• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:20
CEST 13:20
KST 20:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
RSL: Revival, a new crowdfunded tournament series Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
ASL20 General Discussion ASL TICKET LIVE help! :D Soulkey on ASL S20 BW General Discussion NaDa's Body
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues BSL 2025 Warsaw LAN + Legends Showmatch
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1931 users

GomTV protecting Boxer? - Page 17

Forum Index > Closed
Post a Reply
Prev 1 15 16 17 18 19 22 Next All
ohnoGG
Profile Joined November 2010
United States8 Posts
November 30 2010 20:20 GMT
#321
It's true that some of this discussion may sound terrible and inflammatory, but really the outcome can be good.

Either this issue will completely die out and be disregarded and some fans stop watching while most continue tuning in, or evidence one way or the other will be found or provided by someone and the truth is revealed for better or worse.

Should no one have investigated the illegal Brood War match-fixing suspicions because it might defame famous players and jeopardize the entire business? While some players' reputations were unjustly tarnished during the investigations, violations on others were found and sentenced. The truth was found and the sport lives on for its viewers.

Honesty of players and organizers is very important.

The idea that someone may be manually creating the brackets to give advantages to star players is a hideous one to me in what should be presented as a fair and unseeded bracket to determine who is the best of the best in random fashion for future seasons.


Imagine being a rising star Terran player. You have excellent TvT and TvP, but your TvZ is rubbish. It's your first time in the GSL, and you find yourself against Fruitdealer in round one, who is very good against Terran.

What dreadful luck! Your worst match-up against a champion Zerg! And you predictably lose.

Now imagine that it wasn't random chance that you battled Fruitdealer, but someone in an office intentionally put you against Fruitdealer in the first round because that would give him a better chance at winning and thus drawing in more viewers for the next round.

How would you feel about that? Is that fair?


Next season is the start of seeding based on GSL points, so this should not be an issue then, but if players are currently being boosted by artificial brackets, then the entire point rank would be tainted already. It's a tough and scaly issue for sure.
Zocat
Profile Joined April 2010
Germany2229 Posts
Last Edited: 2010-11-30 20:32:39
November 30 2010 20:22 GMT
#322
On December 01 2010 00:47 Liquid`Tyler wrote:
Show nested quote +
On December 01 2010 00:41 Krallin wrote:
Any tournament organizer does this purposefully, you do not want to have name players kicking each other out in the RO64.
The fact is that they don't have meaningful rankings at the moment, so they're forced to really on information like Boxer saying his best MU is TvT.
Once they do have rankings, brackets will probably be determined using them (because this way, they will provide the most interesting/entertaining/uncertain games).

You don't see Nadal playing Federer in the first round of any tennis tournament, do you?

Tennis seeding is based on past performance while GSL seeding is based on what will get the most viewers.


And now we take a look at the WC 2010 South Africa seeding.
South Africa - the host nation - gets a better seed disregarding their past performance.
Is the FIFA rigging the brackets?



About the "map rigging".
Let's look at ZvT. Total amount of maps? 9. Total amount of "unfair" maps? 4 (Steppes, Delta, LT, Jungle).

Mathstuff:
+ Show Spoiler +

(x y) means (x over y):
There is a total number of mapcombinations: (9 3) = 84
#possibilities of getting 3 "bad" maps - (4 3) * (5 0) = 4 * 1
#possibilities of getting 2 "bad" maps - (4 2) *(5 1) = 6 * 5
#possibilities of getting 1 "bad" map - (4 1) * (5 2) = 4 * 10
#possibilities of getting 0 "bad" maps - (4 0) * (5 3) = 1 * 10

Chances:
3 bad maps: 4/84
2 bad maps: 30/84
1 bad map: 40/84
0 bad maps: 10/84


Now for the GSL3
It's Zergname - Terranname - number of bad maps for zerg

RO64:
Nestea - Syj - 1
jookToJung - LittleBoy - 0
Sleep - Maka - 2
DreamizEr - Rain 1
NewDawn - Rainbow - 1
Haypro - BitByBit - 0
Kyrix - JSL - 2
NEXLine - Foxer - 2
Leenock - Clide - 2
ST_Max - Hyperdub - 1
Zenio - alive - 2
NsP.Joon - Polt - 1
Drug - Jinro - 2
Moon - ButterflyEffect - 1
Check - NEXDestinatino - 2

RO32:
NewDawn - BitByBit - 1
Fruitdealer - sCfOu - 2
Ret - TheBestfOu - 2
Monster - Foxer - 3
July - aLivefOu - 2

That's a total of 20 matches.

