• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:20
CEST 17:20
KST 00:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism1Official StarCraft website teases new content ahead of BlizzCon?111Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Pros React To: Calm's Big Brain Play Vs Mini Official StarCraft website teases new content ahead of BlizzCon? New 3v3 BGH Ladder (and more) on ShieldBattery! ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group B [ASL22] Ro16 Group A [ASL22] Ro24 Group F [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7687 users

Not just new units in the sc2 expansions - Page 4

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 6 10 11 12 Next All
Proto_Protoss
Profile Joined September 2010
United States495 Posts
Last Edited: 2011-02-13 21:12:06
February 13 2011 21:11 GMT
#61
On February 14 2011 06:04 decaf wrote:
Show nested quote +
On February 14 2011 06:01 Headshot wrote:
Zerg needs a new unit so badly.

Indeed..
Zerg got the least amount of units afaik
We at least need a new spell caster and a cloaked unit (something like the lurker).


Roaches + Claws? or Infestor with burrow? are they not cloaked units. Burrow in general makes all your units invisible, even if they cant move.

I don't think i would care if they put more units in. I would hate to see some ridiculous unit come into play. I doubt blizzard would do something like that. New units would be fun but not a necessity.
"Our greatest glory is not in never falling, but in getting up everytime we do." - Confucius
compscidude
Profile Joined December 2010
176 Posts
February 13 2011 21:11 GMT
#62
On February 14 2011 06:10 etheovermind wrote:
Show nested quote +
On February 14 2011 06:06 Nevy wrote:
On February 14 2011 06:05 etheovermind wrote:
On February 14 2011 06:04 decaf wrote:
On February 14 2011 06:01 Headshot wrote:
Zerg needs a new unit so badly.

Indeed..
Zerg got the least amount of units afaik
We at least need a new spell caster and a cloaked unit (something like the lurker).

Wait don't all the races have the same number of units?


Not at all. Zerg has fewest. Unless you wanna count broodlings/changelings/infested terrans.

why wouldn't you?


why would you ? thats like saying count hallucination you have x2 times the unit protoss already have.
compscidude
Profile Joined December 2010
176 Posts
February 13 2011 21:13 GMT
#63
On February 14 2011 06:05 Zelniq wrote:
@dilla Blizzard has repeatedly stated clearly that they are making additions/changes/etc for the multiplayer part of the expansions as well as the new campaigns


Really? I heard Hotls had the campaign story as their first priority. They wernt even sure if they were going to make changes in multiplayer considering the number of issues rising everyday.
And considering that this is blizzard etertainment, chances are their not going to balance the game with new units, but make it worse..

They put colosuss in sc2 for god sakes. you think they'll make the game better?
skirmisheR
Profile Joined August 2010
Sweden451 Posts
February 13 2011 21:14 GMT
#64
On February 14 2011 05:48 ReTr0[p.S] wrote:
I agree with Browder, there would be WAY too many tech choices if a new unit per race is added in every game, it would lead to a game where the winner is not the better player, but the one that had the luck of choosing the right strategy to use.


You play Terran or Protoss right? Zerg needs new units so badly
I can jungle Pudge, can you?
mardi
Profile Blog Joined August 2010
United States1164 Posts
February 13 2011 21:14 GMT
#65
I was really expecting Zerg to get some new units.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
February 13 2011 21:14 GMT
#66
On February 14 2011 06:11 Proto_Protoss wrote:
Show nested quote +
On February 14 2011 06:04 decaf wrote:
On February 14 2011 06:01 Headshot wrote:
Zerg needs a new unit so badly.

Indeed..
Zerg got the least amount of units afaik
We at least need a new spell caster and a cloaked unit (something like the lurker).


Roaches + Claws? or Infestor with burrow? are they not cloaked units. Burrow in general makes all your units invisible, even if they cant move.

I don't think i would care if they put more units in. I would hate to see some ridiculous unit come into play. I doubt blizzard would do something like that. New units would be fun but not a necessity.

except neither of them can attack when underground. that's a pretty major difference from them and the lurker + ghosts + dt's + banshees, etc


(roaches need to unburrow before they attack)
(infestors -> infested terrans could be considered an attack, however, that's an mp dump and prob isn't a too good idea compared to using fungal growth.....which you can't use fungal or neural underground.)

so IMO I'd just consider the burrow+claws there as mainly an escape mechanism instead of being "cloak" and being able to attack.

but whatever.
Twitter: @zhurai | Site: http://zhurai.com
tok
Profile Joined April 2010
United States691 Posts
February 13 2011 21:15 GMT
#67
As long as the gameplay is just as fun to watch as it is to play I don't care if there aren't any new units.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
February 13 2011 21:16 GMT
#68
On February 14 2011 05:52 DeltruS wrote:
They also could remove a unit and replace it with a better one.


