I don't think I've ever seen a terran be so passive. He scouts 2 base carrier before any carriers pop, and doesn't push until 5 minutes later (or more?).
On November 23 2008 18:39 LonelyMargarita wrote: Protip: moving your units back and forth in the middle of the map while you lose bases is not a good strat!
Seriously Bogus has to learn decision making, doing two things simultaneously with one army may be a bit difficult..
I love how, early in the game, Rock completely neglects to micro his reaver sitting IN RANGE of Bogus's scvs. And he was slow to pull probes to the 1st drop.
I was wrong. In the second game, moving back and forth in the middle of the map actually won the game for Bogus. It drew the attack, which allowed the drop to be successful.
On November 23 2008 18:58 LosingID8 wrote: just so you guys have something to talk about:
medusa map balance in progames is 11-4 P>T.
what map features give it that imbalance? what opening to you think the T should do to overcome this imbalance?
I've had a lot of success with the 2 Factory push LastShadOw taught me...
worst case scenario you just contain the protoss in his natural (you don't wanna throw all units away) and when you manage to do that.. you can take out the neutral building with siege tanks because you are in a position to do so.. and then from there its ur game... you can harass from front and back etc...
If the P went FE.. then its gg already.. unless you are white-ra or a player of that class etc with good micro/macro
lilsusie ask Nick what he thinks about this build and follow up
On November 23 2008 18:58 LosingID8 wrote: just so you guys have something to talk about:
medusa map balance in progames is 11-4 P>T.
what map features give it that imbalance? what opening to you think the T should do to overcome this imbalance?
I've had a lot of success with the 2 Factory push worst case scenario you just contain the protoss in his natural (you don't wanna throw all units away) and when you manage to do that.. you can take out the neutral building with siege tanks because you are in a position to do so.. and then from there its ur game... you can harass from front and back etc...
If the P went FE.. then its gg already.. unless you are white-ra or a player of that class etc with good micro/macro
On November 23 2008 19:15 baubo wrote: If Rock goes carriers again he just needs to die.
You can't blame him for doing it though, blame his opponents for letting it work. I guess the reason is not many protoss players going carriers nowadays so the new players lack practice against high level carriers.
On November 23 2008 19:15 baubo wrote: If Rock goes carriers again he just needs to die.
You can't blame him for doing it though, blame his opponents for letting it work. I guess the reason is not many protoss players going carriers nowadays so the new players lack practice against high level carriers.
Well, with 2 forges he's not going carriers, thankfully.
But my point was that he's so ahead there's no reason for him to not just mass up ground forces. But he seems to go carriers sometimes for no apparent reason.
how is rock SO BAD?? 4 base to 2 base midgame and they're dead even in supply. and at the start of the attack rock had like 18-20 goons and 8 templar, what the hell.
-what do you think was the reason you lost that one game? -(if you know who their next opponent is), what do they think of them? -what do you think you did the best this game, what were you happy with in your play -(if rock wins) you seem to enjoy doing 2 base carrier. is there a reason for doing this? -(if bogus wins) how does it feel to beat a 선배 with so much more experience than you -(if bogus wins) you seem to enjoy using dropships. are they your trademark unit or was it a spontaneous decision to make them -rock: you seemed to be careless with your units during the 3rd game. did you feel that you were in danger of losing at one point in the game?
On November 23 2008 19:28 LosingID8 wrote: questions for the winner
-rock: you seemed to be careless with your units during the 3rd game. did you feel that you were in danger of losing at one point in the game?
This. Ask him if he felt he deserved to win after suiciding such a godawful amount of units on unobserved minefields and walking into tanklines without attacking.
On November 23 2008 19:28 LosingID8 wrote: questions for the winner
-rock: you seemed to be careless with your units during the 3rd game. did you feel that you were in danger of losing at one point in the game?
This. Ask him if he felt he deserved to win after suiciding such a godawful amount of units on unobserved minefields and walking into tanklines without attacking.
