• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:45
CET 14:45
KST 22:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool43Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw? Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast ASL21 General Discussion Soulkey's decision to leave C9 JaeDong's form before ASL
Tourneys
[ASL21] Ro24 Group B [ASL21] Ro24 Group A ASL Season 21 LIVESTREAM with English Commentary [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3297 users

Race UI Problems. (Confirmed Imbalance?)

Forum Index > Closed
Post a Reply
1 2 3 4 5 6 Next All
Highwinds
Profile Joined August 2010
Canada955 Posts
Last Edited: 2011-08-22 01:20:49
August 22 2011 01:13 GMT
#1
I was playing a lot of games and it always seemed to me that the UIs for each race seemed to be different. Today I finally took the time to figure it out and see just how different each races UI is. I did 2 Test set ups. The first one I am going to post but it doesn't show much because it has some human error in it. The 2nd test I did shows a somewhat shocking result (shocking to me at least). One of the Races UI's is unable to see something that the other two races can.

First I started off with a very poor quality side by side view of all 3 races screens.


+ Show Spoiler +
[image loading]


Then I placed a line on top of the Terran UI going through all 3 of the UI's completely.

+ Show Spoiler +
[image loading]


After all of this I felt like those were also my error or something. It didn't seem like that could be correct, but at the same time I always felt like it was true that Zerg could see less. I kept going from there. I did 2 full tests for the Races.

Test One:

+ Show Spoiler +
For this test I used the same map for each of the tests. I would place my Hydralisks in the same (or at least I tried to) positions. I felt like this test doesn't really show anything because I probably made an error in the positioning somewhere. I used the infestation pit as Hotkey 3 so I could position the screen in the same location for the screenshots each time.

Zerg:+ Show Spoiler +
Here is the Result for it: + Show Spoiler +
[image loading]
.

Here is my attempt at numbering it out: + Show Spoiler +
[image loading]


For the Zerg test I felt like I had messed up so I did an extra one: + Show Spoiler +
[image loading]


Terran:+ Show Spoiler +
Here is my Result for Test one: + Show Spoiler +
[image loading]

And here is my failed numbering of it: + Show Spoiler +
[image loading]


Protoss:+ Show Spoiler +
Here is the Result for it: + Show Spoiler +
[image loading]

And the sad numbering job: + Show Spoiler +
[image loading]

I felt like this test showed that Zerg could see less than the other races. But I also felt like the angle of the Hydras effects it a lot. I felt like this test was ruined due to human error so I did another similar test.


Test one did back my idea that Zerg could see less.... but It was too full of errors for me to accept that. I did another Test.

Test Two:+ Show Spoiler +
For test 2 I used supply depots (No chance of error there!). They are positioned in the same location for all of the races. After looking I double checked the Zerg because I thought maybe I messed up or something (I didn't). I used the hotkey 3 for my factory to center the screenshot each time. (The tank is not in the same spot every time ignore that)

Terran: + Show Spoiler +
[image loading]


Protoss: + Show Spoiler +
[image loading]


Zerg: + Show Spoiler +
[image loading]


After looking at all three it becomes very obvious that the Zerg UI is blocking a lot. And if you look closely there is one depot that is showing its health bar in the bottom right for Protoss and Terran, but for Zerg it is blocked by the UI.


The Zerg UI is too bulky and it blocks a lot of things. And after looking at this I found it very shocking that it blocks entire health bars! I feel this is a wake up call for Blizzard to shrink the Zerg UI to better match that of Terran and Protoss.
Yes It's a Good Day. 저는 아이유 사랑해요!
FinestHour
Profile Joined August 2010
United States18466 Posts
August 22 2011 01:16 GMT
#2
This really does not create any game breaking scenarios :/ Hardly imbalance...
thug life.                                                       MVP/ex-
Dommk
Profile Joined May 2010
Australia4865 Posts
August 22 2011 01:16 GMT
#3
Even the Terran UI is OP!
Arterial
Profile Blog Joined August 2010
Australia1039 Posts
August 22 2011 01:17 GMT
#4
intradesting..
savior & jaedong
Empirimancer
Profile Joined July 2011
Canada1024 Posts
August 22 2011 01:18 GMT
#5
Wow, nice find. Weird that Blizzard would make such a huge mistake.


LegendaryZ
Profile Blog Joined May 2010
United States1583 Posts
August 22 2011 01:20 GMT
#6
How did you even notice this? o.O;
algorithm0r
Profile Joined May 2010
Canada486 Posts
August 22 2011 01:22 GMT
#7
This is not the kind of imbalance that can be exploited but you'd think that to be fair each race should have the same viewing area... *sigh*
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
Last Edited: 2011-08-22 01:22:27
August 22 2011 01:22 GMT
#8
Oh shayzus, the game is ruined. I know what the last patch before HotS will be: Terran Removed, game was overly imbalanced.

*sarcasm*

It hardly makes a difference.

