• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:00
CET 12:00
KST 20:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival10TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Merivale 8 Open - LAN - Stellar Fest1Chinese SC2 server to reopen; live all-star event in Hangzhou21Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET10Weekly Cups (Oct 6-12): Four star herO8
StarCraft 2
General
Could we add "Avoid Matchup" Feature for rankgame RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
$3,500 WardiTV Korean Royale S4 Merivale 8 Open - LAN - Stellar Fest Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
[ASL20] Finals Preview: Arrival Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ BSL Team A vs Koreans - Sat-Sun 16:00 CET OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
[ASL20] Grand Finals ASL final tickets help Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Roaring Currents ASL final Simple Questions, Simple Answers Relatively freeroll strategies BW - ajfirecracker Strategy & Training
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1711 users

WTF!!! Random isn't random

Forum Index > Closed
Post a Reply
Normal
EAGER-beaver
Profile Joined March 2004
Canada2799 Posts
December 25 2004 03:33 GMT
#1
This has really irked me since the beginning of sc. It seems like random actually means terran %90 of the time. Since I random virtually every single game, if I want to be zerg or protoss, I have to manually select them at the start of every game. Anyone else notice how random is extremely biased towards terran?
Simon and Garfunkel rock my face off
gLyo
Profile Blog Joined May 2004
United States2410 Posts
December 25 2004 03:36 GMT
#2
I'm pretty sure random is actually random. Blizzard would have had no reason to make it 90% Terran, so why would that be so? You probably just have bad luck.
http://benisonline.com
Mandalor
Profile Blog Joined February 2003
Germany2362 Posts
December 25 2004 03:36 GMT
#3
I think you always get the race you don't want or it seems like that
in your case it's terran, in my case it's toss
MaGnIfIcA
Profile Joined October 2002
Norway2312 Posts
December 25 2004 03:37 GMT
#4
Hmm, iv heard it somewhere before. But when iv been playing random like the cuple days. Iv got way more p and z than t. Like i was trying to play vs a friend yesterday. I got random zerg, one of our obs friends disced so we remake. I go random again, get zerg. And something else was wrong, so same goes over again. And what do you know, zerg again.
Wannabe sMB member yo, so spankable-.-v;;
Liquid`Drone
Profile Joined September 2002
Norway28702 Posts
December 25 2004 03:39 GMT
#5
haha
nope. :p
Moderator
MyDoom
Profile Joined June 2004
1274 Posts
December 25 2004 03:41 GMT
#6
naaah, random = random
My English SuX, dont Hate me T_T
Degussa
Profile Joined July 2004
Singapore108 Posts
December 25 2004 03:43 GMT
#7
hmm maybe blizzard should release a patch for the random race generating algorithm? heeeeeeeeeeeee
the guy on top of me is gay..its true
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
December 25 2004 03:45 GMT
#8
Don't you know, there's no such thing as random.

Especially when it's concerning computers.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
December 25 2004 03:45 GMT
#9
You're fooling yourself. Random gives equal odds for every race. There is absolutely no reason why Blizzard wouldn't make random totally fair, and it's not exactly hard to program it to give equal odds for each race .
ProudCappi
Profile Joined October 2004
United States366 Posts
December 25 2004 03:47 GMT
#10
However, I have started in the same spot on LT literally 8 times in a row. It happened later that day in a different spot (but more times, like 10 or so).
-proud capitalist- |freedom|property|individualism|self-reliance|
Refrain[FriZ]
Profile Joined June 2003
Canada4337 Posts
December 25 2004 03:49 GMT
#11
it's all in your head.
Degussa
Profile Joined July 2004
Singapore108 Posts
December 25 2004 03:53 GMT
#12
don't let a programming algorithm affect your mood....
worse come to worse just pick the race haha
the guy on top of me is gay..its true
RamenStyle
Profile Joined September 2004
United States1929 Posts
December 25 2004 03:53 GMT
#13
Random is random. Whenever i random i tend to get zerg a lot of times, but by statistics, maybe on the next 100 randomings, ill get less zerg.
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
December 25 2004 03:55 GMT
#14
Someone should create 1000 games and give us the statistics.

Someone, else I mean.
ShabZzoY!
Profile Joined July 2004
Great Britain760 Posts
December 25 2004 04:02 GMT
#15
me and my friend had zvt in rvr 3 times in a row

i believe thats 1/729 chance

the whole point of random is anything may happen, its designed to have equal odds but you could have same race for 8 games i suppose(more chance than most lottery :o)
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
December 25 2004 04:03 GMT
#16
On December 25 2004 12:33 EAGER-beaver wrote:
This has really irked me since the beginning of sc. It seems like random actually means terran %90 of the time. Since I random virtually every single game, if I want to be zerg or protoss, I have to manually select them at the start of every game. Anyone else notice how random is extremely biased towards terran?


Yeah, just like coin-flipping is extremely biased towards Heads. Heads comes up 90% of the time! That's not random!
Moderator
8882
Profile Blog Joined December 2003
2718 Posts
December 25 2004 04:04 GMT
#17
On December 25 2004 12:36 Mandalor wrote:
I think you always get the race you don't want or it seems like that
in your case it's terran, in my case it's toss


it's one of the Murphy's rules
I have returned
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
December 25 2004 04:05 GMT
#18
On December 25 2004 12:36 Mandalor wrote:
I think you always get the race you don't want or it seems like that
in your case it's terran, in my case it's toss

Same.