3 bad maps: 1
2 bad maps: 10
1 bad map: 7
0 bad maps: 2


Now let's compare the "perfect" distribution vs "real" distribution:
3 bad maps: 4.8% vs 5%
2 bad maps: 35.7% vs 50%
1 bad map: 47.6% vs 35%
0 bad maps: 11.9% vs 10%

Sorry - this doesnt looks rigged towards certain players for me.
Sure they could rig every map selection so it evens out at the end - but _really_?

It looks so bad for Z in ZvT, because people consider ~50% (44%) of the available maps bad. Not because of the mapselection.


About Boxer (ignoring the fact that they seed the Top4 in different brackets):
Chances of TvT in RO64 GSL2: 23/63 = 36%
Chances of TvT in RO64 GSL3: 27/63 = 43%
Getting TvT in both RO64: 15%
It's not really that unlikely.

But an interesting fact (edit):
They said they put the Top4 in different brackets. That changed from GSL2 to GSL3.
Top4 in GSL1 was Rainbow, Cool, Ensare, NEXLiveForever
But in GSL2 Ensnare & Cool where in the same bracket - they could meet in RO8.
dolpiff
Profile Joined June 2010
France300 Posts
November 30 2010 20:22 GMT
#323
nicely proven point you made there OP

so maybe add a poll to see who thinks it's unfair vs who think its good for short-term sc2 popularity?
(i think i agree more with the later)
teh_longinator
Profile Joined March 2010
Canada725 Posts
November 30 2010 20:26 GMT
#324
On December 01 2010 05:22 dolpiff wrote:
nicely proven point you made there OP

so maybe add a poll to see who thinks it's unfair vs who think its good for short-term sc2 popularity?
(i think i agree more with the later)


I'm still not entirely sure that there is fixing to begin with. With a lot of Terrans, you will see TvTs. With a large percentage of un-zerg-friendly maps, you will see biased maps.
robertdinh
Profile Joined June 2010
803 Posts
November 30 2010 20:31 GMT
#325
On December 01 2010 05:26 teh_longinator wrote:
Show nested quote +
On December 01 2010 05:22 dolpiff wrote:
nicely proven point you made there OP

so maybe add a poll to see who thinks it's unfair vs who think its good for short-term sc2 popularity?
(i think i agree more with the later)


I'm still not entirely sure that there is fixing to begin with. With a lot of Terrans, you will see TvTs. With a large percentage of un-zerg-friendly maps, you will see biased maps.


By their own admission we already know they handpick the brackets to some degree.
True skill comes without effort.
JTWStephens
Profile Joined August 2010
United States60 Posts
November 30 2010 20:33 GMT
#326
Once GomTV stopped allowing the players to choose their own maps, it became obvious that Gom doesn't really care about competitive gaming - they're interested in ratings. I'm sure they might try to appeal to the competitive gaming scene in order to accomplish their ultimate goal, but make no mistake, they're still a business, money is what they're after.

This only reaffirms that.
Novice.965
robertdinh
Profile Joined June 2010
803 Posts
November 30 2010 20:34 GMT
#327
On December 01 2010 05:33 JTWStephens wrote:
Once GomTV stopped allowing the players to choose their own maps, it became obvious that Gom doesn't really care about competitive gaming - they're interested in ratings. I'm sure they might try to appeal to the competitive gaming scene in order to accomplish their ultimate goal, but make no mistake, they're still a business, money is what they're after.

This only reaffirms that.


