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On August 11 2011 10:56 synapse wrote:Show nested quote +On August 11 2011 10:52 ZenithM wrote:On August 11 2011 10:47 xHassassin wrote: Protoss is ridiculously easy to play when you're bad. Bad macro? No problem, add more gateways than you should. Money stays low. You know, it actually works for every race. If your macro is not good, just make more raxes, more factories or more hatches than you need, and spend all that money. Did I just blow your mind? Warp gate macro is much more forgiving than macro from T/Z production facilities.
Well no. It's less forgiving than T, and comparable to injects for Z.
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protoss easy? - 4 gate is easy - massing collosus and 1a is easy - dt and void ray rushes are easy - cannon rush, proxy zealot are easy
know how to these things = low master league protoss = easy?
is protoss really easy? - troop positioning to counter immobility - baby sit army constantly as key units are irreplaceable - how to take a third in most games is a difficult question with lack of map control options - lack of cost-effective harass till late game limits early and mid game strategies - timing playstyle vs zerg, reactive play vs terran, one mistake = rollover and die to terran or zerg takes over map = gg
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On August 11 2011 05:14 HentaiPrime wrote:![[image loading]](http://www.fohguild.org/forums/attachments/starcraft-ii/171927d1305652662-protoss-strategies-replays-protosskeyboardsmul4.jpg) and ![[image loading]](http://www.fohguild.org/forums/attachments/starcraft-ii/171928d1305652662-protoss-strategies-replays-forcefield.jpg) now you're set! optional: ![[image loading]](http://www.toyday.co.uk/shop/images/uploads/maracas1.jpg) for after you 1a, hands off keyboard and celebrate! that's why i play protoss, zerg is way too hard and u can't 1a seige tanks
You trolling?
No warn? Nothing?
Wow.
On topic...
Protoss is not the easiest race. There is no easiest race. The race is only as hard to play as you make it. Sure you could 4gate every game, and that is easy. Just like Terran can 6 rax marine and Zerg and 6 pool. Cheese is cheese, it is 'easy' no matter what race you are.
Saying you can just 1a protoss armies is stupid and ignorant. Try playing above Copper level (yes I mean Copper, the league that was below bronze and doesn't exist anymore) and you will see that without micro-ing your army you lose almost every game.
IMO Terran is the easiest race. A wall you can lower, simple army tactics (stim, stutter), siege tanks, viable drops, MULEs, etc. Terran is obviously the easiest to play, or Blizzard wouldn't have given them out as the free race.
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I'm gonna say toss has the best casters. Sentries are freaking lifesavers, especially in the early game.
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On August 11 2011 10:56 Phemtos wrote:Show nested quote +On August 11 2011 10:44 iChau wrote:
When you get out of bronze, try blinking back hurt stalkers while macroing with warpgates, kk? Ok you try queueing up your units nonstop without missing a beat while kiting the protoss army, spreading your bio and getting good emp off all the while microing the vikings so they all focus on the same colossus.
Ok this is just ridiculous now. Go back to the b.net forums with this kind of 'HERE IS A PURPOSEFULLY EXTENDED LIST OF THINGS I HAVE TO DO TO WIN, HERE IS A PURPOSEFULLY SHORTENED LIST OF THING YOU HAVE TO DO TO WIN, SEE HOW MUCH HARDER IT IS FOR ME WITH MY CLEARLY AND OBVIOUSLY BIASED DESCRIPTIONS OF THE GAME' bullshit.
Seriously. This doesn't belong here.
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This is basically how I have it worked out
Terran: Hardest to micro (lots of stutter step, use of multi task for drops) , but easiest to macro (mules,call down supply, easy macro while in a battle)
Zerg: Hardest to macro ( constant larva injecting is imperative to win) , easiest to micro (most "a-movey" race IMO. All about positioning)
Protoss: Balanced micro and macro. (Pretty "a-movey" but there are spells to use, unspent chronoboost is not as bad as missing a larva inject and you must look away sometimes to macro during a battle)
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On August 11 2011 10:47 xHassassin wrote: Protoss is ridiculously easy to play when you're bad. Bad macro? No problem, add more gateways than you should. Money stays low. Opponent not aggroing? Build colossus deathball, cannot be defeated.
It's once you get into the higher levels that protoss starts to become more balanced with the other races.
Also it takes 3 marines or 5 zerglings to kill 1 zealot.
HAHAHA 3 marine to kill a zealot?! Are you trolling?!
One marine > Zealot, it is called range brooooo. Zealots are sooo slow and can't hit a Marine that is being micro'd by someone with a pulse.
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ZvP is hugely favored for Z, Protoss almost has no harrass options, except for Void cheese and phoenixes, which are easily defensible, while the protoss army is really immobile, so most strategies are centered around timing attacks and allins, if a Zerg player studies the match up enough and knows all the timings and what not, it is extremely difficult for a Protoss to win.
Perhaps Protoss is 'easier' to pick up because there's not really much to Micro and more to Macro, but at higher levels it's very difficult to win with Protoss because the skill ceiling is lower than the other races in my opinion.
