• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:13
CET 19:13
KST 03:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
$5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months screp: Command line app to parse SC rep files [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
PC Games Sales Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1678 users

Thoughts on Zerg being "the hardest race to play"

Forum Index > Closed
Post a Reply
confusedcrib
Profile Blog Joined August 2010
United States1307 Posts
October 21 2010 13:13 GMT
#1
I'm a Protoss/ random player on the ladder and the more I play 1v1 and 2v2, the more I question the real "skill" required to play zerg. The idea has been for a while that "zerg is the hardest race to play," and I agree that it requires the best mechanics, you have timings on the queen, expo timings, gas timings, and scouting. But past these basic timings, (that every good player should have, it just seems to matter more for zerg) it seems as though Zerg is really the easiest to play for one simple fact, you can fall behind on your macro, and if you do, it will probably help you. If a Protoss player misses a warpgate cycle, it can be devastating, if they forget to be chrono boosting their robo bay, they can be far behind the number of collussus they need. Zerg seems to be the most forgiving race, being able to mass produce units or drones at any time if they fall behind. And their units seem to be Just as good at harassing as they are at fighting in the battle, mostly because they don't only do damage to light units (I.e. Hellions, reapers).

I'm not in here QQing or anything, I'm just wondering if the idea that Zerg is the hardest race is the correct assumption. Thoughts?
I'm a writer for TeamLiquid, you've probably heard of me
Thunderfist
Profile Blog Joined August 2010
Poland159 Posts
October 21 2010 13:17 GMT
#2
Protoss Easiest
Zerg right behind Protoss
Terran right behind Zerg

Imho
...has arrived.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2010-10-21 13:19:59
October 21 2010 13:19 GMT
#3
who cares?

I mean, this shouldn't ever matter. Some people will find some races harder than others, its purely opinion.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
AveiMil
Profile Joined May 2010
Norway138 Posts
Last Edited: 2010-10-21 13:20:22
October 21 2010 13:19 GMT
#4
On October 21 2010 22:13 confusedcrib wrote:
I'm not in here QQing or anything, I'm just wondering if the idea that Zerg is the hardest race is the correct assumption. Thoughts?


Of course it's not correct, it's just subjective nonsense and QQ. In fact all races are hard to play well at a high level. Trying to scientifically measure which is 'hardest' to play, or to even define the concept of 'hardest', is extremely difficult.

The one and only reason Zerg got this myth was because Zerg was the most difficult race to stay alive with till the 10 minute mark. Zerg's would die to early Terran and Protoss pressure and thus the generalization that Zerg is the hardest race to play overall was born.

Zerg is hard to play perfectly (accepting that perfection does not really exist) and so is Terran and Protoss.
ilve
RainPTR
Profile Joined October 2010
Australia8 Posts
October 21 2010 13:21 GMT
#5
I think playing zerg is much more micro-intensive than the other races simply based on 3 things:

1) Larvae injecting
2) Creep spreading
3) Flanking (maybe)

Forgetting to do (1) or (2) can be as serious as missing a warp gate cooldown.
some_pro
Profile Joined October 2010
120 Posts
October 21 2010 13:21 GMT
#6
On October 21 2010 22:17 Thunderfist wrote:
Protoss Easiest
Zerg right behind Protoss
Terran right behind Zerg

Imho

lol terran
Daedie
Profile Joined March 2010
Belgium160 Posts
October 21 2010 13:21 GMT
#7
It's not just mechanics, timings on drone pumps vs units is really hard to get right.
I like turtles
nihoh
Profile Blog Joined May 2010
Australia978 Posts
October 21 2010 13:22 GMT
#8
Drone sense is hte hardest thing for a new player to pick up. When to drone? When to produce fighters? Other races have it straight forward. Having said that, I don't think Zerg in SC2 have hard mechanics. In SC1, 40 Zerglings takes a while to move. In SC2, it's done in 3 clicks.
Dont look at the finger or you will miss all that heavenly glory.
Thunderfist
Profile Blog Joined August 2010
Poland159 Posts
October 21 2010 13:24 GMT
#9
On October 21 2010 22:21 some_pro wrote:
Show nested quote +
On October 21 2010 22:17 Thunderfist wrote:
Protoss Easiest
Zerg right behind Protoss
Terran right behind Zerg

Imho

lol terran


Official SC2 Forums that way ->
...has arrived.
takkuri
Profile Joined August 2010
Australia11 Posts
October 21 2010 13:25 GMT
#10
I'm not sure I really understand what you are saying.

