I'll probably cast this once the VODs are released on twitch if anyone is interested in tuning in. Stream name is risepubgames.
edit: found the VODs after a bit of searching. I'll be streaming them tomorrow for those who haven't watched them already and want some commentary to go along with it.
Bisu with the 2 gate, but gets scouted earlier. Given early scout, Bisu probably assumes close spawn and aggression could work Rock with the pylon bullshit in Bisu's mineral line Rock with the 2 zealot block on ramp, Bisu probably can't break this...
Bisu with the sick control harassing while putting down an expo behind his main! Rock tries to counter but Bisu blocks ramp Bisu's zealots still in Rock's base.
rock bought himself a lot of time with that counter. he's going to have 3 gates while bisu opted for 2 gate robo and had to rebuild one of the gateways.
Mind 10 vs Larva 5 on FS starting now cross spawn, could be an epic macro TvZ game, both these players are pretty entertaining when it comes to this match-up hatch first + drone scout, Larva playing careful against the master of TvZ builds drone scout gets in mind tries to block 3rd hatchery but Larva uses other drone :p
2 rax academy from Mind with 3 marines crossing the map larva with the 1 ling counter poke in Mind's natural Larva goes ling heavy and sees the marine poke Mind thinks better of it and backs off Larva with the forward ling positioning across Mind's bridge spire incoming.
5 turrets in Mind's natural with his marines split in 2 groups defending both natural and main larva with the poor muta movement, gets into Mind's base but has to get out Larva took a lot of damage on his mutas, Mind ahead
Mind pushing towards the 7 base Larva tries counter attack, but Mind is prepared for it with a new rally group of units Ling/muta trying to counter attack Larva's mutas gets in do good damage, but once again takes hefty damage when retreating Mind positioning his marines to stop muta Larva tries to snipe a few medic in middle Larva cleans 1 control group of units and lurkers out 3 tanks 1 vessel push incoming
Larva with the amazing counter attack but needs to burrow lurkers Mind breaks down sunken wall Mind lifting his raxes!!! 3 tanks and 1 vessel demolishes burrowing lurkers Naturaul down for Larva but ling/lurker inside Mind's main!
Larva with the epic scourge intercept but too little too late I think Another vessel snipe but 1 more vessel for Mind 3 tanks in range of Hive now Larva looks dead
Larva still with his signautre ling backstabs Larva trying to kill all the detection. Larva has defiler mound but only at 20 supply :O lol commentator reaacting to the aggressive vessel over spore Mind wins!
HiyA 7 vs hero 3 on Demian starting now wrong overlord scout for hero and hatch first hero almost gets an SCV kill with some cute drone micro 2 rax academy vs 3 hatch muta
hero tryies ling backstab but firebats block hiya snipes an overlord better muta control than larva late turrets but hiya still has units in base lol amazing muta microing down marines hiya has to pull all army back!
Interesting choice of Hero to igniore the marines and focus on Hiyas base. It's the right choice because he's doing damage and forcing Hiya's marines to return back to the base. he's broken the contain, doing damage and getting a third. great play from Hero
Wow, that went horribly wrong for Hiya really quickly. He was in a really pretty strong position and Hero made great choices and a great attack. He might have been forced into so many sunkens by losing the overlord and not having the ability to pump lings to defend. But having built them he had the choice to ignore the marines outside his base and go for the attack and that went very well.
As good as it is to see BW continuing on, I have to say that the level of gameplay seems to have fallen drastically. Which is to be expected, of course, but it's still disheartening
On January 03 2015 20:45 Brett wrote: As good as it is to see BW continuing on, I have to say that the level of gameplay seems to have fallen drastically. Which is to be expected, of course, but it's still disheartening
Is this just an off night for these guys?
not every bw game can be an OSL Final..and this game was actually very nice reaction from hero.
On January 03 2015 20:45 Brett wrote: As good as it is to see BW continuing on, I have to say that the level of gameplay seems to have fallen drastically. Which is to be expected, of course, but it's still disheartening
Is this just an off night for these guys?