I think thats a pretty stupid question... Rock knew he had the game from start to finish.. he was so ahead economically and had so many expansions and gateways... as a P player you know you can afford to throw units away just so you can keep map control and just remake them again.. if you were to sit and wait for obs and becareful about losing units to mines when you are so ahead your expos can get sniped off etc... like tasteless said.. he could afford to do all kinds of dumb things and still win because of his successful early aggression
On November 23 2008 19:28 LosingID8 wrote: questions for the winner
-rock: you seemed to be careless with your units during the 3rd game. did you feel that you were in danger of losing at one point in the game?
This. Ask him if he felt he deserved to win after suiciding such a godawful amount of units on unobserved minefields and walking into tanklines without attacking.
I think thats a pretty stupid question... Rock knew he had the game from start to finish.. he was so ahead economically and had so many expansions and gateways... as a P player you know you can afford to throw units away just so you can keep map control and just remake them again.. if you were to sit and wait for obs and becareful about losing units to mines when you are so ahead your expos can get sniped off etc... like tasteless said.. he could afford to do all kinds of dumb things and still win because of his successful early aggression
It's affordable, obviously, but that doesn't make it OK. Not in such, well, I won't say stupid, ways and so often
Maybe ask all of them whether they like GOMs mode of play (BO3 right from start) or the other Starleagues better (Double Elimination Group Stages). Are they performing better due to BO3s?
On November 23 2008 19:28 LosingID8 wrote: questions for the winner
-rock: you seemed to be careless with your units during the 3rd game. did you feel that you were in danger of losing at one point in the game?
This. Ask him if he felt he deserved to win after suiciding such a godawful amount of units on unobserved minefields and walking into tanklines without attacking.
I think thats a pretty stupid question... Rock knew he had the game from start to finish.. he was so ahead economically and had so many expansions and gateways... as a P player you know you can afford to throw units away just so you can keep map control and just remake them again.. if you were to sit and wait for obs and becareful about losing units to mines when you are so ahead your expos can get sniped off etc... like tasteless said.. he could afford to do all kinds of dumb things and still win because of his successful early aggression
It's affordable, obviously, but that doesn't make it OK. Not in such, well, I won't say stupid, ways and so often
He could have lost his nexus if he was to wait for that obs to come so he could first take mines out and then attack?
that's not affordable... thats just the way I see it... and that s why so many people call Toss 1a2a3a45a6a78a
Pepe has a million vultures rallied outside of Frozean's naturalk. Both with expansion and like 4 factories. Frozean trying to push out but getting deflected by that load of vultures. Frozean adding to 6 fac. Huge minefield in front of Frozeans natural. Frozean sneaking out vultures through the backdoor now, driving up the map.
On November 23 2008 19:59 WingSandrockX wrote: damnit...the other 2 games are good...but it's 3am...and i'm hungry...to make something to eat or not to make something to eat...that is the question
Skip the TvT, the other games will be more interesting.
Frozean breaks into pepe's natural, killing off maybe 10 SCVs before his vultures are annihilated. Frozean pushing out of his natural now. Triggers some mines, but so far no real detonation.
Pepe continuing to mine the middle of the map. He has vulture / tank, Frozean focussing on vult / goliath. Now some tanks for Frozean too. Frozean preparing another CC to get the 4 expansion above his main base.
pepe pushing, but Frozean has more supply and set up his 3rd by now. Pepe tried to get behind frozean's natural, but some sieged tanks stop him. I think pepe will lose in the long run due to weaker management / macro.
Ask him how it feels to have had a losing record, 1-14 or 1-17 I think in professional televised matches, and then come back and beat July and, hoping he wins, FrOzean, both of which are not push overs in either match up ZvT or TvT.
On November 23 2008 20:43 lilsusie wrote: questions for interview please.
To winner: Would you rather play Jangbi or Berserker next round? (Question about tournament mode again: Bo3 all the way instead of Single Elim) To pepe: You have beaten two better known players now with July and Frozean. How did that happen? Will we see you in Proleague more often considering you made Ro16 in this tournament? To Frozean: You had a rough time lately. What does Gom Ro16 mean to you?
On November 23 2008 20:43 lilsusie wrote: questions for interview please.
To winner: Would you rather play Jangbi or Berserker next round? (Question about tournament mode again: Bo3 all the way instead of Single Elim) To pepe: You have beaten two better known players now with July and Frozean. How did that happen? Will we see you in Proleague more often considering you made Ro16 in this tournament? To Frozean: You had a rough time lately. What does Gom Ro16 mean to you?
