Why is protoss considered to be the "easiest race" - Page 9
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LastDance
New Zealand510 Posts
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tehemperorer
United States2183 Posts
On August 11 2011 05:56 suxeN- wrote: Main reason is because of their mechanics.. Warp gate vs rax or larva makes them easier to manage. But it's the hardest race at pro level because of all the harass and multi tasking going on. One bad warp ans it can cost you the game but in lower league and less skilled player it is the easiest mechanics to learn. You can cut in workers to get more tech or aemt out and just chronoboost more on worker later to regain on worker count. True in the first paragraph, but incorrect in the 2nd. If you miss chronoboosts you actually can't get more workers later on to gain a worker count because time is constantly moving. At any point in time, if you have cut workers and count on cbing them to make up the deficit, you are actually putting yourself more behind because chronoboost causes Protoss to use minerals faster than they normally would while the mineral recoup time for probe cost still remains the same. | ||
tuho12345
4482 Posts
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Jonoman92
United States9101 Posts
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bunnymuncher
Canada112 Posts
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minisockey
99 Posts
this is coming from a zerg perspective who i'm pretty good at beating P cuz i practice it the most 1) protoss requiress very little apm only hard part is hitting tab to switch between spell casters which in most cases is only between 2 casters so easy. 2) ive played protoss off race and macroing is incredibly easy 3) sentries = map editor... kinda wish i had that would make life easy only way u can possibly mess that up is if u fail teribly which in that case u die. 4) other then the hellion u have all the games best cost efficent units by far... aka collosis/templar-->archon/ blink stalkers 5) u can win games by not even building a single unit... 6) u have a god unit practically which is the mother ship | ||
Tigi
Germany472 Posts
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morningbreeze
United States26 Posts
Regarding your initial question, I think there is credence to the claim that Protoss is the easiest race for a complete beginner, but whether this is true or not has no bearing beyond bronze league. If you're just butthurt that people refer to your race as "the easy one", then there's not much hope for this discussion. If you're sincerely questioning the difficulty of other races relative to protoss, then I can tell you (having played all three for some time now) that you're pretty off in your assessments of the other two races, but correct in feeling that Protoss is not without its difficulties. | ||
FeastOfThePoops
149 Posts
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koppik
United States676 Posts
I think one needs to get more specific than just "easiest to play". Easiest to play at what level? I think "easiest to play" switches between Terran, Zerg, and Protoss races depending on the skill of the player. | ||
Nexic
United States729 Posts
On August 11 2011 06:03 Jonoman92 wrote: maybe in gold league, but if thats the case you could just 4 gate with protossIn my opinion protoss was the easiest race to play in broodwar, but in sc2 terran takes the cake for the easiest for beginners to have success with. MMM is just such a strong combo if not combated properly. MMM sucks in tvt/tvz and is not hard at all to deal with in tvp, in fact if you don't die in 8 minutes and go chargelot archon you can just A-move and the terran will have to have perfect EMPs/stutterstep to win. | ||
Nible
Sweden85 Posts
On August 11 2011 06:01 StrangrDangr wrote: People say protoss is the easiest race to play for the same reason you made this thread, to troll. I didn't want to troll, I was just getting a bit frustrated. That hurt my feelings a bit, I don't want to be a troll. ![]() | ||
Alizee-
United States845 Posts
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TimeSpiral
United States1010 Posts
But there are definitely things about each race that make the other races go "noob soez, omg so ez." Protoss is an easy target because, well, those things are just so easy to point out. Warpgates really are just derply easy to macro with. The whole templar tech tree is derply easy, actually. You only need one type of production building, it doesn't cost gas, and you can MASS produce them with a single shift clicked probe. Protoss can technically remax faster than any other race in later-game scenarios because of the derpgate. It skips the build time of the first unit upon transformation into derpmode, and then skips the buildtime of all derpgates once you are recovering from a maxed scenario. There is also, theoretically, no real travel time for you units. So, in the time it takes to build one round of units, the Protoss has already warped in two rounds, with infinity c-boost in late-game, and they are already where they need to be. These warped in units could include the entire derp-tree. This is just the beginning of why it is derp mode. | ||
Medrea
10003 Posts
On August 11 2011 06:04 minisockey wrote: u cant be serious that u dont understand why people say protoss is easy mode. this is coming from a zerg perspective who i'm pretty good at beating P cuz i practice it the most 1) protoss requiress very little apm only hard part is hitting tab to switch between spell casters which in most cases is only between 2 casters so easy. 2) ive played protoss off race and macroing is incredibly easy 3) sentries = map editor... kinda wish i had that would make life easy only way u can possibly mess that up is if u fail teribly which in that case u die. 4) other then the hellion u have all the games best cost efficent units by far... aka collosis/templar-->archon/ blink stalkers 5) u can win games by not even building a single unit... 6) u have a god unit practically which is the mother ship When you have someone using the mothership as a bullet point of protoss you know you have created a bronzie level thread. | ||
FeastOfThePoops
149 Posts
On August 11 2011 06:07 Medrea wrote: When you have someone using the mothership as a bullet point of protoss you know you have created a bronzie level thread. I think this entire thread was worth it for the hilarity of that post alone. | ||
andrewlt
United States7702 Posts
On August 11 2011 05:37 travis wrote: It's funny because most protoss players are agreeing that the fundamentals of protoss are the easiest out of the races, but arguing against them being easy to win with at higher levels - so I don't really know what you are talking about. Isn't that what "easier to play" means? Races that require more multitasking will always be harder for beginners but have the most potential at the top (Korean) level of play. Races that are designed for deathballs will be easier for beginners to pick-up but have less potential for top players. | ||
Introvert
United States4654 Posts
Easy to learn, difficult to master. Remember, there is lots of whining about toss, but they still aren't winning that much right now, it goes in cycles. Given the "straightforwardness" of the race, it was doing well in the beginning, because not much more then simple strats were required (arguable), and people were (and still are) figuring out the game. Now that the other races have adapted, it's back on toss to adapt and innovate. (this last part is my opinion based on the two preceding claims). Now goodbye, silly thread. | ||
Nible
Sweden85 Posts
Failed thread is failed. :'( | ||
keioh
France1099 Posts
After basics have been learned, no race is easier than another. | ||
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