• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:47
CEST 02:47
KST 09:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival7TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Merivale 8 Open - LAN - Stellar Fest0Chinese SC2 server to reopen; live all-star event in Hangzhou21Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET10Weekly Cups (Oct 6-12): Four star herO8
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Merivale 8 Open - LAN - Stellar Fest Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
[ASL20] Finals Preview: Arrival Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ BSL Team A vs Koreans - Sat-Sun 16:00 CET OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
[ASL20] Grand Finals ASL final tickets help Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Roaring Currents ASL final Simple Questions, Simple Answers Relatively freeroll strategies BW - ajfirecracker Strategy & Training
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1441 users

[D] Why is protoss doing so bad in the GSL? - Page 50

Forum Index > Closed
Post a Reply
Prev 1 48 49 50 51 52 107 Next
Jumbled
Profile Joined September 2010
1543 Posts
November 04 2010 16:21 GMT
#981
if T goes for a bio push, counter it with templar play (bigger maps = easier 2 base) then macro from there.

This is similar to telling a zerg player "Just get a bunch of ultralisks out early, then you'll be safe enough to macro up from there".
dragonblade369
Profile Joined May 2010
Canada464 Posts
November 04 2010 16:27 GMT
#982
if T goes for a bio push, counter it with templar play (bigger maps = easier 2 base) then macro from there.


Wow.... I don't know if you're serious or not... Do you know the amount of time needed to get to templar tech as well as the resource needed?
xilaratu
Profile Joined July 2010
United States233 Posts
November 04 2010 16:32 GMT
#983
Lets say you take the top 8 players in the world purely based on skill. And lets say these 8 players all make it to ro8 of the GSL. The chances that none of these players are protoss is actually quite high.


.6667 ^ 8 = 0.0390
~4% chance nobody in the ro8 is protoss, assuming each race has an equal chance to win in all scenarios (maps/racial imbalance).
-{Cake}-
Profile Joined October 2010
United States217 Posts
Last Edited: 2010-11-04 16:35:29
November 04 2010 16:34 GMT
#984

Drops can be easier to defend with good placement observers and a few stalkers in every expansion. I feel like PvT is heavily in favor for P. If T goes mech build you are able to macro more, if T goes for a bio push, counter it with templar play (bigger maps = easier 2 base) then macro from there. And about xel naga, the map is bigger than standard maps but it still kinda small with small choke points for mech play.



Have you actually played a PvT against a good T and gone quick 1-2 base templar? Did you win? If so, could we please get some replays? If not, your advice is worthless because it has no basis in anything
TungVu
Profile Joined September 2010
Vietnam25 Posts
Last Edited: 2010-11-04 16:58:11
November 04 2010 16:57 GMT
#985
Drops can be easier to defend with good placement observers and a few stalkers in every expansion. I feel like PvT is heavily in favor for P. If T goes mech build you are able to macro more, if T goes for a bio push, counter it with templar play (bigger maps = easier 2 base) then macro from there. And about xel naga, the map is bigger than standard maps but it still kinda small with small choke points for mech play.


Why do bad players keep giving advice lol. Do u even play SC2 at all?



University
Profile Blog Joined July 2009
United States263 Posts
November 04 2010 17:01 GMT
#986
This thread is such a lightning rod for horrible posts.

Not that the OP was THAT bad, I was kind of surprised at the sparsity of Protoss in the GSL1/2 as well, but just the title is going to bring in every "expert" on TL who joined in 2010.
Hellye
Profile Joined July 2010
Portugal62 Posts
November 04 2010 17:07 GMT
#987
On November 05 2010 01:19 Durp wrote:
The reason is twofold- skill and some semblance of balance. Before you flame, I do NOT mean I think its imba.

Firstly, nexgenius won blizzcon and still isn't anywhere near the level of the top gamers. SSKS on the other hand is. Look through the vP wins, most players later in the tournament tell you they train with him. When you train with the best protoss, you will beat lesser ones.

With that being said, the second problem is protoss predictability. There are not very many viable openings, as too many toss openers leave you vulnerable to glaring matchup flaws (large map T drop harass comes to mind).

One of three things will happen
1. Someone will come up with a new safe early opener for protoss and the entire problem is solved (imagine as T not automatically knowing no FE and no 4gate equals 2gaterobo?)
2. This will continue for a few more weeks of protoss imba rage, and blizzard will make an unnecessary patch
3. sSKS comes back to qualify for GSL3 and finally puts this senseless argument to rest.

For the record, I main protoss. Its not imbalanced, we just still suck.