On November 23 2008 20:46 .kaz wrote: Pepe's nickname should be By.Curious
Ask him how it feels to have had a losing record, 1-14 or 1-17 I think in professional televised matches, and then come back and beat July and, hoping he wins, FrOzean, both of which are not push overs in either match up ZvT or TvT.
Ask please susie Also, what helped him come out of his slump? Who is helping him prepare for these games the most? How does he rank inside wemade fox terrans, like vs Nada?
Why was pepe shaking his head? Seemed like he was disappointed with his play...that drop on his backyard almost turned the game around, and maybe he was unhappy he let that happen?
Or just that he was still 0-0 when Frozean was 2-0 got him pissed? (upgrades)
On November 23 2008 20:43 lilsusie wrote: questions for interview please.
To winner: Would you rather play Jangbi or Berserker next round?
I think this question would suck, because who will actually speak his mind? You know what they're thinking "Of course I want Iris, since Jangbi would just wipe the floor with me."
Btw, is Tasteless required to not say anything bad about the players or the games? These two series have been pretty much horrible in general. And Pepe/Frozean was basically TvT at its worst.
LILSUSIEAsk nick if him or any of his friends in Media ever played Nal_keke in us west? because Nal_keke used to play foreigners alot in west and he used to be known by his hydra play
i dont speak korean, but i think it has something to do with that girl being his sister and she's wearing a bikini (aka revealing). thats what i think its about.
oh, and nalkeke is gonna win this. it's WEMADEFOX DAY
On November 23 2008 21:21 InfeSteD wrote: LILSUSIEAsk nick if him or any of his friends in Media ever played Nal_keke in us west? because Nal_keke used to play foreigners alot in west and he used to be known by his hydra play
He already said he used to play vs keke a lot, before the first match started tonight and they were previewing the line-ups.
On November 23 2008 21:21 InfeSteD wrote: LILSUSIEAsk nick if him or any of his friends in Media ever played Nal_keke in us west? because Nal_keke used to play foreigners alot in west and he used to be known by his hydra play
He already said he used to play vs keke a lot, before the first match started tonight and they were previewing the line-ups.
On November 23 2008 21:54 Carnac wrote: stork is fucking sick
I love 2 gate
What I don't get is why tasteless always seems shocked when zergs don't expo and when protoss go 2 gate on requiem. Isn't 2 gate the standard pvz on requiem? Or just in the games I've watched?
On November 23 2008 21:24 29 fps wrote: i dont speak korean, but i think it has something to do with that girl being his sister and she's wearing a bikini (aka revealing). thats what i think its about.
the swimming pool commercial is for a comedy show. The guys sister has her titties poppin out everywhere and hes embarassed because everyone is staring at her.
I didn't expect keke to beat Stork, but I gotta pull a Susie... Interesting stat: Since the Ro64 began in GOMtv, no Terran has beaten a Protoss; and since the Ro32 began, no Zerg has beaten any Terran or Protoss. Legend of the Fall is tearing a hole through this tourney.
On November 23 2008 22:09 Tadzio00 wrote: I didn't expect keke to beat Stork, but I gotta pull a Susie... Interesting stat: Since the Ro64 in GOMtv, no Terran has beaten a Protoss; and since the Ro32 began, no Zerg has beaten any Terran or Protoss. Legend of the Fall is tearing a hole through this tourney.
Flash hasn't been doing much TvPs lately Considering got into the scene as a TvP powerhouse, I'd like to see what happens
lilsusie: Romance of the Three Kingdoms is actually fairly well known in the west, mainly because of the many games released on it: The strategy games of the same name and Dynasty Warriors. I think if you used the name rather than just saying "Chinese novel", it would make more sense, at least IMO.
iris on 2 bases with his min only while jangbi is mining his nat and min only (his main nexus was got destroyed) the thing is jangbi lost sooooo many probes 2 vult harras
That was so bad by Iris. He put himself in a position that was undefendable. His vultures were trapped on the high ground and couldn't defend his tanks at all.
ok goons and speedlots with shuttles ALL OVER iris nat.... straight up run over iris is just delaying gg great game thou.... i thought jangbi would 2-0 iris
The protoss favoritism in the cast gets a little annoying after a while. That's like casting on ESPN and being biased for the Yankees, or some other scumbag team that everyone should hate.
