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[ASL20] Ro24 Group A - Page 3

Forum Index > Brood War Tournaments
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Recommended Games
+ Show Spoiler +
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Poll: Poll: Recommend Sharp vs Ample?

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+ Show Spoiler [Game 2] +
Poll: Recommend Larva vs Stork?

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+ Show Spoiler [Losers Game] +
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konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 18 2025 11:55 GMT
#41
larva~~!!!
POGGERS
Toshinou-Kyouko
Profile Joined November 2024
Philippines679 Posts
August 18 2025 11:56 GMT
#42
Man I'm glad I was proven wrong. Larva still got it!
Yuru Yuri best anime
RowdierBob
Profile Blog Joined May 2003
Australia13506 Posts
August 18 2025 11:56 GMT
#43
Larva still got it.

That was poor strategy from Sharp though.
"Terrans are pretty much space-Australians" - H
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
August 18 2025 11:56 GMT
#44
On August 18 2025 20:51 BLinD-RawR wrote:
screaming sea already paying in spades I see. finally watching thanks for covering for me Toshinou-Kyouko


This is why, in any RTS, pros must be forced to play on weird maps that change the shape of the game. Also why BW is uniquely placed in how heavily maps play a role.


konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 18 2025 11:57 GMT
#45
On August 18 2025 20:56 RogerChillingworth wrote:
Show nested quote +
On August 18 2025 20:51 BLinD-RawR wrote:
screaming sea already paying in spades I see. finally watching thanks for covering for me Toshinou-Kyouko


This is why, in any RTS, pros must be forced to play on weird maps that change the shape of the game. Also why BW is uniquely placed in how heavily maps play a role.



agreed. really hate how majority of the pro players have the biggest say in what maps get played. and really hated how death valley was banned to hell in the last ASL too.
POGGERS
Toshinou-Kyouko
Profile Joined November 2024
Philippines679 Posts
August 18 2025 11:57 GMT
#46
On August 18 2025 20:51 BLinD-RawR wrote:
screaming sea already paying in spades I see. finally watching thanks for covering for me Toshinou-Kyouko


[image loading]
Yuru Yuri best anime
Toshinou-Kyouko
Profile Joined November 2024
Philippines679 Posts
August 18 2025 11:59 GMT
#47
btw we have a new interviewer? looks cute
Yuru Yuri best anime
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 18 2025 12:00 GMT
#48
On August 18 2025 20:59 Toshinou-Kyouko wrote:
btw we have a new interviewer? looks cute

yes new lady
POGGERS
prosatan
Profile Joined September 2009
Romania9305 Posts
August 18 2025 12:01 GMT
#49
On August 18 2025 20:56 RogerChillingworth wrote:
Show nested quote +
On August 18 2025 20:51 BLinD-RawR wrote:
screaming sea already paying in spades I see. finally watching thanks for covering for me Toshinou-Kyouko


This is why, in any RTS, pros must be forced to play on weird maps that change the shape of the game. Also why BW is uniquely placed in how heavily maps play a role.



agree 100% Roger !
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Toshinou-Kyouko
Profile Joined November 2024
Philippines679 Posts
August 18 2025 12:03 GMT
#50
damn his kid is there, pog

hope she's proud of her dad
Yuru Yuri best anime
TMNT
Profile Joined January 2021
3351 Posts
August 18 2025 12:04 GMT
#51
On August 18 2025 20:57 konadora wrote:
Show nested quote +
On August 18 2025 20:56 RogerChillingworth wrote:
On August 18 2025 20:51 BLinD-RawR wrote:
screaming sea already paying in spades I see. finally watching thanks for covering for me Toshinou-Kyouko


This is why, in any RTS, pros must be forced to play on weird maps that change the shape of the game. Also why BW is uniquely placed in how heavily maps play a role.



agreed. really hate how majority of the pro players have the biggest say in what maps get played. and really hated how death valley was banned to hell in the last ASL too.

You also have to take into account balance issues.