- collossi
+ Reaver

And if Z doesn't get a new Unit, SC2 is gonna be doomed....
https://soundcloud.com/thesamplethief
nalgene
Profile Joined October 2010
Canada2153 Posts
February 13 2011 21:16 GMT
#69
as long as Maelstorm/mind control is back... it'll be fun in pvz
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2011-02-13 21:29:30
February 13 2011 21:17 GMT
#70
On February 14 2011 06:05 etheovermind wrote:
Show nested quote +
On February 14 2011 06:04 decaf wrote:
On February 14 2011 06:01 Headshot wrote:
Zerg needs a new unit so badly.

Indeed..
Zerg got the least amount of units afaik
We at least need a new spell caster and a cloaked unit (something like the lurker).

Wait don't all the races have the same number of units?


Archon
Carrier
Colossus
Dark Templar
High Templar
Immortal
Mothership
Phoenix
Sentry
Stalker
Void Ray
Zealot

Protoss Combat units: 12

Warp Prism
Observer
Probe

Banshee
Battlecruiser
Ghost
Hellion
Marauder
Medivac
Marine
Raven
Reaper
Siege Tank
Thor
Viking

Terran Combat units: 11

SCV
MULE

Corruptor
Broodlord
Hydralisk
Infestor
Mutalisk
Roach
Ultralisk
Zergling
Baneling

Zerg Combat units: 9. 10 if you consider the Queen a combat unit

Queen
Overseer
Overlord
Drone
ModeratorBlame yourself or God
soullogik
Profile Joined April 2010
United States1171 Posts
February 13 2011 21:17 GMT
#71
if they did something like
remove banelings & create a new unit in its place
rework old units more than what they normally do (archon/carrier/etc)

i wouldn't care bout new units
young ho
PanN
Profile Blog Joined December 2008
United States2828 Posts
February 13 2011 21:19 GMT
#72
On February 14 2011 06:17 soullogik wrote:
if they did something like
remove banelings & create a new unit in its place
rework old units more than what they normally do (archon/carrier/etc)

i wouldn't care bout new units


They won't ever remove banelings, and why you want them removed confuses me. They're one of the most unique zerg units in SC2.
We have multiple brackets generated in advance. Relax . (Kennigit) I just simply do not understand how it can be the time to play can be 22nd at 9:30 pm PST / midnight the 23rd at the same time. (GGzerg)
kNightLite
Profile Blog Joined December 2010
United States408 Posts
February 13 2011 21:20 GMT
#73
Oh I'm certain they will add something to the multiplayer in order to sell more copies. There's a lot of people who play SC2 just for the multiplayer and don't care about the campaign.

They don't necessarily need to add new units to make the multiplayer more interesting. Instead, it could come in the form of upgrades. Imagine something like an upgrade at the robo support bay that adds +3 shield armor to immortals. Or imagine a new structure that both emits a pylon power field and recharges shields.
compscidude
Profile Joined December 2010
176 Posts
Last Edited: 2011-02-13 21:22:35
February 13 2011 21:20 GMT
#74
Its so frustrating that SC2 is so god damn one dimensional.

Just give zerg scourage back, we dont need corruptors. we dont need broodlords. their all useuless and take too long, and even if zerg survives up to this point, chances are zerg is going to win without them.

Btw, does anyone know why zerg's units are still 2 supply? You would think zerg should have a unit somewhere in 3 ~ 5 supply somewhere in 2.5 tech so we can match with colosuss ?
and 2 supply army of 200 vs 2 supply army of 200
zerg always lose. explanation ?
how come? its not that zerg is even mobile, protoss has blink and colosuss can go hop and off, along with charge lots
so how is zerg even mobile let alone their units are squishy require upgrades to even be useful and MUST have CREEP rather than giving bonus booost.

SO BROKEN
Just focus on wings of liberty, and stop focusing on releasing expansions. stop adding more weight on top of a weak base that you've built blizzard
chances are this whole tower your building is going to collapse just becuase theres no strong base to support more weight.

Work from ground up not from top to botttom.
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
February 13 2011 21:21 GMT
#75
From a recent Dustin Browder interview about the expansion:

Q. New units?

Yeah.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2011-02-13 21:29:02
February 13 2011 21:22 GMT
#76
everyone concerned about whether or not zerg will get love should stop worrying. Terran received the most love in Wings of Liberty as naturally terran race received the most attention/thought/creativity just from all the focus on the terran campaign. Now that zerg is getting all the attention I'm sure that will reflect in multiplayer as well

My prediction, especially given that quote from Browder about how they're looking at other ways besides just adding new units to enhance the game, is that they're going to revamp/add upgrades/add abilities to some existing units, making them more interesting or what not. very possibly also adding/changing some new mechanics, possibly a new unique structure or 2 (like the sensor tower). My #1 guess for a unit that will see some changes will be the hydralisk, or maybe that's just my hope. More likely the reaper is a safer bet
ModeratorBlame yourself or God
FrostOtter
Profile Joined September 2010
United States537 Posts
February 13 2011 21:23 GMT
#77
On February 14 2011 06:20 compscidude wrote:


Just give zerg scourage back, we dont need corruptors. we dont need broodlords. their all useuless and take too long, and even if zerg survives up to this point, chances are zerg is going to win without them.