I thought it was obvious the artificial marketing they were doing when in the first GSL they had tasteless zooming in on buildings to show off sc2 lighting and graphics.
True skill comes without effort.
MementoMori
Profile Joined April 2010
Canada419 Posts
November 30 2010 20:34 GMT
#328
On December 01 2010 05:22 Zocat wrote:
Show nested quote +
On December 01 2010 00:47 Liquid`Tyler wrote:
On December 01 2010 00:41 Krallin wrote:
Any tournament organizer does this purposefully, you do not want to have name players kicking each other out in the RO64.
The fact is that they don't have meaningful rankings at the moment, so they're forced to really on information like Boxer saying his best MU is TvT.
Once they do have rankings, brackets will probably be determined using them (because this way, they will provide the most interesting/entertaining/uncertain games).

You don't see Nadal playing Federer in the first round of any tennis tournament, do you?

Tennis seeding is based on past performance while GSL seeding is based on what will get the most viewers.


And now we take a look at the WC 2010 South Africa seeding.
South Africa - the host nation - gets a better seed disregarding their past performance.
Is the FIFA rigging the brackets?



About the "map rigging".
Let's look at ZvT. Total amount of maps? 9. Total amount of "unfair" maps? 4 (Steppes, Delta, LT, Jungle).

Mathstuff:
+ Show Spoiler +

(x y) means (x over y):
There is a total number of mapcombinations: (9 3) = 84
#possibilities of getting 3 "bad" maps - (4 3) * (5 0) = 4 * 1
#possibilities of getting 2 "bad" maps - (4 2) *(5 1) = 6 * 5
#possibilities of getting 1 "bad" map - (4 1) * (5 2) = 4 * 10
#possibilities of getting 0 "bad" maps - (4 0) * (5 3) = 1 * 10

Chances:
3 bad maps: 4/84
2 bad maps: 30/84
1 bad map: 40/84
0 bad maps: 10/84


Now for the GSL3
It's Zergname - Terranname - number of bad maps for zerg

RO64:
Nestea - Syj - 1
jookToJung - LittleBoy - 0
Sleep - Maka - 2
DreamizEr - Rain 1
NewDawn - Rainbow - 1
Haypro - BitByBit - 0
Kyrix - JSL - 2
NEXLine - Foxer - 2
Leenock - Clide - 2
ST_Max - Hyperdub - 1
Zenio - alive - 2
NsP.Joon - Polt - 1
Drug - Jinro - 2
Moon - ButterflyEffect - 1
Check - NEXDestinatino - 2

RO32:
NewDawn - BitByBit - 1
Fruitdealer - sCfOu - 2
Ret - TheBestfOu - 2
Monster - Foxer - 3
July - aLivefOu - 2

That's a total of 20 matches.

3 bad maps: 1
2 bad maps: 10
1 bad map: 7
0 bad maps: 2


Now let's compare the "perfect" distribution vs "real" distribution:
3 bad maps: 4.8% vs 5%
2 bad maps: 35.7% vs 50%
1 bad map: 47.6% vs 35%
0 bad maps: 11.9% vs 10%

Sorry - this doesnt looks rigged towards certain players for me.
Sure they could rig every map selection so it evens out at the end - but _really_?

It looks so bad for Z in ZvT, because people consider ~50% (44%) of the available maps bad. Not because of the mapselection.


About Boxer (ignoring the fact that they seed the Top4 in different brackets):
Chances of TvT in RO64 GSL2: 23/63 = 36%
Chances of TvT in RO64 GSL3: 27/63 = 43%
Getting TvT in both RO64: 15%
It's not really that unlikely.

But an interesting fact (edit):
They said they put the Top4 in different brackets. That changed from GSL2 to GSL3.
Top4 in GSL1 was Rainbow, Cool, Ensare, NEXLiveForever
But in GSL2 Ensnare & Cool where in the same bracket - they could meet in RO8.


