On November 12 2017 23:59 intotheheart wrote: Could someone please give me a very tl;dr tl;dr of the games?
Game 1: proxy 8 rax vs 3 hatch before pool, bunkers at exp, up ramp and behind main mineral line = gg. Blah spare yourself! Game 2: 2 hatch hydra into 3rd corner base closer to Flash's main (12). Flash eventually scouts, moves in and kills it then sieges high ground to win. Weird game meh. Game 3: macro game, hero holds on well until defilers, kicks Flash's ass despite being 60 supply down and against Flash's mech with drops and cracklings. Must watch! Game 4: hero barely holds his third only for Flash to bust up the ramp and take out the 2 lurkers = eventual gg as Flash gets third then fourth and breaks hero's new third. Reminds me of that Flash vs Jaedong game on Demian from ASL2.
On November 13 2017 00:17 intotheheart wrote: Nice, nice. Game 3 reminds me of how SoulKey managed to beat FlaSh (can't remember context) with sick crackling drops.
it was quite interesting. Flash just watched the game on his stream so if someone can tell us what he's saying, just a tl;dr would be really cool!
Just re-watched game 3 again. Hero pulling that off was amazing. Looked like a 3-0 for a few moments for Flash. Just non stop cracklings and swarm/lurker drops.
Never noticed Flash got Flare in game 4. Was he planning on blinding Lurkers or something?
On November 12 2017 20:16 chuDr3t4 wrote: all that ruler ruckus reminded me of
Wins in SC2 doesnt count.
pretty much. This is BW we're talking about after all, not SCII.
I have a feeling if FlaSh sticked around with SC2 I think he if not dominate as hard as he is doing today he could be capable of winning more than 1 trophy on that game. He was just too sick from David Kim's non stop nerf & buff & vice versa bullshit so he retired.
Well the game is very volatile compared to BW. Not the better player overall wins always, but too much a sudden moment of luck or storm/beneling hit or whatever or something similar. So even if you play better 99% it can always flip and the better player loses in a second whereas he built up a lead for the whole game. Whatever the reason for that is: units that deal too much damage or are moving too fast to get caught or whatever. Cheese is too strong for some races or there are too many possibilities whereas other races have only so many good openers.
There is a huge difference to BW as far as I can see it: battles last longer and even if you lose one in a very bad way, you always have a very realistic chance to come back, whereas in SC2 its more realistic that you get rolled over. That volatile game design was, what made me quit playing and watching the game, since it was always a pain and I lost many games where I was the "better" player but lost because of a single big mistake and couldn't defend the then overwhelming opponent -whereas I can do that in BW.
pretty much. This is BW we're talking about after all, not SCII.
I have a feeling if FlaSh sticked around with SC2 I think he if not dominate as hard as he is doing today he could be capable of winning more than 1 trophy on that game. He was just too sick from David Kim's non stop nerf & buff & vice versa bullshit so he retired.
pretty much. This is BW we're talking about after all, not SCII.
I have a feeling if FlaSh sticked around with SC2 I think he if not dominate as hard as he is doing today he could be capable of winning more than 1 trophy on that game. He was just too sick from David Kim's non stop nerf & buff & vice versa bullshit so he retired.
Well the game is very volatile compared to BW. Not the better player overall wins always, but too much a sudden moment of luck or storm/beneling hit or whatever or something similar. So even if you play better 99% it can always flip and the better player loses in a second whereas he built up a lead for the whole game. Whatever the reason for that is: units that deal too much damage or are moving too fast to get caught or whatever. Cheese is too strong for some races or there are too many possibilities whereas other races have only so many good openers.
There is a huge difference to BW as far as I can see it: battles last longer and even if you lose one in a very bad way, you always have a very realistic chance to come back, whereas in SC2 its more realistic that you get rolled over. That volatile game design was, what made me quit playing and watching the game, since it was always a pain and I lost many games where I was the "better" player but lost because of a single big mistake and couldn't defend the then overwhelming opponent -whereas I can do that in BW.
This is common sentiment of BW fans but it's completely ignorant of the reality in SC2 competition. If the game is so volatile, why do upset of koreans by foreigners almost never happen? Why is the top players in tourneys always the same people?
The previous post which is quoted here is also absurd. Flash just wasn't a top player in SC2. It wasn't "david kim's" fault, he just wasn't as good in it as he was in BW and a lot of his fame came from the hype around his BW results.
That game the zergling seem so cheap and unstoppable.
Ah omg use scourge to tank all the dmg for successful drop maybe Flash do not expect it to happen!!
And I feel when armoury down , Mech unit will have immobile characteristic and not as strong...
Maybe that is the weak point of mech transition ~.~
Maybe critical mass of Mech unit have not reached to hold the point..
It remind me of Flash vs Innovation in SC2 when Flash keep winning all the fight but just lose suddenly when Innovation bring hellion to mess up Flash SCV mining...
pretty much. This is BW we're talking about after all, not SCII.
I have a feeling if FlaSh sticked around with SC2 I think he if not dominate as hard as he is doing today he could be capable of winning more than 1 trophy on that game. He was just too sick from David Kim's non stop nerf & buff & vice versa bullshit so he retired.
Well the game is very volatile compared to BW. Not the better player overall wins always, but too much a sudden moment of luck or storm/beneling hit or whatever or something similar. So even if you play better 99% it can always flip and the better player loses in a second whereas he built up a lead for the whole game. Whatever the reason for that is: units that deal too much damage or are moving too fast to get caught or whatever. Cheese is too strong for some races or there are too many possibilities whereas other races have only so many good openers.
