• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:20
CEST 17:20
KST 00:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism1Official StarCraft website teases new content ahead of BlizzCon?111Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Pros React To: Calm's Big Brain Play Vs Mini Official StarCraft website teases new content ahead of BlizzCon? New 3v3 BGH Ladder (and more) on ShieldBattery! ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group B [ASL22] Ro16 Group A [ASL22] Ro24 Group F [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7697 users

Not just new units in the sc2 expansions - Page 11

Forum Index > Closed
Post a Reply
Prev 1 9 10 11 12 Next All
Proto_Protoss
Profile Joined September 2010
United States495 Posts
February 14 2011 00:41 GMT
#201
+ Show Spoiler +
On February 14 2011 06:50 okrane wrote:
No new units??? That's sad. Just out the top of my head stuff that could work:

Zerg:
- Lurker (fan favorite)
- Any sort of ground siege/long range unit: think of a Baneling Launcher...
- Air Spellcaster (like the old Queen with some extra utility in there)
- Scourge can still work

Protoss
- Arbiter: oh and scrap the Mothershit please. (Vortex is overpowered and ridiculous and Mass recall doesnt fit on such a slow unit)

Terran:
- Something for better map presence



I cant lie if they scrapped the mothership i would probably lose all hope in SC2. The arbiter was awesome, i miss my statis fields but Vortex i would take any day.
"Our greatest glory is not in never falling, but in getting up everytime we do." - Confucius
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
February 14 2011 00:44 GMT
#202
On February 14 2011 09:26 Roggay wrote:
Show nested quote +
On February 14 2011 06:21 FrogOfWar wrote:
From a recent Dustin Browder interview about the expansion:

Q. New units?

Yeah.


Oh man

Show nested quote +
Q. Return of old units?

We’ll certainly have the old units [laughs].


The second answer was probably relating to the campaign, as all the StarCraft 1 Terran units were in the SC2 terran campaign, so I expect to see the SC1 zerg units in HotS (dunno what they'll do about the queen, though...)
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
barkles
Profile Joined May 2010
United States285 Posts
February 14 2011 00:48 GMT
#203
I think what people are forgetting is that Starcraft 1 was super heavily imbalanced before broodwar came out. I mean, come on. Can you imagine playing as zerg with zero lurkers in BW? It would make every matchup (except ZvZ obv) a nightmare. BW's new units were necessary to balance the game and make it playable at high levels. Since such an effort has already been made to balance SC2, I can see how the prospect of adding an additional unit to each race while maintaining balance is a daunting idea to the developers. If they were forced to add them, they would have to be mostly useless units that fulfill some niche role (like the valkyrie or the devourer). This would be fine, but as Dustin Browder said, it would be hard to do this without stepping on another units toes.
theBlues
Profile Blog Joined April 2010
El Salvador638 Posts
February 14 2011 00:48 GMT
#204
Zerg is missing scourge sooo bad, I don't know why they appear in the campaign only, just imagine how less effective terran drops would be if you had banelings in the heavens patroling around your base bw style... Zerg also needs a midgame siege unit, I don't understand what was Blizzard's reasoning when they decided to make zerg the underranged race when clearly the ranged unit always has the advantage of the melee unit ...
Change a vote, and change the world
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
February 14 2011 00:52 GMT
#205
Can you imagine playing as zerg with zero lurkers in BW? It would make every matchup (except ZvZ obv) a nightmare.


Actually, it'd be great for Zerg. No corsairs. No Valks. No medics. Sure, Zergs would go Muta-ling all the time, but they'd be pretty strong overall.

Zerg is missing scourge sooo bad, I don't know why they appear in the campaign only, just imagine how less effective terran drops would be if you had banelings in the heavens patroling around your base bw style...


