• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:47
CEST 13:47
KST 20:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-64SC4ALL II announced - $10,000 prize pool, Dec 5-63PIG STY FESTIVAL 8.0! (13 - 23 August)9Neeb returns to progaming; rejoins ONSYDE15
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted Weekly Cups (July 27-Aug 2): SHIN's big week August World Ranking: Clem climbs to #2 Balance hotfix patch 5.0.16b (July 16) Life's Huge Gambling Spree After IEM Katowice 2014
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event PIG STY FESTIVAL 8.0! (13 - 23 August) INu's Battles #19 2-Days Event Sparkling Tuna Cup - Weekly Open Tournament SC4ALL II announced - $10,000 prize pool, Dec 5-6
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
Making an Online Broodwar Manager Game ASL22 General Discussion BW Drama: Terror's Debt Incident + C9 disbanding [Personal Project Share] Terran Defense v0.60 BW General Discussion
Tourneys
[Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Scarlett Fan Club The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6753 users

[OSL] Bacchus OSL Semi-Final B - fantasy vs Jaedong - Page…

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 108 109 110 111 Next
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 15 2009 17:18 GMT
#2181
On August 15 2009 23:57 Foucault wrote:
I have no idea where you think that I said it works 100% of the time, man.

He didn't fend off anything. A second wave of lings was everything Jaedong needed. Fantasy had like what, 1 marine in the bunker? Good luck defending that against a horde of early lings.

As soon as Jaedongs lings entered Fantasy's main, the game was pretty much over. I have no idea why Fantasy didn't build a second barracks/e-bay or whatever in the unfinished wall in an attempt to block off the zerglings

Ever... gotten bunker rushed with 5+ SCVs? Ever tried attacking a bunker with 1 marine in it using like 16 lings and 4 drones with 6 SCVs repairing it? You'd be surprised. All he needed to do was to repair.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
koreasilver
Profile Blog Joined June 2008
9109 Posts
August 15 2009 17:34 GMT
#2182
The only reason Fantasy lost in the third game was because he wasn't being careful enough. Jaedong pretty much did the only thing he could do to win the game with a 4pool.
GoSu
Profile Blog Joined June 2009
Korea (South)1773 Posts
August 15 2009 17:36 GMT
#2183
I miss this time:

[image loading]


Needs a come back like that. Go Jaedong! 3-0 against MS!
#1 olleh KT 팬 http://sports.kt.com/ | #1 김택용 선수 팬 | 좋은 선수: 송병구, 이제동, 도제욱, 정명훈, 이성은 | KeSPA 한국 e-Sports 협회
Dice
Profile Joined April 2009
Korea (South)926 Posts
August 15 2009 17:45 GMT
#2184
On August 16 2009 02:36 GoSu wrote:
I miss this time:

[image loading]


Needs a come back like that. Go Jaedong! 3-0 against MS!

I remember those matches. Vs Sparkyz, I couldn't believe my eyes that JD was actually doing a reverse All-Kill and ended it by destroying Leta. And vs Flash on Rush Hour 3.. that match was speechless. Both side played spectacular but JD came out on top in that match. JD was in God mode during WL.
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
August 15 2009 18:26 GMT
#2185
On August 15 2009 14:08 baubo wrote:
Show nested quote +
On August 15 2009 12:59 Harem wrote:
On August 15 2009 12:21 baubo wrote:
On August 15 2009 12:07 citi.zen wrote:
On August 15 2009 10:43 konadora wrote:
Wtf game 4

Fantasy is so unlucky rofl


Game 4 was not "unlucky", just very bad. + Show Spoiler +
His building placement was just plain horrendous. Anyone going 9 pool would have won against him with that build, even a D+ ICCUP player. I have no clue what he was thinking.


He was unlucky because of his spawn location.

Which would still make it his fault for going for the wall?



Not sure what you're implying. Are you saying he shouldn't have walled in? And just let lings run amok inside his base. Fantasy was going to use the fast-Factory OP. He had no choice BUT to wall in. He just happened to spawn at a location where his wall in is perfectly countered by 9 pool.

There is such a thing as luck in SC, you know.


