On October 23 2018 20:44 Dante08 wrote: Dam Effort vs Flash and Tastosis not casting
who's casting?
Rapid and NoRegret
Wait. So Tastosis isn't casting the ASL finals? I thought they worked for Afreeca, either I don't understand the situation or it's very odd that Afreeca wouldn't want their premier casters for the final of their premier event.
It's not that. Starting on 28, they'll be casting the Blizzcon elimination matches for SC2, Ro16. I heard that one of them is going to New Zealand for some reason before that. Afreeca should have at least delayed it for 1 week so that Tastosis can come back and cast it. Would have been nice though if they did. But let's just have faith with Rapid and NoRegret. Rapid's fine, he's improving in his knowledge about Brood War. It's NoRegret I'm concerned about.
On October 24 2018 12:31 Malongo wrote: Lets be honest here, Shuttle lost mentally way before the series even started.
My thoughts too. He had a chance in game 1, and I felt like he could've done better in games 2 and 3 as well.
On October 24 2018 12:16 Sabu113 wrote: Gah. Shuttle just wasnt good enough. I think there are holes for a good PvTer to not make Flash look as ridiculous. That said obviously Flash is incredible. Just notice the timem between an expo and Flash catching it.
I miss the big classic PvT of game 3 with max armies dancing about.
On October 24 2018 08:01 BigFan wrote: You assume that that competitive mind would actually push that hard to figure out the other races. You also assume that he'll find something that the other players haven't already. There's no guarantee that Flash will be able to push either of the two races farther than they already are. Speculation is fun of course, who knows.
The positive side of me clings onto the slither of hope that there is still more strategic advantages to be extracted from zerg and protoss sides. And yearn for a dominant protoss/zerg tournament winner.
I believe are just somethings that mapmakers will never be able to balance out.
there's always a possibility. I'm just saying that some assume that Flash will switch, and the other races will magically become the best race. It's never that simple. Keep in mind that Flash also practices really hard, and thinks deeply about the game. I think hero was the closest to him considering he was the one who thought of bringing back that 2.5 hatch build.
On October 23 2018 20:44 Dante08 wrote: Dam Effort vs Flash and Tastosis not casting
who's casting?
Rapid and NoRegret
Wait. So Tastosis isn't casting the ASL finals? I thought they worked for Afreeca, either I don't understand the situation or it's very odd that Afreeca wouldn't want their premier casters for the final of their premier event.
It's not that. Starting on 28, they'll be casting the Blizzcon elimination matches for SC2, Ro16. I heard that one of them is going to New Zealand for some reason before that. Afreeca should have at least delayed it for 1 week so that Tastosis can come back and cast it. Would have been nice though if they did. But let's just have faith with Rapid and NoRegret. Rapid's fine, he's improving in his knowledge about Brood War. It's NoRegret I'm concerned about.
They are good casters. Rapid especially. He could still know more about BW, but it's not a problem especially if sticks more to play by play. NoRegret I've only heard once, and while his voice and style wasn't a problem...he was actively making a point to do analysis and had zero idea what he was talking about.
I've NoRegret stuck to play by play, with some very light analysis and mostly play by play from Rapid I think the cast would be quite good.
Are rapid and noregret doing the finals? They aren’t that bad people are just being too immature. Can’t fight change forever they’re at least decent and describe the game with a clear eye view. Tasteosis can be a circle jerk and a little dark. Koreans are good too though if that’s all we get for the finals.
On October 24 2018 07:57 BigFan wrote: Bisu is in the army for another year most likely, left in December of last year.
Fantasy will probably eventually come back, though whether he comes back when Flash has left is another question. I don't believe that he's living up to his potential in that game, but I don't follow it closely either.
Jangbi quit for good. He asked that fans don't remind him of his past, since it's quite likely that he is trying to move on. Sad, but we should respect his wishes, aka, people need to eventually move on imo unless he decides to come back and play seriously. Last time he came back, things didn't go as anticipated.
But I miss jangbi too.... He made PvT looked so imba. I rmbr watching his carriers just won't die raping fantasy's main with all the Goliaths struggling to reach the carriers in fantasy's own base, so frustrating to watch as a Terran player.... Yet his storms to break Terran static line gives orgasms... I rmbr when he broke Flash in game 2 OSL, oh god....
Nevertheless, looking forward to Flash vs Effort :D
I may get some hate for saying this but I think terran mech upgrades need nerfed. Either higher cost or at the very least longer research time. I remember seeing a thread where kespa era win rates were logged and it was like zvp 53% tvz 52 maybe 53% and pvt was about 50.8% Protoss favored. I think over 1000 games were tallied. I understand the meta game has shifted since then but I think unfortunately things have only gotten worse.