Wtf I get p and p and p and p :O
When I random I want to get zerg or terran since I play only p matchups normally =[
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
December 25 2004 04:05 GMT
#19
On December 25 2004 13:02 ShabZzoY! wrote:
me and my friend had zvt in rvr 3 times in a row

i believe thats 1/729 chance

the whole point of random is anything may happen, its designed to have equal odds but you could have same race for 8 games i suppose(more chance than most lottery :o)


No it's still a 1/3 chance =)

Again I'll use coin-flipping as an example. If you get Heads 3 times in a row, the chances of that happening aren't 1/8, they're still 1/2.
Moderator
FrEaK[S.sIR]
Profile Joined October 2002
2373 Posts
December 25 2004 04:10 GMT
#20
Its 1/9 chance...both sides of it are randomized..
littlechava
Profile Blog Joined March 2004
United States7221 Posts
Last Edited: 2004-12-25 04:11:30
December 25 2004 04:10 GMT
#21
edit: goddamn you freak, beat me to it
Entusman #12
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
Last Edited: 2004-12-25 04:17:35
December 25 2004 04:11 GMT
#22
On December 25 2004 13:10 FrEaK[S.sIR] wrote:
Its 1/9 chance...both sides of it are randomized..


How do you figure? If you flip the coin again you'll have an equal chance of it hitting Heads or Tails, it won't be 1/8 in favor of either side.
Moderator
paper
Profile Blog Joined September 2004
13196 Posts
Last Edited: 2004-12-25 04:16:43
December 25 2004 04:16 GMT
#23
On December 25 2004 13:05 Excalibur_Z wrote:
Show nested quote +
On December 25 2004 13:02 ShabZzoY! wrote:
me and my friend had zvt in rvr 3 times in a row

i believe thats 1/729 chance

the whole point of random is anything may happen, its designed to have equal odds but you could have same race for 8 games i suppose(more chance than most lottery :o)


No it's still a 1/3 chance =)

Again I'll use coin-flipping as an example. If you get Heads 3 times in a row, the chances of that happening aren't 1/8, they're still 1/2.


uhh. no.

getting heads three times in a row is .5 x .5 x .5 = 0.125, or 12.5%, or 1/8
Hates Fun🤔
Orlandu
Profile Blog Joined January 2003
China2450 Posts
December 25 2004 04:20 GMT
#24
On December 25 2004 13:11 Excalibur_Z wrote:
Show nested quote +
On December 25 2004 13:10 FrEaK[S.sIR] wrote:
Its 1/9 chance...both sides of it are randomized..


How do you figure? If you flip the coin again you'll have an equal chance of it hitting Heads or Tails, it won't be 1/8 in favor of either side.


It's because it's sequential. Indivudally you would be right. But you have to group them as a whole, because sequentially means it's part of a bigger series of coin flips.
We cant give up just because things arent the way we want them to be.
EntiTy.
Profile Joined December 2004
United States80 Posts
December 25 2004 04:23 GMT
#25
I always get my main race when I want to have fun with R. =[
You have one chance to prove yourself...pick wisely, act timely.
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
December 25 2004 04:24 GMT
#26
On December 25 2004 13:20 Orlandu wrote:
Show nested quote +
On December 25 2004 13:11 Excalibur_Z wrote:
On December 25 2004 13:10 FrEaK[S.sIR] wrote:
Its 1/9 chance...both sides of it are randomized..


How do you figure? If you flip the coin again you'll have an equal chance of it hitting Heads or Tails, it won't be 1/8 in favor of either side.


It's because it's sequential. Indivudally you would be right. But you have to group them as a whole, because sequentially means it's part of a bigger series of coin flips.


Okay, but how is that indicative of the results of future flips? It wouldn't be scientifically sound to use the sequential flip results as evidence for how future flips will turn out, so isn't that information irrelevant?
Moderator
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
December 25 2004 04:28 GMT
#27
On December 25 2004 13:24 Excalibur_Z wrote:
Show nested quote +
On December 25 2004 13:20 Orlandu wrote:
On December 25 2004 13:11 Excalibur_Z wrote:
On December 25 2004 13:10 FrEaK[S.sIR] wrote:
Its 1/9 chance...both sides of it are randomized..


How do you figure? If you flip the coin again you'll have an equal chance of it hitting Heads or Tails, it won't be 1/8 in favor of either side.


It's because it's sequential. Indivudally you would be right. But you have to group them as a whole, because sequentially means it's part of a bigger series of coin flips.


Okay, but how is that indicative of the results of future flips? It wouldn't be scientifically sound to use the sequential flip results as evidence for how future flips will turn out, so isn't that information irrelevant?


Wouldn't it?
ShabZzoY!
Profile Joined July 2004
Great Britain760 Posts
December 25 2004 04:29 GMT
#28
just making the point that this stuff can happen. seems you dont understand the probability i was doing anyway. 1/2 for 3 heads wtf? want to try it?

anyway, i have same problem as FA, when i get bored with toss i pick random and then get toss again :S
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
December 25 2004 04:35 GMT
#29
On December 25 2004 13:28 gg_hertzz wrote:
Show nested quote +
On December 25 2004 13:24 Excalibur_Z wrote:
On December 25 2004 13:20 Orlandu wrote:
On December 25 2004 13:11 Excalibur_Z wrote:
On December 25 2004 13:10 FrEaK[S.sIR] wrote:
Its 1/9 chance...both sides of it are randomized..


How do you figure? If you flip the coin again you'll have an equal chance of it hitting Heads or Tails, it won't be 1/8 in favor of either side.


It's because it's sequential. Indivudally you would be right. But you have to group them as a whole, because sequentially means it's part of a bigger series of coin flips.


Okay, but how is that indicative of the results of future flips? It wouldn't be scientifically sound to use the sequential flip results as evidence for how future flips will turn out, so isn't that information irrelevant?


Wouldn't it?