It's to be expected with out continuous professional training the standard was always likely to fall off a little bit. However saying that there have been some great games since the return of Broodwar, maybe we can link you some latter. It's a bit inconsistent though.
On January 03 2015 20:45 Brett wrote: As good as it is to see BW continuing on, I have to say that the level of gameplay seems to have fallen drastically. Which is to be expected, of course, but it's still disheartening
Is this just an off night for these guys?
level of play hasn't dropped at all. No, these guys have probably trained quite a bit for this event and SSL 10. But really, saying the level of play has dropped because of one game? lol :>
that last game was a great and really tactical game in my opinion. But there have been some lower quality games. It's disapointing seeing people like ZerO not been able to match the skill they once had.
edit: hopefully that's just practice though. He'll be back
The level of play has inevitably fallen but will rise again if the game continues to become more popular. People will train as hard as the possible reward is.
Having said that, I don't think it's as bad as you make it out, those were two ZvT games with very similar starts that went in radically different directions due to skill and map awareness of the zerg player.
Inconsistency is inevitable!
(Larva doesn't seem comfortable on Lan atm, his muta play on stream has been night and day compared to what we just saw there)
PianO 11 vs Sea 7 on Demian starting now gas first from PianO Sea's scv scout gets in and gets out Sea with the proxy starport at the 9 two port wratih from PianO Sea's 1 vulture kills 2 marines and gets in but dies to tank armory for sea going up
Pretty good clever from PianO realising Sea would be committed to air defence and short on the ground. Making a snap decision to attack and winning the game with it.
On January 03 2015 21:16 Peeano wrote: Well done by Hero and Piano. Though I can't help to think Hiya and Sea showed below-their-level micro. Stage fright or out of practice?
Not building turrets and losing to the PianO yolo TvT push pretty much
On January 03 2015 21:16 Peeano wrote: Well done by Hero and Piano. Though I can't help to think Hiya and Sea showed below-their-level micro. Stage fright or out of practice?
Hiya didnt understand the map enough, got too greedy with the lack of turrets. It could have been stage fright as well since his reactions was a bit slow when hero's mutas were out
On January 03 2015 21:16 Peeano wrote: Well done by Hero and Piano. Though I can't help to think Hiya and Sea showed below-their-level micro. Stage fright or out of practice?
Hiya didnt understand the map enough, got too greedy with the lack of turrets. It could have been stage fright as well since his reactions was a bit slow when hero's mutas were out
I think Hiya expected that Hero would have to engage his marines since they where right on hero's front door. So he thought he had a lot more time.
Not to mention Hiya was sending his mm in inferior groups, impatiently and almost as bad as 1 by 1, to deal with the muta at his main. I'd argue his turret placement wasn't too hot either but I don't feel that was as bad as his micro.
In the end it also made me wonder if he might have forgotten to research range and might have been using his mm as though they had range.
really enjoyed Mind vs Larva. Its funny how the experienced pro players got outclassed by the underdogz excluding Rock. Also it seemed that they were more nervous despite the experience. Bisu looked really concerned and incomfortable, maybe even unconfident because we saw he didnt played standart. On the other hand Larva was calm as boss and his play was crazy risky. My guess is part of the reason is the experienced BJ's became familliar with being alone and counting on themselves, while all of the current ex-pros are being with a team and coaches for back up untill recently and the more instabile persons cant cope with the pressure like Zero for instance.
On January 03 2015 22:53 _Animus_ wrote: really enjoyed Mind vs Larva. Its funny how the experienced pro players got outclassed by the underdogz excluding Rock. Also it seemed that they were more nervous despite the experience. Bisu looked really concerned and incomfortable, maybe even unconfident because we saw he didnt played standart. On the other hand Larva was calm as boss and his play was crazy risky. My guess is part of the reason is the experienced BJ's became familliar with being alone and counting on themselves, while all of the current ex-pros are being with a team and coaches for back up untill recently and the more instabile persons cant cope with the pressure like Zero for instance.