Of course, that's why they're gone.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
Artisan
Profile Joined February 2010
United States336 Posts
February 14 2011 00:53 GMT
#206
I hope zerg gets more options and I hope they completely redo the custom game system and I would be a happy camper.
CASLsoju
Profile Joined August 2010
Canada253 Posts
February 14 2011 00:53 GMT
#207
Please oh please let there be a new race.
barkles
Profile Joined May 2010
United States285 Posts
February 14 2011 00:54 GMT
#208
On February 14 2011 09:48 TheBlueMeaner wrote:
Zerg is missing scourge sooo bad, I don't know why they appear in the campaign only, just imagine how less effective terran drops would be if you had banelings in the heavens patroling around your base bw style... Zerg also needs a midgame siege unit, I don't understand what was Blizzard's reasoning when they decided to make zerg the underranged race when clearly the ranged unit always has the advantage of the melee unit ...


The same was true of zerg in BW (no midgame siege unit), are you saying that BW is imbalanced? And don't say that the lurker was a siege unit, since both reavers and tanks outranged lurkers, and bunkers (with marine range upgrade) were equal in range.
bole
Profile Joined January 2011
Serbia164 Posts
February 14 2011 00:57 GMT
#209
i think this topic is fake... dont know but i am sure at list 1 new unite per race will be...

topic is fake... hope you close it sone..
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
February 14 2011 01:05 GMT
#210
I'm sure they will throw in a few upgrades in addition to new units. Brood War gave the Goliath a range upgrade that made it a dominant anti-air unit. Considering that the Fleet Beacon went from a treasure trove of upgrades in BW to only having a paltry one upgrade in SC2, I have a feeling that Blizzard might add something to make it a more viable building. Also, I heard a rumor that the Dark Shrine might be getting an upgrade, though it is a very, very shady rumor.

I really hope Blizzard adds some units to completely flesh out the Zerg, since right now it feels like there are significant holes in the Zerg unit composition with the removal of Lurkers and Defilers. IMO, Zerg really need a mid-game siege unit, a unit that can attack while burrowed, and a late-game spellcaster.
ㅇㅅㅌㅅ
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
February 14 2011 01:05 GMT
#211
I think they are referring to keeping roughly the same number of units overall so that any role overlaps are minimized. I'm sure we will see some new stuff. It's just not necessarily going to be the addition of 1-2 units over the next couple expansions. Maybe they will try and make units which are relatively unused different or replace them with something else or add some interesting upgrades which change the dynamic of certain units. I would love to trade my useless carriers for something more interesting, or see some new zerg units. I trust that DB isn't going to allow anything completely retarded to happen, I mean so far blizzard has been pretty good about balance.
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
February 14 2011 01:09 GMT
#212
Wr3k, that's a really good theory. Right now, reapers are pretty underused, so adding in new abilities or even replacing the unit is probably what's going to happen.
Falcor
Profile Joined February 2010
Canada894 Posts
Last Edited: 2011-02-14 01:12:15
February 14 2011 01:09 GMT
#213
On February 14 2011 09:54 barkles wrote:
Show nested quote +
On February 14 2011 09:48 TheBlueMeaner wrote:
Zerg is missing scourge sooo bad, I don't know why they appear in the campaign only, just imagine how less effective terran drops would be if you had banelings in the heavens patroling around your base bw style... Zerg also needs a midgame siege unit, I don't understand what was Blizzard's reasoning when they decided to make zerg the underranged race when clearly the ranged unit always has the advantage of the melee unit ...


The same was true of zerg in BW (no midgame siege unit), are you saying that BW is imbalanced? And don't say that the lurker was a siege unit, since both reavers and tanks outranged lurkers, and bunkers (with marine range upgrade) were equal in range.


the lurker was a siege unit. range doesnt come into the equation when you talk about a seige unit. A siege unit is something that sits in one place and blocks enemy units from crossing through the section they are guarding(controlling space and where battles happen which is essential for zerg). There are some exceptions but from the litteral definition of the word a lurker is a siege unit

Kamikiri
Profile Joined October 2010
United States1319 Posts
February 14 2011 01:12 GMT
#214
Maybe they're going to add a 4th race!
ZergMaestro
Profile Joined January 2011
United States169 Posts
February 14 2011 01:17 GMT
#215
Tanks get owned by lurkers, with dark swarm.


