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On March 22 2011 05:21 dacthehork wrote: ah damn that sucks it's not actually lan but will still be lower latency than bnet 2.0. Hopefully lan comes next so we can see garena etc pick up sc2. It's probably actually better for pro teams / practice houses to use a version like this as you still get the normal SC2 delay but no worry about lagspikes etc. There's not really much difference between server emulator and LAN, you sorta get the same functionality, just no-in-game UI or anything. There is no built-in capability to run P2P or LAN for SC2, so server emulation is the only way to go. Server emulator would work on a virtual LAN, but as far as I know there's no point to do a virtual LAN when you can just do P2P over IP.
From what the translation said it seemed to say VPNs would work, but real LAN wouldn't (which doesn't make much sense to me, but whatever)
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What I want Blizzard to do which we could hopefully be able to get them behind with support. Is have blizzard host private servers for organizations like ic cup. So iccup can run their tournament on blizzards private server, users can join that server and play, its all owned and operated by blizzard but iccup pays blizzard for hosting the server. This way iccup can have a custom ladder with their own map pool. They could change the game however the see fit by using the custom map pool and they can ban players as they see fit. This is what I want if anyone else is behind this please make a big stink to blizzard because they might actually go for this idea.
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This is only for their client, correct? Either way, it's still not legal so idk =/ good thing to see that it is possible though
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Is it possible on this client to invite spectators?
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No one has confirmed that this crack is even working.
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look at OP, there are screenshots and explanation + some guys saying it is working
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On March 22 2011 05:40 Overpowered wrote: look at OP, there are screenshots and explanation + some guys saying it is working
Which doesn't confirm anything. Screenshots can easily be manufactured.
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Someone on page around 14 said it works for his friend. I would assume it works, not 100% though.
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I wanted to download this and test it in a virtual machine, but the file seems to be down already.
Hopefully it'll surface somewhere else soon.
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On March 22 2011 07:23 Lava wrote: I wanted to download this and test it in a virtual machine, but the file seems to be down already.
Hopefully it'll surface somewhere else soon.
http://u.115.com/file/f783fb2829#
That's one of the files... It was in my browser history. Can't find the other ones tho ;s
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1) this crack just shows that piracy cannot be stopped - attempting to really just harms people who pay for games
2) who says piracy hurts the gaming industry? The assumption that evety pirated game = 1 lost copy is not true. That is an illusion spouted by people who think that the idea is realisable and have a vested interest in money being given to them to police the issue. It is an accountants mindset - and whilst they do manage to make money go further they rip the soul out of every good thing.
A game that was pirated when there was never an intention to buy it is not a lost sale. really piracy has allowed many many more people to know about a game who otherwise would not of done so ... think long term. The group that does translate into lost sales are not the fanboys (who pirate it because they cant wait till their copy coems through in the post) ... nor are they the people who just pirate games because they are board ... or the people who cannot afford games because they have no job ... they are people like most of us, who buy a game simply because they enjoy it and want to give some money or simply havent figured out how to hack it yet.
The computer game industry is where it is because of piracy.
moreover whilst you have companies who charge $60 3 times to get a game out there will be a huge pressure to pirate the game.
Now stop that bs about LAN being there because of piracy being bad for the industry ... that ilke saying 'do it for e-sports' ... LAN isnt in there because Blizzard want to extract every last cent from you and anyone else in the industry - that is their job. Its about making people who want it most pay the most.
If it wasnt for piracy sc / bw / dota / wc3 wouldnt be where it is.
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On March 22 2011 07:42 MrTortoise wrote: If it wasnt for piracy sc / bw / dota / wc3 wouldnt be where it is. The stupidest thing I have ever heard.
If everyone pirated those games, Blizzard wouldn't even exist today. I live in a country where everyone pirates everything. People who actually buy stuff are made fun of. But once people saw that the only way they can play MP is to buy the game, everyone who is a fan SC bought it. Trust me no one would have done so if there was a MP crack. I know the people I live with.
There's nothing that hurts games more than piracy. I was always glad SC2 doesn't have LAN, because it that makes sure that Blizzard can keep on making great games.