If a Protoss players Chrono is delayed, it just means that they can do two in a row (same with mules). It only becomes a problem if your Nexus are sitting on max energy. However, if you miss a larva cycle, you can't just do two in a row, even if your Queens have the energy for it, as it has a cooldown. That said, I suppose missing a warpgate cycle could be devastating.

Also, I think knowing when to make drones or units is perhaps the hardest part of playing Z. You don't really have this issue as P or T as you can constantly make workers and units.

As for which race is hardest to play? I have no idea. I'm not familiar enough with all three races to be able to answer that. Just my thoughts
mardi
Profile Blog Joined August 2010
United States1164 Posts
October 21 2010 13:26 GMT
#11
zerg macro is not forgiving. if you fall behind in drone count compared to your opponent, those 10 drones you made at once is not gonna reap you benefits automatically. If the other guy has had 40 scv's, and you had 30 drones and decide to make 10 drones to catch up, the other will have had more minerals mined compared to you overtime. Not to mention, larva injects do not stack. im a low level player but imo, terran has the most forgiving macro as they have the ability to call down mules if they lose a few scv's... or they could call down supply if they get supply blocked as where Zerg and Protoss have to wait for their pylon(s) and overlord(s) to be completed.
confusedcrib
Profile Blog Joined August 2010
United States1307 Posts
October 21 2010 13:26 GMT
#12
I agree nihoh, zergiling run by's have become rage inducing in 2v2s. One of the most frustrating thing for me is just how good zerg's units are at harass and then when the battle happens. As toss I've been going 2 gate stargate just to shut down mutas, they make me throw things.
I'm a writer for TeamLiquid, you've probably heard of me
AveiMil
Profile Joined May 2010
Norway138 Posts
October 21 2010 13:26 GMT
#13
On October 21 2010 22:21 RainPTR wrote:
1) Larvae injecting
2) Creep spreading.


Don't forget that Zerg does not have to spend micro-time managing production buildings and supply depots while considering their placement carefully. Building Overlords is easier than than building a SD/Phylon and even grants you with free scouting.

So Zerg have some additional mechanics, but they also have a few less things to worry about at the same time.
ilve
DooMDash
Profile Joined May 2010
United States1015 Posts
October 21 2010 13:28 GMT
#14
idrA says Terran / Zerg are equally as challenging... and Protoss is the easiest.
S1 3500+ Master T. S2 1600+ Master T.
AveiMil
Profile Joined May 2010
Norway138 Posts
October 21 2010 13:29 GMT
#15
On October 21 2010 22:25 takkuri wrote:
If a Protoss players Chrono is delayed, it just means that they can do two in a row (same with mules). It only becomes a problem if your Nexus are sitting on max energy. However, if you miss a larva cycle, you can't just do two in a row, even if your Queens have the energy for it, as it has a cooldown. That said, I suppose missing a warpgate cycle could be devastating.


Can you really compare the two macro mechanics 1:1? I think you would only have a valid claim if larvae that was spawned form the Queen ability dissapeared after the cooldown time of inject larvae. In that case it would be a lot more difficult and less forgiving to manage. But you can stockpile larvae to a point that it does not matter if you miss one inject by 10-15 seconds.

Addtionally early game you don't have that much to micro to an extent that not missing inject larvae is very difficult.
ilve
SiegeFlank
Profile Blog Joined June 2009
United States410 Posts
October 21 2010 13:29 GMT
#16
I would agree that zerg is the easiest race to play in the lategame. You can lose major battles and replenish your entire army instantly if you have larvae stockpiled.

That said, getting to that stage of the game is definitely harder than the other two races. Knowing when to drone and when not to drone is a very difficult concept to grasp, and it's good zerg macro in the mid game that sets up for such a powerful late game.
Bird up
tackklee
Profile Joined September 2010
United States270 Posts
October 21 2010 13:30 GMT
#17
On October 21 2010 22:13 confusedcrib wrote:
I'm a Protoss/ random player on the ladder and the more I play 1v1 and 2v2, the more I question the real "skill" required to play zerg. The idea has been for a while that "zerg is the hardest race to play," and I agree that it requires the best mechanics, you have timings on the queen, expo timings, gas timings, and scouting. But past these basic timings, (that every good player should have, it just seems to matter more for zerg) it seems as though Zerg is really the easiest to play for one simple fact, you can fall behind on your macro, and if you do, it will probably help you. If a Protoss player misses a warpgate cycle, it can be devastating, if they forget to be chrono boosting their robo bay, they can be far behind the number of collussus they need. Zerg seems to be the most forgiving race, being able to mass produce units or drones at any time if they fall behind. And their units seem to be Just as good at harassing as they are at fighting in the battle, mostly because they don't only do damage to light units (I.e. Hellions, reapers).