Did we watch the same Larva vs Mind game? :x
Larva looked like he completely lost his composure with his muta micro. Mind looked... kind of calm, like he always does.
On January 03 2015 22:53 _Animus_ wrote: really enjoyed Mind vs Larva. Its funny how the experienced pro players got outclassed by the underdogz excluding Rock. Also it seemed that they were more nervous despite the experience. Bisu looked really concerned and incomfortable, maybe even unconfident because we saw he didnt played standart. On the other hand Larva was calm as boss and his play was crazy risky. My guess is part of the reason is the experienced BJ's became familliar with being alone and counting on themselves, while all of the current ex-pros are being with a team and coaches for back up untill recently and the more instabile persons cant cope with the pressure like Zero for instance.
Did we watch the same Larva vs Mind game? :x
Larva looked like he completely lost his composure with his muta micro. Mind looked... kind of calm, like he always does.
Mind was knowing exactly what Larva is doing and prepared the perfect base layout and marine medic placement for "welcoming" Larva's mutas. Larva just got trapped, i dont see any critical micro mistakes. After that Larva easily secured a third base with great surround and lurker timing, then the game became wild with that crazy basetrade move, he almost made it. Game was cool. And overall i dont see that many reasons to complain, so many stream viewers used to complain that it became annoying.
I just watched hiya vs hero. Basically hero saw marines in front of his base and made defence to be able to attack with mutas, hiya saw mutas and didnt make defence then he died, very silly :D
On January 03 2015 21:10 Greg_J wrote: Pretty good clever from PianO realising Sea would be committed to air defence and short on the ground. Making a snap decision to attack and winning the game with it.
that wasn't a snap decision lol. that was a very tailored build, even spreading his building placements as far as possible so barracks doesnt get a great scout
you don't go three tanks with siege and stop making wraiths in a 2 port on a snap decision
On January 03 2015 14:11 Sc2ggRise wrote: I'll probably cast this once the VODs are released on twitch if anyone is interested in tuning in. Stream name is risepubgames.
edit: found the VODs after a bit of searching. I'll be streaming them tomorrow for those who haven't watched them already and want some commentary to go along with it.
On January 03 2015 21:10 Greg_J wrote: Pretty good clever from PianO realising Sea would be committed to air defence and short on the ground. Making a snap decision to attack and winning the game with it.
that wasn't a snap decision lol. that was a very tailored build, even spreading his building placements as far as possible so barracks doesnt get a great scout
you don't go three tanks with siege and stop making wraiths in a 2 port on a snap decision
Yeah, I liked his plan on that game, make opponent think you are going 2 port but instead use vulnerability caused by that expectation to make tank push. Admittedly, Piano could have intended to go 2 port but change his plans in a snap decision when it was clear Sea had the "information advantage".
On January 03 2015 21:10 Greg_J wrote: Pretty good clever from PianO realising Sea would be committed to air defence and short on the ground. Making a snap decision to attack and winning the game with it.
that wasn't a snap decision lol. that was a very tailored build, even spreading his building placements as far as possible so barracks doesnt get a great scout
you don't go three tanks with siege and stop making wraiths in a 2 port on a snap decision
Maybe snap decision is badly phrased but I don't think PianO had gone into the game planning to make an attack at that point. It looked like he was going to go 2 starports and changed when Sea scouted it to me. But maybe he did mean it and the 2 ports where intended to fake out the oponent as well as me. I'll watch the game again at some point.
I frequently get things wrong and don't mind admiting that. I love watching the games but have never played Broodwar to any remotely competitive level so it's quite likely I see things differently and probablly often incorectly compared to more expereinced players of the game. I'm just so happy with have some high stakes Broodwar to watch again and that we are here discussing and talking about the game again.