You do realize that Terrans can not wall-in and still easily defend from ling rushes right? 9 pool speed? No problem, just make sure to construct a good simcity in your base
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
sdvc
Profile Joined April 2009
United States91 Posts
August 15 2009 21:13 GMT
#2186
Question about the ling surround on the factory: Can't you rally point upwards and immediately lift the factory to get your first vulture out safe? I think he might have been able to lift his cc to get a repair on the bunker in game 3 too, but it might've been too late anyway.
Tien
Profile Joined January 2003
Russian Federation4447 Posts
Last Edited: 2009-08-15 22:15:32
August 15 2009 22:11 GMT
#2187
If he lifted the factory he was dead. Speedlings would have streamed through and wreck the entire economy.

Sure Fantasy would have had to be a God to lift factory -> get vulture behind scvs -> micro 1 damaged vultrue and scvs vs 10-12 speedlings.

It was his only chance though.



In game 3, Jaedong said himself he had 1 oppurtunity to seal the win. The fact that he capitulized on that 1 split second window of opportunity makes him a genius, not the actual 4 pool. How many other zergs would have won that game using a 4 pool? Not many.

This is what starcraft legends do; they create that split second window of opportunity and drive a screw right through it.


Jaedong you the man.
We decide our own destiny
iamho
Profile Joined June 2009
United States3347 Posts
August 15 2009 22:34 GMT
#2188
On August 16 2009 06:13 sdvc wrote:
Question about the ling surround on the factory: Can't you rally point upwards and immediately lift the factory to get your first vulture out safe? I think he might have been able to lift his cc to get a repair on the bunker in game 3 too, but it might've been too late anyway.


game 4 fantasy was fucked either way, vults without speed upgrade cant kill speedlings
On_Slaught
Profile Joined August 2008
United States12190 Posts
August 15 2009 22:55 GMT
#2189
On August 16 2009 01:07 Foucault wrote:
Show nested quote +
On August 16 2009 01:01 Ota Solgryn wrote:
On August 15 2009 23:57 Foucault wrote:
I have no idea where you think that I said it works 100% of the time, man.

He didn't fend off anything. A second wave of lings was everything Jaedong needed. Fantasy had like what, 1 marine in the bunker? Good luck defending that against a horde of early lings.

As soon as Jaedongs lings entered Fantasy's main, the game was pretty much over. I have no idea why Fantasy didn't build a second barracks/e-bay or whatever in the unfinished wall in an attempt to block off the zerglings


Ok. seems like you dont get it. Im zerg, and Ive had a period where I 4pooled on iccup to try it out because I was sick of getting 8 raxed/bunkerrushed.
What I found out was that most terrans defended it pretty easily to the point where fantasy defended it, and then it was impossible to win, because of sim city, even with an extra wave of lings. Because there was 2 marines in the bunker and sim city + mass repair = lings dead.

Now what JD did was genious. He ran around with his initial lings as if he had stopped making lings and started macroing drones. Fantasy fell for it and stacked his scvs everytime jd tried to pick some off. Then JD made a timing attack juts before the factory would finish, and made a fake as if he would pick off more scv's. Fantasy stacked and at the exact same time JDs second wave came in. The genious part was that he used the initial lings to get around the sim city, and attacked AND blocked any scv's trying to repair the bunker. This was SO smart done by JD and it really shows why he is so succesful at being so aggresive. He always makes his opponents make wrong decisions.


Yeah, truly genious.


This is less egregious than the crap you spouted about a D+ player being able to beat Fantasy with 4-pool.
Ganfei
Profile Blog Joined August 2008
Taiwan1439 Posts
August 15 2009 23:17 GMT
#2190
On August 16 2009 07:34 iamho wrote:
Show nested quote +
On August 16 2009 06:13 sdvc wrote:
Question about the ling surround on the factory: Can't you rally point upwards and immediately lift the factory to get your first vulture out safe? I think he might have been able to lift his cc to get a repair on the bunker in game 3 too, but it might've been too late anyway.


game 4 fantasy was fucked either way, vults without speed upgrade cant kill speedlings


Actually, it's a lot easier to micro non-upped vults vs lings than it is with speed vults.
You are crushing me like a cheese sandwich
koreasilver
Profile Blog Joined June 2008
9109 Posts
August 15 2009 23:21 GMT
#2191
On August 16 2009 08:17 NoobsOfWrath wrote:
Show nested quote +
On August 16 2009 07:34 iamho wrote:
On August 16 2009 06:13 sdvc wrote:
Question about the ling surround on the factory: Can't you rally point upwards and immediately lift the factory to get your first vulture out safe? I think he might have been able to lift his cc to get a repair on the bunker in game 3 too, but it might've been too late anyway.


game 4 fantasy was fucked either way, vults without speed upgrade cant kill speedlings


Actually, it's a lot easier to micro non-upped vults vs lings than it is with speed vults.

