If Jaedong or hero get paired up with a protoss in the RO8, they are basically dead.
Did you actually just cite the winrates from ASL2 as the source to show that the race imbalance in ASL2 is due to the maps? That's impressively ridiculous.
Anyway, here's stats from old TLPD since the amatuer era one has very few entries:
Eye of the Storm TvZ: 54-46 (54%) ZvP: 43-30 (58.9%) PvT: 52-43 (54.7%)
can you also try getting rid off flash's record on benzene, cb, and eye of the storm? i would like to see the data without flash's score added into it.
If Jaedong or hero get paired up with a protoss in the RO8, they are basically dead.
Did you actually just cite the winrates from ASL2 as the source to show that the race imbalance in ASL2 is due to the maps? That's impressively ridiculous.
Anyway, here's stats from old TLPD since the amatuer era one has very few entries:
Eye of the Storm TvZ: 54-46 (54%) ZvP: 43-30 (58.9%) PvT: 52-43 (54.7%)
can you also try getting rid off flash's record on benzene, cb, and eye of the storm? i would like to see the data without flash's score added into it.
Shouldn't you also remove the results of the best of the players from the other respective races in that case?
There's an easy way to decide to gauge the balance of the map that was played in the ProLeague. Both Benzene and Circuit Breaker was played in the Shinhan 2010/2011 ProLeague.
In this particular season of the ProLeague, Benzene had a lot more zerg versus zerg (19), and protoss versus protoss (18) matches than terran versus terran (5). Despite the good terran results had against zergs in the map, perhaps the level difficulty terrans had against protoss makes this a bad map for terrans. Sea was very vocal about the level of imbalance against terrans in this particular map.
For the 2010/2011 ProLeague season, Circuit Breaker had a more balanced range of mirror match-ups than Benzene, although terran versus terran (31) was more frequent than either protoss versus protoss (18), or zerg versus zerg (11). It seems terran is slightly more favourable in the eyes of the players and coaches in this map, or maybe just more terran friendly than the other maps used in that season of ProLeague. Not a such a good map for the zerg race it seems.
It's harder to find an objective measure of balance for Eye of the Storm, since it was never used in the ProLeague, but it seems to be the typical T>Z>P>T map. Not such a good map for the zerg race.
Considering all three maps are not easy for terran players when playing versus protoss, and we have basically only terran and protoss players in the round of 16, isn't it kind of obvious why terrans are struggling? It's not necessarily a map pool problem, perhaps it's a racial distribution problem. There are basically only two races involved, and one is favoured over the other. What now? You want the terran race to be favoured over protoss, as well as being generally favoured over zerg?
If Jaedong or hero get paired up with a protoss in the RO8, they are basically dead.
Did you actually just cite the winrates from ASL2 as the source to show that the race imbalance in ASL2 is due to the maps? That's impressively ridiculous.
Anyway, here's stats from old TLPD since the amatuer era one has very few entries:
Eye of the Storm TvZ: 54-46 (54%) ZvP: 43-30 (58.9%) PvT: 52-43 (54.7%)
can you also try getting rid off flash's record on benzene, cb, and eye of the storm? i would like to see the data without flash's score added into it.
Shouldn't you also remove the results of the best of the players from the other respective races in that case?
Yeah, JD and Bisu skew the stats too especially JD's record on Circuit Breaker.
If Jaedong or hero get paired up with a protoss in the RO8, they are basically dead.
Did you actually just cite the winrates from ASL2 as the source to show that the race imbalance in ASL2 is due to the maps? That's impressively ridiculous.
Anyway, here's stats from old TLPD since the amatuer era one has very few entries:
Eye of the Storm TvZ: 54-46 (54%) ZvP: 43-30 (58.9%) PvT: 52-43 (54.7%)
can you also try getting rid off flash's record on benzene, cb, and eye of the storm? i would like to see the data without flash's score added into it.
Shouldn't you also remove the results of the best of the players from the other respective races in that case?
Yeah, JD and Bisu skew the stats too especially JD's record on Circuit Breaker.
Fun trivia. In the five maps awarded by KeSPA for being the map of the season (Sin Peaks of Baekdu, Blue Storm, Destination, Fighting Spirit, and Circuit Breaker), Jaedong has the best records in four of them. Jaedong on balanced maps is overpowered.
Rush lost in my opinion because he only used 3 marines for the longest time to attack the natural hatchery. All the other marines (up until 6+) were standing idly by at the mineral only base instead of attacking the natural. If he'd killed the natural much sooner, he could have moved into the main a lot sooner. And that would have resulted in a completely different game.
I think that was the main mistake.
edit: It seems rush also didn't pay any attention to the spawning pool timing? I looked like he had no idea the 3rd hatchery existed until 2 lings attack his incoming marines from the back. Not sure what the correct decision making is if you know hero's getting 3 hatcheries (split your marines early on or ignore the third hatchery like he did this game). I think you can probably get your first 6 or so marines towards the natural and then the subsequent marines to the third and kill both of them at the same time. The bunker and the couple of scvs can after all defend against a lot of zerglings and drones at the same time, and you don't need that many marines to kill a single lone hatchery even with lings spawning from it.
How on earth did Hero win that game against Rush. Holy fuck! I think Rush did a terrible job and walked away from the main base. Just walk around the sunken and kill the workers and build a bunker at home. Still pretty incredible how calm Hero played that all the way to the end. No panicing at all.
Hero was really on fire today. Even more impressive that Bisu won vs him the way he did. That was insane. Hero's Last game vs Last was so damn solid. Last never saw the light in that game.
I must say I really liked Tasteless' casting. He did far better than I expected, very pleasing.
yes, both Bisu and hero played really well today. Bisu losing probes due to that zergling runby was unfortunate but his hydra defense and followup attack micro etc... were insanely good. Corsairs also killed a ton of overlords. Almost reminds me of that hero vs bisu game 5 SSL9 game where Bisu went 1 gate and somehow won that match. His game against Last was amazing as well. People are calling Last sloppy? No, rather, Bisu micro'd like a madman. Targetting tanks while his zealots target marines, pulling back units and he was thinking ahead in the game as evident by his followup shuttle dt plan etc... Nothing against Last there, he could've done some things better but Bisu just one-up'd him.
hero also played really solid that last game against Last. Got a third up, defended really well, caught Last just as he was transitioning with multiple drops etc... Aside from his mutalisk mishap, it was like a textbook example of how to deal with mech (basically, attack at the best timing with 400+ apm lol). Great games all around. Sad to see Last knocked out though and never imagined that we'll have zero terrans advancing to the Ro8 so far, unbelievable. I'm hoping both Flash and Sea advance!
edit: that hero vs rush game though. As someone mentioned, Rush had 5 idle marines at least and was only attacking the exp with 3 other ones. He could've easily finished it off faster and attacked the main. Then a bunker at his main+several marines and lift rax into main or something. hero would've been in trouble if his main was razed and he lost most of his drones so he would've been forced to all-in potentially while Rush could've defended. After all, if he was dry on the mineral count, that hidden hatchery wouldn't have produced anything for a long while. Given, Rush wasn't expecting that hidden third and only scouted it after seeing those 2 lings attack his marines.
On December 25 2016 19:57 Xeln4g4 wrote: Only Bisu could win this game playing like this...big mistakes from hero imho....losing all those over leaving them undefended...
pathetic reaction from your part. Commentators a d all progamers were applauding both for insane multitasking. Bisu was too good that hero could. ot keep up. go study more