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[ASL6] Grand Finals - Flash vs EffOrt - Page 48

Forum Index > Brood War Tournaments
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Sikcle
Profile Joined October 2018
8 Posts
Last Edited: 2018-10-30 04:25:07
October 30 2018 04:22 GMT
#941
On October 28 2018 17:34 BigFan wrote:
Game 5 was an interesting game. Flash went for a true 1-1-1, instead of his usual refined 1-1-1


Can you explain what the difference between a true 1-1-1 and his usual refined 1-1-1 is? What counts as a real 1-1-1?
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2018-10-30 05:50:42
October 30 2018 05:31 GMT
#942
On October 30 2018 13:22 Sikcle wrote:
Show nested quote +
On October 28 2018 17:34 BigFan wrote:
Game 5 was an interesting game. Flash went for a true 1-1-1, instead of his usual refined 1-1-1


Can you explain what the difference between a true 1-1-1 and his usual refined 1-1-1 is? What counts as a real 1-1-1?


The build orders are different. It's not a true 1-1-1 because Flash lost.

If he had won, not deeming it "Flash New Refined Wakanda" would have been

+ Show Spoiler +
[image loading]

Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2018-10-30 05:51:26
October 30 2018 05:49 GMT
#943
On October 30 2018 13:22 Sikcle wrote:
Show nested quote +
On October 28 2018 17:34 BigFan wrote:
Game 5 was an interesting game. Flash went for a true 1-1-1, instead of his usual refined 1-1-1


Can you explain what the difference between a true 1-1-1 and his usual refined 1-1-1 is? What counts as a real 1-1-1?

The way I understand it is this way:
The original 1-1-1 was invented by iloveoov who displayed it in Proleague against ZerO. The idea behind the build was to help players who struggled with bio control, but the build was risky since you are teching up extremely fast with little defense. Even in the game that iloveoov crushed ZerO in, he almost had (or did, can't remember) his depot broken, but managed to survive. As the name suggests, you get the rax, then fac for vultures with speed to zone out, and gain map control then the port for the wraith scout. This gives you the ability to also go valks for mutas. This is what the true 1-1-1 is. Using the vultures to force the zerglings back, you can expand, get a bunker, see what the opponent is doing with the wraith and adjust your time, or ebay timing etc.. If you lose your vulture or the wraith, it gets rougher to decide what your opponent is doing.

In the refined 1-1-1, the flash one gets a faster cc than the iloveoov 1-1-1 (or guess you can call it sSak's 1-1-1). I haven't been paying the most attention to the details since I mostly watch the game for entertainment, but after flash gets the fac, he'll get a vulture then get a cc before eventually getting a port. This delays the wraith, assuming he wants to go for one, and also means that Flash's scouting is solely on the SCV and vulture. In other words, if an opponent can manage to evade or kill either one, they'll be able to kill you outright if you aren't prepared. It's a really fragile build, because if you get caught offguard, or in a difficult area to micro your vultures in, you will suffer lots of damage. I think the game on Circuit Breaker in both Effort vs Last, and EffOrt vs Flash demonstrates the fragility of the build. Flash survived only because he played like a boss and multitasked/made correction decisions like a madman. Last died outright, getting his vultures surrounded in quick succession. So to summarize, the refined 1-1-1 gets typically a faster cc right after the fac, before the port if I'm not mistaken.

These links will give you all the information you need:
- The Old Man and the Build
- Flash's Starcraft Wakanda in Afreeca
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2018-10-30 05:58:34
October 30 2018 05:57 GMT
#944
I do not claim to be an expert so someone please correct me if I'm wrong. I'm replying now since I was joking earlier and BigFan admitted to not analysing the game deeply.

Anyway from what I've heard Flash built his supply, refinery and rax at 10 supply, making it a 10-10-10. He did it to get 3 vultures out early in anticipation of Effort's aggression, which he is worried about, at a cost of a delayed CC.

He was prepared for Effort's aggression, and prepared a build that was supposed to be better against it, (note how flash gets 3 vultures in time for the ling attack, which Last didn't do vs JD) but Effort still made his aggressive play work.

Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
October 30 2018 06:03 GMT
#945
On October 30 2018 14:57 JieXian wrote:
I do not claim to be an expert so someone please correct me if I'm wrong. I'm replying now since I was joking earlier and BigFan admitted to not analysing the game deeply.