Not on such a small scale, no. If, on the other hand, you were collecting statistics, you could identify the actual randomness based on tens of thousands of flips. But if you got 3 Heads in a row, that's not enough to draw any type of concrete conclusion.
Moderator
SoL.Origin
Profile Joined September 2003
Argentina2400 Posts
December 25 2004 04:36 GMT
#30
I learned a few days ago from playing race wars that when 8 ppl are in the game and all go random, its always 2 of a race, 3 of another, and 3 of the other one. You never get like 7 terran and 1 zerg for example.
Son Of Law
Orlandu
Profile Blog Joined January 2003
China2450 Posts
December 25 2004 04:37 GMT
#31
On December 25 2004 13:24 Excalibur_Z wrote:
Show nested quote +
On December 25 2004 13:20 Orlandu wrote:
On December 25 2004 13:11 Excalibur_Z wrote:
On December 25 2004 13:10 FrEaK[S.sIR] wrote:
Its 1/9 chance...both sides of it are randomized..


How do you figure? If you flip the coin again you'll have an equal chance of it hitting Heads or Tails, it won't be 1/8 in favor of either side.


It's because it's sequential. Indivudally you would be right. But you have to group them as a whole, because sequentially means it's part of a bigger series of coin flips.


Okay, but how is that indicative of the results of future flips? It wouldn't be scientifically sound to use the sequential flip results as evidence for how future flips will turn out, so isn't that information irrelevant?


It's not about the results you're getting. It's about the math behind it. In flipping one coin, there is a 1/2 chance of flipping a heads because there are only two possible outcomes, heads or tails. When flipping two coins and looking at them as a sequence, then there are two possiblities for the first one, which we covered. Assume you get heads. For the next flip, there are two possibilties: heads-heads, or heads-tails. Assume you get tails, two possibilities: tails-heads, tails-tails. So there are 4 possible outcomes of that sequence. There is only 1 outcome that is the result you want, heads-heads. So, 1 out of 4 gives you a 1/4 chance. Apply similar logic to a third round and you get 1/8 chance of getting heads 3 times in a row.
We cant give up just because things arent the way we want them to be.
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
December 25 2004 04:39 GMT
#32
I really don't see how random can actually be random. If it could be, then BW would be the most complex instrument in the solar system.

Isn't it all just a series

If true then excute this

Else

excute this

?
Danka
Profile Blog Joined January 2004
Peru1018 Posts
December 25 2004 04:39 GMT
#33
pfffff.. seriously. c'mon... try randoming 100 times just to right down the results and tally them up.
Its not the size of the dog in the fight, its the size of the fight in the dog. - Mark Twain
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
December 25 2004 04:40 GMT
#34
On December 25 2004 13:37 Orlandu wrote:
Show nested quote +
On December 25 2004 13:24 Excalibur_Z wrote:
On December 25 2004 13:20 Orlandu wrote:
On December 25 2004 13:11 Excalibur_Z wrote:
On December 25 2004 13:10 FrEaK[S.sIR] wrote:
Its 1/9 chance...both sides of it are randomized..


How do you figure? If you flip the coin again you'll have an equal chance of it hitting Heads or Tails, it won't be 1/8 in favor of either side.


It's because it's sequential. Indivudally you would be right. But you have to group them as a whole, because sequentially means it's part of a bigger series of coin flips.


Okay, but how is that indicative of the results of future flips? It wouldn't be scientifically sound to use the sequential flip results as evidence for how future flips will turn out, so isn't that information irrelevant?


It's not about the results you're getting. It's about the math behind it. In flipping one coin, there is a 1/2 chance of flipping a heads because there are only two possible outcomes, heads or tails. When flipping two coins and looking at them as a sequence, then there are two possiblities for the first one, which we covered. Assume you get heads. For the next flip, there are two possibilties: heads-heads, or heads-tails. Assume you get tails, two possibilities: tails-heads, tails-tails. So there are 4 possible outcomes of that sequence. There is only 1 outcome that is the result you want, heads-heads. So, 1 out of 4 gives you a 1/4 chance. Apply similar logic to a third round and you get 1/8 chance of getting heads 3 times in a row.


Yeah, what he said.
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
December 25 2004 04:48 GMT
#35
On December 25 2004 13:36 SoL.Origin wrote:
I learned a few days ago from playing race wars that when 8 ppl are in the game and all go random, its always 2 of a race, 3 of another, and 3 of the other one. You never get like 7 terran and 1 zerg for example.


Yeah i noticed that too playing rw also. The oddest thing we got was a 5 player race war going 3t 1z & 1p
Moderator<:3-/-<
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
December 25 2004 04:48 GMT
#36
On December 25 2004 13:37 Orlandu wrote:
It's not about the results you're getting. It's about the math behind it. In flipping one coin, there is a 1/2 chance of flipping a heads because there are only two possible outcomes, heads or tails. When flipping two coins and looking at them as a sequence, then there are two possiblities for the first one, which we covered. Assume you get heads. For the next flip, there are two possibilties: heads-heads, or heads-tails. Assume you get tails, two possibilities: tails-heads, tails-tails. So there are 4 possible outcomes of that sequence. There is only 1 outcome that is the result you want, heads-heads. So, 1 out of 4 gives you a 1/4 chance. Apply similar logic to a third round and you get 1/8 chance of getting heads 3 times in a row.


Okay, I understand that. What I don't understand is how you're applying sequential logic to individual games. Everyone has had their suspicions about BW's randomizer. Some say they get Terran 3 times in a row, some say Protoss 4/5 times, some say they've never got Zerg. So without larger sets (i.e., thousands of games) to draw from, how can any conclusion be reached about the randomizer and the math behind it?
Moderator
SChasu
Profile Joined October 2003
United States1505 Posts
December 25 2004 04:51 GMT
#37
the random thing that blizzard has is something about what time it is
totalbiscuit is awful at casting.
Nal_Testie
Profile Joined April 2004
Canada1257 Posts
Last Edited: 2004-12-25 04:56:20
December 25 2004 04:52 GMT
#38
There is something we refer to as the, "Random bug" that i've known for years and years. It does not work on observer maps (it may, I forget and have a lot of christmas alcohol in me), or if any person in the game PICKS his race.

