[STPL] S4 Map Test Tournament #1 - Blindside - Page 2
Forum Index > Brood War Tournaments |
Qikz
United Kingdom12010 Posts
| ||
MineraIs
United States803 Posts
| ||
MineraIs
United States803 Posts
On September 27 2020 00:49 LML wrote: A few pointers for the map: - the newest version (0.78) has the gas moved below the nexus/cc/hatch at the 12 o'clock position. this requires 4 workers for optimal mining - the gas at the 12 o'clock natural has buggy worker pathing and also requires more than 3 workers for optimal mining I've only played PvZ and PvP on it, and it seemed alright. The base is so huge on both sides of the minerals, that it's kind of unnerving against drops, but that's nothing unusual. The 3rd base is very close by, but still pretty open. That seemed fine so far, too. No idea if you can make a pylon wall against vults in some of the spots, that would be interesting to know. Thanks for the input! Gas issue has been fixed in a newer version - hopefully it wasn't detrimental in your games! The 3rd base (outside of the natural) is a reduced base. Pylon walls are viable around the map =) | ||
thedeadhaji
39472 Posts
| ||
| ||