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On March 22 2011 07:54 Terr wrote:Show nested quote +On March 22 2011 07:42 MrTortoise wrote: If it wasnt for piracy sc / bw / dota / wc3 wouldnt be where it is. The stupidest thing I have ever heard. If everyone pirated those games, Blizzard wouldn't even exist today. I live in a country where everyone pirates everything. People who actually buy stuff are made fun of. But once people saw that the only way they can play MP is to buy the game, everyone who is a fan SC bought it. Trust me no one would have done so if there was a MP crack. I know the people I live with. There's nothing that hurts games more than piracy. I was always glad SC2 doesn't have LAN, because it that makes sure that Blizzard can keep on making great games.
Thats actually the wisest words YOU ever heard.
If not piracy, and servers like ICCUP, BW would have died few years after the release.
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On March 22 2011 07:59 DirtYLOu wrote:Show nested quote +On March 22 2011 07:54 Terr wrote:On March 22 2011 07:42 MrTortoise wrote: If it wasnt for piracy sc / bw / dota / wc3 wouldnt be where it is. The stupidest thing I have ever heard. If everyone pirated those games, Blizzard wouldn't even exist today. I live in a country where everyone pirates everything. People who actually buy stuff are made fun of. But once people saw that the only way they can play MP is to buy the game, everyone who is a fan SC bought it. Trust me no one would have done so if there was a MP crack. I know the people I live with. There's nothing that hurts games more than piracy. I was always glad SC2 doesn't have LAN, because it that makes sure that Blizzard can keep on making great games. Thats actually the wisest words YOU ever heard. If not piracy, and servers like ICCUP, BW would have died few years after the release. It wasn't ICCup that made BW a big deal, it manly was the competitive nature of the game and Korea.
Sure ICCup helped a lot, but I doubt anyone bought the game because of it.
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On March 22 2011 07:54 Terr wrote:Show nested quote +On March 22 2011 07:42 MrTortoise wrote: If it wasnt for piracy sc / bw / dota / wc3 wouldnt be where it is. The stupidest thing I have ever heard. If everyone pirated those games, Blizzard wouldn't even exist today. I live in a country where everyone pirates everything. People who actually buy stuff are made fun of. But once people saw that the only way they can play MP is to buy the game, everyone who is a fan SC bought it. Trust me no one would have done so if there was a MP crack. I know the people I live with. There's nothing that hurts games more than piracy. I was always glad SC2 doesn't have LAN, because it that makes sure that Blizzard can keep on making great games.
it's not that stupid. I remember great LAN's with only 1 wc3 TFT cd. Piracy makes games famous, and if the game is good, people will buy it 
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On March 22 2011 08:05 Hane wrote:Show nested quote +On March 22 2011 07:54 Terr wrote:On March 22 2011 07:42 MrTortoise wrote: If it wasnt for piracy sc / bw / dota / wc3 wouldnt be where it is. The stupidest thing I have ever heard. If everyone pirated those games, Blizzard wouldn't even exist today. I live in a country where everyone pirates everything. People who actually buy stuff are made fun of. But once people saw that the only way they can play MP is to buy the game, everyone who is a fan SC bought it. Trust me no one would have done so if there was a MP crack. I know the people I live with. There's nothing that hurts games more than piracy. I was always glad SC2 doesn't have LAN, because it that makes sure that Blizzard can keep on making great games. it's not that stupid. I remember great LAN's with only 1 wc3 TFT cd. Piracy makes games famous, and if the game is good, people will buy it 
... But they DON'T buy it, they download it. For free.
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On March 22 2011 07:42 MrTortoise wrote: 1) this crack just shows that piracy cannot be stopped - attempting to really just harms people who pay for games
2) who says piracy hurts the gaming industry? The assumption that evety pirated game = 1 lost copy is not true. That is an illusion spouted by people who think that the idea is realisable and have a vested interest in money being given to them to police the issue. It is an accountants mindset - and whilst they do manage to make money go further they rip the soul out of every good thing.
A game that was pirated when there was never an intention to buy it is not a lost sale. really piracy has allowed many many more people to know about a game who otherwise would not of done so ... think long term. The group that does translate into lost sales are not the fanboys (who pirate it because they cant wait till their copy coems through in the post) ... nor are they the people who just pirate games because they are board ... or the people who cannot afford games because they have no job ... they are people like most of us, who buy a game simply because they enjoy it and want to give some money or simply havent figured out how to hack it yet.
