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Protoss is too hard to play - Page 4

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Shaada
Profile Joined December 2010
New Zealand14 Posts
January 19 2011 02:21 GMT
#61
Mods have a sense of humour. Good on 'em!
Lythox
Profile Joined November 2010
Netherlands161 Posts
Last Edited: 2011-01-19 02:23:41
January 19 2011 02:21 GMT
#62
On January 19 2011 11:15 Azzur wrote:
Show nested quote +
On January 19 2011 10:35 Space Invader wrote:
I'm a Zerg player and I tried playing Protoss a little bit but it's just too hard. Playing Zerg is just so much easier, you have a small icon at the bottom right of your screen to tell you how many larva you have available and you have a special hotkey just for it to select larva and make units, you can hotkey creep tumors and you don't have re-hotkey them every time you make a new one, you have really good ground-to-air options for unit composition and you don't have to worry about battle micro much because you can just fungal all their units in place with your tier 1 infestors, I just don't see why I would switch to Protoss, it's too hard to play.

Oh and of course we have units that can move underground at a very rapid pace and attack while burrowed, and teleport up and down cliffs, Protoss only have this weird unit that takes 20 seconds to build and when it does they can spawn units from it one-by-one. Except they can also just make a cheap building and warp units in from anywhere so I don't know why they'd ever use that other thing - I don't even know what it's called.

I'm a Protoss player and I tried playing Zerg a little bit but it's just too hard. Playing Protoss is just so much easier, you have a small icon at the bottom right of your screen to tell you how many units you have available to warp in and you have a special hotkey just for it to select warpgates and make units, you can hotkey warpgates and you don't have to re-hotkey them every time you make a new one, you have really good ground-to-air options (stalker) for unit compositions and you don't have to worry about battle micro much because you can just storm all their units in place with your "tier 1" (sic) templars, I just don't see why I would switch to Zerg, it's too hard to play.

Oh and of course we have units that can climb cliffs at a very rapid pace and have units that attack while moving (phoenix) and wrap in from anywhere, Zerg only have this weird unit that takes 20 seconds to build and when it does they can spawn it from larvae. Except they can also just make a cheap building to make larvae and mine from it on the same time so I don't know whey they'd ever use that other things - I don't even know what it's called.


You mixed up sentries with templars, for the rest you're quite correct.

(At first glance storm might look the most equal to fungal cause they're both aoe, but in terms of functionality the sentry does fill a much more comparable role to the Infestor, and the Sentry is indeed tier 1.)
Fallen33
Profile Blog Joined April 2007
United States596 Posts
January 19 2011 02:21 GMT
#63
infestors arent tier 1
"Glory is fleeting, but obscurity is forever." - Napoleon Bonaparte ¯\_(ツ)_/¯
ruiyang
Profile Blog Joined April 2010
252 Posts
January 19 2011 02:22 GMT
#64
Are we on B.net forums? :O
GrazerRinge
Profile Blog Joined May 2010
999 Posts
Last Edited: 2011-01-19 02:27:33
January 19 2011 02:22 GMT
#65
On January 19 2011 11:19 Circumenvent0r wrote:
Show nested quote +
On January 19 2011 11:18 Chipotle wrote:
why hasn't this thread been closed?


Cuz the TLGODS are too busy wanking at milf porn in the mothers basement.

Keyboard commandos rejoice !

You better watch your language when you want to keep your TL account.
The mods and the staff deserve at least some respect.

To the thread: Everything depends on player and his / her (sc2 isnt only for men!) playstyle.
In this case, using word "hard" is like beginning every sentence in an essay with "i think".

why complaining about toss when you are good at zerg??? are you really that bored???

"Successful people don't talk much. They listen and take action."
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
January 19 2011 02:22 GMT
#66
must be lunch break in the ol TL house how is this thread still not closed?
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
Circumenvent0r
Profile Joined January 2011
Andorra9 Posts
Last Edited: 2011-01-19 02:25:20
January 19 2011 02:24 GMT
#67
On January 19 2011 11:22 GrazerRinge wrote:
You better watch your language when you want to keep your TL account.


Oh dear god !

Please save me from the totally insignificant TLGODS. My 30-seconds to remake account is going to get deleted !!!!

Oh noes what am I gonna become !!!!

Lord pray for me.