There we go! Somebody who actually did the effort and has some numbers to back him up. Nice job Zocat. The numbers are actually kind of interesting outside of this discussion as well.
for the world is hollow and I have touched the sky
ensis
Profile Joined May 2010
Germany340 Posts
November 30 2010 20:35 GMT
#329
the question is whether its better for esports in korea, that ex-bw progamers would just crush the scene or that bw-progamers just get crushed hard.
first scenario might encourage bw-nerds to call sc2 way too easy of a game.
second scenario obviously they run danger that pros might accuse balance issues or just dont see a chance to make profit.
this is Day[9] Daily #266 where we learn to be a better substractor- - - - - - - - - - - - -even Chuck Norris watches Day[9] Daily - - - - - - - TL ban policy sucks ratsass
jhokie
Profile Joined August 2010
6 Posts
November 30 2010 20:48 GMT
#330
Guess what... the NCAA baketball tournaments are also setup in such a fashion. So if it takes place in sports then why not esports? If it makes the tournament more fun then who cares as long as it's not ridiculous.
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
November 30 2010 21:34 GMT
#331
OK, let's assume the OP is telling the truth. GOM did fix it so Boxer got lots of TvTs.
Here's who was in on it in GSL2:

Had to be in on it:
Terious: To guarantee a Terran from his part of the bracket, one has to make it through. Loner vs Bleach had already played, and there was a 50/50 shot of a Terran making it through.
Terious had to be in on it to let through PoltPrime in case Loner didn't make it.
He then lets through Loner in the next round so Boxer has a TvT in RO16.

Chief: Had to be in on it because he's the only thing standing in the way of a Terran from the bottom half of the bracket to the RO16.

Leenock: Had to be in on it to let through a Terran in the RO16 so Boxer faces one in RO8.

Might have been in on it:
Happiness: He let Boxer through the first round.


Almost certainly weren't in on it:
CoreJJang: He beat his Terran opponent, setting up Boxer for a TvP in RO32 instead of the potential TvT. Maybe this was done to make it less suspicious, since he then lost to Boxer, so he could have been in on it, but not entirely likely.



Conclusion: OP is utterly stupid and how did this thread make it to 17 pages when it started off with the most idiotic proposition ever?
HOLY CHECK!
MDew
Profile Joined November 2010
United States256 Posts
November 30 2010 21:38 GMT
#332
On December 01 2010 05:48 jhokie wrote:
Guess what... the NCAA baketball tournaments are also setup in such a fashion. So if it takes place in sports then why not esports? If it makes the tournament more fun then who cares as long as it's not ridiculous.


It is ridiculous.

Zocat
Profile Joined April 2010
Germany2229 Posts
Last Edited: 2010-11-30 21:45:25
November 30 2010 21:39 GMT
#333
On December 01 2010 05:34 MementoMori wrote:
There we go! Somebody who actually did the effort and has some numbers to back him up. Nice job Zocat. The numbers are actually kind of interesting outside of this discussion as well.


Thanks
And since I am bored (and sick QQ):

I assigned a strength value to each player.
Not qualified: 0
RO64 appearance: 1
RO32 appearance: 2
RO16 appearance: 4
RO08 appearance: 8
RO04 appearance: 16
I believe anyone in Top4 could take the tournament - therefore I dont think I should give finalists / winner more strength (you could discuss this decision)

So someone like Rainbow would have for GSL3:
GSL1 RO02 + GSL2 RO04 = 16 + 16 = 32
Boxer would have:
GSL 1 NQ + GSL2 RO04 = 0 + 16 = 16

