and a Terran ain't one
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
August 22 2011 18:53 GMT
#115
Interesting, even if completely pointless
I will never ever play Mech against Protoss. - MVP
FeyFey
Profile Joined September 2010
Germany10114 Posts
August 22 2011 18:56 GMT
#116
check the sc1 ui and see peoples reactions, on a post like this :3. calling that imba xD.

Maybe the reaction would be nicer if people don't write imba in the title to get attention :3
Fkyx
Profile Blog Joined May 2011
United States109 Posts
Last Edited: 2011-08-22 19:08:43
August 22 2011 19:06 GMT
#117
I like this OP. It's a great observation, and it does make a difference whether people want to acknowledge it or not. Screen real estate is actually a huge design issue when designing a game, and that's why Blizzard allows the user to hide things like the control groups and the menu buttons at the top of the screen.

Now all that's left is to determine if Blizzard did it on purpose or not!
Sup son? ¯\__(ツ)__/¯
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
August 22 2011 19:12 GMT
#118
I always knew Zerg was UP ... now we have scientific proof
Bora Pain minha porra!
figq
Profile Blog Joined May 2010
12519 Posts
August 22 2011 19:40 GMT
#119
Same in WarCraft III, Armies of Exigo, and pretty much any UI-variable RTS with good art design:
[image loading]
Identical shapes to the pixel are not as soothing for the eye, as these small artistic differences.
If you stand next to my head, you can hear the ocean. - Day[9]
iamke55
Profile Blog Joined April 2004
United States2806 Posts
August 22 2011 20:13 GMT
#120
This has to be a troll thread. I eagerly await your next thread where you argue why it's imbalanced that assimilators have more health than extractors.
During practice session, I discovered very good build against zerg. -Bisu[Shield]
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