In 1on1's, it is indeed random. And is always random. The chance of a mirror matchup however in RvR is extremely rare and almost never happens. But, it occasionally does.

In 2on2's, if all four players random. And you are z/z your opponents are t/p (automatically).
If all four random and you and your ally get z/p, one of your opponents is T. And the other may be z/t/p. Likewise if you are t/t they are z/p. Etc.. etc...

In games with 8 players, for race wars. All players can random without ever having to fear that you will have a team of five protosses, three terrans etc... It is always 3 of one race, 3 of another, and 2 of the other. Unless one person picks and fucks it all up.

So in any game including 1on1, it is indeed random. There are days when you will random zerg almost for an entire day, random terran, or random toss. But they are rare instances.

I didn't read any of the other posts. So if anyone else pointed this out, good job. If not, what a bunch of fucking morons.

Happy Holidays.



The fact that we have flamethrowers means at some point someone said to himself - Gee I sure would like to set those people on fire over there but im just not close enough to get the job done, if only I had something that would throw the flame on them
Orlandu
Profile Blog Joined January 2003
China2450 Posts
Last Edited: 2004-12-25 05:01:48
December 25 2004 04:53 GMT
#39
On December 25 2004 13:48 Excalibur_Z wrote:
Show nested quote +
On December 25 2004 13:37 Orlandu wrote:
It's not about the results you're getting. It's about the math behind it. In flipping one coin, there is a 1/2 chance of flipping a heads because there are only two possible outcomes, heads or tails. When flipping two coins and looking at them as a sequence, then there are two possiblities for the first one, which we covered. Assume you get heads. For the next flip, there are two possibilties: heads-heads, or heads-tails. Assume you get tails, two possibilities: tails-heads, tails-tails. So there are 4 possible outcomes of that sequence. There is only 1 outcome that is the result you want, heads-heads. So, 1 out of 4 gives you a 1/4 chance. Apply similar logic to a third round and you get 1/8 chance of getting heads 3 times in a row.


Okay, I understand that. What I don't understand is how you're applying sequential logic to individual games. Everyone has had their suspicions about BW's randomizer. Some say they get Terran 3 times in a row, some say Protoss 4/5 times, some say they've never got Zerg. So without larger sets (i.e., thousands of games) to draw from, how can any conclusion be reached about the randomizer and the math behind it?


Oh I wasn't saying anything about BW, I was just commenting on the coin logic.

I guess I'd have to look into the whole BW-Random debate before I could make an opinion.


EDIT: Personally I don't feel that it is truly "random", because from my experience with computers, as someone mentioned, true randomness isn't an option. Most likely Blizzard's algorithm is based off of a timer, so you could possibly have an algorithm where if you start the game very quickly right away each time, you might get the same race much more often because of the timer. That's IF the timer starts each time a game is created/or someone joins or whatever. There's lots of possiblities. I don't think any of them are truly random though, more dependent on some variable like the timer, and when you actually start the game would be my best guess.

So I think I see what you're saying here, and the only comment I can really say is, I personally don't feel BW is truly random.

EDIT2: But as far as our needs and concerns go, you could call it random =]
We cant give up just because things arent the way we want them to be.
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
December 25 2004 04:55 GMT
#40
On December 25 2004 13:52 Nal_Testie wrote:
In 1on1's, it is indeed random. And is always random. The chance of a mirror matchup however in RvR is extremely rare and almost never happens. But, it occasionally does.


So in any game except 1on1, it is indeed random. There are days when you will random zerg almost for an entire day, random terran, or random toss. But they are rare instances.


I'm confused...
Moderator
Nal_Testie
Profile Joined April 2004
Canada1257 Posts
December 25 2004 04:56 GMT
#41
As I said, christmas alcohol. I changed it.
The fact that we have flamethrowers means at some point someone said to himself - Gee I sure would like to set those people on fire over there but im just not close enough to get the job done, if only I had something that would throw the flame on them
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
December 25 2004 04:58 GMT
#42
On December 25 2004 13:53 Orlandu wrote:
Show nested quote +
On December 25 2004 13:48 Excalibur_Z wrote:
On December 25 2004 13:37 Orlandu wrote:
It's not about the results you're getting. It's about the math behind it. In flipping one coin, there is a 1/2 chance of flipping a heads because there are only two possible outcomes, heads or tails. When flipping two coins and looking at them as a sequence, then there are two possiblities for the first one, which we covered. Assume you get heads. For the next flip, there are two possibilties: heads-heads, or heads-tails. Assume you get tails, two possibilities: tails-heads, tails-tails. So there are 4 possible outcomes of that sequence. There is only 1 outcome that is the result you want, heads-heads. So, 1 out of 4 gives you a 1/4 chance. Apply similar logic to a third round and you get 1/8 chance of getting heads 3 times in a row.


Okay, I understand that. What I don't understand is how you're applying sequential logic to individual games. Everyone has had their suspicions about BW's randomizer. Some say they get Terran 3 times in a row, some say Protoss 4/5 times, some say they've never got Zerg. So without larger sets (i.e., thousands of games) to draw from, how can any conclusion be reached about the randomizer and the math behind it?


Oh I wasn't saying anything about BW, I was just commenting on the coin logic.

I guess I'd have to look into the whole BW-Random debate before I could make an opinion.