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On August 11 2011 11:00 The KY wrote:Show nested quote +On August 11 2011 10:56 Phemtos wrote:On August 11 2011 10:44 iChau wrote:
When you get out of bronze, try blinking back hurt stalkers while macroing with warpgates, kk? Ok you try queueing up your units nonstop without missing a beat while kiting the protoss army, spreading your bio and getting good emp off all the while microing the vikings so they all focus on the same colossus. Ok this is just ridiculous now. Go back to the b.net forums with this kind of 'HERE IS A PURPOSEFULLY EXTENDED LIST OF THINGS I HAVE TO DO TO WIN, HERE IS A PURPOSEFULLY SHORTENED LIST OF THING YOU HAVE TO DO TO WIN, SEE HOW MUCH HARDER IT IS FOR ME WITH MY CLEARLY AND OBVIOUSLY BIASED DESCRIPTIONS OF THE GAME' bullshit. Seriously. This doesn't belong here. Alright then please do explain me what else does a protoss need to do beside getting good Storm/FF off to win a big engagement. Go try and A move a max terran army bio against a max protoss army with a good amount of colossus without either of them being micro'd and tell me who win. Terran simply has to work more against HTS/chargelot or Colossus based army to win the battle.
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Philadelphia, PA10406 Posts
[Race I don't play] is the easiest race in Sc2 because of [unit I have trouble against] and [tactic I have trouble with]. In order to beat [that strategy] I have to [do something really difficult to solve a problem really caused by my bad macro]. It's really ridiculous that [aforementioned race I don't play] gets to [distinct mechanic that is an integral part of game design]. [Race I don't play] is so gay.
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On August 11 2011 11:02 Chronald wrote:Show nested quote +On August 11 2011 10:47 xHassassin wrote: Protoss is ridiculously easy to play when you're bad. Bad macro? No problem, add more gateways than you should. Money stays low. Opponent not aggroing? Build colossus deathball, cannot be defeated.
It's once you get into the higher levels that protoss starts to become more balanced with the other races.
Also it takes 3 marines or 5 zerglings to kill 1 zealot. HAHAHA 3 marine to kill a zealot?! Are you trolling?! One marine > Zealot, it is called range brooooo. Zealots are sooo slow and can't hit a Marine that is being micro'd by someone with a pulse.
Are you stupid? One zealot will destroy 2 marine with little to no micro required. The zealot will catch up if you try to shoot with your marine.
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because u 1a and win. duhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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On August 11 2011 11:05 Phemtos wrote:Show nested quote +On August 11 2011 11:02 Chronald wrote:On August 11 2011 10:47 xHassassin wrote: Protoss is ridiculously easy to play when you're bad. Bad macro? No problem, add more gateways than you should. Money stays low. Opponent not aggroing? Build colossus deathball, cannot be defeated.
It's once you get into the higher levels that protoss starts to become more balanced with the other races.
Also it takes 3 marines or 5 zerglings to kill 1 zealot. HAHAHA 3 marine to kill a zealot?! Are you trolling?! One marine > Zealot, it is called range brooooo. Zealots are sooo slow and can't hit a Marine that is being micro'd by someone with a pulse. Are you stupid? One zealot will destroy 2 marine with little to no micro required. The zealot will catch up if you try to shoot with your marine. This conversation is dumb. Marines cost 50 minerals, zealots cost 100. Also, protoss dont have reactors on their gateways. A zealot is supposed to kill a couple of marines.
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if you go hts first it rapes compare to going collosus first, thats the only thing i see wrong with how protoss play, forces other races to not focus on countering collosus thats why u do huge 3 robbo collosus switch so u produce so much that they cant counter in time but its getting to that point, its rare you see a player in gsl get to 3 bases without being crippled economicly or militarily, its usually why i "cheese" and 1 base since that's when zerg and terran are weakest compare to them "cheesing" when protoss is getting up a 2nd or 3rd base;.......
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On August 11 2011 11:02 Chronald wrote:Show nested quote +On August 11 2011 10:47 xHassassin wrote: Protoss is ridiculously easy to play when you're bad. Bad macro? No problem, add more gateways than you should. Money stays low. Opponent not aggroing? Build colossus deathball, cannot be defeated.
It's once you get into the higher levels that protoss starts to become more balanced with the other races.
Also it takes 3 marines or 5 zerglings to kill 1 zealot. HAHAHA 3 marine to kill a zealot?! Are you trolling?! One marine > Zealot, it is called range brooooo. Zealots are sooo slow and can't hit a Marine that is being micro'd by someone with a pulse. Maybe you should do your research before you spout stupid shit. One marine does not beat a zealot because even if you kite perfectly, the zealot is fast enough to get 3 hits off. So please, go back to copper as you said.