What is "we just suck"? Do we suck on not being able to think of good openings? We suck cause we cant take the most of the units we got? We suck how? Cause i really dont see any protoss pros doing anything different than what we are all doing. And i am sure that all protoss are trying hard to come up with good different opennings but like the zerg a few patches ago it is very difficult to do so.
Karas
Profile Joined March 2010
United States230 Posts
November 04 2010 18:31 GMT
#988
On November 02 2010 03:31 Lucius2 wrote:

It does seem like Protoss commonly employs a very small number of build orders and this makes them predictable in the early game. The fascinating parts of a Protoss build order are where and how many gateways to build and when to make a robo. And is it just me or have HTs seen significantly less use lately?

[/QUOTE]

I think as has already been mentioned a lot of this is that toss has to be reactionary in the early game, especially against terran.

Against terran, the main culprit are banshees. Banshees by themselves are a strong unit, but dealable with protoss ground and air. The problem is how quickly they can get cloak, which forces robo based build orders, or all-inish 4 gate pushes.

The other factor is that terran infantry tends to trounce toss infantry once stim is researched. Toss has to reply on templar/collossus to beat terran forces...which again limits options.


Against zerg, toss have lost a bit of their early game pressure, so their main strategies now are to either take down the zerg with a 4 gate before the macro power of zerg kicks in...or prepare the weapons of war to handle the zerg swarm.

The weapons of war once again being HT or Collossus. HT don't do as well against the ling/roach armies you will often see in the midgame, making the collossus the default choice. It also gives you an immortal gap closure against power roach play.


Now these factors by themselves do not make toss underpowered, but they do become more predictable, and I think eventually that will lead to protoss problems against other races.
Karas
Profile Joined March 2010
United States230 Posts
November 04 2010 18:35 GMT
#989
On November 05 2010 02:07 Hellye wrote:


What is "we just suck"? Do we suck on not being able to think of good openings? We suck cause we cant take the most of the units we got? We suck how?


I think the biggest thing toss could work on right now is their warp prism use. Terrans have fully embraced their drop ships, and zerg are starting to incorporate baneling drops and mass base drops back into their orders.

Toss have a powerful weapon with the warp prism...especially in conjucture with HT or immortals. I think its a weapon that can easily be incorporated into current toss build orders with time and practice.
Arco
Profile Joined September 2009
United States2090 Posts
November 04 2010 18:38 GMT
#990
On November 05 2010 03:35 Karas wrote:
Show nested quote +
On November 05 2010 02:07 Hellye wrote:


What is "we just suck"? Do we suck on not being able to think of good openings? We suck cause we cant take the most of the units we got? We suck how?


I think the biggest thing toss could work on right now is their warp prism use. Terrans have fully embraced their drop ships, and zerg are starting to incorporate baneling drops and mass base drops back into their orders.

Toss have a powerful weapon with the warp prism...especially in conjucture with HT or immortals. I think its a weapon that can easily be incorporated into current toss build orders with time and practice.

Actually I think it was NEXGenius at Blizzcon on one of the Xel'naga Caverns games vs Loner who used a Warp Prism to drop Immortals on Sieged Tanks while engaging with his army while Loner was at his nat's front door.

Was pretty cool to see.
dragonblade369
Profile Joined May 2010
Canada464 Posts
November 04 2010 18:44 GMT
#991
I think the biggest thing toss could work on right now is their warp prism use. Terrans have fully embraced their drop ships, and zerg are starting to incorporate baneling drops and mass base drops back into their orders.

Toss have a powerful weapon with the warp prism...especially in conjucture with HT or immortals. I think its a weapon that can easily be incorporated into current toss build orders with time and practice.


On paper it sounds like the thing we should do, but there is a small problem with it imo. By comparing Warp Prism with Medivac and Overlord, warp prism lose in effectiveness. What I mean by that is you never would want to build a lot of them. As a Terran, you don't mind having a bunch of medivac because they heal bio units and zerg always have overlord. As for protoss, there is absolutely no reason to have more than 1-2 warp prism.
Mintastic
Profile Joined October 2010
United States166 Posts
November 04 2010 18:45 GMT
#992
I'm not sure it's a problem with the race from watching the GSL, more likely a problem with the players. There's never been instance where I've gone "wow that protoss played amazing but still lost" but more where the protoss player made poor decisions or huge mistakes to cost them the game.

Instead of finding new strategies, I think protoss pros need to first find consistency in their play. Dominating some matches and playing poorly in others is a bad thing to have in the knockout format of GSL.

