• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:04
CEST 08:04
KST 15:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League14Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1165.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
SCII needs to put more weight on strategy and tact Server Blocker How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners Stellar Fest 2 Replay Pack
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
[Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory! Rollback Netcode in Brood War [Megathread] Daily Funny Videos Bot on ladder
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9227 users

D Rank Teamleague Season 5 - Page 6

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 4 5 6 7 8 41 Next All
SynC[gm]
Profile Blog Joined October 2008
United States3127 Posts
July 27 2013 16:39 GMT
#101
On July 27 2013 23:46 DarkNetHunter wrote:
I think two aspects are important for the integration of new people.

A good practice environment with lots of intra-team communication, and a chance to show their improvement in matches.
I think DeSPA, but also other teams did a good job of fielding anyone who wanted to play and letting them have the experience of being in the deciding games.
However I do think the league suffered a bit from some teams being less organized than others or unwilling to field weaker players in the last season.

For the record though, are these 6 teams returning to this league? So
Courage
TAKK
DeSPA
Sun Khan
Stealth Bunnies
Airforce Ace of Spades

I would strongly suggest against making any new teams out of free agents, but rather integrate everyone into existing teams. DeSPA could definitely use some more players and I'm sure a few of the others might as well.


Technically, Courage and Stealth Bunnies have yet to announce that they would be participating in DRTL 5. o.o

But yes, I do agree in not making another team out of mostly free agents. If a team wants to join in, for their own good, I suggest that they need at least 5 original players to start out as a team.

I just wish we could all get along and be happy.
twitch.tv/dizzywee
Cpt.beefy
Profile Blog Joined September 2006
Ireland799 Posts
Last Edited: 2013-07-27 18:44:35
July 27 2013 18:40 GMT
#102

On July 27 2013 23:46 DarkNetHunter wrote:
I think two aspects are important for the integration of new people.

A good practice environment with lots of intra-team communication, and a chance to show their improvement in matches.
I think DeSPA, but also other teams did a good job of fielding anyone who wanted to play and letting them have the experience of being in the deciding games.
However I do think the league suffered a bit from some teams being less organized than others or unwilling to field weaker players in the last season.

For the record though, are these 6 teams returning to this league? So
Courage
TAKK
DeSPA
Sun Khan
Stealth Bunnies
Airforce Ace of Spades

I would strongly suggest against making any new teams out of free agents, but rather integrate everyone into existing teams. DeSPA could definitely use some more players and I'm sure a few of the others might as well.




I approves.
Our Beloved Geoff "inControl" Robinson.
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2013-07-27 19:13:40
July 27 2013 19:13 GMT
#103
I think one thing teams need to start doing in order to retain players is to begin to organize some practice with one another, in a systematic sense. Or maybe thats already done, I dont know-- I havent played anyone on my team at all, and the lack of consistent practice partners really is a bitch, especially now a days on icc with the population dwindling.
Never say Die! ||| Fight you? No, I want to kill you.
DarkNetHunter
Profile Joined October 2012
1224 Posts
July 27 2013 19:34 GMT
#104
On July 28 2013 04:13 Dazed_Spy wrote:
I think one thing teams need to start doing in order to retain players is to begin to organize some practice with one another, in a systematic sense. Or maybe thats already done, I dont know-- I havent played anyone on my team at all, and the lack of consistent practice partners really is a bitch, especially now a days on icc with the population dwindling.

Join DeSPA and you shall receive ^_^

Learn from the mistakes of others. You can't live long enough to make them all yourself.
L_Master
Profile Blog Joined April 2009
United States8017 Posts
July 27 2013 20:06 GMT
#105
On July 27 2013 17:17 art_of_turtle wrote:
Show nested quote +
On July 27 2013 16:59 L_Master wrote:
On July 27 2013 15:48 Ilikestarcraft wrote:
I switched from t to z because I wanted to be able to beat protoss. I am able to beat p now.


Except it's much easier as Protoss to kill Zergs than it is Terrans.

You only say that cause your PVZ is well above the average of most players in D League.


Of course.

