Protoss is too hard to play - Page 4
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Shaada
New Zealand14 Posts
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Lythox
Netherlands161 Posts
On January 19 2011 11:15 Azzur wrote: I'm a Protoss player and I tried playing Zerg a little bit but it's just too hard. Playing Protoss is just so much easier, you have a small icon at the bottom right of your screen to tell you how many units you have available to warp in and you have a special hotkey just for it to select warpgates and make units, you can hotkey warpgates and you don't have to re-hotkey them every time you make a new one, you have really good ground-to-air options (stalker) for unit compositions and you don't have to worry about battle micro much because you can just storm all their units in place with your "tier 1" (sic) templars, I just don't see why I would switch to Zerg, it's too hard to play. Oh and of course we have units that can climb cliffs at a very rapid pace and have units that attack while moving (phoenix) and wrap in from anywhere, Zerg only have this weird unit that takes 20 seconds to build and when it does they can spawn it from larvae. Except they can also just make a cheap building to make larvae and mine from it on the same time so I don't know whey they'd ever use that other things - I don't even know what it's called. You mixed up sentries with templars, for the rest you're quite correct. (At first glance storm might look the most equal to fungal cause they're both aoe, but in terms of functionality the sentry does fill a much more comparable role to the Infestor, and the Sentry is indeed tier 1.) | ||
Fallen33
United States596 Posts
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ruiyang
252 Posts
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GrazerRinge
999 Posts
On January 19 2011 11:19 Circumenvent0r wrote: Cuz the TLGODS are too busy wanking at milf porn in the mothers basement. Keyboard commandos rejoice ! You better watch your language when you want to keep your TL account. The mods and the staff deserve at least some respect. To the thread: Everything depends on player and his / her (sc2 isnt only for men!) playstyle. In this case, using word "hard" is like beginning every sentence in an essay with "i think". why complaining about toss when you are good at zerg??? are you really that bored??? | ||
vileChAnCe
Canada525 Posts
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Circumenvent0r
Andorra9 Posts
On January 19 2011 11:22 GrazerRinge wrote: You better watch your language when you want to keep your TL account. Oh dear god ! Please save me from the totally insignificant TLGODS. My 30-seconds to remake account is going to get deleted !!!! Oh noes what am I gonna become !!!! Lord pray for me. (Welcome to a sense of humor, scum) | ||
loving it
Canada271 Posts
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dan1mal
Netherlands86 Posts
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Nemireck
Canada1875 Posts
On January 19 2011 11:15 Azzur wrote: I'm a Protoss player and I tried playing Zerg a little bit but it's just too hard. Playing Protoss is just so much easier, you have a small icon at the bottom right of your screen to tell you how many units you have available to warp in and you have a special hotkey just for it to select warpgates and make units, you can hotkey warpgates and you don't have to re-hotkey them every time you make a new one, you have really good ground-to-air options (stalker) for unit compositions and you don't have to worry about battle micro much because you can just storm all their units in place with your "tier 1" (sic) templars, I just don't see why I would switch to Zerg, it's too hard to play. Oh and of course we have units that can climb cliffs at a very rapid pace and have units that attack while moving (phoenix) and wrap in from anywhere, Zerg only have this weird unit that takes 20 seconds to build and when it does they can spawn it from larvae. Except they can also just make a cheap building to make larvae and mine from it on the same time so I don't know whey they'd ever use that other things - I don't even know what it's called. You almost had his point captured in your first paragraph, but he's not talking about templars, he's alluding to sentries and their ability to FF in order to "lock" units in place. OP's entire post is a troll extolling the virtues of playing Toss by pretending that Z has all of the same options. It should be fairly obvious to anyone with a brain that he's actually QQing about toss being powerful, and zerg being weak. OP makes this obvious by posting a number of ironic statements: 0) Zerg's anti-air in the beginning of the game is relatively weak, but toss get stalkers fairly early, and they are fantastic anti-air. 1) There is no ability to hotkey creep tumours without re-hotkeying them when you pop a new one, but toss has a warp-in hotkey that never needs to be changed 2) There is no little icon telling z how many larva they have, nor is there a hotkey that allows you to automatically select larva, but toss has a little icon and a hotkey for warp-in 3) Infestors are "tier 2" (lair), not "tier 1" (hatch), but sentries are "tier 1" (insofar as toss has 'tiers) and can lock units in place with FFs 4) Zerg have no units that can teleport up and down cliffs, but toss has blink stalkers 5) Warp-Gate is awesome :p Anyone who takes OP's post seriously really need to get some fresh air. | ||
Kazam
Australia21 Posts
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Circumenvent0r
Andorra9 Posts
Keep'm dry dawg ! :-D | ||
Qwyn
United States2779 Posts
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GrazerRinge
999 Posts
On January 19 2011 11:24 Circumenvent0r wrote: Oh dear god ! Please save me from the totally insignificant TLGODS. My 30-seconds to remake account is going to get deleted !!!! Oh noes what am I gonna become !!!! Lord pray for me. (Welcome to a sense of humor, scum) Yeah. i get it. because you handle everything in your life like this TL account. How sad. | ||
kineSiS-
Korea (South)1068 Posts
Satire of the Warp Gate. :D | ||
Kojak21
Canada1104 Posts
On January 19 2011 11:24 Circumenvent0r wrote: Oh dear god ! Please save me from the totally insignificant TLGODS. My 30-seconds to remake account is going to get deleted !!!! Oh noes what am I gonna become !!!! Lord pray for me. (Welcome to a sense of humor, scum) someones full of himself | ||
billyX333
United States1360 Posts
he'll get nuked as soon as mods show up | ||
Lythox
Netherlands161 Posts
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Azzur
Australia6253 Posts
On January 19 2011 11:27 Nemireck wrote: You almost had his point captured in your first paragraph, but he's not talking about templars, he's alluding to sentries and their ability to FF in order to "lock" units in place. OP's entire post is a troll extolling the virtues of playing Toss by pretending that Z has all of the same options. It should be fairly obvious to anyone with a brain that he's actually QQing about toss being powerful, and zerg being weak. OP makes this obvious by posting a number of ironic statements: 0) Zerg's anti-air in the beginning of the game is relatively weak, but toss get stalkers fairly early, and they are fantastic anti-air. 1) There is no ability to hotkey creep tumours without re-hotkeying them when you pop a new one, but toss has a warp-in hotkey that never needs to be changed 2) There is no little icon telling z how many larva they have, nor is there a hotkey that allows you to automatically select larva, but toss has a little icon and a hotkey for warp-in 3) Infestors are "tier 2" (lair), not "tier 1" (hatch), but sentries are "tier 1" (insofar as toss has 'tiers) and can lock units in place with FFs 4) Zerg have no units that can teleport up and down cliffs, but toss has blink stalkers 5) Warp-Gate is awesome :p Anyone who takes OP's post seriously really need to get some fresh air. Haha, yeah, my troll translation is not accurate. I didn't get the sentries and FF part and also missed the blink stalkers one. | ||
Circumenvent0r
Andorra9 Posts
On January 19 2011 11:28 GrazerRinge wrote: Yeah. i get it. because you handle everything in your life like this TL account. How sad. - I felt so powerless when someone remembered me how insignificant this shit and I are that I must compare it to real life to try and look important - Way to go m8. You rock. Being part of the basement dwelling crowd really makes you stand apart. Oh wait... | ||
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