Oh okay, so the coin logic and the BW randomizer aren't necessarily related (disregarding the obvious internal-clock that all computer randomizers use)?
Moderator
Orlandu
Profile Blog Joined January 2003
China2450 Posts
December 25 2004 05:01 GMT
#43
On December 25 2004 13:58 Excalibur_Z wrote:
Show nested quote +
On December 25 2004 13:53 Orlandu wrote:
On December 25 2004 13:48 Excalibur_Z wrote:
On December 25 2004 13:37 Orlandu wrote:
It's not about the results you're getting. It's about the math behind it. In flipping one coin, there is a 1/2 chance of flipping a heads because there are only two possible outcomes, heads or tails. When flipping two coins and looking at them as a sequence, then there are two possiblities for the first one, which we covered. Assume you get heads. For the next flip, there are two possibilties: heads-heads, or heads-tails. Assume you get tails, two possibilities: tails-heads, tails-tails. So there are 4 possible outcomes of that sequence. There is only 1 outcome that is the result you want, heads-heads. So, 1 out of 4 gives you a 1/4 chance. Apply similar logic to a third round and you get 1/8 chance of getting heads 3 times in a row.


Okay, I understand that. What I don't understand is how you're applying sequential logic to individual games. Everyone has had their suspicions about BW's randomizer. Some say they get Terran 3 times in a row, some say Protoss 4/5 times, some say they've never got Zerg. So without larger sets (i.e., thousands of games) to draw from, how can any conclusion be reached about the randomizer and the math behind it?


Oh I wasn't saying anything about BW, I was just commenting on the coin logic.

I guess I'd have to look into the whole BW-Random debate before I could make an opinion.


Oh okay, so the coin logic and the BW randomizer aren't necessarily related (disregarding the obvious internal-clock that all computer randomizers use)?


I just edited my post, but yeah I think it would be pretty wrong to relate the two arguments. I could be wrong, but I don't see why there would be a relation. Computers just don't function the same way as a coin toss.
We cant give up just because things arent the way we want them to be.
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
December 25 2004 05:01 GMT
#44
On December 25 2004 13:53 Orlandu wrote:
Most likely Blizzard's algorithm is based off of a timer, so you could possibly have an algorithm where if you start the game very quickly right away each time, you might get the same race much more often because of the timer. That's IF the timer starts each time a game is created/or someone joins or whatever. There's lots of possiblities. I don't think any of them are truly random though, more dependent on some variable like the timer, and when you actually start the game would be my best guess.


The thing is, internal-clock randomizers go down to the... what is it... millisecond? nanosecond? While I suppose it would be possible to create some kind of script so you'd always get the same race whenever you chose Random, it would be nearly impossible for a human to have that kind of timing, assuming someone was even able to figure out which cpu-tick translated to which race was selected.
Moderator
Nal_Testie
Profile Joined April 2004
Canada1257 Posts
December 25 2004 05:05 GMT
#45
Progress is slow among mortals.
The fact that we have flamethrowers means at some point someone said to himself - Gee I sure would like to set those people on fire over there but im just not close enough to get the job done, if only I had something that would throw the flame on them
Orlandu
Profile Blog Joined January 2003
China2450 Posts
December 25 2004 05:05 GMT
#46
On December 25 2004 14:01 Excalibur_Z wrote:
Show nested quote +
On December 25 2004 13:53 Orlandu wrote:
Most likely Blizzard's algorithm is based off of a timer, so you could possibly have an algorithm where if you start the game very quickly right away each time, you might get the same race much more often because of the timer. That's IF the timer starts each time a game is created/or someone joins or whatever. There's lots of possiblities. I don't think any of them are truly random though, more dependent on some variable like the timer, and when you actually start the game would be my best guess.


The thing is, internal-clock randomizers go down to the... what is it... millisecond? nanosecond? While I suppose it would be possible to create some kind of script so you'd always get the same race whenever you chose Random, it would be nearly impossible for a human to have that kind of timing, assuming someone was even able to figure out which cpu-tick translated to which race was selected.


Probably. I'm not really sure how it works or how it would work. But I don't think it functions as what we would call "luck" like the coin toss. I guess you could call it random as far as our needs and concerns go, but I don't think it would be truly random. I dunno, I could be totally wrong on that, but it just seems that way to me. I don't know nearly enough about computers to make a factual statement like that =]
We cant give up just because things arent the way we want them to be.
Hot_Bid
Profile Blog Joined October 2003
Braavos36379 Posts
December 25 2004 05:06 GMT
#47
testie is right. the randomizer may be random for one person among many different games, but for four players going random in the same game, it's biased towards at least giving one of each.

this way you can almost always figure out at least one of your opp's races.

if you and your partner get...

z/z, t/t, p/p, your opponents are the other two races
any other combo, at least one of your opponents is the race you are not

it's impossible to conclude anything when you say something like "oh, it randomed to terran for me five times yesterday! its biased!" first your sample size is way too small, and the nature of random allows for stuff like terran five times in a row.

i'm pretty sure the more than one random player in a game bias is right, someone test it!
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Nal_Testie
Profile Joined April 2004
Canada1257 Posts
December 25 2004 05:11 GMT
#48
...
You fucking idiot. I was saying what I was saying as fact. Not even speculation or a hypothesis.

IF 8 players random there will be 3/3/2
If 4 players random there will be 2/1/1

IT WILL NEVER
EVER
EVER
BE
DIFFERENT

Stop pissing me off.
The fact that we have flamethrowers means at some point someone said to himself - Gee I sure would like to set those people on fire over there but im just not close enough to get the job done, if only I had something that would throw the flame on them
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
December 25 2004 05:14 GMT
#49
When I used to play random I used to think really hard about the race I wanted before the game started and I'd usually get them.

Haha.
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
December 25 2004 05:22 GMT
#50
The funny thing about random though, is even when it really is random you don't know if in fact it is totally random.