Against zerglings without speed, sure, but speedlings are faster than vults without speed.
magh
Profile Joined August 2008
Sweden95 Posts
August 15 2009 23:39 GMT
#2192
I can't describe how happy I am having Jaedong winning over Fantasy...
And the front door is open.. AGAIN!!
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
Last Edited: 2009-08-16 00:11:25
August 16 2009 00:08 GMT
#2193
On August 15 2009 23:14 Foucault wrote:
4-pool is just building a spawning pool, hatch zerglings and run them in your opponents base. Even a D+ player with decent micro could pull this off against Fantasy at this point. It's not like he's invisible, and every pro is just mortal when they only have workers available as fighting units.


Wow yeah any D+ player can 4 pool fantasy and win.

On August 16 2009 01:07 Foucault wrote:
Yeah, truly genious.


yeah ignore entire arguments against your extremely faulty and illogical posts and instead respond by talking about spelling

edit: This post is severely lacking any substance but honestly what more can you say after that first quote
latent
Profile Joined March 2009
United States428 Posts
Last Edited: 2009-08-16 01:28:38
August 16 2009 01:28 GMT
#2194
Hmm... I'm actually curious what would have happened in the last game if fantasy had simply built a 2nd barracks inside his base instead of 2 failed vultures. He had 150 minerals at one point early on in the ling attack.

If Fantasy had been able to repel the attack with marines built from a 2nd barracks inside his base, I don't think Jaedong would have been in much of a lead, considering the lack of drones and fantasy's obvious ramp up to vultures.
Moo
koreasilver
Profile Blog Joined June 2008
9109 Posts
August 16 2009 01:36 GMT
#2195
The rax would have been too slow to get out marines. There was just no way Fantasy's wall wasn't going to get broken by then.
baubo
Profile Joined September 2008
China3370 Posts
August 16 2009 01:44 GMT
#2196
On August 16 2009 03:26 AzureEye wrote:
Show nested quote +
On August 15 2009 14:08 baubo wrote:
On August 15 2009 12:59 Harem wrote:
On August 15 2009 12:21 baubo wrote:
On August 15 2009 12:07 citi.zen wrote:
On August 15 2009 10:43 konadora wrote:
Wtf game 4

Fantasy is so unlucky rofl


Game 4 was not "unlucky", just very bad. + Show Spoiler +
His building placement was just plain horrendous. Anyone going 9 pool would have won against him with that build, even a D+ ICCUP player. I have no clue what he was thinking.


He was unlucky because of his spawn location.

Which would still make it his fault for going for the wall?



Not sure what you're implying. Are you saying he shouldn't have walled in? And just let lings run amok inside his base. Fantasy was going to use the fast-Factory OP. He had no choice BUT to wall in. He just happened to spawn at a location where his wall in is perfectly countered by 9 pool.

There is such a thing as luck in SC, you know.


You do realize that Terrans can not wall-in and still easily defend from ling rushes right? 9 pool speed? No problem, just make sure to construct a good simcity in your base


While going mech with early gas and early factory?

There's a reason why terrans wall-in TvZ 99% of the time when going mech.
Meh
Alsar
Profile Blog Joined January 2009
United States130 Posts
Last Edited: 2009-08-16 02:38:51
August 16 2009 02:38 GMT
#2197
I don't understand why Fantasy chose a build that is going to fail from time to time just based on spawn location. I mean when you think about it, if you're sitting there planning out your build on RotK, and you go "hm, if I spawn in the top right, or bottom right, that means that there's a 50% chance my wall-in will be spawning units outside my wall" (correct me if I'm wrong here, I don't know if it's the same on the bottom right, it looks like it because it's facing south also but I'm not sure) And then after knowing that, being like "well, if that 50% chance doesn't land in my favor, then I have a 35-40% chance (roughly) that jaedong will open early aggression, and if that doesn't land in my favor either, I'm basically fucked."