Anyway from what I've heard Flash built his supply, refinery and rax at 10 supply, making it a 10-10-10. He did it to get 3 vultures out early in anticipation of Effort's aggression, which he is worried about, at a cost of a delayed CC.

He was prepared for Effort's aggression, and prepared a build that was supposed to be better against it, (note how flash gets 3 vultures in time for the ling attack, which Last didn't do vs JD) but Effort still made his aggressive play work.


Is this in regards to game 1 on Autobahn? If so, ya, I remember seeing the rax and gas at 10 and thought it was interesting that he was getting them that early.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
mierin
Profile Joined August 2010
United States4943 Posts
October 30 2018 06:12 GMT
#946
As much as I dislike Flash and don't like Terrans (in general)...I think Flash embodied the perfect progamer in his interview. "All our hardships make us into better people..." is a great message, and honestly even though I hated every time JD lost against him I love Flash for saying that.
JD, Stork, Calm, Hyuk Fighting!
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
October 30 2018 06:48 GMT
#947
An OK analysis BigFan but I believe you put too much emphasis on Flash not playing "as he normally do". This is exactly what a player has to do to a player of Flash caliber (or any other champion in any sport for that matter). Make the champion seem off.
It is a great feat, and it is e.g. what Flash has done to JD for so many times. Make JD seem like a poor player making multiple poor decisions.

In all sports the best way to beat a champion is by NOT playing into his strength. Thereby you make him seem worse than he normally does. Basic strategy.
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2018-10-30 07:42:59
October 30 2018 06:56 GMT
#948
On October 30 2018 15:48 Ota Solgryn wrote:
An OK analysis BigFan but I believe you put too much emphasis on Flash not playing "as he normally do". This is exactly what a player has to do to a player of Flash caliber (or any other champion in any sport for that matter). Make the champion seem off.
It is a great feat, and it is e.g. what Flash has done to JD for so many times. Make JD seem like a poor player making multiple poor decisions.

In all sports the best way to beat a champion is by NOT playing into his strength. Thereby you make him seem worse than he normally does. Basic strategy.


Yes I agree, varying things up is a useful talent toi have.

On October 30 2018 15:03 BigFan wrote:
Show nested quote +
On October 30 2018 14:57 JieXian wrote:
I do not claim to be an expert so someone please correct me if I'm wrong. I'm replying now since I was joking earlier and BigFan admitted to not analysing the game deeply.

Anyway from what I've heard Flash built his supply, refinery and rax at 10 supply, making it a 10-10-10. He did it to get 3 vultures out early in anticipation of Effort's aggression, which he is worried about, at a cost of a delayed CC.

He was prepared for Effort's aggression, and prepared a build that was supposed to be better against it, (note how flash gets 3 vultures in time for the ling attack, which Last didn't do vs JD) but Effort still made his aggressive play work.


Is this in regards to game 1 on Autobahn? If so, ya, I remember seeing the rax and gas at 10 and thought it was interesting that he was getting them that early.


If I recall correctly he had 3 vultures on CB and maybe Autobahn g5 too. Flash was constantly prepared for early aggression and never slacked in that regard.
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Zaibakk
Profile Joined May 2017
101 Posts
Last Edited: 2018-10-30 07:53:34
October 30 2018 07:43 GMT
#949
In Flash 111 at 100 gas he makes the fact and puts off 2 scvs from gas to minerals, leaving only one on gas. He then makes the CC and instanlty reputs on the two scvs on gas. Then he makes the starport and continue to tech/macro. This build is extremely powerful because it is flexible (1+wraiths/cloakedwraiths/1+vults/speedvults/mines/dropship/valkyries/fast vessels) and mainly because he can open macro rax for a 9:30 timing push with 1/2 vessels 0/2 tanks and a large bioforce. Thats also scary because he is massing a lot of vessels.
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
October 30 2018 07:53 GMT
#950
Case in point, game 4. You (of all) say "this is a strat you would die to, not Flash". Wow.

Firstly, Flash' biggest strength is to gain specific tells from his opponents with the info he gain from scouting etc and using this to cut corners, a lot of corners. He is the best at gaining intel with intelligent use of SCVs and scans (maphack starsence etc).
In game 4 he misses the hydra den which Effort makes in his main just out of vision of Flash. This causes Flash to believe he should scan the natural. He is smart, he is Flash, so he saw no Den in the main and no in the nat, so now he believes Muta. This makes him move out at his normal timing to force sunkens etc from Effort. Only Effort has lurkers morfing at an odd location. This is the first mistake from Flash, caused by Flash being Flash and not Flash playing poorly. Effort, with a bit of luck, manages to play Flashs habits. A worse player, might have scanned both bases to get to know what exactly was up, but Flash trusts himself, cuts the corner (not using his other scan to scan the main).