On November 23 2008 23:21 intrigue wrote: FUCK FUCK seriously jangbi embodies everything i hate in protoss, god i hate him so much asiodjgioj BARF
Jangbi and Best are pretty much from the same breed. Both are major macro protosses. From the fan of "his minerals never go below 800[?]," you're gonna say that Jangbi is boring right?
Iris's aggressive style definitely made it hard to defend as he was everywhere but Jangbi held his own. Give credit to the winners.
On November 23 2008 23:23 ahole-surprise wrote: The protoss favoritism in the cast gets a little annoying after a while. That's like casting on ESPN and being biased for the Yankees, or some other scumbag team that everyone should hate.
On November 23 2008 23:26 Pholon wrote: I know Berserker loves vultures but why couldnt he get just one goli out to get rid of the shuttle T_T
Anyway, 5 hours of watching Starcraft. damn.
very true! I was watching that shuttle flying over his base and then his army , it was so weird that he didnt atleast build one goli or wraith.
Actualy last game I think Zerker had it, but kind of put himself in a bad position when he went up that ramp (where the temples were) , only one tank can fit there at a time and he ended up blocking off his own vultures.
I really thought that Requiem will favour terran vs protoss, because the distances between the mains are usually short and one can be easily contained in his base because of the reverse cliff, which forces 1 base vs 1 base play which I thought is good for the terran, not mentioning that if terran contains you its auto gg
only 1 zerg advanced to RO16 and even that is through mirror game, perhaps we see maybe jaedong going through next week. At least terran has more players advancing
On November 23 2008 23:47 adelarge wrote: PvT stats Neo Requiem: 27-8 (77.1%) Medusa: 11-4 (73.3%) Destination: 16-11 (59.3%)
Dear GOM, you may have the best Starcraft casting in the world, but even monkeys would choose better maps.
How much of that is map, and how much is that due to protosses all being awesome right now?
I don't believe that outside some extreme maps like Harmony and Raid Assault 2, there's a single map that doesn't look protoss biased from a simple record standpoint. All the maps currently in use in the PL, MSL, and the OSL are also statistically protoss favored in PvTs. You can't just blame GOM for this.
On November 23 2008 23:31 ahole-surprise wrote: It's funny that you assume I'm a red sox fan. Yankees hate is everywhere.
I'm not assuming you are a Red Sox fan, point being ESPN hyped the crap out of them when I think most fans generally care about them as much as the Yankees (ie, not that much). Point being, ESPN is hardly unbiased... they also love the SEC.
On November 24 2008 02:57 baubo wrote: How much of that is map, and how much is that due to protosses all being awesome right now?
I don't believe that outside some extreme maps like Harmony and Raid Assault 2, there's a single map that doesn't look protoss biased from a simple record standpoint. All the maps currently in use in the PL, MSL, and the OSL are also statistically protoss favored in PvTs. You can't just blame GOM for this.
Look at Neo Requiem. This map is played since 2005. It's 3-4 years old map and it was protoss favored since then. Seriously, if you have new map like Medusa, which has over 70% PvT, why the hell from all old maps add ANOTHER over 70% one?? It's not like that have to, it is? But it seems than GOM has a lovely habit to include old PvT imbalanced maps since GOMTV Star Invitational (Baekmagoji), so why not continue?
Look at Medusa. 4 wins for Terrans. It looks bad as it is, but worse - 3 of them belong to one player, Flash...one of the very best players who ever lays his hand of Starcraft. And 2 wins are over second rate players and one is a cheese against Bisu...
I have nothing against Destination (yet ), it's 60% PvT stats are not that singificant looking at actual games...
And I can blame GOM for this. They did it with Katrina and Baekmagoji in GOMTV Star Invitational and they are doing this again now. One or two maps can be a fluke but this? This is idiocy in its purest form...
On November 24 2008 02:57 baubo wrote: How much of that is map, and how much is that due to protosses all being awesome right now?
