• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:51
CEST 12:51
KST 19:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Weekly Cups (June 30 - July 6): Classic Doubles0[BSL20] Non-Korean Championship 4x BSL + 4x China7Flash Announces Hiatus From ASL63Weekly Cups (June 23-29): Reynor in world title form?13FEL Cracov 2025 (July 27) - $8000 live event22
StarCraft 2
General
Weekly Cups (June 30 - July 6): Classic Doubles Program: SC2 / XSplit / OBS Scene Switcher The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Weekly Cups (June 23-29): Reynor in world title form?
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
ASL20 Preliminary Maps SC uni coach streams logging into betting site Player “Jedi” cheat on CSL Flash Announces Hiatus From ASL BW General Discussion
Tourneys
[BSL20] Grand Finals - Sunday 20:00 CET [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2024! Summer Games Done Quick 2025! Russo-Ukrainian War Thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 698 users

PvP is going to change in the next Patch ! - Page 27

Forum Index > Closed
Post a Reply
Prev 1 25 26 27 28 29 56 Next
Kevincible
Profile Joined February 2011
Canada70 Posts
April 22 2011 17:08 GMT
#521
On April 23 2011 02:00 Whitewing wrote:
Easy mode fix: Have warpgates warp in units near your nexus or a warp prism, and require a separate upgrade to warp them in from pylons.

*BAM*

wow.. this is actually quite brilliant! I approve <3
Chronald
Profile Joined December 2009
United States619 Posts
April 22 2011 17:08 GMT
#522
I'm going to proxy 2gate almost every zerg from now on. Faster Zealots gogogo.
Got that.
chaopow
Profile Joined March 2011
United States556 Posts
April 22 2011 17:09 GMT
#523
To be honest, Im fine with the 4gate vs 4gate battle. It relies much on micro and the games are short. If it does happen to be an even fight, its whoever can get collosus out fast enough without dying from any counters. Sometimes it can be a coin flip, but changing warpgates/gateways would mess up all the other matchups.
Soowoo AD.
DivineSC
Profile Blog Joined March 2011
United States128 Posts
April 22 2011 17:09 GMT
#524
This is going to make 2 gate zealot pressure SOOO strong...
Follow me on Twitter @vGDivine Vision Gaming. vGCommunity.com
JiYan
Profile Blog Joined February 2009
United States3668 Posts
April 22 2011 17:10 GMT
#525
feel like this is going to mess things up T_T
jackalope1234
Profile Joined December 2010
122 Posts
April 22 2011 17:10 GMT
#526
You could always just decrease build time of units from gateways so that if you use warpgate you have to wait longer for reinforcements then a guy who made them from warpgates *trollface*
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
April 22 2011 17:11 GMT
#527
So proxy gates will become undefendable again, and terrans will win games by random poking at Ps ramp, again.

Sounds like fun.

I hope it works out better than it does in my mind lol
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
KiF1rE
Profile Blog Joined November 2009
United States964 Posts
Last Edited: 2011-04-22 17:17:24
April 22 2011 17:12 GMT
#528
On April 23 2011 02:02 djcube wrote:
Interesting potential changes. I'm not exactly sure how this would discourage 4gate in PvP, though. What would stop the player 4gating from just pumping units off 4 gateways, then timing their attack when warpgates would kick in?


a sentry, or two... The thing with the current 4 gate timing is that getting a sentry at your ramp is extreme timing, let alone having units to support that sentry. Now if Warp gate is delayed, you could potentially have enough units, robo and a sentry or 2 sitting at your ramp, while your army will be weaker, the defender has a much larger chance of defending, and killing units that warp up the ramp or prevent units from going up the ramp.

however, the interesting change will be on how this effects the whole early metagame. Will protoss in PvP turn into a 2 gate make units to survive? or will the change on the zealot build time be enough to not have this happen. It is a really fine line with timing windows in this matchup.

On April 23 2011 02:11 Liquid`Jinro wrote:
So proxy gates will become undefendable again, and terrans will win games by random poking at Ps ramp, again.

Sounds like fun.

I hope it works out better than it does in my mind lol


same, the matchup as a whole feels like a mess. 2 gate, cannon rushes, 4 warpgate. Are currently the 3 most common options followed by some form of 3 gate defense. and even then the protoss mid and late game seems broke. The colossus transition is fine, but when it starts going late game, mass voids are just probably the lamest thing ive seen.

