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[ASL17] Ro16 Group A - Page 4

Forum Index > Brood War Tournaments
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iRkSupperman
Profile Joined October 2022
Norway134 Posts
Last Edited: 2024-03-18 19:41:47
March 18 2024 19:41 GMT
#61
JyJ won ASL by dodging TvP, which has always been a quite mediocre MU for him. Today showed that.
Destroyer
Profile Joined October 2002
Czech Republic933 Posts
March 18 2024 19:41 GMT
#62
On March 19 2024 00:33 w3c]sKopheK wrote:
was great tonight! anyone in Seoul these days to hangout before/after the Ro16? we're here till 27, but in Seoul for the days of ASL (+this Wednesday) only


I was wondering I saw that dude from stream some while ago . Uzivejte v Seoulu at se dari!
never too old for starcraft :)
outscar
Profile Joined September 2014
2832 Posts
March 18 2024 23:46 GMT
#63
Now that's how you play PvT, I missed some clean play and multitasking from Bisu although some games were dragged so long, he could've killed JyJ alot earlier. No TvZ bracket for you JyJ this time!
sunbeams are never made like me...
Lazyer
Profile Joined August 2011
United States361 Posts
March 18 2024 23:53 GMT
#64
Ugh the first SK v Bisu game was so sad to watch. Over so quickly.

Everyone but SK was kind of limping today, super strange to watch. Hope the next group puts up some better games!
Smorrie
Profile Blog Joined September 2002
Netherlands2923 Posts
March 19 2024 01:54 GMT
#65
SK vs Bisu 2 was a sick game... Came to the comment section to see the posts about SK totally turning around a lost game by cancelling his 4th hatch and putting down a double hydra den, hitting a sick timing attack which only worked due to the double den. This is the type of stuff you only see in the most elitest games.

But all I found was a poll about the game with 'only watch if you have time' as the popular vote. As disappointing as Mong's performance.

I thought Bisu vs JyJ's opening game was a messy brawl from both sides, both players were visibly unhappy with their performance. It started out fun and then became more painful as the game progressed.

Overall happy with the outcome. SK fighting~~
It has a strong technique, but it lacks oo.
TMNT
Profile Joined January 2021
2859 Posts
March 19 2024 02:20 GMT
#66
On March 19 2024 10:54 Smorrie wrote:
SK vs Bisu 2 was a sick game... Came to the comment section to see the posts about SK totally turning around a lost game by cancelling his 4th hatch and putting down a double hydra den, hitting a sick timing attack which only worked due to the double den. This is the type of stuff you only see in the most elitest games.

But all I found was a poll about the game with 'only watch if you have time' as the popular vote. As disappointing as Mong's performance.

Think you're confusing between a timing attack and an all in cheese. A timing attack, like a 5 Fac for example, doesn't involve sacking your entire economy while having no follow up...
RowdierBob
Profile Blog Joined May 2003
Australia13154 Posts
March 19 2024 02:46 GMT
#67
Bisu was very disappointing vs SK but damn his PvT looks so strong atm (especially given his performance in KCM final).

He'd be kicking himself about the SK games. Two scouting fails cost him when he should've known better.
"Terrans are pretty much space-Australians" - H
RowdierBob
Profile Blog Joined May 2003
Australia13154 Posts
March 19 2024 02:49 GMT
#68
On March 19 2024 11:20 TMNT wrote:
Show nested quote +
On March 19 2024 10:54 Smorrie wrote:
SK vs Bisu 2 was a sick game... Came to the comment section to see the posts about SK totally turning around a lost game by cancelling his 4th hatch and putting down a double hydra den, hitting a sick timing attack which only worked due to the double den. This is the type of stuff you only see in the most elitest games.

But all I found was a poll about the game with 'only watch if you have time' as the popular vote. As disappointing as Mong's performance.

Think you're confusing between a timing attack and an all in cheese. A timing attack, like a 5 Fac for example, doesn't involve sacking your entire economy while having no follow up...

I think you're underselling SK's play in this game. I think it was a very practised and well executed build specific to what he knows about Bisu.
"Terrans are pretty much space-Australians" - H
Smorrie
Profile Blog Joined September 2002
Netherlands2923 Posts
March 19 2024 03:08 GMT
#69
Sure, semantics... It was a lost game. He pulled out an unconventional solution out of his ass that was only able to succeed within a very specific time frame, which needed him to put down a double den and cancel his 4th hatch. He just barely made it work. Very cool move and great execution. Or, as some would say, just an all in cheese huehue
It has a strong technique, but it lacks oo.
cheesehuehue
Profile Joined March 2024
Vatican City State90 Posts
Last Edited: 2024-03-19 03:22:56
March 19 2024 03:21 GMT
#70
On March 19 2024 12:08 Smorrie wrote:
Sure, semantics... It was a lost game. He pulled out an unconventional solution out of his ass that was only able to succeed within a very specific time frame, which needed him to put down a double den and cancel his 4th hatch. He just barely made it work. Very cool move and great execution. Or, as some would say, just an all in cheese huehue