Consistency is a useful talent toi have.
테징징
Sixes
Profile Joined July 2010
Canada1123 Posts
November 04 2010 18:48 GMT
#993
On November 05 2010 01:27 dragonblade369 wrote:
Show nested quote +
if T goes for a bio push, counter it with templar play (bigger maps = easier 2 base) then macro from there.


Wow.... I don't know if you're serious or not... Do you know the amount of time needed to get to templar tech as well as the resource needed?


Just a question (I play Z myself so not too knowledgeable on PvT) but don't chargelots do well against MMM and transition beautifully into templar?

Is holding off on 1/2 base (depending on pressure) into chargelots a valid way to get to 3+bases ? As I understand it if the Protoss gets to 3+bases the game is essentially won.

I understand MMM is painful to deal with but it seems to me like chargelot with some sentries (because you have gas) should do pretty well, especially with the tank nerf so even if there are tanks they won't ruin your zealots too much.
Mystix
Profile Joined September 2010
Canada78 Posts
November 04 2010 19:23 GMT
#994
On November 05 2010 01:32 xilaratu wrote:
Show nested quote +
Lets say you take the top 8 players in the world purely based on skill. And lets say these 8 players all make it to ro8 of the GSL. The chances that none of these players are protoss is actually quite high.


.6667 ^ 8 = 0.0390
~4% chance nobody in the ro8 is protoss, assuming each race has an equal chance to win in all scenarios (maps/racial imbalance).


The whole point is that you can't assume .66667 chance of winning. To bring in a probability argument with an assumption that all races are equal isn't correct.
Durp
Profile Blog Joined September 2010
Canada3117 Posts
November 04 2010 19:40 GMT
#995
On November 05 2010 02:07 Hellye wrote:
Show nested quote +
On November 05 2010 01:19 Durp wrote:
The reason is twofold- skill and some semblance of balance. Before you flame, I do NOT mean I think its imba.

Firstly, nexgenius won blizzcon and still isn't anywhere near the level of the top gamers. SSKS on the other hand is. Look through the vP wins, most players later in the tournament tell you they train with him. When you train with the best protoss, you will beat lesser ones.

With that being said, the second problem is protoss predictability. There are not very many viable openings, as too many toss openers leave you vulnerable to glaring matchup flaws (large map T drop harass comes to mind).

One of three things will happen
1. Someone will come up with a new safe early opener for protoss and the entire problem is solved (imagine as T not automatically knowing no FE and no 4gate equals 2gaterobo?)
2. This will continue for a few more weeks of protoss imba rage, and blizzard will make an unnecessary patch
3. sSKS comes back to qualify for GSL3 and finally puts this senseless argument to rest.

For the record, I main protoss. Its not imbalanced, we just still suck.


What is "we just suck"? Do we suck on not being able to think of good openings? We suck cause we cant take the most of the units we got? We suck how? Cause i really dont see any protoss pros doing anything different than what we are all doing. And i am sure that all protoss are trying hard to come up with good different opennings but like the zerg a few patches ago it is very difficult to do so.


What I mean is as a whole, the skill level of protoss players is not as high. I'm not going to waste my breath arguing that the roach is not imba, but other than ssks I have not seen a single protoss player outright dominate any other high tier players (I'm sorry, huk and sang ho just don't cut it).
Quite frankly, protoss is not weak or underpowered. At 200/200 food, with proper scouting for hard counters, protoss should beat every race, as we've got the most versatile and powerful hard counters. (With blink and charge no race even touches protoss tier 1 late game).
Look at FoxeR in the gsl to see that the true highest level players can win on skill alone, even against perfect hard counters. Fruit dealer, boxer, foxer, itr, idra... Only ssks comes to mind at being anywhere near their level.
When the rest of the protoss field catches up to testers ability (nexgenius is close) the protoss will catch up. Nobodys good enough yet to overcome the staleness of protoss openers. Its not that the race isn't good enough- its the players playing them.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Zrah
Profile Joined July 2010
Lithuania55 Posts
November 04 2010 19:43 GMT
#996
On November 05 2010 01:19 Perscienter wrote:
One base straight high templars tech: the T will over-expand you.

Two base straight high templars tech: high probability of dying to 3 rax or 2 starports openings before the templar tech kicks in.


One base templar is worse then 1 base carrier.
Durp
Profile Blog Joined September 2010
Canada3117 Posts
November 04 2010 19:47 GMT
#997
On November 05 2010 02:07 Hellye wrote:
Show nested quote +
On November 05 2010 01:19 Durp wrote:
The reason is twofold- skill and some semblance of balance. Before you flame, I do NOT mean I think its imba.