I don't believe that outside some extreme maps like Harmony and Raid Assault 2, there's a single map that doesn't look protoss biased from a simple record standpoint. All the maps currently in use in the PL, MSL, and the OSL are also statistically protoss favored in PvTs. You can't just blame GOM for this.
Look at Neo Requiem. This map is played since 2005. It's 3-4 years old map and it was protoss favored since then. Seriously, if you have new map like Medusa, which has over 70% PvT, why the hell from all old maps add ANOTHER over 70% one?? It's not like that have to, it is? But it seems than GOM has a lovely habit to include old PvT imbalanced maps since GOMTV Star Invitational (Baekmagoji), so why not continue?
Look at Medusa. 4 wins for Terrans. It looks bad as it is, but worse - 3 of them belong to one player, Flash...one of the very best players who ever lays his hand of Starcraft. And 2 wins are over second rate players and one is a cheese against Bisu...
I have nothing against Destination (yet ), it's 60% PvT stats are not that singificant looking at actual games...
And I can blame GOM for this. They did it with Katrina and Baekmagoji in GOMTV Star Invitational and they are doing this again now. One or two maps can be a fluke but this? This is idiocy in its purest form...
I guess this speaks volumes for how good Jaedong and Flash are then, eh?
On November 23 2008 23:31 ahole-surprise wrote: It's funny that you assume I'm a red sox fan. Yankees hate is everywhere.
I'm not assuming you are a Red Sox fan, point being ESPN hyped the crap out of them when I think most fans generally care about them as much as the Yankees (ie, not that much). Point being, ESPN is hardly unbiased... they also love the SEC.
Ok I guess there was some miscommunication. Since I was referring to the commentary, I was referring to something like Sunday night baseball with Jon Miller and Joe Morgan. Joe Morgan is biased towards the Reds but he's an idiot in general. However, if Jon Miller started favoring a team, it would look really unprofessional and stupid.
On November 24 2008 02:57 baubo wrote: How much of that is map, and how much is that due to protosses all being awesome right now?
I don't believe that outside some extreme maps like Harmony and Raid Assault 2, there's a single map that doesn't look protoss biased from a simple record standpoint. All the maps currently in use in the PL, MSL, and the OSL are also statistically protoss favored in PvTs. You can't just blame GOM for this.
Look at Neo Requiem. This map is played since 2005. It's 3-4 years old map and it was protoss favored since then. Seriously, if you have new map like Medusa, which has over 70% PvT, why the hell from all old maps add ANOTHER over 70% one?? It's not like that have to, it is? But it seems than GOM has a lovely habit to include old PvT imbalanced maps since GOMTV Star Invitational (Baekmagoji), so why not continue?
Look at Medusa. 4 wins for Terrans. It looks bad as it is, but worse - 3 of them belong to one player, Flash...one of the very best players who ever lays his hand of Starcraft. And 2 wins are over second rate players and one is a cheese against Bisu...
I have nothing against Destination (yet ), it's 60% PvT stats are not that singificant looking at actual games...
And I can blame GOM for this. They did it with Katrina and Baekmagoji in GOMTV Star Invitational and they are doing this again now. One or two maps can be a fluke but this? This is idiocy in its purest form...
Yeah, some map choices are unbelievably stupid. I think they don't choose based on balance, but either on what the spectators want, or to strengthen one race (because P was the underdog for so long?). Or both. Not for all maps of course, I doubt that it's an "evil conspiracy", but I do believe they bring in 1 or 2 ridiculous maps which don't serve the purpose of being balanced, but some other goal. Maybe also simply "change"... after all it's said that the scene is shrinking, so bringing in an imbalanced but exotic map which provides some short-term funny games (although one-sided) is a good thing to do.
Wasn't there some video that Jon747 posted, don't know how legit it is, but basically it was a Kespa mapmaker talking about how the first priority when making a map is "protoss balance" because Protoss was "weak for so long" or some bullshit like that. And he said he was a protoss player. Little gets me mad in pro gaming but something like that just pisses me off. It's just one person's distorted views dictating the entire pro scene with genius maps like Byzanitum. Go fuck yourself.