You might get T 4/5 times and think that there probably is a pattern, but it could also be random and you would not know it. How can you know if it's random or not?

You could get T 99/100 times and it could still be random.

How could you know?
ShabZzoY!
Profile Joined July 2004
Great Britain760 Posts
December 25 2004 05:33 GMT
#51
hmm if the same thing applies that within 4 there will be at least 1 of each race, then in 1v1 if the same thing happens the chance of a mirror match are 1/6 rather than the 1/3 that it should be, which proves what testie said~
LogaiN
Profile Joined June 2003
Sweden1073 Posts
December 25 2004 05:41 GMT
#52
Excalibur is right when it comes to statistics. Even if you get protoss 300 times in a row (highly unlikely tough) its still 33.3333 % chance to get it the next time (if the RANDOM works correctly). I remember when some of my friends wrote the same lottery number that was a win last week, and another friend of mine said "it's stupid to do that, someone already won with that number". But the same thing applies here, random has no memory.
GulleFjuN@Europe
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
December 25 2004 05:43 GMT
#53
That's not what we're talking about though.
SoL.Origin
Profile Joined September 2003
Argentina2400 Posts
December 25 2004 05:54 GMT
#54
You are missing the point. Its obviously still 33.33% but if you say "i will get terran 9 times in a row now" and then play 9 games as random, you certainly wont have 33.33% chance of getting terran. In fact it would be much less likely. You guys are arguing when you dont even agree what you are arguing about.
Son Of Law
HnR)Pride
Profile Joined October 2002
Canada297 Posts
December 25 2004 05:56 GMT
#55
the only thing I've noticed with random is that you don't get zvz tvt or pvp a lot. This would make sense for Blizzard to not make RacevRace matchups too often as they are, traditionally, the most boring matchups. I do agree though, I don't think random is 100% random.
I wonder where all those socks go...
Cambium
Profile Blog Joined June 2004
United States16368 Posts
December 25 2004 06:01 GMT
#56
If it's TvRandom

90% TvZ

-__-
When you want something, all the universe conspires in helping you to achieve it.
NuclearAntelope
Profile Joined February 2003
United States1369 Posts
December 25 2004 06:02 GMT
#57
On December 25 2004 13:05 Excalibur_Z wrote:
Show nested quote +
On December 25 2004 13:02 ShabZzoY! wrote:
me and my friend had zvt in rvr 3 times in a row

i believe thats 1/729 chance

the whole point of random is anything may happen, its designed to have equal odds but you could have same race for 8 games i suppose(more chance than most lottery :o)


No it's still a 1/3 chance =)

Again I'll use coin-flipping as an example. If you get Heads 3 times in a row, the chances of that happening aren't 1/8, they're still 1/2.

If you flip a coin 3 times, you have these possibilities:
H = heads, T = Tails
HHH
HHT
HTH
THH
TTT
THT
HTT
TTH

how is it 1/2 chance to get HHH?
people are similar in nature. its the experience of life that makes them so different.
Redan
Profile Joined February 2004
Poland7 Posts
December 25 2004 06:09 GMT
#58
1/3 * 1/3 = 1/9 Chance to get ZvT
1/9 * 1/9 * 1/9 = 1/729 Chance to get ZvT three times in a row
Simple?
Liquid`Drone
Profile Joined September 2002
Norway28702 Posts
December 25 2004 06:09 GMT
#59
yeah what testie said
and mirror matches are very very rare in 1v1 matches
I remember when me and testie played on coulee in the blizzard map tourney he claimed that I was zerg
and I was protoss
and I instantly "knew" that he was either terran or made the claim to confuse me, because if he was zerg he would not think that I was zerg, and he wouldn't be protoss cause I was protoss.

I believe I then said "well im terran and its not a mirror matchup so you're toss then" to confuse him back though.

as for the other ongoing discussion, excalibur and everyone else are talking about different things

if you have flipped heads 3 times in a row, the chance of getting it a fourth time is not 1/16, it's 1/2
but flipping heads 3 times in a row in the first place only happens 1/8 of the time. likewise if you've randomed terran 5 times in a row it's still 33% likely that you will random terran in your next game.

I've checked my replay folder before and I think I had 35% zerg 34% protoss and 31% terran. the slight lack of terran is however explainable with me normally only saving wins, and winning sliightly less with terran.

Moderator
Nal_Testie
Profile Joined April 2004
Canada1257 Posts
December 25 2004 06:17 GMT
#60
Oh my god. I want to throw large bricks at people.
The fact that we have flamethrowers means at some point someone said to himself - Gee I sure would like to set those people on fire over there but im just not close enough to get the job done, if only I had something that would throw the flame on them
Alpha
Profile Joined September 2004
France1495 Posts
December 25 2004 06:23 GMT
#61
On December 25 2004 15:09 Redan wrote:
1/3 * 1/3 = 1/9 Chance to get ZvT
1/9 * 1/9 * 1/9 = 1/729 Chance to get ZvT three times in a row
Simple?
That's correct but mmmm if u count Zvt = TvZ it's more likely to happen
The psi bolts enlighten me.
Nal_Testie
Profile Joined April 2004
Canada1257 Posts
December 25 2004 06:25 GMT
#62
Oh man by continuing this conversation even further you're making me want to find large stockpiles of bricks.
The fact that we have flamethrowers means at some point someone said to himself - Gee I sure would like to set those people on fire over there but im just not close enough to get the job done, if only I had something that would throw the flame on them
SuperCrazyMan
Profile Joined November 2004
43 Posts
December 25 2004 06:27 GMT
#63
Jesus Christ, calm down people. If what Testie said is true, which I do personally believe, Blizzard obviously implemented bias in the randomization algorithm to prevent morons complaining "omg random is fucked up cuz we all terran!!!!!! gayyyyyyy" Apparently, they wanted it to be an even distribution of races when random is selected by more than one person.