Rest of the game is impossible for Flash. He lost so much econ and have to save scans (he does not scan Efforts main ONCE so he cannot know what is going on). Lets list what could happen. Ovie lurker drop, standard transition, transition into mutas OR dark swarm. Flash is Flash so he somehow guesses right, and goes into tanks asap. But he is too far behind and the Swarm comes in and its GG from there.
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
October 30 2018 08:32 GMT
#951
One more thing :D

People feeling Flashs micro was subpar these games completely neglect that Effort zerling micro is fucking INSANE. He makes terran bio seem so much worse its insane. And to put his Zerling micro into perspective
1. Look at all the games from this series and against Last and see how much payoff he gets EVERY time he has zerlings against m&m and/or vultures.
2. Watch his anti spidermine micro in both series when he uses Zerlings.
3. WATCH at 11.58 in game 3!!
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2018-10-30 09:09:21
October 30 2018 08:52 GMT
#952
On October 30 2018 16:53 Ota Solgryn wrote:
Case in point, game 4. You (of all) say "this is a strat you would die to, not Flash". Wow.

Firstly, Flash' biggest strength is to gain specific tells from his opponents with the info he gain from scouting etc and using this to cut corners, a lot of corners. He is the best at gaining intel with intelligent use of SCVs and scans (maphack starsence etc).
In game 4 he misses the hydra den which Effort makes in his main just out of vision of Flash. This causes Flash to believe he should scan the natural. He is smart, he is Flash, so he saw no Den in the main and no in the nat, so now he believes Muta. This makes him move out at his normal timing to force sunkens etc from Effort. Only Effort has lurkers morfing at an odd location. This is the first mistake from Flash, caused by Flash being Flash and not Flash playing poorly. Effort, with a bit of luck, manages to play Flashs habits. A worse player, might have scanned both bases to get to know what exactly was up, but Flash trusts himself, cuts the corner (not using his other scan to scan the main).

Rest of the game is impossible for Flash. He lost so much econ and have to save scans (he does not scan Efforts main ONCE so he cannot know what is going on). Lets list what could happen. Ovie lurker drop, standard transition, transition into mutas OR dark swarm. Flash is Flash so he somehow guesses right, and goes into tanks asap. But he is too far behind and the Swarm comes in and its GG from there.


But Flash is Flash and still makes the additional bunker anyway in g4...

On October 30 2018 17:32 Ota Solgryn wrote:One more thing :DPeople feeling Flashs micro was subpar these games completely neglect that Effort zerling micro is fucking INSANE. He makes terran bio seem so much worse its insane. And to put his Zerling micro into perspective1. Look at all the games from this series and against Last and see how much payoff he gets EVERY time he has zerlings against m&m and/or vultures.2. Watch his anti spidermine micro in both series when he uses Zerlings.3. WATCH at 11.58 in game 3!!


Yes they are either not knowledgeable or just fanboys. It's extremely difficult to micro like effort and surroud/ corner vultures. He's so confident in his micro he could skip a sunken in g5. That's just sick. Flash messed up building 2 science facilities and maybe building his factory against the edge in g1(is there a reason for doing that?) but saying that flash messed up his vultures instead of giving credit to effort for the speed upgrade rush and excellent control unachievable by jd (based on his recent games) should be... out of the question. (TM).

This just reminds me of how many people did not give Last credit for destroying soulkey and Jaedong in ksl because he was ready for everything, though it was much worse in that thread.

Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Zaibakk
Profile Joined May 2017
101 Posts
Last Edited: 2018-10-30 09:29:24
October 30 2018 09:28 GMT
#953
[image loading]

We love you Effort! <3
outscar
Profile Joined September 2014
2832 Posts
October 30 2018 10:55 GMT
#954
EffOrt - what a monster, what a god! Best fucking ASL finals. That 500 APM finally paid off. After Tyrant Alien Zerg is now God's nemesis!
sunbeams are never made like me...
Yanokabo
Profile Joined October 2018
268 Posts
October 30 2018 12:48 GMT
#955
Flash seems genuinely afraid of effort it’s acrually hilarious. His tvz his rusty as hell.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
October 30 2018 13:06 GMT
#956
Damn, I was one of the people to say Effort had no chance. How wrong I was. What amazing games. Effort has true grit.
Sikcle
Profile Joined October 2018
8 Posts
October 30 2018 14:11 GMT
#957
On October 30 2018 14:49 BigFan wrote:
Show nested quote +
On October 30 2018 13:22 Sikcle wrote:
On October 28 2018 17:34 BigFan wrote:
Game 5 was an interesting game. Flash went for a true 1-1-1, instead of his usual refined 1-1-1


Can you explain what the difference between a true 1-1-1 and his usual refined 1-1-1 is? What counts as a real 1-1-1?

The way I understand it is this way:
The original 1-1-1 was invented by iloveoov who displayed it in Proleague against ZerO. The idea behind the build was to help players who struggled with bio control, but the build was risky since you are teching up extremely fast with little defense. Even in the game that iloveoov crushed ZerO in, he almost had (or did, can't remember) his depot broken, but managed to survive. As the name suggests, you get the rax, then fac for vultures with speed to zone out, and gain map control then the port for the wraith scout. This gives you the ability to also go valks for mutas. This is what the true 1-1-1 is. Using the vultures to force the zerglings back, you can expand, get a bunker, see what the opponent is doing with the wraith and adjust your time, or ebay timing etc.. If you lose your vulture or the wraith, it gets rougher to decide what your opponent is doing.

In the refined 1-1-1, the flash one gets a faster cc than the iloveoov 1-1-1 (or guess you can call it sSak's 1-1-1). I haven't been paying the most attention to the details since I mostly watch the game for entertainment, but after flash gets the fac, he'll get a vulture then get a cc before eventually getting a port. This delays the wraith, assuming he wants to go for one, and also means that Flash's scouting is solely on the SCV and vulture. In other words, if an opponent can manage to evade or kill either one, they'll be able to kill you outright if you aren't prepared. It's a really fragile build, because if you get caught offguard, or in a difficult area to micro your vultures in, you will suffer lots of damage. I think the game on Circuit Breaker in both Effort vs Last, and EffOrt vs Flash demonstrates the fragility of the build. Flash survived only because he played like a boss and multitasked/made correction decisions like a madman. Last died outright, getting his vultures surrounded in quick succession. So to summarize, the refined 1-1-1 gets typically a faster cc right after the fac, before the port if I'm not mistaken.

These links will give you all the information you need:
- The Old Man and the Build
- Flash's Starcraft Wakanda in Afreeca


Last is another terran who seems to go 1-1-1 a lot. Is his go-to variation identical to this new Flash variation or something different as well?
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
October 30 2018 14:24 GMT
#958
On October 30 2018 18:28 Zaibakk wrote:
[image loading]

We love you Effort! <3


Hahahaha me too :')
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2018-10-30 15:00:48
October 30 2018 15:00 GMT
#959
On October 30 2018 12:56 Letmelose wrote:
Show nested quote +
On October 30 2018 12:50 Dazed. wrote:
watch game 1 more carefully, effort didnt spend any gas on burrow.




EffOrt has 200 gas built up, and spends it all after his spawning pool finishes. There are no other ways of spending all that gas without researching burrow.

Further more, EffOrt explained his build order on his stream, which was already mentioned in the post above.

EffOrt didn't use burrow because he already knew the game was finished without having to use it. His initial plan was to attack with his initial eight speedlings to push the terran units back into the main base, and burrow his lings besides the entrance choke for the main base, and attack the natural with his back-up zerglings, and unburrow his initial zerglings if the terran tried to protect his natural expansion. That meant that Flash was going to be in an economically disadvantageous situation if he gave up his natural expansion. However, Flash botched up his micro-management way too much, and EffOrt just ended the game from there.

Flash knew in advance that EffOrt researched burrow, and asked him that if he didn't use his burrowed zerglings on purpose, to mess with EffOrt's mind. I don't know what Flash had prepared, but his execution was way too subpar that game for it to matter.

...he spent that gas on lair and speed, theres no further spending of gas outside of his spire. i watched the entire game through, i also played his build through-- you cant get lair speed and burrow all at once.
Never say Die! ||| Fight you? No, I want to kill you.
Jukado
Profile Blog Joined May 2011
805 Posts
October 30 2018 15:19 GMT
#960
100 gas is spent at 3.37 in the video.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
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