It would be so funny if pepe won it all. I mean, this guy has been a wreck since his debut, and has been up to 1 win - 13 loses or something like that. This could make up for all his disastrous performances to date.
k neo reqium is an old map, balance changes. No one can know *for sure* that because of changing trends, the balance would not change as well. Hell PL did this, so gom followed suit. Not that bad of a decision. It's a well balanced map excluding pvt, and it brings interesting games.
Medusa brings REALLY interesting games, and though imbalanced in two match ups, is extremely new. Not when GOM chose the map, nor now, could anyone be sure that Medusa would be, or remained imbalanced.
Look at blue storm. It favoured Zerg in zvp, but by the end of its existence, it favoured protoss.
If you wanna bitch about imbalance bitch about PL maps, where almost every single one is drastically favoured for Terran. That is BAD. Why? Its not entertaining, its destructive to Starcraft. This aint.
On November 24 2008 07:26 Dazed_Spy wrote: k neo reqium is an old map, balance changes. No one can know *for sure* that because of changing trends, the balance would not change as well. Hell PL did this, so gom followed suit. Not that bad of a decision. It's a well balanced map excluding pvt, and it brings interesting games.
Medusa brings REALLY interesting games, and though imbalanced in two match ups, is extremely new. Not when GOM chose the map, nor now, could anyone be sure that Medusa would be, or remained imbalanced.
Look at blue storm. It favoured Zerg in zvp, but by the end of its existence, it favoured protoss.
If you wanna bitch about imbalance bitch about PL maps, where almost every single one is drastically favoured for Terran. That is BAD. Why? Its not entertaining, its destructive to Starcraft. This aint.
Last season stats. Because some reason Bluestorm map stats moved as version changed, so stats looked good with zerg, but as you can see ZvP is badly protoss favored. ZvT is slighty terran favored but older stats from 1.0 and 1.1 version messes up stats.
On November 24 2008 07:55 Too_MuchZerg wrote: Last season stats. Because some reason Bluestorm map stats moved as version changed, so stats looked good with zerg, but as you can see ZvP is badly protoss favored. ZvT is slighty terran favored but older stats from 1.0 and 1.1 version messes up stats.
This should be more useful to illustrate your point:
On November 24 2008 07:26 Dazed_Spy wrote: k neo reqium is an old map, balance changes. No one can know *for sure* that because of changing trends, the balance would not change as well. Hell PL did this, so gom followed suit. Not that bad of a decision. It's a well balanced map excluding pvt, and it brings interesting games.
Medusa brings REALLY interesting games, and though imbalanced in two match ups, is extremely new. Not when GOM chose the map, nor now, could anyone be sure that Medusa would be, or remained imbalanced.
Look at blue storm. It favoured Zerg in zvp, but by the end of its existence, it favoured protoss.
If you wanna bitch about imbalance bitch about PL maps, where almost every single one is drastically favoured for Terran. That is BAD. Why? Its not entertaining, its destructive to Starcraft. This aint.
Kinda hinting at these maps buddy. These right here. Some of the most imbalanced, and ultimately destructive maps to have ever graced Starcraft.
50 tvt's=Starcrafts decline. Until you have a damn map that ONLY protosses played on, EVERY season, if not TWO like last season, you cant shut your fucking mouth. kthx bye.
On November 24 2008 07:26 Dazed_Spy wrote: k neo reqium is an old map, balance changes. No one can know *for sure* that because of changing trends, the balance would not change as well. Hell PL did this, so gom followed suit. Not that bad of a decision. It's a well balanced map excluding pvt, and it brings interesting games.
Medusa brings REALLY interesting games, and though imbalanced in two match ups, is extremely new. Not when GOM chose the map, nor now, could anyone be sure that Medusa would be, or remained imbalanced.
Look at blue storm. It favoured Zerg in zvp, but by the end of its existence, it favoured protoss.
If you wanna bitch about imbalance bitch about PL maps, where almost every single one is drastically favoured for Terran. That is BAD. Why? Its not entertaining, its destructive to Starcraft. This aint.
Kinda hinting at these maps buddy. These right here. Some of the most imbalanced, and ultimately destructive maps to have ever graced Starcraft.