(Welcome to a sense of humor, scum)
loving it
Profile Joined May 2010
Canada271 Posts
January 19 2011 02:25 GMT
#68
-Insert zerg/terran rant here-
Stay gold.
dan1mal
Profile Joined August 2010
Netherlands86 Posts
January 19 2011 02:26 GMT
#69
hahaha made my day <3
'Its a retard magnet!' - Destiny
Nemireck
Profile Joined October 2010
Canada1875 Posts
January 19 2011 02:27 GMT
#70
On January 19 2011 11:15 Azzur wrote:
Show nested quote +
On January 19 2011 10:35 Space Invader wrote:
I'm a Zerg player and I tried playing Protoss a little bit but it's just too hard. Playing Zerg is just so much easier, you have a small icon at the bottom right of your screen to tell you how many larva you have available and you have a special hotkey just for it to select larva and make units, you can hotkey creep tumors and you don't have re-hotkey them every time you make a new one, you have really good ground-to-air options for unit composition and you don't have to worry about battle micro much because you can just fungal all their units in place with your tier 1 infestors, I just don't see why I would switch to Protoss, it's too hard to play.

Oh and of course we have units that can move underground at a very rapid pace and attack while burrowed, and teleport up and down cliffs, Protoss only have this weird unit that takes 20 seconds to build and when it does they can spawn units from it one-by-one. Except they can also just make a cheap building and warp units in from anywhere so I don't know why they'd ever use that other thing - I don't even know what it's called.

I'm a Protoss player and I tried playing Zerg a little bit but it's just too hard. Playing Protoss is just so much easier, you have a small icon at the bottom right of your screen to tell you how many units you have available to warp in and you have a special hotkey just for it to select warpgates and make units, you can hotkey warpgates and you don't have to re-hotkey them every time you make a new one, you have really good ground-to-air options (stalker) for unit compositions and you don't have to worry about battle micro much because you can just storm all their units in place with your "tier 1" (sic) templars, I just don't see why I would switch to Zerg, it's too hard to play.

Oh and of course we have units that can climb cliffs at a very rapid pace and have units that attack while moving (phoenix) and wrap in from anywhere, Zerg only have this weird unit that takes 20 seconds to build and when it does they can spawn it from larvae. Except they can also just make a cheap building to make larvae and mine from it on the same time so I don't know whey they'd ever use that other things - I don't even know what it's called.



You almost had his point captured in your first paragraph, but he's not talking about templars, he's alluding to sentries and their ability to FF in order to "lock" units in place.

OP's entire post is a troll extolling the virtues of playing Toss by pretending that Z has all of the same options. It should be fairly obvious to anyone with a brain that he's actually QQing about toss being powerful, and zerg being weak. OP makes this obvious by posting a number of ironic statements:

0) Zerg's anti-air in the beginning of the game is relatively weak, but toss get stalkers fairly early, and they are fantastic anti-air.
1) There is no ability to hotkey creep tumours without re-hotkeying them when you pop a new one, but toss has a warp-in hotkey that never needs to be changed
2) There is no little icon telling z how many larva they have, nor is there a hotkey that allows you to automatically select larva, but toss has a little icon and a hotkey for warp-in
3) Infestors are "tier 2" (lair), not "tier 1" (hatch), but sentries are "tier 1" (insofar as toss has 'tiers) and can lock units in place with FFs
4) Zerg have no units that can teleport up and down cliffs, but toss has blink stalkers
5) Warp-Gate is awesome :p

Anyone who takes OP's post seriously really need to get some fresh air.
Teamwork is awesome... As long as your team is doing all the work!
Kazam
Profile Joined October 2010
Australia21 Posts
January 19 2011 02:28 GMT
#71
ahahha, i bet you he wrote this right after he lost a game.
it is called Starc Raft Tew, not StarCraft 2...
Circumenvent0r
Profile Joined January 2011
Andorra9 Posts
January 19 2011 02:28 GMT
#72
Just play the nigger race and steal ressources from the other player.

Keep'm dry dawg !

:-D
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
January 19 2011 02:28 GMT
#73
I really want to go find that troll face Youtube video right now.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
GrazerRinge
Profile Blog Joined May 2010
999 Posts
January 19 2011 02:28 GMT
#74
On January 19 2011 11:24 Circumenvent0r wrote:
Show nested quote +
On January 19 2011 11:22 GrazerRinge wrote:
You better watch your language when you want to keep your TL account.


Oh dear god !

Please save me from the totally insignificant TLGODS. My 30-seconds to remake account is going to get deleted !!!!

Oh noes what am I gonna become !!!!

Lord pray for me.

(Welcome to a sense of humor, scum)

Yeah. i get it. because you handle everything in your life like this TL account. How sad.
"Successful people don't talk much. They listen and take action."
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
January 19 2011 02:29 GMT
#75
He's making fun of Protoss and saying their OP guys...