While you can argue that it was a more than 50% chance to succeed, I honestly don't understand why he would take such a huge risk rather than just opting for something that's a lot more safe in terms of % chance to fail on a map. And even if he did decide to use that build, he should have at least come up with some other build he would use as a backup plan if he did indeed spawn in the location that he spawned in, rather than going through with his original plan and essentially gambling a 35-40% chance to auto-lose, and only a 60-65% chance to not auto lose, and then play a standard game which he may or may not win in the first place.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
August 16 2009 03:02 GMT
#2198
On August 16 2009 08:17 NoobsOfWrath wrote:
Show nested quote +
On August 16 2009 07:34 iamho wrote:
On August 16 2009 06:13 sdvc wrote:
Question about the ling surround on the factory: Can't you rally point upwards and immediately lift the factory to get your first vulture out safe? I think he might have been able to lift his cc to get a repair on the bunker in game 3 too, but it might've been too late anyway.


game 4 fantasy was fucked either way, vults without speed upgrade cant kill speedlings


Actually, it's a lot easier to micro non-upped vults vs lings than it is with speed vults.


Not if the lings have speed. Speedlings kill unupgraded vultures with abandon.
Python is garbage, number 1 advocate of getting rid of it.
latent
Profile Joined March 2009
United States428 Posts
Last Edited: 2009-08-16 03:06:35
August 16 2009 03:03 GMT
#2199
On August 16 2009 10:36 koreasilver wrote:
The rax would have been too slow to get out marines. There was just no way Fantasy's wall wasn't going to get broken by then.

I don't know...the time between when Fantasy built that first vulture when he instead could have built a 2nd rax, and the time when his wall finally came down, was very long (edit: 1 minute and 15 seconds to be exact).

I think it would've been close enough to make it difficult to predict. Certainly it would've been more interesting than what actually transpired.

I'm curious though how long it officially takes a rax and marine to be built. I want to measure it against the VOD.
Moo
mrgerry
Profile Joined September 2008
United States1508 Posts
August 16 2009 03:04 GMT
#2200
It's only an issue with 4pool, I believe the timing of a 9pool wouldn't be fast enough to stop a marine going behind the wall after a barracks lift.
Prev 1 108 109 110 111 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #98
IntoTheiNu 759
WardiTV583
TKL 173
Rex71
Ryung 52
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko190
TKL 173
ProTech90
Rex 71
Ryung 52
SHIN 15
StarCraft: Brood War
Shuttle 2139
Horang2 1562
Soulkey 794
BeSt 782
Jaedong 666
Mong 444
Soma 408
EffOrt 346
Killer 305
ggaemo 246
[ Show more ]
Snow 208
Light 188
Stork 177
Pusan 130
JulyZerg 128
Mind 126
Larva 110
Hyun 92
Rush 87
JYJ 84
hero 81
ToSsGirL 68
PianO 65
Sea.KH 48
sorry 40
scan(afreeca) 40
Sharp 35
Bale 27
Sacsri 23
Noble 20
Icarus 18
Terrorterran 18
Barracks 17
HiyA 16
soO 13
Dota 2
Gorgc6929
Dendi792
Fuzer 120
Counter-Strike
byalli727
Other Games
singsing1684
B2W.Neo631
crisheroes304
Pyrionflax228
Liquid`LucifroN115
Mew2King64
Organizations
StarCraft: Brood War
lovetv 17
UltimateBattle 1
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1927
• WagamamaTV292
League of Legends
• Stunt545
Upcoming Events
Patches Events
4h 13m
Sparkling Tuna Cup
22h 13m
INu's Battles
23h 13m
Percival vs Zoun
Cure vs Rogue
ByuN vs Classic
Clem vs NightMare
PiGosaur Cup
1d 12h
Replay Cast
1d 21h
Kung Fu Cup
1d 23h
Replay Cast
2 days
The PondCast
2 days
INu's Battles
2 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
IntoTheTV X SOOP
3 days
RSL Revival
4 days
RSL Revival
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

ASL Season 22: Qualifier #2
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.