Playertable (layout broken and I'm not going to fix it^^)
+ Show Spoiler +

name GSL1 GSL2 total

Players in GSL3 from GSL2:
Fruitdealer 16 2 18
ButterFlyEffect 0 1 1
MarineKing 0 16 16
Baby 0 1 1
Apple 0 1 1
Phoenix 0 2 2
TLO 2 1 3
SangHo 0 4 4
choya 0 1 1
Rain(T) 0 2 2
Ensnare 16 4 20
Suzy 0 1 1
Ace 0 2 2
KYumer 0 1 1
HongUn 8 1 9
Kyrix 0 8 8
Rainbow 16 16 32
Flint 0 1 1
Pippi 0 2 2
Cezanne 1 1 2
Hyperdub 4 1 5
san 4 2 6
Garnet 0 1 1
Check 4 4 8
InCa 8 4 12
Aya 0 1 1
Tankboy 2 2 4
Clide 4 1 5
Genius 1 8 9
rain(Z) 0 1 1
Sync 0 2 2
jookToJung 2 1 3
SlayersBoxer 0 16 16
Happiness 0 1 1
Core(JJang) 0 2 2
Bless(Lyn) 0 1 1
Bleach 2 1 3
Loner 0 4 4
Terious 0 2 2
Polt 2 1 3
LegalMind 4 1 5
Leenock 0 4 4
Suhoshin 0 2 2
FreeDSL 0 1 1
Cargo 0 1 1
Nada 0 8 8
ParkJongHyuk 0 2 2
Chief 0 1 1
Idra 2 4 6
Chickencombo 0 1 1
RexzanDarke 2 1 3
Gon 0 2 2
Sound 0 1 1
mvp 0 2 2
Jjakji 0 1 1
Zenio 2 8 10
Nestea 1 16 17
KangJiYoung 0 1 1
Overthezero 0 1 1
MC 1 2 3
LoveRip 0 1 1
TheWind 2 4 6
Maka 8 2 10
Banbanssu 0 1 1

Players in GSL3 & GSL1 (not GSL2):
anypro 4 0 4
JSL 1 0 1
Junwi 1 0 1


Everyone else has 0 strength. (Remark: I dont know if cOre is the same person as CoreJJang - I treated them as the same person)

This leads to the following bracket strengths:
For GSL2:
Bracket A: 42
Bracket B: 46
Bracket C: 8
Bracket D: 18


For GSL3:
using only GSL2 strength:
Bracket A: 33
Bracket B: 28
Bracket C: 34
Bracket D: 30

using total strength:
Bracket A: 47
Bracket B: 64
Bracket C: 46
Bracket D: 38

Take those numbers for what you want
Boxer bracket was C in GSL 2 and is D in GSL3.
Bracket D also looks interesting in GSL2. Maybe because of IdrA (only fan favourite I can see there)?

Also keep in mind some players who placed very high in GSL1 (sSKS, TOP, LiveForever) didnt play in GSL2. If you place LiveForever & TOP in C and sSKS in D it looks pretty even suddenly.
Only 3 16point amd 3 8point persons were in GSL2. So we're missing ~24points for 2 slots.
JackDino
Profile Joined July 2010
Gabon6219 Posts
November 30 2010 21:40 GMT
#334
It's obvious that gom is protecting protoss players by not letting them play vs boxer because they would just lose.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
skrzmark
Profile Joined November 2010
United States1528 Posts
November 30 2010 21:40 GMT
#335
It's rigged I'm pretty sure Boxer was suppose to vs Check in the Ro32 and Jinro vs Poltprime
We got them GOM TvT's and them mlGG's
ohnoGG
Profile Joined November 2010
United States8 Posts
November 30 2010 21:42 GMT
#336
To argue that intentionally preparing the brackets of an unseeded preliminary tournament for prize money by saying that many other professional tournaments do it for entertainment value is a poor excuse for the practice. Everyone else does it, so it must be acceptable everywhere?

You have to remember that these first three GSLs are not just entertainment. They are both the professional lives for the players and teams as well as a business for the event organizers. While it may seem advantageous for organizers to guarantee star players advance and rake in more viewers and support and prizes for those players, these games are also being played for ranking points for future seasons.

The place players finish could make or break their future GSL appearances, and if any player, even in the first round, is manually set up with a favorable match instead of given a random opponent, even if it means knocking out another star, then the results are skewed by the organizers to ensure their star players persist and continue to pull in more viewers and profit at the expense of sacrificial players.

To say that such artificial arrangement is beneficial to the sport because it benefits the event organizers so they have more viewers and in turn more money and advertising to continue, really damages the image of the sport as legitimate competition, at least to me.
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
November 30 2010 21:44 GMT
#337
why so 진지해?
mrdx
Profile Blog Joined October 2004
Vietnam1555 Posts
November 30 2010 21:53 GMT
#338
Junkka said on his Twitter that the brackets are made up by him and 5 other people so it's blatantly obvious that they wanted Boxer to start off RO64 with a TvT (and they probably planned for a Boxer v Moon RO16 too).