Dude you call it cheese derogatorily like if "cheesing" was inherently something bad or that it showed a lack of skill. Call it what you want (talk about semantics), but SK managed the situation skillfully. I'll grant you that he almost messed up by going into the main base instead of staying in the natural.
Smorrie
Profile Blog Joined September 2002
Netherlands2923 Posts
March 19 2024 03:43 GMT
#71
On March 19 2024 12:21 cheesehuehue wrote:
Show nested quote +
On March 19 2024 12:08 Smorrie wrote:
Sure, semantics... It was a lost game. He pulled out an unconventional solution out of his ass that was only able to succeed within a very specific time frame, which needed him to put down a double den and cancel his 4th hatch. He just barely made it work. Very cool move and great execution. Or, as some would say, just an all in cheese huehue


Dude you call it cheese derogatorily like if "cheesing" was inherently something bad or that it showed a lack of skill. Call it what you want (talk about semantics), but SK managed the situation skillfully. I'll grant you that he almost messed up by going into the main base instead of staying in the natural.


My man, huehue
It has a strong technique, but it lacks oo.
RowdierBob
Profile Blog Joined May 2003
Australia13154 Posts
March 19 2024 03:59 GMT
#72
Whether SK was improvising on the fly or it was a planned build, it was still a pretty astute piece of tactical execution from him. He was clever enough to keep Bisu's cairs contained to defend his main with the muta harass while he got the double hydra den tactic into action. Bisu would've won easily if he just sent one cair to the main and scouted what SK was up to but he was clearly worried about a mass muta dive into his main (and thought he had more time before the hydra transition).

Bisu had no idea until it was too late. Scouting fail on his behalf but also great tactical play from SK.
"Terrans are pretty much space-Australians" - H
Weasel-
Profile Joined June 2009
Canada1556 Posts
March 19 2024 05:00 GMT
#73
SoulKey punishing Protoss for taking their early game Zealots out of their natural where they belong, good stuff.
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
March 19 2024 09:56 GMT
#74
In his vP matches Jyj looked like Light when in the kespa era you could see he doesn't understand protoss society and strategies.Even as a toss it was infuriating to me to watch his play
The heart's eternal vow
Peeano
Profile Blog Joined March 2009
Netherlands5147 Posts
Last Edited: 2024-03-19 11:42:44
March 19 2024 11:42 GMT
#75
Edit: nvm
FBH #1!
Ideas
Profile Blog Joined April 2008
United States8125 Posts
Last Edited: 2024-03-19 14:14:33
March 19 2024 14:14 GMT
#76
Seemed like Bisu kept noticing that JYJ would try to harass with most of his vultures so took the opportunity to bust him while they were out of position over and over again, eventually breaking him.

JYJ definitely lacking the same game sense as other top Terrans in the match-up. But jeez while Bisu has such great mechanics, he definitely lacks good decision making in the mid-game and late-game. constantly attacking into the wrong positions and at the wrong time, throwing away his entire army for almost nothing. He's basically had this problem his entire career though so it's hard to imagine him changing his ways now :\ . On the other hand it's really nice to see someone using arbiters again.
Free Palestine
TMNT
Profile Joined January 2021
2859 Posts
Last Edited: 2024-03-19 14:27:08
March 19 2024 14:26 GMT
#77
On March 19 2024 11:49 RowdierBob wrote:
Show nested quote +
On March 19 2024 11:20 TMNT wrote:
On March 19 2024 10:54 Smorrie wrote:
SK vs Bisu 2 was a sick game... Came to the comment section to see the posts about SK totally turning around a lost game by cancelling his 4th hatch and putting down a double hydra den, hitting a sick timing attack which only worked due to the double den. This is the type of stuff you only see in the most elitest games.

But all I found was a poll about the game with 'only watch if you have time' as the popular vote. As disappointing as Mong's performance.

Think you're confusing between a timing attack and an all in cheese. A timing attack, like a 5 Fac for example, doesn't involve sacking your entire economy while having no follow up...

I think you're underselling SK's play in this game. I think it was a very practised and well executed build specific to what he knows about Bisu.

For me it's just a tech switch that has always been in the arsenal of Zerg and I'm pretty sure you can find a double hydra den play on the ladder, not just at elite level. It doesn't take much micro or macro skill, just banking on your opponent not sending a corsair to your base. Denying the probe scouting for a 3H Hydra bust takes more attention than that. And I'm pretty sure it would have worked with 1 Hydra Den as well because Bisu had like... 2 cannons and almost no fighting units at that point.