Basically, I just "get" PvZ way better than I do PvT. Well, I'm comfortable with PvT up till max, then it's just like "uhh...."
EffOrt and Soulkey Hwaiting!
arb
Profile Blog Joined April 2008
Noobville17922 Posts
July 27 2013 20:07 GMT
#106
On July 28 2013 05:06 L_Master wrote:
Show nested quote +
On July 27 2013 17:17 art_of_turtle wrote:
On July 27 2013 16:59 L_Master wrote:
On July 27 2013 15:48 Ilikestarcraft wrote:
I switched from t to z because I wanted to be able to beat protoss. I am able to beat p now.


Except it's much easier as Protoss to kill Zergs than it is Terrans.

You only say that cause your PVZ is well above the average of most players in D League.


Of course.

Basically, I just "get" PvZ way better than I do PvT. Well, I'm comfortable with PvT up till max, then it's just like "uhh...."

a click, when your army dies its k cuz you can remake it in like 5 seconds, continue to a click and use stasis until you win
Artillery spawned from the forges of Hell
L_Master
Profile Blog Joined April 2009
United States8017 Posts
July 27 2013 20:07 GMT
#107
On July 28 2013 04:13 Dazed_Spy wrote:
I think one thing teams need to start doing in order to retain players is to begin to organize some practice with one another, in a systematic sense. Or maybe thats already done, I dont know-- I havent played anyone on my team at all, and the lack of consistent practice partners really is a bitch, especially now a days on icc with the population dwindling.


Are you in the skype group? Most of us are usually around for some games...especially a zerg such as yourself!
EffOrt and Soulkey Hwaiting!
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2013-07-27 20:08:45
July 27 2013 20:08 GMT
#108
On July 28 2013 05:07 L_Master wrote:
Show nested quote +
On July 28 2013 04:13 Dazed_Spy wrote:
I think one thing teams need to start doing in order to retain players is to begin to organize some practice with one another, in a systematic sense. Or maybe thats already done, I dont know-- I havent played anyone on my team at all, and the lack of consistent practice partners really is a bitch, especially now a days on icc with the population dwindling.


Are you in the skype group? Most of us are usually around for some games...especially a zerg such as yourself!
I cant use skype, it shuts my internet off and I cant find a damn way to fix it. [help?]
Never say Die! ||| Fight you? No, I want to kill you.
L_Master
Profile Blog Joined April 2009
United States8017 Posts
July 27 2013 20:10 GMT
#109
On July 28 2013 05:07 arb wrote:
Show nested quote +
On July 28 2013 05:06 L_Master wrote:
On July 27 2013 17:17 art_of_turtle wrote:
On July 27 2013 16:59 L_Master wrote:
On July 27 2013 15:48 Ilikestarcraft wrote:
I switched from t to z because I wanted to be able to beat protoss. I am able to beat p now.


Except it's much easier as Protoss to kill Zergs than it is Terrans.

You only say that cause your PVZ is well above the average of most players in D League.


Of course.

Basically, I just "get" PvZ way better than I do PvT. Well, I'm comfortable with PvT up till max, then it's just like "uhh...."

a click, when your army dies its k cuz you can remake it in like 5 seconds, continue to a click and use stasis until you win


Yea, well ya see...this might work if my army did anything, but the typical result of an attack on terran is me killing 8 vultures and a tank at a cost of 50+ supply. To add to the confusion every once in a while I attack and the terran army actually takes damage...but I can't even see what happens different. It's like 1a2a3a4a5a ttt and pray.
EffOrt and Soulkey Hwaiting!
L_Master
Profile Blog Joined April 2009
United States8017 Posts
July 27 2013 20:12 GMT
#110
On July 28 2013 05:08 Dazed_Spy wrote:
Show nested quote +
On July 28 2013 05:07 L_Master wrote:
On July 28 2013 04:13 Dazed_Spy wrote:
I think one thing teams need to start doing in order to retain players is to begin to organize some practice with one another, in a systematic sense. Or maybe thats already done, I dont know-- I havent played anyone on my team at all, and the lack of consistent practice partners really is a bitch, especially now a days on icc with the population dwindling.


Are you in the skype group? Most of us are usually around for some games...especially a zerg such as yourself!
I cant use skype, it shuts my internet off and I cant find a damn way to fix it. [help?]


o.O

I've never even heard of this occurring. That's really damn strange. Maybe post in tech support forum about that, as I wouldn't have a clue myself?

