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[WL] KTF vs Oz - Page 41
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Malongo
Chile3472 Posts
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traced
1739 Posts
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Lebesgue
4542 Posts
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MrHoon
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10183 Posts
Guess his constant losing streak using mech really pissed him off edit: Not to mention, I guess having Luxury as a practice partner finally payed off | ||
Dazed.
Canada3301 Posts
On February 08 2009 15:47 JIJIyO wrote: lol no he didntI'm with you on that. That looked nothing like Jaedong, he looked pretty sloppy from the start. | ||
darktreb
United States3016 Posts
On February 08 2009 15:50 MrHoon wrote: flash is going SK terran alot these days Guess his constant losing streak using mech really pissed him off Practicing with Luxury surely helps. | ||
Shikyo
Finland33997 Posts
On February 08 2009 15:47 GHOSTCLAW wrote: Flash was just amazing. Anyone have any specifics of how jd could have played better? Not go for a retarded 2hatch, not lose every muta and the lurkers trying to look smart, go out on andromeda instead, not try to be so aggressive with early lurkerling, not leave lurkers to be flanked, etc. Flash had nice map hacks going, though. | ||
FearDarkness
United States519 Posts
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CDRdude
United States5625 Posts
On February 08 2009 15:51 Shikyo wrote: Not go for a retarded 2hatch, not lose every muta and the lurkers trying to look smart, go out on andromeda instead, not try to be so aggressive with early lurkerling, not leave lurkers to be flanked, etc. Flash had nice map hacks going, though. This is entirely hindsight though. Also, when to go out is coach's decision, I think. | ||
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Sigrun
United States1654 Posts
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GHOSTCLAW
United States17042 Posts
On February 08 2009 15:50 Oystein wrote: He could have not opened up the perfect contain he had on him while hive was morphing... + he wasted lots of units in the center (tho I guess that he hoped flash would run back and into the lurks on top of the hill) I mean he had him perfectly boxed in, flash needed tanks or vessels to get out of that and then he moved away those 2 lurks in the ramp to attack the scvs even tho he must have known flash would easily kill those 2 lurks out in the open... This one seems like the most helpful, thanks. Basically, he was trying to be too cute, and he ended up wasting 2 of his lurkers and his muta to try to hurt flash's econ. That was the turning point in the game. | ||
PH
United States6173 Posts
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JIJIyO
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Canada1957 Posts
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Instigata
United States546 Posts
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Avidkeystamper
United States8552 Posts
On February 08 2009 15:52 FearDarkness wrote: The Rise of Savior = Fall of Jaedong If JD fails his OSL duties, this may be true. Awww, Jaedong, should've gone queens + 3 Hatch Mutas. Did anyone else notice he rushed hive and lost like Savior used to? Though Flash had some of the best timing I've seen that game. | ||
cujo2k
Canada1044 Posts
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GHOSTCLAW
United States17042 Posts
On February 08 2009 15:52 CDRdude wrote: This is entirely hindsight though. Also, when to go out is coach's decision, I think. Yep, coach sends out based on who he thinks. JD is obviously their best player, and the coach figures that JD is his best chance. You might as well send out your best chance last, becuase if he loses, there's no one that can really beat flash anyway | ||
darktreb
United States3016 Posts
On February 08 2009 15:52 CDRdude wrote: This is entirely hindsight though. Also, when to go out is coach's decision, I think. JD was doing pretty well for the early part of the game though. He got 3 gas pretty fast whereas Flash didn't even make an effort to pick up the third base (while he was contained) for a long time. The Lurkers behind the expo line failure was what killed him, though Flash does seem to somehow power through Lurkers in ways that other players don't. | ||
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GHOSTCLAW
United States17042 Posts
On February 08 2009 15:52 FearDarkness wrote: The Rise of Savior = Fall of Jaedong zerg has a hive mind, what can I say. Forces greater than JD are at work | ||
oneofthem
Cayman Islands24199 Posts
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