on the bright side it should make defending 6,7,8 pools extremely freaking easy... depending on the build time buff for the zealot would mean not even having to scout a zerg for that cheese lol.
entrust
Profile Joined February 2011
Poland196 Posts
April 22 2011 17:13 GMT
#529
I think blizzard is aware of what might happen if they decrease zealot build time, so don't be to hasty until you see the changes. This guy only gave a hint and everybody is acting like they have actual changes.
sickoota
Profile Blog Joined April 2010
Canada918 Posts
April 22 2011 17:13 GMT
#530
The whole pvz 3gate expand timing really relies on being able to pop out one sentry then warp in another one when the research finishes. Hope I can still hold on to a nexus in pvz.
I could spend a while with that smile
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
April 22 2011 17:14 GMT
#531
Are they going to make the gateway units build time the same timing as the cooldown?
I can only play starcraft when I am shit canned. IPXZERG is a god.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
April 22 2011 17:14 GMT
#532
And the MC style Nexus-cancel remains untouched, most likely, even though you have to blind counter it as Z or lose. Why not just make warp-in have a longer cooldown instead of making proxygates ridiculous?
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Striding Strider
Profile Joined February 2011
United Kingdom787 Posts
April 22 2011 17:17 GMT
#533
On April 23 2011 02:09 DivineSC wrote:
This is going to make 2 gate zealot pressure SOOO strong...


You mean viable?
I have a beard. I'm unprofessional.
jackalope1234
Profile Joined December 2010
122 Posts
April 22 2011 17:18 GMT
#534
This ruin s the spani build now. Zealot rush or double stalker pressure Hope you zergs are happy youve sealed your own fate.
Samhax
Profile Joined August 2010
1054 Posts
April 22 2011 17:18 GMT
#535
On April 23 2011 02:00 Whitewing wrote:
Easy mode fix: Have warpgates warp in units near your nexus or a warp prism, and require a separate upgrade to warp them in from pylons.

*BAM*


The question that matter is when this separate upgrade has to kick in (early/mid? mid? mid/late? or late?)
TheResidentEvil
Profile Joined September 2010
United States991 Posts
April 22 2011 17:20 GMT
#536
I dont think they need to do anything to 4 gate. I think they need to change the immortal. An immortal opening is SO close to stopping a 4 gate. If you could get the immortal out faster, 4 gate would be dead.
PlaGuE_R
Profile Blog Joined February 2010
France1151 Posts
April 22 2011 17:20 GMT
#537
just limit the early game range of warp ins, the problem isnt the 4 gate rush in itself, its the ridiculous fucking warp in on high ground, where you cant do anything once that happens.
TLO FIGHTING | me all in, he drone drone drone, me win - SK.MC | JINROLLED! | KraToss for the win
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
April 22 2011 17:22 GMT
#538
I liked Tyler's suggestion on sotg, make 1 FF block vision up a ramp so a 4 gate can't warp in on your high ground. I really hope they are looking at the fact that every protoss matchup is centered around the colossus. Playing protoss is so boring and predictable right now. Whenever I play pvt the terrans blind counter with vikings in the mid game, it makes any colossus play or stargate play fail. I hope they make storm not have to be researched, so templar become viable without colossus first. Emp and fungal are both better than storm and don't have to be researched. They also can act as detection which storm cannot.
:)
Samhax
Profile Joined August 2010
1054 Posts
Last Edited: 2011-04-22 17:28:58
April 22 2011 17:23 GMT
#539
On April 23 2011 02:20 PlaGuE_R wrote:
just limit the early game range of warp ins, the problem isnt the 4 gate rush in itself, its the ridiculous fucking warp in on high ground, where you cant do anything once that happens.


There are 2 problems :

-warp in on high ground
-no advantage to the defender because of the warp in
Spinfuser
Profile Joined January 2011
United States47 Posts
April 22 2011 17:23 GMT
#540
This could make the one zelot one stalker push against T even more powerful if those units come out even faster I think they are flirting with a dangerous change.
Prev 1 25 26 27 28 29 56 Next
Please log in or register to reply.
Live Events Refresh
Next event in 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 50
Lowko47
Creator 39
StarCraft: Brood War
Jaedong 726
Hyuk 574
Soma 505
Pusan 364
Stork 348
Flash 234
Larva 227
Soulkey 185
Sharp 174
sorry 135
[ Show more ]
ZerO 112
sSak 78
Snow 57
Shine 45
JulyZerg 45
yabsab 38
Mind 34
Free 31
Aegong 29
zelot 22
Movie 16
IntoTheRainbow 10
Barracks 4
ivOry 3
Dota 2
XcaliburYe629
XaKoH 522
syndereN287
League of Legends
singsing903
rGuardiaN46
Counter-Strike
x6flipin450
allub132
Super Smash Bros
Mew2King217
Other Games
Pyrionflax323
crisheroes280
SortOf154
Happy110
ZerO(Twitch)12
Organizations
Other Games
gamesdonequick29158
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2233
Other Games
• WagamamaTV161
Upcoming Events
Wardi Open
9m
Rex52
CranKy Ducklings12
Replay Cast
13h 9m
Sparkling Tuna Cup
23h 9m
WardiTV European League
1d 5h
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
1d 13h
The PondCast
1d 23h
WardiTV European League
2 days
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
RSL Revival
2 days
ByuN vs SHIN
Clem vs Reynor
[ Show More ]
Replay Cast
3 days
RSL Revival
3 days
Classic vs Cure
FEL
4 days
RSL Revival
4 days
FEL
5 days
FEL
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.