One thing we could do as a team though is have once or twice a week a dedicated time where anyone who is available will go op TAKK and do some practice/KOTH or w/e, which sorta gets around the skype issue and helps ensure some practice partners.
EffOrt and Soulkey Hwaiting!
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
July 27 2013 20:17 GMT
#111
On July 28 2013 05:12 L_Master wrote:
Show nested quote +
On July 28 2013 05:08 Dazed_Spy wrote:
On July 28 2013 05:07 L_Master wrote:
On July 28 2013 04:13 Dazed_Spy wrote:
I think one thing teams need to start doing in order to retain players is to begin to organize some practice with one another, in a systematic sense. Or maybe thats already done, I dont know-- I havent played anyone on my team at all, and the lack of consistent practice partners really is a bitch, especially now a days on icc with the population dwindling.


Are you in the skype group? Most of us are usually around for some games...especially a zerg such as yourself!
I cant use skype, it shuts my internet off and I cant find a damn way to fix it. [help?]


o.O

I've never even heard of this occurring. That's really damn strange. Maybe post in tech support forum about that, as I wouldn't have a clue myself?

One thing we could do as a team though is have once or twice a week a dedicated time where anyone who is available will go op TAKK and do some practice/KOTH or w/e, which sorta gets around the skype issue and helps ensure some practice partners.
Yeah, a koth is definitely what we need.
Never say Die! ||| Fight you? No, I want to kill you.
AcE_
Profile Joined July 2013
United States2 Posts
July 27 2013 22:35 GMT
#112
i would like to be in the free agent
Rank: D (max i think was 1200?)
ICCUP account: AcE_PL
Race: Terran

USA PST

i just got back to brood war and have just been playing bwai bots lol.
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
Last Edited: 2013-07-27 23:19:54
July 27 2013 23:19 GMT
#113
On July 28 2013 03:40 Cpt.beefy wrote:

Show nested quote +
On July 27 2013 23:46 DarkNetHunter wrote:
I think two aspects are important for the integration of new people.

A good practice environment with lots of intra-team communication, and a chance to show their improvement in matches.
I think DeSPA, but also other teams did a good job of fielding anyone who wanted to play and letting them have the experience of being in the deciding games.
However I do think the league suffered a bit from some teams being less organized than others or unwilling to field weaker players in the last season.

For the record though, are these 6 teams returning to this league? So
Courage
TAKK
DeSPA
Sun Khan
Stealth Bunnies
Airforce Ace of Spades

I would strongly suggest against making any new teams out of free agents, but rather integrate everyone into existing teams. DeSPA could definitely use some more players and I'm sure a few of the others might as well.



I approves.


Sun Khan only has 3 players. Me, pebble, and imatthebeach
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
July 28 2013 00:01 GMT
#114
sB has enough players, although I have a few people not confirmed. We should be entering again, I'll post our roster soonish. All very well saying that the free agents should go to those six teams but then there will be too many for a Bo5 as far as I can see. sB's already looking to have 8-10 players, which means that a few will sit out each week anyway.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
July 28 2013 02:05 GMT
#115
I'm considering running two sB teams this year. I'd like people's opinions on this: Should I be required to run the two teams separately, or should I be allowed to run them as one roster but two different lineups each week?

Poll: One roster or two separate rosters?

Two rosters. (4)
 
80%

One roster. (1)
 
20%

5 total votes

Your vote: One roster or two separate rosters?

(Vote): One roster.
(Vote): Two rosters.


Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
July 28 2013 02:08 GMT
#116
Running two teams in the same league....? No matter what you say/claim, I think running two different teams in the same league is wayyyyyyyyyy to sketchy due to problems with Conflicts of Interests.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
July 28 2013 02:12 GMT
#117
On July 28 2013 11:08 Sentenal wrote:
Running two teams in the same league....? No matter what you say/claim, I think running two different teams in the same league is wayyyyyyyyyy to sketchy due to problems with Conflicts of Interests.