On January 03 2015 21:10 Greg_J wrote: Pretty good clever from PianO realising Sea would be committed to air defence and short on the ground. Making a snap decision to attack and winning the game with it.
that wasn't a snap decision lol. that was a very tailored build, even spreading his building placements as far as possible so barracks doesnt get a great scout
you don't go three tanks with siege and stop making wraiths in a 2 port on a snap decision
Maybe snap decision is badly phrased but I don't think PianO had gone into the game planning to make an attack at that point. It looked like he was going to go 2 starports and changed when Sea scouted it to me. But maybe he did mean it and the 2 ports where intended to fake out the oponent as well as me. I'll watch the game again at some point.
I frequently get things wrong and don't mind admiting that. I love watching the games but have never played Broodwar to any remotely competitive level so it's quite likely I see things differently and probablly often incorectly compared to more expereinced players of the game. I'm just so happy with have some high stakes Broodwar to watch again and that we are here discussing and talking about the game again.
Could be both, only Piano can tell, i hope the intervew will have that question answered. What i saw is that he stopped SCV production i think after his 2 ports got ready, so he wasnt planing a long game for sure.
Will there be any VODs with English casting? I know I saw Sayle and BisuDagger saying they'd do commentating but is there copyright stuff keeping it from going up in VOD form?
On January 04 2015 06:21 fastluck wrote: Will there be any VODs with English casting? I know I saw Sayle and BisuDagger saying they'd do commentating but is there copyright stuff keeping it from going up in VOD form?
Well, I'm going to live stream it tonight on twitch (the first 4 matches at least) and probably post it on youtube. It's possible that it will be taken down but I would think they would appreciate any exposure as long as we link back to them. I guess we'll find out!
On January 03 2015 21:10 Greg_J wrote: Pretty good clever from PianO realising Sea would be committed to air defence and short on the ground. Making a snap decision to attack and winning the game with it.
that wasn't a snap decision lol. that was a very tailored build, even spreading his building placements as far as possible so barracks doesnt get a great scout
you don't go three tanks with siege and stop making wraiths in a 2 port on a snap decision
Maybe snap decision is badly phrased but I don't think PianO had gone into the game planning to make an attack at that point. It looked like he was going to go 2 starports and changed when Sea scouted it to me. But maybe he did mean it and the 2 ports where intended to fake out the oponent as well as me. I'll watch the game again at some point.
mmmm good points though. I still feel he had a really low scv count so I feel like it was his plan from the beginning, but maybe he was going to commit to the 2 port then changed when sea scouted. Either way I feel he was pulling some low scv count big attack.
of course I'm not Piano though nor a gosu/expert, so I can't really tell. Just a forumite >.>
On January 04 2015 06:21 fastluck wrote: Will there be any VODs with English casting? I know I saw Sayle and BisuDagger saying they'd do commentating but is there copyright stuff keeping it from going up in VOD form?
I didn't upload to YouTube but my latest vod covers the latest games.
I re-watched HiyA Vs Hero. Hero had 3 of his 4 sunkens up before he lost the overlord I was talking about (he builds them as a direct response to seeing the M&M push leave HiyA's base) and he wouldn't have had time to build the sunkens in reply to losing the overlord. So my theory about him been forced to build sunkens because he was to supply blocked to defend with less sunkens and more lings was clearly just wrong.
I still think HiyA was expecting to engage the Mutalisk's out on the map and not have to defend back at his base. He was very light on air defence back at home despite having plenty of time to build it. HiyA then bascially just feed his marines piecemeal small groups at a time to the hungry Mutas after that.
I now think I was wrong about PianO Vs Sea too. Someone pointed out that PianO stopped making SCV's from really early on and I specifically wanted to check this since I didn't notice that at all and it's quite right he does (I need to look out for non flashing Comand Centre's more in the future). I assume this isn't standard when going for 2 port wraith, why would it be? PianO cuts SCV's way before Sea scouts his base with the vulture so it's clearly not in reply to getting scouted. I was just wrong about him changing his game plan in response to been scouted. It must have been a premeditated push whilst trying to maintain the pretense of going two port. Sea clearly as well as me fell for this wholesale. Even when the push arrives Sea moves out confidently with his 2 tanks and a golitah army expecting PianO to have less than him and is in for a nasty suprise.
Pretty clever build from PianO he clearly prepared for the match up.