On October 24 2018 14:43 kidcrash wrote: I may get some hate for saying this but I think terran mech upgrades need nerfed. Either higher cost or at the very least longer research time. I remember seeing a thread where kespa era win rates were logged and it was like zvp 53% tvz 52 maybe 53% and pvt was about 50.8% Protoss favored. I think over 1000 games were tallied. I understand the meta game has shifted since then but I think unfortunately things have only gotten worse.
Upgraded mechanic is more of an anti carrier build. It's so passive until 12 min unless the p messes up the early game (like trading a reaver poorly), and Arbs plus HTs plus expanding away from the Terran can blunt much of its power. And because it is so passive, p generally has plenty of time to optimize around that style of lategame if he spots 2x armory coming. Basically the only p build that is hard countered by fast upg is fast carrier, and we can have a long debate about what is more imba in that case lool
On October 24 2018 14:43 kidcrash wrote: I may get some hate for saying this but I think terran mech upgrades need nerfed. Either higher cost or at the very least longer research time. I remember seeing a thread where kespa era win rates were logged and it was like zvp 53% tvz 52 maybe 53% and pvt was about 50.8% Protoss favored. I think over 1000 games were tallied. I understand the meta game has shifted since then but I think unfortunately things have only gotten worse.
Upgraded mechanic is more of an anti carrier build. It's so passive until 12 min unless the p messes up the early game (like trading a reaver poorly), and Arbs plus HTs plus expanding away from the Terran can blunt much of its power. And because it is so passive, p generally has plenty of time to optimize around that style of lategame if he spots 2x armory coming. Basically the only p build that is hard countered by fast upg is fast carrier, and we can have a long debate about what is more imba in that case lool
I don't agree that T upgrades are only effective against carrier builds. 2-1 push can be devestating against a P ground army if executed correctly.
I always found protoss players to be very weak when it comes to upgrade, in all match up, i don't understand the big deal in putting 2 forges when you have a third. Flash mauled Shuttle and Mini on upgrade, and he was going 2 armory as soon as he could. And every time you see those protoss being 0/0/3 vs 3/3 upgrade. How can you even expect to win. Ridiculous.
Maybe toss sheild upgrade should be combined with armor so they can keep pace with Terran mech? It’s unfair toss has to research 3 things when Terran has only 2. Ends up being an extra 800:800 minerals and gas just to match what Terran is doing. Shield is priced at a premium for toss also for some odd reason.
I don't think getting shield or armor upgrade for ground army has much merit in PvT. Terran units got just too big damage: tank 85, mine 125, vulture 26. It's as if you would want to upgrade armor against reavers. Not to mention that PROBABLY about 30% of damage against terran comes from terran himself :D Now granted, armor aplies to splash damage, so it would reduce damage from tank from about 20 to 17, but still it costs a lot.
On October 24 2018 16:48 Yanokabo wrote: Maybe toss sheild upgrade should be combined with armor so they can keep pace with Terran mech? It’s unfair toss has to research 3 things when Terran has only 2. Ends up being an extra 800:800 minerals and gas just to match what Terran is doing. Shield is priced at a premium for toss also for some odd reason.
I think more importantly Protoss by design just doesn't get nearly as much out of defensive upgrades as Terran does. Zealots (hit twice) and Carriers (small hits) are particularly sensitive to enemy defensive upgrades, while Dragoons are just sensitive enough to require extra shots when attacking cheap factory units. Meanwhile, even if a protoss gets +6 defensive upgrades on either carriers or gateway units it's not going to make a huge difference against the massive weapon upgrade efficacy of tanks and goliaths.
Still for what it's worth, marines by design get totally nullified by Protoss defensive upgrades.
On October 24 2018 12:16 Sabu113 wrote: Gah. Shuttle just wasnt good enough. I think there are holes for a good PvTer to not make Flash look as ridiculous. That said obviously Flash is incredible. Just notice the timem between an expo and Flash catching it.
I miss the big classic PvT of game 3 with max armies dancing about.
On October 24 2018 08:01 BigFan wrote: You assume that that competitive mind would actually push that hard to figure out the other races. You also assume that he'll find something that the other players haven't already. There's no guarantee that Flash will be able to push either of the two races farther than they already are. Speculation is fun of course, who knows.
The positive side of me clings onto the slither of hope that there is still more strategic advantages to be extracted from zerg and protoss sides. And yearn for a dominant protoss/zerg tournament winner.