Firstly, nexgenius won blizzcon and still isn't anywhere near the level of the top gamers. SSKS on the other hand is. Look through the vP wins, most players later in the tournament tell you they train with him. When you train with the best protoss, you will beat lesser ones.

With that being said, the second problem is protoss predictability. There are not very many viable openings, as too many toss openers leave you vulnerable to glaring matchup flaws (large map T drop harass comes to mind).

One of three things will happen
1. Someone will come up with a new safe early opener for protoss and the entire problem is solved (imagine as T not automatically knowing no FE and no 4gate equals 2gaterobo?)
2. This will continue for a few more weeks of protoss imba rage, and blizzard will make an unnecessary patch
3. sSKS comes back to qualify for GSL3 and finally puts this senseless argument to rest.

For the record, I main protoss. Its not imbalanced, we just still suck.


What is "we just suck"? Do we suck on not being able to think of good openings? We suck cause we cant take the most of the units we got? We suck how? Cause i really dont see any protoss pros doing anything different than what we are all doing. And i am sure that all protoss are trying hard to come up with good different opennings but like the zerg a few patches ago it is very difficult to do so.


What I mean is as a whole, the skill level of protoss players is not as high. I'm not going to waste my breath arguing that the roach is not imba, but other than ssks I have not seen a single protoss player outright dominate any other high tier players (I'm sorry, huk and sang ho just don't cut it).
Quite frankly, protoss is not weak or underpowered. At 200/200 food, with proper scouting for hard counters, protoss should beat every race, as we've got the most versatile and powerful hard counters. (With blink and charge no race even touches protoss tier 1 late game).
Look at FoxeR in the gsl to see that the true highest level players can win on skill alone, even against perfect hard counters. Fruit dealer, boxer, foxer, itr, idra... Only ssks comes to mind at being anywhere near their level.
When the rest of the protoss field catches up to testers ability (nexgenius is close) the protoss will catch up. Nobodys good enough yet to overcome the staleness of protoss openers. Its not that the race isn't good enough- its the players playing them.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Effen
Profile Joined September 2010
227 Posts
November 04 2010 19:48 GMT
#998
GUYS WHY WERENT THE RED SOX IN ANY OF THE LAST TWO WORLD SERIES? OH MY GOD WHY WHY WHY?

...

.....


you are basing your opinion on such a small sample size that it is 100% invalid. you gotta look at the bigger picture.
john0507
Profile Joined August 2010
164 Posts
November 04 2010 19:49 GMT
#999
On November 05 2010 04:40 Durp wrote:
Show nested quote +
On November 05 2010 02:07 Hellye wrote:
On November 05 2010 01:19 Durp wrote:
The reason is twofold- skill and some semblance of balance. Before you flame, I do NOT mean I think its imba.

Firstly, nexgenius won blizzcon and still isn't anywhere near the level of the top gamers. SSKS on the other hand is. Look through the vP wins, most players later in the tournament tell you they train with him. When you train with the best protoss, you will beat lesser ones.

With that being said, the second problem is protoss predictability. There are not very many viable openings, as too many toss openers leave you vulnerable to glaring matchup flaws (large map T drop harass comes to mind).

One of three things will happen
1. Someone will come up with a new safe early opener for protoss and the entire problem is solved (imagine as T not automatically knowing no FE and no 4gate equals 2gaterobo?)
2. This will continue for a few more weeks of protoss imba rage, and blizzard will make an unnecessary patch
3. sSKS comes back to qualify for GSL3 and finally puts this senseless argument to rest.

For the record, I main protoss. Its not imbalanced, we just still suck.


What is "we just suck"? Do we suck on not being able to think of good openings? We suck cause we cant take the most of the units we got? We suck how? Cause i really dont see any protoss pros doing anything different than what we are all doing. And i am sure that all protoss are trying hard to come up with good different opennings but like the zerg a few patches ago it is very difficult to do so.


What I mean is as a whole, the skill level of protoss players is not as high. I'm not going to waste my breath arguing that the roach is not imba, but other than ssks I have not seen a single protoss player outright dominate any other high tier players (I'm sorry, huk and sang ho just don't cut it).
Quite frankly, protoss is not weak or underpowered. At 200/200 food, with proper scouting for hard counters, protoss should beat every race, as we've got the most versatile and powerful hard counters. (With blink and charge no race even touches protoss tier 1 late game).
Look at FoxeR in the gsl to see that the true highest level players can win on skill alone, even against perfect hard counters. Fruit dealer, boxer, foxer, itr, idra... Only ssks comes to mind at being anywhere near their level.
When the rest of the protoss field catches up to testers ability (nexgenius is close) the protoss will catch up. Nobodys good enough yet to overcome the staleness of protoss openers. Its not that the race isn't good enough- its the players playing them.