All in all, who gives a shit. We could all use some variety.
uhh hi ioM)SHARPTHING ObliviousLogic Babel(AijN)
J1
Profile Joined December 2004
Canada579 Posts
December 25 2004 06:33 GMT
#64
t-33% p-33% z-33% where does that other percent go?
Playing games in the ways of the DIAO...
Nal_Testie
Profile Joined April 2004
Canada1257 Posts
December 25 2004 06:35 GMT
#65
33.3333333
33.3333333
33.3333333
The last
.00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001% goes into those times you don't want to play a certain matchup and it fucks you, giving you that matchup out of spite!
The fact that we have flamethrowers means at some point someone said to himself - Gee I sure would like to set those people on fire over there but im just not close enough to get the job done, if only I had something that would throw the flame on them
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
December 25 2004 06:54 GMT
#66
yeah sometimes it feels like its not completely random when you get the same race several times in a row.. but on avg i think its been pretty random for me in the long run

Although i do find the random race assignments testie mentioned quite interesting.
“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
December 25 2004 07:01 GMT
#67
On December 25 2004 15:27 SuperCrazyMan wrote:
Jesus Christ, calm down people. If what Testie said is true, which I do personally believe, Blizzard obviously implemented bias in the randomization algorithm to prevent morons complaining "omg random is fucked up cuz we all terran!!!!!! gayyyyyyy" Apparently, they wanted it to be an even distribution of races when random is selected by more than one person.

All in all, who gives a shit. We could all use some variety.


calm down, from what?

Testie's the one throwing a tantrum that only Elton John can appreciate. But if you like suckin' Testie's nuts (pun fully intended) then so be it.
Liquid`Daaman
Profile Joined January 2003
Sweden1225 Posts
December 25 2004 07:07 GMT
#68
random ISNT random tho, at least not in random vs random.

it's built in to decrease the chances that you get the same race for both players.

had it been let alone it would of course be 1/3 that u get either zvz,tvt or pvp (since no matter what the first player gets, 1 of the 3 races drawn by player2 would mena they got the same one).

however, I believe blizzard edited this so that it would only occur 1 in 27 times!
Comfortably Numb
aseq
Profile Joined January 2003
Netherlands3983 Posts
Last Edited: 2004-12-25 07:16:43
December 25 2004 07:14 GMT
#69
I think Testie is right on the random thing...although it does puzzle me as to how you can actually get a mirror match, then, if it always 3-3-2, 2-1-1, 1-1-0...
Can't anyone remember having played something like rP-rZ versus rP-rZ ??

About the thing being random for a single player, it uses the system clock. I now and then play vs racine, and if i mess up my split i restart. You get 1 race for about 30secs-1min, then the next, then the next again. Try out plz? I think they're just using a few bits out of the system time. Kinda silly, but who restarts the game that often anyway? I don't think the regular 10 games-in-a-row of one race is non-random, or influenced by previous games, but i am not 100% certain here.

And plz stop talking about the coins, the probability you get the same matchup vs some other dude 3 times is:
1 (you,any race) x 1 (him,any race) x 1/3 (you2) x 1/3 (him2) x 1/3 (you3) x 1/3 (him3) = 1/81
The chance of you and him getting a particular matchup (like t-z) 3 times is :
1/3 ^ 6 = 1/729 (replace the 1's in the previous example by 1/3)

just like the probability you get heads 3 times is 1/8.

edit: t: z without the space results in some stupid smiley
Mora
Profile Blog Joined October 2002
Canada5235 Posts
December 25 2004 07:14 GMT
#70
the first post that mentioned actual chances was

me and my friend had zvt in rvr 3 times in a row

i believe thats 1/729 chance

the whole point of random is anything may happen, its designed to have equal odds but you could have same race for 8 games i suppose(more chance than most lottery :o)


He didn't say. "Damn, we had zvt times in a row, it was a 1/729 chance to get it again!". he said "damn, the chances of getting zvt 3 times in a row are 1/729".

The only part of that should be in debate is whether TvZ and ZvT are the same thing. (and they aren't if he specifically got only zerg or only terran in all 3 games).

Happiness only real when shared.
aseq
Profile Joined January 2003
Netherlands3983 Posts
December 25 2004 07:15 GMT
#71
btw, can't we mail bliz asking how the random system works? they should be friendly enough to tell us..
dt
Profile Joined October 2003
Germany126 Posts
December 25 2004 07:35 GMT
#72
I have disassembled Starcrafts "random" algorithm long ago, Nal_testie is right of course. It's quite complex and the person who coded it was probably drunk. The probability of a mirror 1vs1 matchup if both players go random is exactly 1/24, for instance.
karelen
Profile Joined October 2003
Sweden2407 Posts
December 25 2004 07:52 GMT
#73
the truth is out there
zzzzzz
tranCe[RaGe]
Profile Joined November 2004
United States420 Posts
December 25 2004 07:57 GMT
#74
For how fair this game is i think blizzard would have taken the extra 5 mins to make it random :D
Carpe Diem, Love and Hope...
HooTie
Profile Blog Joined September 2004
United States177 Posts
December 25 2004 08:31 GMT
#75
This is too much math to think about over christmas break :D.
HooT HooT
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
December 25 2004 08:34 GMT
#76
On December 25 2004 13:39 gg_hertzz wrote:
I really don't see how random can actually be random. If it could be, then BW would be the most complex instrument in the solar system.

Isn't it all just a series

If true then excute this

Else

excute this

?