I believe are just somethings that mapmakers will never be able to balance out.
there's always a possibility. I'm just saying that some assume that Flash will switch, and the other races will magically become the best race. It's never that simple. Keep in mind that Flash also practices really hard, and thinks deeply about the game. I think hero was the closest to him considering he was the one who thought of bringing back that 2.5 hatch build.
One of the reasons I see Shuttle so overwhelmed by this series was the map pool. Circuit Breakers is terran favored and Autobahn seems to me like a protoss graveyard. I have no idea about sylphid and transistor thou. Maybe someone with a better understanding could provide some insight about that.
On October 24 2018 12:31 Malongo wrote: Lets be honest here, Shuttle lost mentally way before the series even started.
My thoughts too. He had a chance in game 1, and I felt like he could've done better in games 2 and 3 as well.
On October 24 2018 12:16 Sabu113 wrote: Gah. Shuttle just wasnt good enough. I think there are holes for a good PvTer to not make Flash look as ridiculous. That said obviously Flash is incredible. Just notice the timem between an expo and Flash catching it.
I miss the big classic PvT of game 3 with max armies dancing about.
Agree. I also miss them too.
On October 24 2018 12:39 chongu wrote:
On October 24 2018 08:01 BigFan wrote: You assume that that competitive mind would actually push that hard to figure out the other races. You also assume that he'll find something that the other players haven't already. There's no guarantee that Flash will be able to push either of the two races farther than they already are. Speculation is fun of course, who knows.
The positive side of me clings onto the slither of hope that there is still more strategic advantages to be extracted from zerg and protoss sides. And yearn for a dominant protoss/zerg tournament winner.
I believe are just somethings that mapmakers will never be able to balance out.
there's always a possibility. I'm just saying that some assume that Flash will switch, and the other races will magically become the best race. It's never that simple. Keep in mind that Flash also practices really hard, and thinks deeply about the game. I think hero was the closest to him considering he was the one who thought of bringing back that 2.5 hatch build.
One of the reasons I see Shuttle so overwhelmed by this series was the map pool. Circuit Breakers is terran favored and Autobahn seems to me like a protoss graveyard. I have no idea about sylphid and transistor thou. Maybe someone with a better understanding could provide some insight about that.
I will just add that shuttle banned sylphid :-) . Transistor though is Protoss favored for what I know
The problem with Rapid is he has ADD about focusing on the match. He tries to cover up his lack of analytical skills through charm and humor when he's not charismatic enough to pull this off. He also has an awful sing-songy voice that, when combined with his ADD and poor charisma, makes him seem like a nerdy frat boy who struggles to control his excitement around women.
Taateosis isn't perfect--Tasteless just repeats himself over and over and is carried by Artists in many ways. But the difference is Tasteless is genuinely chsrming and Tasteless/Artosis know how to instantly cut off off topic discussion in order to pontificate on the game.
I honestly don't care about watching the Finals more as a result. More of a chore for me. I will probably just look at the results after because FvX is autowin at this point.
Funny how shuttles best game came on sylphid after he banned it. Flash will have 4 asls if he wins this one? Yeah his career is just bill-Russell-nba level if not greater.
On October 24 2018 16:48 Yanokabo wrote: Maybe toss sheild upgrade should be combined with armor so they can keep pace with Terran mech? It’s unfair toss has to research 3 things when Terran has only 2. Ends up being an extra 800:800 minerals and gas just to match what Terran is doing. Shield is priced at a premium for toss also for some odd reason.
Protoss upgrades are fine in pvz however. The issue is terran mech upgrades scale insanely well. I wish they would take like 25% longer to research.
I hope people refrain from saying Terran should be nerfed or op. Last was crying and called flash about this ridiculous issues. Only Flash is able to perform what people imagine Terran opness to be. It's simply ridiculous to label terran race as op simply because flash is just too good. There was a stats since post kespa that combines all post leagues such as asl, vant, etc terrans had the lowest win rate despite flash probably raising that high. Also terran is LEAST played on ladder and the least popular race by far because of how hard it is. If the race is supposedly op how on earth is the 50% of population protoss? if you nerf terran bye bye to terran race.
This is also sensitive issue. all the bjs who have jokingly stated T op are apologizing sincerely to the fans and terrans. Many are suspecting that flash wanted to dominated shuttle with only tanks and did some show performance to say "such trash skills have the audacity to say T op without practicing hardcore like us? here is the gap in skills fool.
The end was so funny! I was laughing so hard from the number of these unsieged tanks, and how they make these funny noises as zealots try to scratch them.