50 tvt's=Starcrafts decline. Until you have a damn map that ONLY protosses played on, EVERY season, if not TWO like last season, you cant shut your fucking mouth. kthx bye.
Uh, are you trolling or what? First you said "bitch about PL maps, where almost every single one is drastically favoured for Terran" and after that you listed FOUR maps from which ONLY ONE is played in this proleague season. Hell, last game on geometry is more than year old. More thinking and less insulting next time...provided you don't wanna embarrass yourself.
On November 24 2008 05:14 0xDEADBEEF wrote: Yeah, some map choices are unbelievably stupid. I think they don't choose based on balance, but either on what the spectators want, or to strengthen one race (because P was the underdog for so long?). Or both. Not for all maps of course, I doubt that it's an "evil conspiracy", but I do believe they bring in 1 or 2 ridiculous maps which don't serve the purpose of being balanced, but some other goal. Maybe also simply "change"... after all it's said that the scene is shrinking, so bringing in an imbalanced but exotic map which provides some short-term funny games (although one-sided) is a good thing to do.
I agree, I wouldn't complain against one imba map (especially in BO5), but two imba maps in BO3? That's just stupid. Or one imba map in favor of T and second in favor of P would do too...
On November 24 2008 07:26 Dazed_Spy wrote: k neo reqium is an old map, balance changes. No one can know *for sure* that because of changing trends, the balance would not change as well. Hell PL did this, so gom followed suit. Not that bad of a decision. It's a well balanced map excluding pvt, and it brings interesting games.
Medusa brings REALLY interesting games, and though imbalanced in two match ups, is extremely new. Not when GOM chose the map, nor now, could anyone be sure that Medusa would be, or remained imbalanced.
Look at blue storm. It favoured Zerg in zvp, but by the end of its existence, it favoured protoss.
If you wanna bitch about imbalance bitch about PL maps, where almost every single one is drastically favoured for Terran. That is BAD. Why? Its not entertaining, its destructive to Starcraft. This aint.
Kinda hinting at these maps buddy. These right here. Some of the most imbalanced, and ultimately destructive maps to have ever graced Starcraft.
50 tvt's=Starcrafts decline. Until you have a damn map that ONLY protosses played on, EVERY season, if not TWO like last season, you cant shut your fucking mouth. kthx bye.
o yes. because showing 4 maps all of which are from different seasons constitutes the "decline of starcraft". its best if u just stop.
edit: imbalanced GOM maps or not, 1base tech play is something quite refreshing. not to mention several games such as Savior+Neo Requiem
On November 24 2008 07:26 Dazed_Spy wrote: k neo reqium is an old map, balance changes. No one can know *for sure* that because of changing trends, the balance would not change as well. Hell PL did this, so gom followed suit. Not that bad of a decision. It's a well balanced map excluding pvt, and it brings interesting games.
Medusa brings REALLY interesting games, and though imbalanced in two match ups, is extremely new. Not when GOM chose the map, nor now, could anyone be sure that Medusa would be, or remained imbalanced.
Look at blue storm. It favoured Zerg in zvp, but by the end of its existence, it favoured protoss.
If you wanna bitch about imbalance bitch about PL maps, where almost every single one is drastically favoured for Terran. That is BAD. Why? Its not entertaining, its destructive to Starcraft. This aint.
Kinda hinting at these maps buddy. These right here. Some of the most imbalanced, and ultimately destructive maps to have ever graced Starcraft.
50 tvt's=Starcrafts decline. Until you have a damn map that ONLY protosses played on, EVERY season, if not TWO like last season, you cant shut your fucking mouth. kthx bye.
othello and wuthering were mainly tvt maps because of katrina and blue storm's p and z favoredness actually. pretty much every team has 2+ proleague caliber terrans, and it was a waste to not use them and suicidal to send them against p's on katrina or z's on blue storm, so they ended up playing wuthering and othello mostly.
and the current trend of protoss favored maps is indeed destructive to starcraft. how many people you know were excited about a all toss top 4 msl?
I just rewatched the Bogus vs The Rock series... dayum wtf those games were crazy haha. Destination game with so many goliaths >.> Haha Innovation has come such a long way since then