It's the equivalent of a PvT or PvP where you show the core spinning and cancel it and DT rush. Except that in PvP or PvT you can block the ramp later and actively deny your opponent of scouting it. While in this case he has to rely on pure luck.
Nirli
Profile Joined February 2023
Bulgaria372 Posts
March 19 2024 15:46 GMT
#78
SK clinical play, a step above the rest of the three today.
JyJ seemed anemic, was he ill or something? 250 apm vs Bisu's 500 at times is just positively grim stuff.
Smorrie
Profile Blog Joined September 2002
Netherlands2923 Posts
March 19 2024 20:00 GMT
#79
On March 19 2024 23:26 TMNT wrote:
Show nested quote +
On March 19 2024 11:49 RowdierBob wrote:
On March 19 2024 11:20 TMNT wrote:
On March 19 2024 10:54 Smorrie wrote:
SK vs Bisu 2 was a sick game... Came to the comment section to see the posts about SK totally turning around a lost game by cancelling his 4th hatch and putting down a double hydra den, hitting a sick timing attack which only worked due to the double den. This is the type of stuff you only see in the most elitest games.

But all I found was a poll about the game with 'only watch if you have time' as the popular vote. As disappointing as Mong's performance.

Think you're confusing between a timing attack and an all in cheese. A timing attack, like a 5 Fac for example, doesn't involve sacking your entire economy while having no follow up...

I think you're underselling SK's play in this game. I think it was a very practised and well executed build specific to what he knows about Bisu.

For me it's just a tech switch that has always been in the arsenal of Zerg and I'm pretty sure you can find a double hydra den play on the ladder, not just at elite level. It doesn't take much micro or macro skill, just banking on your opponent not sending a corsair to your base. Denying the probe scouting for a 3H Hydra bust takes more attention than that. And I'm pretty sure it would have worked with 1 Hydra Den as well because Bisu had like... 2 cannons and almost no fighting units at that point.

It's the equivalent of a PvT or PvP where you show the core spinning and cancel it and DT rush. Except that in PvP or PvT you can block the ramp later and actively deny your opponent of scouting it. While in this case he has to rely on pure luck.


I really don't understand how that situation is anywhere remotely comparable to the SK vs Bisu game, with the exception of something getting cancelled.

At this point I'm not sure if you're trolling or just diminishing all context of the game due to your strong preference for Protoss players. All good though, Bisu still advances :D
It has a strong technique, but it lacks oo.
TMNT
Profile Joined January 2021
2859 Posts
Last Edited: 2024-03-19 22:10:50
March 19 2024 22:07 GMT
#80
On March 20 2024 05:00 Smorrie wrote:
Show nested quote +
On March 19 2024 23:26 TMNT wrote:
On March 19 2024 11:49 RowdierBob wrote:
On March 19 2024 11:20 TMNT wrote:
On March 19 2024 10:54 Smorrie wrote:
SK vs Bisu 2 was a sick game... Came to the comment section to see the posts about SK totally turning around a lost game by cancelling his 4th hatch and putting down a double hydra den, hitting a sick timing attack which only worked due to the double den. This is the type of stuff you only see in the most elitest games.

But all I found was a poll about the game with 'only watch if you have time' as the popular vote. As disappointing as Mong's performance.

Think you're confusing between a timing attack and an all in cheese. A timing attack, like a 5 Fac for example, doesn't involve sacking your entire economy while having no follow up...

I think you're underselling SK's play in this game. I think it was a very practised and well executed build specific to what he knows about Bisu.

For me it's just a tech switch that has always been in the arsenal of Zerg and I'm pretty sure you can find a double hydra den play on the ladder, not just at elite level. It doesn't take much micro or macro skill, just banking on your opponent not sending a corsair to your base. Denying the probe scouting for a 3H Hydra bust takes more attention than that. And I'm pretty sure it would have worked with 1 Hydra Den as well because Bisu had like... 2 cannons and almost no fighting units at that point.

It's the equivalent of a PvT or PvP where you show the core spinning and cancel it and DT rush. Except that in PvP or PvT you can block the ramp later and actively deny your opponent of scouting it. While in this case he has to rely on pure luck.


I really don't understand how that situation is anywhere remotely comparable to the SK vs Bisu game, with the exception of something getting cancelled.

At this point I'm not sure if you're trolling or just diminishing all context of the game due to your strong preference for Protoss players. All good though, Bisu still advances :D

Don't you think the reason you came here to see the posts about that game only to find "watch if you have time" is because most people don't find that tech flip all that amazing and it's only you who are overrating it? As far as I know the Korean community and other pros didn't go crazy about it either.

Is this the first time you see Zerg flipping their tech? Or because this time he built 2 Dens instead of 1? Never seen that either? Do you think it's not an all in (he had 3H and 24 drones by the way)? Do you agree that he had no active control whether or not Bisu would find out?

I don't understand how you don't understand that situations like cancelling range for DT rush, or cancelling CC for 2 Rax all in, or any situations where you flip your tech to go for a killing blow, are comparable to what Soulkey did here? Honestly, what's the difference? That he was behind so he had to do something? Or that he built 2 Dens instead of 1???

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