However, I guess it was a decent observation.
Haegr9599
Profile Joined April 2011
United States210 Posts
August 22 2011 01:22 GMT
#9
i cant believe that you actually managed to find something like this

although i dont really believe that the 2-4 pixel difference in the UI will actually make a difference in gameplay, but still something note worthy for Bliz to fix (hopefully ) in HotS
I choose my friends for their good looks, my acquaintances for their good characters, and my enemies for their intellects. A man cannot be too careful in the choice of his enemies
Caloooomi
Profile Joined July 2010
Scotland188 Posts
August 22 2011 01:24 GMT
#10
Makes little difference to be fair. Cute find anyway.
Booga booga booga~
Nibbler89
Profile Blog Joined May 2011
884 Posts
August 22 2011 01:27 GMT
#11
Can't wait to hear this one after zerg loses :"Fuck your imbalanced race. You only won caus you can see more of the screen then me you pos!. Has left the game!"
Wiseman
Profile Joined May 2010
United States41 Posts
August 22 2011 01:29 GMT
#12
Protoss and Zerg UI's both have less visible screen area than Terran UI.

The Terran UI is the cleanest.

I wouldn't say that it is particularly "imbalanced" but at the absolute highest level this game is at it could keep people from doing a couple things.

1.) Counting Units Properly
2.) Spotting a building under construction at the edge of vision range on either extreme bottom left or extreme bottom left.

In the end though I think either of these two scenarios are highly unlikely. Nice find anyway.
"...you have to design strategies so that you see the flow of your opponent’s race and playstyle and make it difficult for him to proceed" - Nestea
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 22 2011 01:29 GMT
#13
The protoss UI is arguably only a few pixels off of the zerg one. Only the terran UI is really imbalanced, where they have a very noticeable area on the top left and top right areas of the UI where they can see more.
Porouscloud - NA LoL
IrOnKaL
Profile Joined June 2011
United States340 Posts
August 22 2011 01:30 GMT
#14
Lol if you think you lost because of the small difference in UI height then you might want to watch the replay and figure out what ACTUALLY made you lose.

User was warned for this post
ster
Profile Joined April 2011
Netherlands94 Posts
August 22 2011 01:31 GMT
#15
Looks like zerg can see more in the middle of the screen, though.
p0lyph0ny
Profile Joined July 2011
United States217 Posts
August 22 2011 01:31 GMT
#16
Isn't playing on a widescreen instead of 4:3 already considered imbalanced?
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
August 22 2011 01:35 GMT
#17
it probably doesnt effect the game much but i would like to see them all the same size anyway
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
August 22 2011 01:36 GMT
#18
I think you might be taking this game a little too seriously =/
Highwinds
Profile Joined August 2010
Canada955 Posts
August 22 2011 01:37 GMT
#19
On August 22 2011 10:31 ster wrote:
Looks like zerg can see more in the middle of the screen, though.


No. I had the tank and SCV in different spots every time. (not sure why i even put a tank in guess I was bored lol).
Yes It's a Good Day. 저는 아이유 사랑해요!
ScrubS
Profile Joined September 2010
Netherlands436 Posts
Last Edited: 2011-08-22 01:38:47
August 22 2011 01:38 GMT
#20
eventho the zerg can see the least on the left and right sides, they obviously have the most sight in the middle if you compare the distance between the UI and the tank (in test 2). guess its balanced taht way ^^
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 10h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko541
LamboSC2 223
ProTech125
StarCraft: Brood War
Britney 45960
Calm 7479
Horang2 4013
Bisu 2798
actioN 774
Shuttle 682
GuemChi 669
firebathero 605
BeSt 514
Larva 443
[ Show more ]
Stork 364
EffOrt 307
Mini 294
Snow 267
Light 255
Soma 211
ZerO 200
Leta 173
Rush 157
ggaemo 154
Zeus 152
HiyA 83
Mind 77
Pusan 77
ToSsGirL 74
Sea.KH 71
Free 60
Killer 57
Sharp 46
Backho 46
PianO 43
[sc1f]eonzerg 35
Hm[arnc] 31
Barracks 27
Nal_rA 23
sorry 23
GoRush 22
Movie 20
soO 20
Bale 17
IntoTheRainbow 12
Shinee 11
Terrorterran 9
ivOry 8
ajuk12(nOOB) 7
Sacsri 7
Dota 2
Gorgc5737
BananaSlamJamma202
Counter-Strike
olofmeister1198
x6flipin388
zeus386
markeloff84
edward65
Other Games
singsing2252
B2W.Neo781
hiko585
XBOCT447
crisheroes340
DeMusliM179
Sick142
Hui .132
QueenE93
ArmadaUGS78
Rex22
Trikslyr20
ZerO(Twitch)12
Organizations
Dota 2
PGL Dota 2 - Main Stream55
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Noizen63
League of Legends
• TFBlade589
Upcoming Events
PiGosaur Cup
10h 15m
Replay Cast
19h 15m
Afreeca Starleague
20h 15m
hero vs YSC
Larva vs Shine
Kung Fu Cup
21h 15m
Replay Cast
1d 10h
KCM Race Survival
1d 19h
The PondCast
1d 20h
WardiTV Team League
1d 22h
Replay Cast
2 days
WardiTV Team League
2 days
[ Show More ]
RSL Revival
3 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
3 days
Platinum Heroes Events
4 days
BSL
4 days
RSL Revival
4 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
4 days
BSL
5 days
Replay Cast
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
Light vs Calm
Royal vs Mind
Wardi Open
5 days
Monday Night Weeklies
6 days
OSC
6 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Rush vs PianO
Flash vs Speed
Liquipedia Results

Completed

Proleague 2026-03-23
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.