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Not just new units in the sc2 expansions - Page 6

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PetitCrabe
Profile Blog Joined September 2010
Canada410 Posts
February 13 2011 21:47 GMT
#101
I'm no pro or game designer, but I'm hoping/expecting to see some HT/DT fusion that would create something else then Archon. Like a hybrid archon. If the unit was actually good, wouldn't it increase the usage of HT and DT instead of always going collosi? I personally really like this idea, of having a Archon, a Dark Archon and a Hybrid Archon or whatever you want to call it. Blizzard! take this idea please! (here comes the flaming)
okrane
Profile Joined April 2010
France265 Posts
February 13 2011 21:50 GMT
#102
No new units??? That's sad. Just out the top of my head stuff that could work:

Zerg:
- Lurker (fan favorite)
- Any sort of ground siege/long range unit: think of a Baneling Launcher...
- Air Spellcaster (like the old Queen with some extra utility in there)
- Scourge can still work

Protoss
- Arbiter: oh and scrap the Mothershit please. (Vortex is overpowered and ridiculous and Mass recall doesnt fit on such a slow unit)

Terran:
- Something for better map presence
Really disappointed with Starcraft II Zerg! :(
norterrible
Profile Joined October 2009
United States618 Posts
February 13 2011 21:50 GMT
#103
I don't know if anyone knows this, but when the expansion comes out will there be two separate ladders? Will you have to choose which version of starcraft you want and have a reset achievement score? I know achievements don't matter to most people but it will make me really sad if all my AI achievements that I grinded for hours to get are irrelevant in the new expansion.
kekeke
faylayen
Profile Joined August 2010
Netherlands62 Posts
February 13 2011 21:51 GMT
#104
We're getting a 4th race! even if only for campaign purposes.
Medzo
Profile Blog Joined June 2009
United States627 Posts
February 13 2011 21:51 GMT
#105
Im glad. I hope they add new units that are needed or bring something positive to the game and not add units for the sake of adding units in expansions.
Steelflight-Rx
Profile Blog Joined July 2007
United States1389 Posts
February 13 2011 21:54 GMT
#106
I hope blizzard is very careful about how they add units. For one, I agree that the game would be just too "bloated" by adding 6 more units to the game (3 races per expansion).

I hope they do something like remove units that don't add to interesting gameplay (i.e. remove reaper, remove warp prism, remove curruptor) and replace them with more interesting units. Of course they would have to do this very carefully as to not destroy the game's balance
yubee wrote: you know? it's a great night you should all smile no matter what harddships, because grass grows and the sky is blue and it's a good life.
BGrael
Profile Joined November 2010
Germany229 Posts
February 13 2011 21:55 GMT
#107
He said "we're looking into different solutions". Maybe they will add other stuff, new mechanics for example. Could be.
Resilient
Profile Joined June 2010
United Kingdom1431 Posts
February 13 2011 21:55 GMT
#108
I found the comments regarding bringing back the WC3 daily tournament-style events interesting. That was one of the best things about BNet 1.0 for my friends and me.
esaul17
Profile Joined May 2010
Canada547 Posts
February 13 2011 21:55 GMT
#109
Removing warp prism is insanity.
Sicky
Profile Joined August 2010
United Kingdom121 Posts
February 13 2011 21:55 GMT
#110
Haha, oh wow. What a crucial error. Thanks for the link though!
Essentia
Profile Joined July 2010
1150 Posts
February 13 2011 21:56 GMT
#111
Add a new race instead.
hackmed
Profile Joined July 2010
United Kingdom74 Posts
Last Edited: 2011-02-13 22:02:48
February 13 2011 21:58 GMT
#112
On February 14 2011 06:46 FrostOtter wrote:
Show nested quote +
On February 14 2011 06:38 sysrpl wrote:
On February 14 2011 06:36 Cain0 wrote:
Seriously, who thought of the roach please? Everything about it is boring as hell.


Roach could be good if they made it heal above ground as fast as it heals whiles burrowed. Also, all zerg units should be able to move while burrowed with an upgrade (possibly make that upgrade tier 3).

You can, with a straight face, tell me that those changes wouldn't break the game?


Considering his blatent miss-quote in the OP, im guessing he is a troll. But if he isn't, the roach could heal just as fast above ground in the alpha/early beta and it was clearly broken (if i recall).
Azuroz
Profile Joined November 2010
Sweden1630 Posts
February 13 2011 21:58 GMT
#113
id place a bet on heroes, moon wants his blademaster back.
Team NSHoseo <3
BatCat
Profile Blog Joined November 2010
Austria630 Posts
February 13 2011 21:59 GMT
#114
I want new units T_T
like vultures, lurkers and darchons. thad's be cool I think.
¯\_(ツ)_/¯
Celadan
Profile Joined September 2010
Norway471 Posts
February 13 2011 22:00 GMT
#115
On February 14 2011 06:58 Azuroz wrote:
id place a bet on heroes, moon wants his blademaster back.

Moon did not play orc... and besides i doubt blizzard would want to destroy their game with heroes.
спеціальна Тактика
Zozo
Profile Blog Joined April 2010
Brazil2579 Posts
February 13 2011 22:02 GMT
#116
Reminds me of broodwar, few fixes came from upgrades, not units. Goliath boosters, ultra speed+armor come to mind. Sure corsairs/valks/medics are what stopped mutas, but these upgrades filled other holes in the balance.
EGM guides me
ZidaneTribal
Profile Joined September 2007
United States2800 Posts
February 13 2011 22:03 GMT
#117
maybe they will replace some of the current units??
fuck lag
Yung
Profile Blog Joined May 2010
United States727 Posts
February 13 2011 22:03 GMT
#118
So are the next two games going to be "Expansions" as in you need WoL to play HotS?
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
February 13 2011 22:03 GMT
#119
i wouldn't buy it if no new multiplayer units were added, no point imo.
FlashDave.999 aka Star
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
February 13 2011 22:04 GMT
#120
I have always liked vultures, they're awesome! Would be cool to see them on the ladder.
Flying, sOs, free, Light, Soulkey & ZerO
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