There is a huge difference to BW as far as I can see it: battles last longer and even if you lose one in a very bad way, you always have a very realistic chance to come back, whereas in SC2 its more realistic that you get rolled over. That volatile game design was, what made me quit playing and watching the game, since it was always a pain and I lost many games where I was the "better" player but lost because of a single big mistake and couldn't defend the then overwhelming opponent -whereas I can do that in BW.
This is common sentiment of BW fans but it's completely ignorant of the reality in SC2 competition. If the game is so volatile, why do upset of koreans by foreigners almost never happen? Why is the top players in tourneys always the same people?
The previous post which is quoted here is also absurd. Flash just wasn't a top player in SC2. It wasn't "david kim's" fault, he just wasn't as good in it as he was in BW and a lot of his fame came from the hype around his BW results.
So Stephano's domination, Naniwa's multiple finals, Neeb winning korean tourney in korea which was done only once by Grrr ages ago and having one foreigner last and this year on semi's of Global Finals doesn't mean anything for you? This kind of feats for foreigners is impossible in BW, non koreans has less than 1% chance to keep up with mechanics. We can even look to ladder - Serral is N1 ranked on Korea server. What was the highest rank foreigner reached on Fish, probably C by Trutacz?
FlaSh wasn't top player in SC2? Yes, he wasn't God of SC2 but he was improving, he needed time. He quickly reached finals right afterwards he switched into it. I don't even wanna go into DK theme, don't make me laugh pls.
pretty much. This is BW we're talking about after all, not SCII.
I have a feeling if FlaSh sticked around with SC2 I think he if not dominate as hard as he is doing today he could be capable of winning more than 1 trophy on that game. He was just too sick from David Kim's non stop nerf & buff & vice versa bullshit so he retired.
Well the game is very volatile compared to BW. Not the better player overall wins always, but too much a sudden moment of luck or storm/beneling hit or whatever or something similar. So even if you play better 99% it can always flip and the better player loses in a second whereas he built up a lead for the whole game. Whatever the reason for that is: units that deal too much damage or are moving too fast to get caught or whatever. Cheese is too strong for some races or there are too many possibilities whereas other races have only so many good openers.
There is a huge difference to BW as far as I can see it: battles last longer and even if you lose one in a very bad way, you always have a very realistic chance to come back, whereas in SC2 its more realistic that you get rolled over. That volatile game design was, what made me quit playing and watching the game, since it was always a pain and I lost many games where I was the "better" player but lost because of a single big mistake and couldn't defend the then overwhelming opponent -whereas I can do that in BW.
This is common sentiment of BW fans but it's completely ignorant of the reality in SC2 competition. If the game is so volatile, why do upset of koreans by foreigners almost never happen? Why is the top players in tourneys always the same people?
The previous post which is quoted here is also absurd. Flash just wasn't a top player in SC2. It wasn't "david kim's" fault, he just wasn't as good in it as he was in BW and a lot of his fame came from the hype around his BW results.
well to be fair, if you look at flash's approach it is top down. he considers everything first and then designs his strategy around that and slowly grinds it into perfection.
kinda hard to stay motivated into such an "expected but still unstoppable" playstyle as flash's when unit stats are constantly shifting.
pretty much. This is BW we're talking about after all, not SCII.
I have a feeling if FlaSh sticked around with SC2 I think he if not dominate as hard as he is doing today he could be capable of winning more than 1 trophy on that game. He was just too sick from David Kim's non stop nerf & buff & vice versa bullshit so he retired.
Well the game is very volatile compared to BW. Not the better player overall wins always, but too much a sudden moment of luck or storm/beneling hit or whatever or something similar. So even if you play better 99% it can always flip and the better player loses in a second whereas he built up a lead for the whole game. Whatever the reason for that is: units that deal too much damage or are moving too fast to get caught or whatever. Cheese is too strong for some races or there are too many possibilities whereas other races have only so many good openers.
There is a huge difference to BW as far as I can see it: battles last longer and even if you lose one in a very bad way, you always have a very realistic chance to come back, whereas in SC2 its more realistic that you get rolled over. That volatile game design was, what made me quit playing and watching the game, since it was always a pain and I lost many games where I was the "better" player but lost because of a single big mistake and couldn't defend the then overwhelming opponent -whereas I can do that in BW.
This is common sentiment of BW fans but it's completely ignorant of the reality in SC2 competition. If the game is so volatile, why do upset of koreans by foreigners almost never happen? Why is the top players in tourneys always the same people?
The previous post which is quoted here is also absurd. Flash just wasn't a top player in SC2. It wasn't "david kim's" fault, he just wasn't as good in it as he was in BW and a lot of his fame came from the hype around his BW results.
So Stephano's domination, Naniwa's multiple finals, Neeb winning korean tourney in korea which was done only once by Grrr ages ago and having one foreigner last and this year on semi's of Global Finals doesn't mean anything for you? This kind of feats for foreigners is impossible in BW, non koreans has less than 1% chance to keep up with mechanics. We can even look to ladder - Serral is N1 ranked on Korea server. What was the highest rank foreigner reached on Fish, probably C by Trutacz?
FlaSh wasn't top player in SC2? Yes, he wasn't God of SC2 but he was improving, he needed time. He quickly reached finals right afterwards he switched into it. I don't even wanna go into DK theme, don't make me laugh pls.
I guess all the brood war foreign pros were just shit