Not really agreeing with everything you just said.
However I 100% agree that Protoss just doesn't really have many "star players" in the scene compared to other races.
NexGenius was never really top tier, the fact that he won Blizzcon doesnt change that , any of the top 8 koreans in GSL would've Roflstomped their way in Blizzcon too.
Can't really see what SangHo could've done in the GSL , he lost cos he made crucial mistakes, that's about it, who knows how well he could've done.
Tester got knocked out way early to build he never even saw before.
And Inca , well u just can't compare him to the BW pros.
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
November 04 2010 19:53 GMT
#1000
On November 05 2010 04:40 Durp wrote:
Show nested quote +
On November 05 2010 02:07 Hellye wrote:
On November 05 2010 01:19 Durp wrote:
The reason is twofold- skill and some semblance of balance. Before you flame, I do NOT mean I think its imba.

Firstly, nexgenius won blizzcon and still isn't anywhere near the level of the top gamers. SSKS on the other hand is. Look through the vP wins, most players later in the tournament tell you they train with him. When you train with the best protoss, you will beat lesser ones.

With that being said, the second problem is protoss predictability. There are not very many viable openings, as too many toss openers leave you vulnerable to glaring matchup flaws (large map T drop harass comes to mind).

One of three things will happen
1. Someone will come up with a new safe early opener for protoss and the entire problem is solved (imagine as T not automatically knowing no FE and no 4gate equals 2gaterobo?)
2. This will continue for a few more weeks of protoss imba rage, and blizzard will make an unnecessary patch
3. sSKS comes back to qualify for GSL3 and finally puts this senseless argument to rest.

For the record, I main protoss. Its not imbalanced, we just still suck.


What is "we just suck"? Do we suck on not being able to think of good openings? We suck cause we cant take the most of the units we got? We suck how? Cause i really dont see any protoss pros doing anything different than what we are all doing. And i am sure that all protoss are trying hard to come up with good different opennings but like the zerg a few patches ago it is very difficult to do so.


What I mean is as a whole, the skill level of protoss players is not as high. I'm not going to waste my breath arguing that the roach is not imba, but other than ssks I have not seen a single protoss player outright dominate any other high tier players (I'm sorry, huk and sang ho just don't cut it).
Quite frankly, protoss is not weak or underpowered. At 200/200 food, with proper scouting for hard counters, protoss should beat every race, as we've got the most versatile and powerful hard counters. (With blink and charge no race even touches protoss tier 1 late game).
Look at FoxeR in the gsl to see that the true highest level players can win on skill alone, even against perfect hard counters. Fruit dealer, boxer, foxer, itr, idra... Only ssks comes to mind at being anywhere near their level.
When the rest of the protoss field catches up to testers ability (nexgenius is close) the protoss will catch up. Nobodys good enough yet to overcome the staleness of protoss openers. Its not that the race isn't good enough- its the players playing them.


Sorry, but you're being incredibly biased and ignorant.
We saw how "good" ITR is today, he plays crap but still manages to beat best protoss with ease.
Its grack
Prev 1 48 49 50 51 52 107 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft329
SpeCial 87
Nathanias 83
RuFF_SC2 72
StarCraft: Brood War
Britney 13399
Dota 2
capcasts171
Counter-Strike
Stewie2K761
Heroes of the Storm
Khaldor207
Other Games
summit1g9809
FrodaN2891
Mlord464
JimRising 241
Skadoodle230
KnowMe103
Mew2King26
Organizations
Other Games
gamesdonequick1153
BasetradeTV43
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• musti20045 107
• Hupsaiya 66
• Berry_CruncH58
• davetesta16
• Freeedom6
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21371
Other Games
• imaqtpie1274
• Shiphtur226
Upcoming Events
Afreeca Starleague
7h 13m
Snow vs Soma
Sparkling Tuna Cup
9h 13m
WardiTV Invitational
11h 13m
CrankTV Team League
12h 13m
BASILISK vs Streamerzone
Team Liquid vs Shopify Rebellion
Team Vitality vs Team Falcon
BSL Team A[vengers]
14h 13m
Gypsy vs nOOB
JDConan vs Scan
RSL Revival
16h 13m
Wardi Open
1d 11h
CrankTV Team League
1d 12h
Replay Cast
2 days
WardiTV Invitational
2 days
[ Show More ]
CrankTV Team League
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
3 days
The PondCast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
CranK Gathers Season 2: SC II Pro Teams
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.