I'd trade in scourge for flying zerglings. By which I mean zerglings with an upgrade or something that made them only able to target air (using their wings)-- sort of like corrupter into broodlord.
BamBam
Profile Blog Joined November 2009
745 Posts
February 13 2011 21:23 GMT
#78
On February 14 2011 06:19 PanN wrote:
Show nested quote +
On February 14 2011 06:17 soullogik wrote:
if they did something like
remove banelings & create a new unit in its place
rework old units more than what they normally do (archon/carrier/etc)

i wouldn't care bout new units


They won't ever remove banelings, and why you want them removed confuses me. They're one of the most unique zerg units in SC2.


I would give up banelings in a heartbeat for lurkers. Banelings are just a poor placeholder for how great the lurker was.
"two is way better than twice as one" - artosis
compscidude
Profile Joined December 2010
176 Posts
Last Edited: 2011-02-13 21:24:51
February 13 2011 21:23 GMT
#79
On February 14 2011 06:21 FrogOfWar wrote:
From a recent Dustin Browder interview about the expansion:

Show nested quote +
Q. New units?

Yeah.


My own Q: Multiplayer?

Single player
morimacil
Profile Joined March 2010
France921 Posts
February 13 2011 21:26 GMT
#80
On February 14 2011 06:17 Zelniq wrote:
Show nested quote +
On February 14 2011 06:05 etheovermind wrote:
On February 14 2011 06:04 decaf wrote:
On February 14 2011 06:01 Headshot wrote:
Zerg needs a new unit so badly.

Indeed..
Zerg got the least amount of units afaik
We at least need a new spell caster and a cloaked unit (something like the lurker).

Wait don't all the races have the same number of units?


Archon
Carrier
Colossus
Dark Templar
High Templar
Immortal
Mothership
Phoenix
Sentry
Stalker
Void Ray
Zealot

Protoss Combat units: 12

Warp Prism
Observer
Probe

Banshee
Battlecruiser
Ghost
Hellion
Marauder
Marine
Raven
Reaper
Siege Tank
Thor
Viking

Terran Combat units: 11

SCV
MULE

Corruptor
Broodlord
Hydralisk
Infestor
Mutalisk
Roach
Ultralisk
Zergling
Baneling

Zerg Combat units: 9. 10 if you consider the Queen a combat unit

Queen
Overseer
Overlord
Drone

You forgot the medivac, its a combat unit in its own right, and part of many compositions, just it because it can carry stuff around on top of being a flying medic doesnt mean it isnt still a flying medic.
Prev 1 2 3 4 5 6 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
GSL
11:00
2026 GSTL: Main Stage Day 5
IntoTheiNu 851
CranKy Ducklings SOOP198
Rex36
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Trap 136
SHIN 132
Maru 71
Classic 40
herO (SOOP) 37
Rex 36
Zoun (SOOP) 27
Solar (SOOP) 8
StarCraft: Brood War
Britney 51160
Calm 5656
Bisu 1491
EffOrt 956
Mini 695
Light 506
Rush 296
Larva 282
Soulkey 267
actioN 255
[ Show more ]
Stork 238
Hyun 184
hero 158
Snow 120
Sea.KH 82
Mind 63
ToSsGirL 52
Barracks 52
Sharp 37
Terrorterran 34
soO 32
Aegong 22
HiyA 20
Rock 18
Shine 11
Yoon 3
Dota 2
qojqva4292
Dendi1999
syndereN554
420jenkins426
Fuzer 122
Super Smash Bros
hungrybox364
Other Games
hiko1007
Liquid`RaSZi978
B2W.Neo874
Lowko521
XaKoH 288
Liquid`VortiX276
Hui .271
ArmadaUGS73
QueenE45
Trikslyr29
Organizations
Other Games
BasetradeTV24
[ Show 13 non-featured ]
StarCraft 2
• Gemini_19 37
• mYiSmile129
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2494
• Jankos1966
• TFBlade637
Upcoming Events
PiGosaur Cup
8h 40m
Kung Fu Cup
19h 40m
Replay Cast
1d 8h
The PondCast
1d 18h
KCM Race Survival
1d 18h
Escore
2 days
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
Shopify Rebellion Sundays
4 days
Spirit vs Mixu
Clem vs TBD
[ Show More ]
RSL Revival
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
WardiTV Weekly
5 days
Afreeca Starleague
6 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.