There are LOTS (infinitely many, in fact) of mathematical functions that generate sequences of random numbers. E.g. set your calculator to Radians mode (as opposed to Degrees mode) and enter any number other than 0 into this function, in place of x:

f(x) = sin (4 * x)

Now take the result ("f(x)") and enter it into the function again, in place of x. Do this over and over and you'll get a random sequence of numbers between 0 and 1.

Of course, the functions used in real random number generators are much more complex. With this function here, if you get a number that's REALLY close to 0, then the next number will also be really close to 0, but slightly farther away. A proper random number generator should not be this predictable. Furthermore, this function does not result in uniformly-distributed numbers, i.e. you are more likely to get some numbers than others. A proper random number generator should return uniformly-distributed numbers. And yes, such functions do exist.

For more information or examples, use Google .

Oh, and last of all, computers usually generate the initial value based on the computer's internal clock, e.g. they might use the number of milliseconds that have elapsed since midnight and generate a sequence of random numbers starting from that value. Alternatively, the computer can use a given value, and this is what SC will do when you play a replay: it will start with the same value that the actual game started with. This will result in the exact same sequence of random numbers, allowing the game to be played back correctly.
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
December 25 2004 08:37 GMT
#77
Oh Bill, you sound so sexy when you try to confuse me with big words.
PuertoRican
Profile Joined April 2004
United States5709 Posts
December 25 2004 08:50 GMT
#78
dunno about anyone else, but when i random, i get terran mostly, then zerg, not much protoss.

somedays i can get protoss like 3 times in a row, but then it will switch back to terran.

the random thing can mean random, but in the 7 years ive played, random is terran favored.
If anyone orders any merlot Im leaving. I am NOT drinking any fucking merlot.
Juiyo
Profile Joined May 2004
Canada174 Posts
December 25 2004 09:04 GMT
#79
i remember back in tha days 1.6
when we both go random
i could guess ppl race by there color..On Lost Temple Ladder

Maybe im a magician..
http://www.ege.ca - Manager
Azmo
Profile Joined March 2003
Sweden83 Posts
Last Edited: 2004-12-25 09:57:07
December 25 2004 09:08 GMT
#80
On December 25 2004 14:11 Nal_Testie wrote:
...
You fucking idiot. I was saying what I was saying as fact. Not even speculation or a hypothesis.

IF 8 players random there will be 3/3/2
If 4 players random there will be 2/1/1

IT WILL NEVER
EVER
EVER
BE
DIFFERENT

Stop pissing me off.


do you have proof?

if it's unlikely that the 2 random players in a 1:1 have the same race, and we have similar effects for games with more than 2 players, then, it makes no sense to me for this to be programmed specifically for certain ammount of players in a game, but instead an effect of a general algorithm.

my point is, it makes no sense for it to be impossible to get more than 4 players of the same race in an 8 player game (with all random players, yes..)

also, i am quite certain i have been in a 6 player racewar game where there were 4 of one race (everyone left the game ofcourse).
that was one game of several hundered, however, since some games end early because of lag or other problems, this would not be valid statistics in any way, however, they do show the existence of the possibility of 4 of one race in a 6player game, unless i'm insane and imagined it :-/.
You say you love flowers but you pick them. You say you love animals but you eat them. I fear the day you will tell me you love me.
Meat
Profile Blog Joined September 2002
Netherlands3751 Posts
December 28 2004 00:58 GMT
#81
it isnt 1 / 729 but 1 / 89 since the first zvt doesnt count in the 'weird 3 times in a row'. You are focussing on zvt matchup now, but the 1st match of a serie of 3 equal matchups can be anything.
Administrator
Normal
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
2025 October Finals
Creator vs BunnyLIVE!
ByuN vs TBD
Krystianer vs TBD
CranKy Ducklings209
LiquipediaDiscussion
Afreeca Starleague
08:00
Finals
Snow vs SomaLIVE!
Afreeca ASL 17025
Jaedong6519
Bisu5767
Flash3689
BeSt1975
EffOrt816
sctven
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Codebar 85
StarCraft: Brood War
Calm 15002
Jaedong 6519
Bisu 5767
Flash 3689
BeSt 1975
Sea 1104
Leta 850
EffOrt 816
ZerO 534
Hyun 498
[ Show more ]
Pusan 429
Stork 360
Zeus 295
Dewaltoss 231
Last 148
Bonyth 98
Backho 91
ToSsGirL 66
JulyZerg 50
Rush 32
Terrorterran 13
Noble 13
SilentControl 9
Dota 2
XcaliburYe555
League of Legends
JimRising 471
Counter-Strike
ScreaM1542
olofmeister863
Stewie2K334
x6flipin92
Super Smash Bros
Mew2King64
Heroes of the Storm
Khaldor290
Other Games
summit1g9257
singsing2014
crisheroes258
Sick219
Organizations
Counter-Strike
PGL19051
StarCraft: Brood War
UltimateBattle 188
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• LUISG 49
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler100
League of Legends
• Jankos3551
• HappyZerGling120
Other Games
• WagamamaTV546
Upcoming Events
WardiTV Invitational
1h
CrankTV Team League
2h
BASILISK vs Streamerzone
Team Liquid vs Shopify Rebellion
Team Vitality vs Team Falcon
BSL Team A[vengers]
4h
Gypsy vs nOOB
JDConan vs Scan
RSL Revival
6h
Wardi Open
1d 1h
CrankTV Team League
1d 2h
Replay Cast
1d 23h
WardiTV Invitational
2 days
CrankTV Team League
2 days
Replay Cast
2 days
[ Show More ]
CrankTV Team League
3 days
Replay Cast
3 days
The PondCast
3 days
CrankTV Team League
4 days
Replay Cast
4 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
CranK Gathers Season 2: SC II Pro Teams
EC S1
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.