Satire of the Warp Gate. :D
Kojak21
Profile Blog Joined January 2011
Canada1104 Posts
January 19 2011 02:30 GMT
#76
On January 19 2011 11:24 Circumenvent0r wrote:
Show nested quote +
On January 19 2011 11:22 GrazerRinge wrote:
You better watch your language when you want to keep your TL account.


Oh dear god !

Please save me from the totally insignificant TLGODS. My 30-seconds to remake account is going to get deleted !!!!

Oh noes what am I gonna become !!!!

Lord pray for me.

(Welcome to a sense of humor, scum)



someones full of himself
¯\_(☺)_/¯
billyX333
Profile Blog Joined January 2008
United States1360 Posts
January 19 2011 02:31 GMT
#77
guys stop quoting circumvent0r hes obviously a pbu on a proxy
he'll get nuked as soon as mods show up
Lythox
Profile Joined November 2010
Netherlands161 Posts
January 19 2011 02:31 GMT
#78
Anyone else noticing that when you're high diamond ish, 90% of the opponents you get are Protoss?
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
January 19 2011 02:31 GMT
#79
On January 19 2011 11:27 Nemireck wrote:
Show nested quote +
On January 19 2011 11:15 Azzur wrote:
On January 19 2011 10:35 Space Invader wrote:
I'm a Zerg player and I tried playing Protoss a little bit but it's just too hard. Playing Zerg is just so much easier, you have a small icon at the bottom right of your screen to tell you how many larva you have available and you have a special hotkey just for it to select larva and make units, you can hotkey creep tumors and you don't have re-hotkey them every time you make a new one, you have really good ground-to-air options for unit composition and you don't have to worry about battle micro much because you can just fungal all their units in place with your tier 1 infestors, I just don't see why I would switch to Protoss, it's too hard to play.

Oh and of course we have units that can move underground at a very rapid pace and attack while burrowed, and teleport up and down cliffs, Protoss only have this weird unit that takes 20 seconds to build and when it does they can spawn units from it one-by-one. Except they can also just make a cheap building and warp units in from anywhere so I don't know why they'd ever use that other thing - I don't even know what it's called.

I'm a Protoss player and I tried playing Zerg a little bit but it's just too hard. Playing Protoss is just so much easier, you have a small icon at the bottom right of your screen to tell you how many units you have available to warp in and you have a special hotkey just for it to select warpgates and make units, you can hotkey warpgates and you don't have to re-hotkey them every time you make a new one, you have really good ground-to-air options (stalker) for unit compositions and you don't have to worry about battle micro much because you can just storm all their units in place with your "tier 1" (sic) templars, I just don't see why I would switch to Zerg, it's too hard to play.

Oh and of course we have units that can climb cliffs at a very rapid pace and have units that attack while moving (phoenix) and wrap in from anywhere, Zerg only have this weird unit that takes 20 seconds to build and when it does they can spawn it from larvae. Except they can also just make a cheap building to make larvae and mine from it on the same time so I don't know whey they'd ever use that other things - I don't even know what it's called.



You almost had his point captured in your first paragraph, but he's not talking about templars, he's alluding to sentries and their ability to FF in order to "lock" units in place.

OP's entire post is a troll extolling the virtues of playing Toss by pretending that Z has all of the same options. It should be fairly obvious to anyone with a brain that he's actually QQing about toss being powerful, and zerg being weak. OP makes this obvious by posting a number of ironic statements:

0) Zerg's anti-air in the beginning of the game is relatively weak, but toss get stalkers fairly early, and they are fantastic anti-air.
1) There is no ability to hotkey creep tumours without re-hotkeying them when you pop a new one, but toss has a warp-in hotkey that never needs to be changed
2) There is no little icon telling z how many larva they have, nor is there a hotkey that allows you to automatically select larva, but toss has a little icon and a hotkey for warp-in
3) Infestors are "tier 2" (lair), not "tier 1" (hatch), but sentries are "tier 1" (insofar as toss has 'tiers) and can lock units in place with FFs
4) Zerg have no units that can teleport up and down cliffs, but toss has blink stalkers
5) Warp-Gate is awesome :p

Anyone who takes OP's post seriously really need to get some fresh air.

Haha, yeah, my troll translation is not accurate. I didn't get the sentries and FF part and also missed the blink stalkers one.
Circumenvent0r
Profile Joined January 2011
Andorra9 Posts
January 19 2011 02:31 GMT
#80
On January 19 2011 11:28 GrazerRinge wrote:
Yeah. i get it. because you handle everything in your life like this TL account. How sad.


- I felt so powerless when someone remembered me how insignificant this shit and I are that I must compare it to real life to try and look important -

Way to go m8.

You rock. Being part of the basement dwelling crowd really makes you stand apart.

Oh wait...
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