It's fun for viewers to watch one or two games where you can see unique strategies or units that have never been used, but it's not fair for players if such maps have 75/25 win ratio. If you keep that for long terms, then games on such maps will actually end up with one race cheesing the other to get the game end asap.
TMNT
Profile Joined January 2021
3351 Posts
August 18 2025 12:10 GMT
#52
My guess is Stork banned Litmus (36% for PvT - it's rare for a 2p map to not favor P in PvT) and Ample banned Uldolmok (doesn't want to deal with Carriers when it's Stork) so we end up with Knockout.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51480 Posts
August 18 2025 12:10 GMT
#53
damn we've come a long way from girls in the crowd hiding their faces from the camera. It used to be they'd move so fast, now they're either slow or they don't care.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51480 Posts
Last Edited: 2025-08-18 12:12:11
August 18 2025 12:11 GMT
#54
ah yes knockout, the divot map.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Toshinou-Kyouko
Profile Joined November 2024
Philippines679 Posts
August 18 2025 12:15 GMT
#55
it's circuit breakers but better!
Yuru Yuri best anime
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
Last Edited: 2025-08-18 16:28:45
August 18 2025 12:16 GMT
#56
On August 18 2025 21:04 TMNT wrote:
Show nested quote +
On August 18 2025 20:57 konadora wrote:
On August 18 2025 20:56 RogerChillingworth wrote:
On August 18 2025 20:51 BLinD-RawR wrote:
screaming sea already paying in spades I see. finally watching thanks for covering for me Toshinou-Kyouko


This is why, in any RTS, pros must be forced to play on weird maps that change the shape of the game. Also why BW is uniquely placed in how heavily maps play a role.



agreed. really hate how majority of the pro players have the biggest say in what maps get played. and really hated how death valley was banned to hell in the last ASL too.

You also have to take into account balance issues.

It's fun for viewers to watch one or two games where you can see unique strategies or units that have never been used, but it's not fair for players if such maps have 75/25 win ratio. If you keep that for long terms, then games on such maps will actually end up with one race cheesing the other to get the game end asap.


That doesn't mean you throw the baby out with the bathwater. Multiple editions of a map can be made.
Even deeper though, the issue with pros having so much say in these things is that they're often not there to have fun. Or rather, it doesn't seem like the highest priority. Historically, it's all about predictability and comfort zones. What feels good for a pro is ultimately pretty bad for casuals and spectators, or essentially people there to enjoy themselves.
Some really great data will be had when pros actually quite like a weird map, bonus points if it isn't perfectly balanced. Then we can start to mine why that is and actually find some kind of equilibrium between what's fun and what the pros will accept. I personally have always found it quite frustrating how inflexible pros can be when it comes to this stuff, and would love to see it change. Of course, when the big tournament decrees that you must play on weird maps, it's a nice little dose of central planning that cuts out the middle man and all is well.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 18 2025 12:39 GMT
#57
man stork got outclassed, so many mistakes and it just feels like he couldn't catch up to Ample's speed of play
POGGERS
RowdierBob
Profile Blog Joined May 2003
Australia13506 Posts
August 18 2025 12:39 GMT
#58
Looking like a pretty lean season for protosses.
"Terrans are pretty much space-Australians" - H
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2025-08-18 12:43:02
August 18 2025 12:40 GMT
#59
On August 18 2025 21:04 TMNT wrote:
Show nested quote +
On August 18 2025 20:57 konadora wrote:
On August 18 2025 20:56 RogerChillingworth wrote:
On August 18 2025 20:51 BLinD-RawR wrote:
screaming sea already paying in spades I see. finally watching thanks for covering for me Toshinou-Kyouko


This is why, in any RTS, pros must be forced to play on weird maps that change the shape of the game. Also why BW is uniquely placed in how heavily maps play a role.



agreed. really hate how majority of the pro players have the biggest say in what maps get played. and really hated how death valley was banned to hell in the last ASL too.

You also have to take into account balance issues.

It's fun for viewers to watch one or two games where you can see unique strategies or units that have never been used, but it's not fair for players if such maps have 75/25 win ratio. If you keep that for long terms, then games on such maps will actually end up with one race cheesing the other to get the game end asap.

its fine if its just one tournament, i wouldn't have wanted death valley on more than one ASL, but at least for that one ASL, it should have lots of games played, not seeing its first play in a Ro8 lol

also isnt this a real time strategy? i love seeing pros find creative ways to beat maps, such as Flash's infamous cheese against Bisu on Monty Hall, or celebrating first matchup wins on maps such as Battle Royale (lol)

if i wanted to see same build over and over again, we should only be playing fighting spirit and thats it
POGGERS
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51480 Posts
August 18 2025 12:40 GMT
#60
Poll: Recommend Losers' Game?

If you have time (9)
 
100%

Yes (0)
 
0%

No (0)
 
0%

9 total votes

Your vote: Recommend Losers' Game?

(Vote): Yes
(Vote): No
(Vote): If you have time

Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
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