I would like to see more micro units, kike the defiler/lurker stuff from bw, and the reaver. The infestor is pretty boring.
Ma Jae Yoon #1. The ONLY Maestro. Effort.
Arisen
Profile Blog Joined October 2010
United States2382 Posts
February 14 2011 01:25 GMT
#216
On February 14 2011 10:12 Kamikiri wrote:
Maybe they're going to add a 4th race!

That won't happen, as it would completely destroy game balance, unless the essentially made the race a duplicate of an existing race.
"If you're not angry, you're not paying attention"
stroggos
Profile Joined February 2009
New Zealand1543 Posts
Last Edited: 2011-02-14 01:37:55
February 14 2011 01:35 GMT
#217
hi
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
February 14 2011 01:36 GMT
#218
A siege unit is something that sits in one place and blocks enemy units from crossing through the section they are guarding(controlling space and where battles happen which is essential for zerg). There are some exceptions but from the litteral definition of the word a lurker is a siege unit


No. No it isn't. The "litteral" definition of the word "Siege" focuses on attacking a place. A fortified position. They are the opposite of territory defense; "siege" always means attack.

The Terrans get territory defense and siege in one package. And you're right that it would be nice for the Zerg to have some unit that can hold territory. But that unit does not have to be a "siege unit."
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
dragonblade369
Profile Joined May 2010
Canada464 Posts
February 14 2011 01:37 GMT
#219
On February 14 2011 10:35 stroggos wrote:
No new units? this is blizzards way of admitting that starcraft brood war was already a perfect game and that sc2 is just a graphical/ui update.





I wonder when will people learn to read....
stroggos
Profile Joined February 2009
New Zealand1543 Posts
Last Edited: 2011-02-14 01:38:03
February 14 2011 01:37 GMT
#220
.
hi
Prev 1 9 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
GSL
11:00
2026 GSTL: Main Stage Day 5
IntoTheiNu 864
CranKy Ducklings SOOP194
Rex34
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Trap 136
SHIN 132
Maru 71
Classic 40
herO (SOOP) 37
Rex 36
Zoun (SOOP) 27
Solar (SOOP) 8
StarCraft: Brood War
Britney 51160
Calm 5656
Bisu 1491
EffOrt 956
Mini 695
Light 506
Rush 296
Larva 282
Soulkey 267
actioN 255
[ Show more ]
Stork 238
Hyun 184
hero 158
Snow 120
Sea.KH 82
Mind 63
ToSsGirL 52
Barracks 52
Sharp 37
Terrorterran 34
soO 32
Aegong 22
HiyA 20
Rock 18
Shine 11
Yoon 3
Dota 2
qojqva4292
Dendi1999
syndereN554
420jenkins426
Fuzer 122
Super Smash Bros
hungrybox364
Other Games
hiko1007
Liquid`RaSZi978
B2W.Neo874
Lowko521
XaKoH 288
Liquid`VortiX276
Hui .271
ArmadaUGS73
QueenE45
Trikslyr29
Organizations
Other Games
BasetradeTV24
[ Show 13 non-featured ]
StarCraft 2
• Gemini_19 37
• mYiSmile129
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2494
• Jankos1966
• TFBlade637
Upcoming Events
PiGosaur Cup
8h 40m
Kung Fu Cup
19h 40m
Replay Cast
1d 8h
The PondCast
1d 18h
KCM Race Survival
1d 18h
Escore
2 days
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
Shopify Rebellion Sundays
4 days
Spirit vs Mixu
Clem vs TBD
[ Show More ]
RSL Revival
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
WardiTV Weekly
5 days
Afreeca Starleague
6 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.