The computer game industry is where it is because of piracy.
moreover whilst you have companies who charge $60 3 times to get a game out there will be a huge pressure to pirate the game.
Now stop that bs about LAN being there because of piracy being bad for the industry ... that ilke saying 'do it for e-sports' ... LAN isnt in there because Blizzard want to extract every last cent from you and anyone else in the industry - that is their job. Its about making people who want it most pay the most.
If it wasnt for piracy sc / bw / dota / wc3 wouldnt be where it is.
it's not about piracy but rather about demand. people demand things that blizzard isn't always willing to give which ultimately leads to piracy. If the developers release all the features that the consumers demand, such as LAN and cross-realm play, there will be no need for private server and piracy. why go to an illegal version when its basically the same thing as a real legit version that also has everything you want? however, if developers hold back on the features that the consumers really want, the consumers will lose interest in the game and eventually the game will die. There's this policy blizzard seems to have taken lately about: "we don't want to because its in our own interest. we'll dazzle you with other stuff but not give you the stuff you really want", then of course piracy will eventually happen. and then, because of cracked pirated versions of the games that DO give us what we really want, the scene will continue to grow or survive. In this sense, piracy is a good thing. Its up to blizzard to make sure we remain loyal to them. Whats good for blizzard is not always whats good for us or the scene.with that said, we don't know if blizzard will never release cross realm play or lan / how secure the 'cracked' lan is. piracy isn't always needed. should be a last resort.
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On March 22 2011 07:59 DirtYLOu wrote:Show nested quote +On March 22 2011 07:54 Terr wrote:On March 22 2011 07:42 MrTortoise wrote: If it wasnt for piracy sc / bw / dota / wc3 wouldnt be where it is. The stupidest thing I have ever heard. If everyone pirated those games, Blizzard wouldn't even exist today. I live in a country where everyone pirates everything. People who actually buy stuff are made fun of. But once people saw that the only way they can play MP is to buy the game, everyone who is a fan SC bought it. Trust me no one would have done so if there was a MP crack. I know the people I live with. There's nothing that hurts games more than piracy. I was always glad SC2 doesn't have LAN, because it that makes sure that Blizzard can keep on making great games. Thats actually the wisest words YOU ever heard. If not piracy, and servers like ICCUP, BW would have died few years after the release.
BW would have died? As in all the people who never paid for it wouldn't be able to play it? Boo hoo, how terrible.
Blizzard never saw a penny of any revenue generated by the popularity of BW as played on pirate servers like ICCup or in Korea as an esport.
If it wasn't for organisations like Kespa that put the finger up at Blizzard despite being the creator of Starcraft and the proliferation of pirate servers such as those ICCup run on, there would be LAN in SC2. As long as people are pirating their games and they are losing sales from it there is no reason in the world for them to add LAN. In fact I would question their sanity if they did, it's all 100% loss for them, they stand to gain absolutely nothing.
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I still play Warcraft 2 with my brother for nostalgia. My dad bought the game when It came out.
But, If it wasn't for piracy and a combination of dosbox + a dodgy forced install of a 32bit ipx protocol on a win 7 64 bit computer then I wouldn't be able to play Warcraft 2.
Ah I love manipulating computers 
Also just to say. I buy my games. But I've got a list as long as my body of games I have pirated. Yet I often purchase the games I have tried through pirating. For example: Magicka ( which they need to improve the networking on)
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Well, at this point Blizzard's ship is pretty unlikely to sink due to software piracy. Activision was the one who made the no-LAN call, I'm pretty convinced.
I recall LANs with my middle school friends years back using single copies of Brood War or WC3 TFT passed around in succession. I wouldn't call it stealing. I would just call it a nice thing to be able to do. Not being able to do that makes you feel like you're being accused of something, which isn't very nice.
I mean, pretty much all anti-piracy measures I've seen from companies are purely profit-motivated; the good developers and designers will still believe that if they keep making great games, enough people will buy them that piracy issues don't even cross their mind. There are no companies that make hugely successful games but don't make any money off of them because of piracy. The Lars Ulrich consumer climate really doesn't exist. Until the last 4-6 years or so, no one even seriously thought it did. But now we have draconian anti-piracy, anti-consumer measures from the companies that make shitty, one-month lifespan games like Homefront, Black Ops, etc. etc. Blizzard's sitting in uneasy territory.
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