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On August 11 2011 11:04 Phemtos wrote:Show nested quote +On August 11 2011 11:00 The KY wrote:On August 11 2011 10:56 Phemtos wrote:On August 11 2011 10:44 iChau wrote:
When you get out of bronze, try blinking back hurt stalkers while macroing with warpgates, kk? Ok you try queueing up your units nonstop without missing a beat while kiting the protoss army, spreading your bio and getting good emp off all the while microing the vikings so they all focus on the same colossus. Ok this is just ridiculous now. Go back to the b.net forums with this kind of 'HERE IS A PURPOSEFULLY EXTENDED LIST OF THINGS I HAVE TO DO TO WIN, HERE IS A PURPOSEFULLY SHORTENED LIST OF THING YOU HAVE TO DO TO WIN, SEE HOW MUCH HARDER IT IS FOR ME WITH MY CLEARLY AND OBVIOUSLY BIASED DESCRIPTIONS OF THE GAME' bullshit. Seriously. This doesn't belong here. Alright then please do explain me what else does a protoss need to do beside getting good Storm/FF off to win a big engagement. Go try and A move a max terran army bio against a max protoss army with a good amount of colossus without either of them being micro'd and tell me who win. Terran simply has to work more against HTS/chargelot or Colossus based army to win the battle.
Why would you ever go heavy bio against a colossus based army anyway? Terran has tanks. The siege unit with the longest ground attack range in the game. You know, those things that kill Colo really damn fast if you know what focus fire is.
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On August 11 2011 11:04 Phemtos wrote:Show nested quote +On August 11 2011 11:00 The KY wrote:On August 11 2011 10:56 Phemtos wrote:On August 11 2011 10:44 iChau wrote:
When you get out of bronze, try blinking back hurt stalkers while macroing with warpgates, kk? Ok you try queueing up your units nonstop without missing a beat while kiting the protoss army, spreading your bio and getting good emp off all the while microing the vikings so they all focus on the same colossus. Ok this is just ridiculous now. Go back to the b.net forums with this kind of 'HERE IS A PURPOSEFULLY EXTENDED LIST OF THINGS I HAVE TO DO TO WIN, HERE IS A PURPOSEFULLY SHORTENED LIST OF THING YOU HAVE TO DO TO WIN, SEE HOW MUCH HARDER IT IS FOR ME WITH MY CLEARLY AND OBVIOUSLY BIASED DESCRIPTIONS OF THE GAME' bullshit. Seriously. This doesn't belong here. Alright then please do explain me what else does a protoss need to do beside getting good Storm/FF off to win a big engagement. Go try and A move a max terran army bio against a max protoss army with a good amount of colossus without either of them being micro'd and tell me who win. Terran simply has to work more against HTS/chargelot or Colossus based army to win the battle.
You know what? NO. I'm not going to explain to you each individual piece of micro that every race has to pull off. Because that's what balance whining children do, on the b.net forums. If you are one of those people, PLEASE, go back there.
Go back a couple of your posts. You say that you have to get off a good EMP or you're dead. Ok. But then you say all protoss has to do is get off good storm and ff...can you seriously not see how fucking blinded you are by bias? Why is that so easy for them but so hard for you? I guarantee you if you played protoss you'd be saying 'all terran has to do is get off one good EMP and my super expensive ht's are useless'.
FYI I play terran 75%, protoss 25%. Please try PvT some time, enjoy losing to MMM a dozen times in a row. Until then shut up about how hard everything is for you.
EDIT: P.S. Stutter step, the bulk of the micro you have to do in TvP, isn't hard, son.
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On August 11 2011 11:07 EnderCraft wrote:Show nested quote +On August 11 2011 11:05 Phemtos wrote:On August 11 2011 11:02 Chronald wrote:On August 11 2011 10:47 xHassassin wrote: Protoss is ridiculously easy to play when you're bad. Bad macro? No problem, add more gateways than you should. Money stays low. Opponent not aggroing? Build colossus deathball, cannot be defeated.
It's once you get into the higher levels that protoss starts to become more balanced with the other races.
Also it takes 3 marines or 5 zerglings to kill 1 zealot. HAHAHA 3 marine to kill a zealot?! Are you trolling?! One marine > Zealot, it is called range brooooo. Zealots are sooo slow and can't hit a Marine that is being micro'd by someone with a pulse. Are you stupid? One zealot will destroy 2 marine with little to no micro required. The zealot will catch up if you try to shoot with your marine. This conversation is dumb. Marines cost 50 minerals, zealots cost 100. Also, protoss dont have reactors on their gateways. A zealot is supposed to kill a couple of marines.
I'm just pointing out that it will take you like 30 seconds of perfect micro to kill a zealot with 2 marines.
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People actually thought Protoss is easy to play? LOL. How is protoss "A-moving" when forcefields often break of make a battle. It is far harder to pull of sick forcefields that give you a considerable advantage than simple stutter micro as Terran for instance.
People talk about splitting marines, but infact that isn't even required. It is not in anyway a necessity. Terrans are supposed to focus fire their tanks on the banelings. If you have no tanks and are desperately splitting marines to fight the banelings something has gone horribly wrong.
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On August 11 2011 09:46 ZAiNs wrote:Show nested quote +On August 11 2011 09:25 grobo wrote:On August 11 2011 09:23 GoKu` wrote: everyone thinks their race is the hardest to play. That is usually how these topics / ideas get started. How do you explain the opinions of us random players? You probably think random is the hardest. Nah, Zerg is the hardest.
Random is the most fun though ^^
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