The FS game where he pounched on the opportunity presented to his by Rain's micro and that goon getting stuck briefly was as impressive and helped change the game dramatically. Has Light's TvP gotten that much better? In the last game, he was 2/2 to Rain's 1/0/0 then 3/2 to 2/0/0 and had such a nice strat too with the proxy fac. If it wasn't for that dt drop, he would've crushed Rain. Thankfully, Rain tried to plow his units at the third twice before he learned that he shouldn't haha, but Light's gameplay overall this series, aside from minor blunders, was superb and commendable.
[KSL4] Grand Finals - Rain vs Light - Page 11
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BigFan
TLADT24917 Posts
The FS game where he pounched on the opportunity presented to his by Rain's micro and that goon getting stuck briefly was as impressive and helped change the game dramatically. Has Light's TvP gotten that much better? In the last game, he was 2/2 to Rain's 1/0/0 then 3/2 to 2/0/0 and had such a nice strat too with the proxy fac. If it wasn't for that dt drop, he would've crushed Rain. Thankfully, Rain tried to plow his units at the third twice before he learned that he shouldn't haha, but Light's gameplay overall this series, aside from minor blunders, was superb and commendable. | ||
Alejandrisha
United States6565 Posts
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WombaT
Northern Ireland20509 Posts
On December 04 2019 12:34 Alejandrisha wrote: no article on front page. these are dark times It did help me avoid getting spoiled as I’d forgotten this was on, which was nice of the site to do although I’m unsure how they knew this was the case. | ||
De4ngus
United States6533 Posts
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Alejandrisha
United States6565 Posts
On December 05 2019 12:58 De4ngus wrote: I thought they usually wait a bit to not spoil. tis a good excuse On December 04 2019 23:02 Wombat_NI wrote: It did help me avoid getting spoiled as I’d forgotten this was on, which was nice of the site to do although I’m unsure how they knew this was the case. tru tru | ||
BLinD-RawR
ALLEYCAT BLUES48897 Posts
On December 05 2019 15:26 Alejandrisha wrote: tis a good excuse tru tru its coming. | ||
Aminus
Bulgaria35 Posts
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Ej_
47656 Posts
Am I right, fellow game specialists??? | ||
JoinTheRain
Bulgaria383 Posts
On January 07 2020 10:30 Aminus wrote: its been 22 years since the game is on and its a "remastered" version they cannot fix bugs like this? Of course they can fix bugs like those of the dragoon and the reaver. But by now to the common viewer the things with how a unit behaves do not seem like bugs but more like parts of the gameplay that require mastering and skill, they add to the overall excitement. I think so at least. Look at the flying units stacking - it is a bug, in was not intended but someone discovered it along the way and it is mastered and understood to unrivaled depths. Should they fix that as well? I guess you would say no, would you? Without it how are modern zergs supposed to win a ZvT? The developers claimed no gameplay related changes and so far they are true to their word. Also, Rain himself has not (to my knowledge at least, tell me if I am wrong for I do not want to be willingly deprived of truth) stated he is mad about his loss due to this bug. But why would you advocate changing the game on the grounds that it is 22 year old game, what does that age have to do with anything? Are you the only one who is indignant of this bug? Hardly so, I am sure. But why are you so vocal about it, I dare not suppose. Can't you find the will to just enjoy the game as it is? If you can't - feel free to complain, see what good this will do to you. | ||
Aminus
Bulgaria35 Posts
Il just say some things about bugs for anyone interested. Bugs were appearing so the game got patched and these bugs removed. With new patches sometimes a new bug was appearing which was removed at the next patch. Thats why the game got patched after balance patches was no more. 1.16.1 version introduced dragoon stuck bug which wasnt fixed since blizzard sort of abandoned the game support by that time. By the way of logic that bug shouldve been gone in the so called "remastered" version. Blizzard didnt removed the bug because their policy is clearly not about quality. Remastered shouldve smoothen up the gameplay as much as possible. They decided to not touch game, because it will change the gameplay possibly leading to imbalance or something in pro level, which was not supported by any tests or facts and which is by my oppinion very debatable. Leaving bugs that shouldve been removed decide pro games seems like more solid decision by their logic. During that time there were many broodwar purists who were crying literally this - " do not touch our perfect game, we dont care what can be improved and we dont care for the new players" regarding to unit pathfinding and improved interface or anything that can be changed, reminded me of caveman refused to go out of their way of existence, but thats a different story. That gave blizzard green light for their unpolished work. Since no evedience or tests were made with improved unit ai or modernised interface about balance or imbalance, which wouldve bring more players to the game and definitely raise the quality of spectators experience i cannot believe a thing about pro level bullshit or anything. Put simply they told us the story of classic and perfect game and got a lazy reskin without removing the cruical dragoon bug from 1.16.1. What happened after remastered release? Ugly reskin that soon got replaced by which we now see as the standart skin for KSL and ASL. Lots of lag and ladder bug issues, on which they were working time after release. So Blizzard released unfinished game and called it remastered version. | ||
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