Again I think it's fine, as long as they don't also pick the maps to favour certain players (while publicly claim that maps are random).

GOM is trading their league's long term credibility and prestige for short term popularity. GOM is playing a very dangerous game and I hope they know what they are doing, cos Korean fans are not very forgiving when it comes to this kind of things.
BoxerForever.com - the one and only international Boxer fansite since 2006 :)
adeezy
Profile Blog Joined May 2010
United States1428 Posts
November 30 2010 21:56 GMT
#339
On December 01 2010 06:53 mrdx wrote:
Junkka said on his Twitter that the brackets are made up by him and 5 other people so it's blatantly obvious that they wanted Boxer to start off RO64 with a TvT (and they probably planned for a Boxer v Moon RO16 too).

Again I think it's fine, as long as they don't also pick the maps to favour certain players (while publicly claim that maps are random).

GOM is trading their league's long term credibility and prestige for short term popularity. GOM is playing a very dangerous game and I hope they know what they are doing, cos Korean fans are not very forgiving when it comes to this kind of things.


This is assuming they are truly fixing... which is for now... the only think people are doing. Even if He has had a lot of TvTs, the Ts he played against were against another race so technically it couldve been a zerg or protoss
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
DentThat
Profile Joined November 2010
United States22 Posts
Last Edited: 2010-11-30 22:05:27
November 30 2010 22:04 GMT
#340
On December 01 2010 05:22 Zocat wrote:

About Boxer
Chances of TvT in RO64 GSL2: 23/63 = 36%
Chances of TvT in RO64 GSL3: 27/63 = 43%
Getting TvT in both RO64: 15%
It's not really that unlikely.

You are looking at it wrong

You need to calculate just how many TvT's there actually were

GSL SEASON 2 RO64:
There were 24 T match ups, only 4 were TvT. Boxer gets 1.

GSL SEASON 3 RO64:
There were 22 T match ups, only 2 were TvT. Guess what, Boxer gets it!

This goes on and on. There's only a few TvT's, and Boxer always manages to get it
NEX(NSP)Genius...finger waggin' and hair combin' taunts. Whats next?
Prev 1 15 16 17 18 19 22 Next All
Please log in or register to reply.
Live Events Refresh
Map Test Tournament
11:00
$450 3v3 Open Cup
WardiTV79
LiquipediaDiscussion
RSL Revival
10:00
Season 2: Playoffs Day 5
Maru vs ReynorLIVE!
Cure vs TriGGeR
Tasteless940
Crank 659
IndyStarCraft 146
CranKy Ducklings107
3DClanTV 88
Rex87
IntoTheiNu 33
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 940
Crank 659
IndyStarCraft 146
Rex 87
Lowko77
StarCraft: Brood War
Britney 11576
Calm 7955
Bisu 1323
Horang2 964
Hyuk 567
actioN 327
Stork 309
ZerO 265
Pusan 206
Mini 205
[ Show more ]
EffOrt 179
Snow 163
Hyun 156
Last 152
Light 127
Soma 123
Liquid`Ret 78
Soulkey 73
sorry 67
ggaemo 62
Mind 50
ToSsGirL 48
hero 46
HiyA 33
Rush 31
Sharp 27
Free 27
scan(afreeca) 20
JYJ13
Terrorterran 13
Sea.KH 12
SilentControl 11
Sexy 11
sas.Sziky 9
Icarus 2
Dota 2
singsing2655
XcaliburYe160
Counter-Strike
olofmeister1692
shoxiejesuss599
x6flipin518
edward58
Other Games
B2W.Neo439
DeMusliM189
XaKoH 138
Pyrionflax105
NeuroSwarm46
Trikslyr5
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 845
CasterMuse 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1670
Other Games
• WagamamaTV189
Upcoming Events
The PondCast
1h 40m
RSL Revival
22h 40m
Zoun vs Classic
Korean StarCraft League
1d 15h
BSL Open LAN 2025 - War…
1d 20h
RSL Revival
1d 22h
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
Online Event
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
[ Show More ]
Sparkling Tuna Cup
4 days
LiuLi Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.