The other way I could do it is have two separate rosters, appoint a captain for each (whether one of those is myself or not) and have both under the same tag. That way I'm not responsible for managing the lineups for both so if the two teams are playing or there's potential to throw a match for the sake of getting one team into the playoffs, I can't really be able to do that.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
SynC[gm]
Profile Blog Joined October 2008
United States3127 Posts
July 28 2013 02:23 GMT
#118
On July 28 2013 11:12 Birdie wrote:
Show nested quote +
On July 28 2013 11:08 Sentenal wrote:
Running two teams in the same league....? No matter what you say/claim, I think running two different teams in the same league is wayyyyyyyyyy to sketchy due to problems with Conflicts of Interests.

The other way I could do it is have two separate rosters, appoint a captain for each (whether one of those is myself or not) and have both under the same tag. That way I'm not responsible for managing the lineups for both so if the two teams are playing or there's potential to throw a match for the sake of getting one team into the playoffs, I can't really be able to do that.

Technically, since both teams are under YOUR brand, you'll be held responsible for whatever happens, regardless of whether you actually meant for it to happen or not.

Lets say you captain a team called Stealth Bunnies A, and for the sake of example, you have Nikon run Stealth Bunnies B. We're excluding all personality traits or behaviors that were exhibited in the past by either captain. Lets say Stealth Bunnies A just needs a win to guarantee a playoff spot and Stealth Bunnies B was already eliminated. What would happen if Stealth Bunnies B were to think, "Oh, we're already out, lets give our other half a way to the playoffs. Why would it matter, all they need is a win and we're already out." Conflict of interest.

Now, whether that'll happen because of you, Birdie. But there's too many situations, and there would be suspicion amongst other teams that you're possibly cheating in some way, shape, or form by going through with two rosters. But ideally, I'd recommend just sticking with one roster and maybe petitioning for a Bo7 with 6 teams and a 12 week schedule with each team playing other teams 2 times each, or something to extend the lesser number of teams.
twitch.tv/dizzywee
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
July 28 2013 02:27 GMT
#119
Technically, since both teams are under YOUR brand, you'll be held responsible for whatever happens, regardless of whether you actually meant for it to happen or not.


I'm fine for being responsible, but I'm saying I can make it as difficult as possible for there to be an easy conflict of interest such as what you described. I personally wouldn't allow any such behaviour in either team, but of course people in the league only have my word for that. Both teams should be playing to win no matter what, and every player too. Throwing matches is scummy behaviour and if I found anyone in any team doing that then I'd be quite happy to expose them to the public.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
SynC[gm]
Profile Blog Joined October 2008
United States3127 Posts
July 28 2013 02:31 GMT
#120
I dunno, maybe a better solution is bringing in a team with a lesser number of players into the fray and either have your 2nd pot of players go join their team, or have the team, like SunKhan, be a part of Stealth Bunnies V2. That way, unless another team signs up, possibly mSj or NW Power, we won't have to have 7 teams and/or make a team primarily of free agents.
twitch.tv/dizzywee
Prev 1 4 5 6 7 8 41 Next All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
15:00
Finals
Rush vs Soulkey
StarCastTV_EN75
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 3070
Bisu 2343
EffOrt 366
Calm 307
BeSt 281
Stork 169
ZergMaN 139
Jaedong 102
ZerO 80
Sexy 49
[ Show more ]
Hyun 45
Mind 43
FanTaSy 40
Terrorterran 28
SilentControl 17
Barracks 16
ToSsGirL 11
JYJ 10
Noble 10
Sharp 9
sorry 6
scan(afreeca) 5
Dota 2
NeuroSwarm220
Other Games
summit1g6529
WinterStarcraft552
C9.Mang0286
Livibee192
RuFF_SC2116
Liquid`Ken7
Organizations
StarCraft: Brood War
Afreeca ASL 6097
Other Games
gamesdonequick683
StarCraft: Brood War
UltimateBattle 86
[ Show 11 non-featured ]
StarCraft 2
• practicex 41
• Nickrosys13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur653
Upcoming Events
CranKy Ducklings
3h 56m
WardiTV Invitational
4h 56m
AI Arena Tournament
9h 56m
BSL Open Qualifier
12h 56m
Sparkling Tuna Cup
1d 3h
OSC
1d 6h
IPSL
1d 9h
BSL Open Qualifier
1d 12h
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
[ Show More ]
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
eXTREMESLAND '26: SEA 4th Place
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.