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Active: 2002 users

Race UI Problems. (Confirmed Imbalance?) - Page 2

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Hoon
Profile Joined December 2010
Brazil891 Posts
Last Edited: 2011-08-22 01:41:03
August 22 2011 01:40 GMT
#21
Why threads like this keeps popping up on TL? I don't read the official forums because people keep on creating those stupid 'balance' discussion threads that leads to nowhere and benefits no one. <_<

This is such a minor difference that shouldn't be noticed by anyone. 4:3 against 16:10 against 16:­9 resolution difference is a much bigger issue 'UI wise'.
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
theBOOCH
Profile Joined November 2010
United States832 Posts
Last Edited: 2011-08-22 01:43:01
August 22 2011 01:42 GMT
#22
The UI to screen space ratio changes big time based on your resolution anyway. One could say that playing in 16 : 9 gives you an unfair advantage or something, if viewing area really mattered that much. If you only had a tiny little bit of room to work with compared to other races, fine, but really that's hardly noticeable. If you were really worried about screen space, you should turn the menu and control group icon to hidden. That will give you way more screen space than the tiny bit that is hidden by the zerg UI.
If all you're offering is Dos Equis, I will stay thirsty thank you very much.
Angra
Profile Blog Joined May 2009
United States2652 Posts
August 22 2011 01:49 GMT
#23
lol is this thread serious.

there will literally never be a game that this is going to affect.
Mordoc
Profile Joined April 2011
United States162 Posts
August 22 2011 01:56 GMT
#24
On August 22 2011 10:38 ScrubS wrote:
eventho the zerg can see the least on the left and right sides, they obviously have the most sight in the middle if you compare the distance between the UI and the tank (in test 2). guess its balanced taht way ^^


(The tank is not in the same spot every time ignore that).

@OP: Yeah, not exactly ab big deal; but every little thing like that is quite annoying.
lcl
Profile Joined December 2010
United Kingdom119 Posts
August 22 2011 02:02 GMT
#25
You should be watching the minimap anyway!
The more I practise the more luck I seem to have
FreezerJumps
Profile Joined May 2010
Canada653 Posts
August 22 2011 02:02 GMT
#26
While I don't think this is significant, it's still a stupid thing for Blizzard to implement. Not imbalanced, just stupid.
zarepath
Profile Blog Joined April 2010
United States1626 Posts
August 22 2011 02:04 GMT
#27
On August 22 2011 10:49 Angra wrote:
lol is this thread serious.

there will literally never be a game that this is going to affect.

At what point, then, would it affect a game? When it's a 5 pixel difference? 10 pixels? At what point does it become a problem?

There's nothing wrong with pointing out that it SHOULD be exactly similar. Not being able to see or click on the banshee in the bottom left-hand corner of your screen just because your UI is a couple pixels bigger than it should be would be frustrating, I'm sure.

Obviously this little thing will not affect that much in the game at all. What DOES affect SC2 as an esport, however, are tons of little things like this that reflect Blizzard's attitude of not needing to be exact. The lack of perfect symmetry on their maps, the different-sized starting locations, etc. These are all small things, but we'd all feel better about Blizzard leading this esport if they DID go the extra mile to make sure all the UIs were exactly the same and all the starting locations and doodads were mirrored instead of slightly different.

It's more of a mindset issue than it is an actual gameplay issue.
"Your efforts you put in will never betray you." - Flash | "If I'm not good enough, I don't wanna win." - Naniwa
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
August 22 2011 02:07 GMT
#28
On August 22 2011 10:36 Subversion wrote:
I think you might be taking this game a little too seriously =/


yup. the difference is like a minuscule speck of dust
Bengui
Profile Joined June 2011
Canada775 Posts
August 22 2011 02:11 GMT
#29
No shit, Sherlock.
It's pretty obvious just by looking at the UIs, you didn't need to waste all that time...
Leeto
Profile Joined August 2007
United States1320 Posts
August 22 2011 02:13 GMT
#30
If you ever need to click something in that area, you've probably already dragged the mouse to move the screen. This is really insignificant in a game.

I like how each race UI is different. It would be pretty boring if everyone had the same UI but just different colors or something just so that you could see the same amount of screen..
Shinrae
Profile Joined December 2010
United Kingdom95 Posts
August 22 2011 02:13 GMT
#31
On August 22 2011 10:49 Angra wrote:
lol is this thread serious.

there will literally never be a game that this is going to affect.



I'm going to call it now. That after saying this, there will be a huge drama filled tournament loss from a Zerg who doesnt see something by the smallest amount.
And when that day comes, you're going to be left feeling really silly.
Kiangani
Profile Joined April 2011
United States122 Posts
August 22 2011 02:16 GMT
#32
Why is everyone being such a prick? I think this is a pretty good find. It may be a small difference, it may never affect the outcome of a single game in the universe (though there is no way to determine the truth behind that), but there's no reason Zerg players should see less of the screen than Terran and Protoss players. Just because you think it's insignificant doesn't mean that it should be that way... don't try and shoot down the OP because he took time out of his day to bring us information.
"david some do it T>T" - The Emperor, SlayerS BoxeR, MLG Pro Circuit 2011 Anaheim
Bodzilla
Profile Joined March 2011
Australia472 Posts
August 22 2011 02:17 GMT
#33
if your loosing it's not because you see 2 pixels less then a terran.
when life gives you lemons, make banelings
Giwoon
Profile Joined December 2010
Korea (South)431 Posts
August 22 2011 02:18 GMT
#34
omg imba lol..
BUTTHURT?
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
August 22 2011 02:18 GMT
#35
holy shit i thought i just had an affinity with T cause i notice more stuff with them than my main Z.



lol.
Duka08
Profile Blog Joined July 2010
3391 Posts
August 22 2011 02:21 GMT
#36
LMAO @ all the people in this thread thinking he's whining hard about this or something. It's just quirky SC2 science. Of course it's not fucking gamebreaking. But should it be the same? Probably. Just an interesting oversight.

Christ.
StatX
Profile Blog Joined April 2011
Canada343 Posts
August 22 2011 02:24 GMT
#37
This reminds me of the symmetry and the shifted simetry posts in the map making section. Its one of the perks of the game that is very specific to a race or angle of play. I dont think it was intended and the abuse of something like that is not going to do anything. THe difference is so small.
Can we snipe it? Yes we can!
puzzl
Profile Joined October 2010
United States263 Posts
August 22 2011 02:24 GMT
#38
You can't be serious..
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
August 22 2011 02:26 GMT
#39
this is actually interesting haha, i always thought hte terrran UI looked slicker and more simple/clean o.o
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Angra
Profile Blog Joined May 2009
United States2652 Posts
August 22 2011 02:29 GMT
#40
On August 22 2011 11:13 Shinrae wrote:
Show nested quote +
On August 22 2011 10:49 Angra wrote:
lol is this thread serious.

there will literally never be a game that this is going to affect.



I'm going to call it now. That after saying this, there will be a huge drama filled tournament loss from a Zerg who doesnt see something by the smallest amount.
And when that day comes, you're going to be left feeling really silly.


I sincerely doubt that.
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