I'm not in here QQing or anything, I'm just wondering if the idea that Zerg is the hardest race is the correct assumption. Thoughts?


Zerg has to creep spread. Larvae inject. Know when to drone. Has an extremely hard time scouting early-mid game. Has to react really fast or the game is over in 1 timed push. Has to know strategic battle engagement because our units get hard countered by everything.

I have no idea where you got the idea that if zerg falls behind on macro it helps them. You realize if zerg misses one larvae inject or makes an extra round of drones due to a missed scout, it's a matter of life and death? Where as protoss can literally save up 200 energy on their nexus and use all the chrono boost on a +1 upgrade or something. Oh and guess what, your warp gates are on cooldown. Hello sentry. Please delay the game for another 5 hours. I've seen protoss's with 2k minerals still win battles against zerg armies that are 30-50 food supply ahead. Their unit compositions are stronger. But that's the whole point, a zerg should be able to rebuild fast since we have the shittiest units.

Man I don't even know why I'm replying to this lol.
Nycaloth
Profile Joined October 2010
147 Posts
October 21 2010 13:30 GMT
#18
Zerg has a lot of tricky desicionmaking to it, especially early game. its not just timings of buildings, but mostly the use of the third resource that zerg use, aka larvae. every unit you make eats a larva and that means you have less drones and vice versa. so early on, the 'difficulty' in playing zerg is to decide how long it is safe to drone and when you have to start building an army, because you have a hard time doing both at once. this becomes less important further into the game unless you lose a significant amount of workers.

in the mid to late game, micromanaging individual units is less impornat then with T or P, but the overall positioning of the Z forces is more of an issue complared to the other races.

conclusion: i think that T and P fundamentals are comparable, but Z uses too different mechanics to be meaningfully compared to the other races.
"I'm still confused, but on a higher level" ~Fermi
Harem
Profile Joined November 2007
United States11393 Posts
October 21 2010 13:30 GMT
#19
these threads are always the worst
Moderator。◕‿◕。
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
17:00
#102
YoungYakov vs JumyLIVE!
TriGGeR vs Spirit
RotterdaM689
IndyStarCraft 437
Liquipedia
OSC
14:00
King of the Hill #234
SteadfastSC154
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 689
Lowko462
IndyStarCraft 437
SteadfastSC 154
BRAT_OK 53
mouzStarbuck 31
ProTech30
MindelVK 29
DivinesiaTV 15
StarCraft: Brood War
Britney 18855
Rain 2092
Bisu 1799
Stork 464
Shuttle 348
Larva 157
Mini 116
firebathero 109
Hyun 97
Dewaltoss 94
[ Show more ]
Zeus 62
Killer 57
Mind 56
Aegong 53
ggaemo 49
JYJ 47
BeSt 38
Mong 30
910 28
sorry 21
Shinee 16
soO 16
JulyZerg 16
GoRush 15
SilentControl 13
ajuk12(nOOB) 13
Sacsri 11
Dota 2
Gorgc6392
singsing3588
qojqva3208
Counter-Strike
Foxcn95
byalli1
Other Games
FrodaN960
KnowMe94
C9.Mang079
Trikslyr62
Chillindude30
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• poizon28 16
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota244
League of Legends
• Nemesis4030
Other Games
• imaqtpie291
• Shiphtur115
• tFFMrPink 11
Upcoming Events
The PiG Daily
2h 48m
SHIN vs ByuN
Reynor vs Classic
TBD vs herO
Maru vs SHIN
TBD vs Classic
CranKy Ducklings
15h 48m
WardiTV 2025
16h 48m
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
18h 18m
Ladder Legends
1d
BSL 21
1d 1h
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
1d 15h
Ladder Legends
1d 22h
BSL 21
2 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
2 days
[ Show More ]
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Invitational
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.