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[SPL] Samsung KHAN vs. Woongjin Stars - Page 21

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 19 20 21 22 23 27 Next All
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50748 Posts
Last Edited: 2012-05-26 05:23:11
May 26 2012 05:21 GMT
#401
On May 26 2012 14:20 Turbovolver wrote:
Show nested quote +
On May 26 2012 14:18 Ribbon wrote:
20 spine crawlers in the main attack force :O

Sorry, but if this is legitimate then SC2 is a fucked game.

I don't really understand why Stork couldn't just slowly grind down the spinecrawlers with collosi, though.


the point is it shouldn't have worked.

it doesn't work in normal sc2 games I've seen.

had stork actually commited to a proper archon toilet he would have crushed zero no problem.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
MountainDewJunkie
Profile Blog Joined June 2009
United States10345 Posts
May 26 2012 05:21 GMT
#402
On May 26 2012 14:19 X10A wrote:
Well from what I gather from this game
Guardians are pretty good in this game, sunkens and spore can move
Overglorified arbiter is pretty bad, storms are pretty bad and overlords aren't detectors

Please LR every SCtoo game henceforth
[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
May 26 2012 05:21 GMT
#403
Poll: Recommend game 5 ?

Yes (20)
 
91%

No (2)
 
9%

If you have time ... (0)
 
0%

22 total votes

Your vote: Recommend game 5 ?

(Vote): Yes
(Vote): No
(Vote): If you have time ...

BW/KT Forever R.I.P KT.Violet dearly missed ..
TheShimmy
Profile Joined January 2011
United States1808 Posts
May 26 2012 05:22 GMT
#404
Man.. That was pretty awesome not gonna lie.

Ace match hwaiiiiiting.
Hyvaa #1 Fan. Gogo STX, Dear, Bogus, Classic, and Mini! Always a BW fan!
Ghoststrikes
Profile Joined February 2011
Canada1356 Posts
May 26 2012 05:22 GMT
#405
On May 26 2012 14:20 Turbovolver wrote:
Show nested quote +
On May 26 2012 14:18 Ribbon wrote:
20 spine crawlers in the main attack force :O

Sorry, but if this is legitimate then SC2 is a fucked game.

I don't really understand why Stork couldn't just slowly grind down the spinecrawlers with collosi, though.


Cause there were 30 broodlords over the crawlers shooting tons of free broodlings
Never say die
Rkie
Profile Blog Joined October 2009
United States1278 Posts
May 26 2012 05:22 GMT
#406
On May 26 2012 14:19 X10A wrote:
Well from what I gather from this game
Guardians are pretty good in this game, sunkens and spore can move
Overglorified arbiter is pretty bad, storms are pretty bad and overlords aren't detectors


Pretty much. Only real use for arbiter now is vortex. The spines blocking the archons from going into it seemed unintentional, but it was a brilliant play nonetheless.
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
May 26 2012 05:22 GMT
#407
On May 26 2012 14:21 MountainDewJunkie wrote:
Show nested quote +
On May 26 2012 14:19 X10A wrote:
Well from what I gather from this game
Guardians are pretty good in this game, sunkens and spore can move
Overglorified arbiter is pretty bad, storms are pretty bad and overlords aren't detectors

Please LR every SCtoo game henceforth


yes please !
BW/KT Forever R.I.P KT.Violet dearly missed ..
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
May 26 2012 05:22 GMT
#408
On May 26 2012 14:19 X10A wrote:
Well from what I gather from this game
Guardians are pretty good in this game, sunkens and spore can move
Overglorified arbiter is pretty bad, storms are pretty bad and overlords aren't detectors


The mothership can be absurdly powerful if used properly. The vortex + a few Archons can wipe out an entire Zerg army



Or a Terran airfleet
Turbovolver
Profile Blog Joined January 2009
Australia2396 Posts
May 26 2012 05:22 GMT
#409
On May 26 2012 14:21 Louuster wrote:
Show nested quote +
On May 26 2012 14:20 Turbovolver wrote:
On May 26 2012 14:18 Ribbon wrote:
20 spine crawlers in the main attack force :O

Sorry, but if this is legitimate then SC2 is a fucked game.

I don't really understand why Stork couldn't just slowly grind down the spinecrawlers with collosi, though.


Because zero had 15 broodlords sitting over them

Earlier in the game, before there was a million broodlords.
The original Bogus fan.
Veldril
Profile Joined August 2010
Thailand1817 Posts
May 26 2012 05:23 GMT
#410
On May 26 2012 14:21 Darion wrote:
Show nested quote +
On May 26 2012 14:19 X10A wrote:
Well from what I gather from this game
Guardians are pretty good in this game, sunkens and spore can move
Overglorified arbiter is pretty bad, storms are pretty bad and overlords aren't detectors


Stork's mothership play wasn't very good, and Zero played perfectly against it.


Yeah, he need more archon and target it more effectively. If he can get 10 Broodlords in it, then it would be a game changer.
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
kakaman
Profile Blog Joined January 2010
United States1576 Posts
May 26 2012 05:23 GMT
#411
On May 26 2012 14:21 BLinD-RawR wrote:
Show nested quote +
On May 26 2012 14:20 Turbovolver wrote:
On May 26 2012 14:18 Ribbon wrote:
20 spine crawlers in the main attack force :O

Sorry, but if this is legitimate then SC2 is a fucked game.

I don't really understand why Stork couldn't just slowly grind down the spinecrawlers with collosi, though.


the point is it shouldn't have worked.

it doesn't work in normal sc2 games I've seen.


Zero's BL spread was impeccable, and the spines keep attacking, so the archons couldnt go in. Ingenious plan actually, we are already seeing smart play that you don't see in GSL
tryummm
Profile Joined August 2009
774 Posts
May 26 2012 05:23 GMT
#412
Zero and Soulkey are unbearable cheese users...I don't see how anyone can root for them.
Dosey
Profile Joined September 2010
United States4505 Posts
May 26 2012 05:24 GMT
#413
On May 26 2012 14:19 X10A wrote:
Well from what I gather from this game
Guardians are pretty good in this game, sunkens and spore can move
Overglorified arbiter is pretty bad, storms are pretty bad and overlords aren't detectors

You would have shit a brick if you saw when cannons could move.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50748 Posts
May 26 2012 05:24 GMT
#414
we still have an ace match.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
roymarthyup
Profile Joined April 2010
1442 Posts
May 26 2012 05:25 GMT
#415
if you saw Ace VS Bbong last night you see that Ace has totally found a way to poke holes into this mass broodlord style. blink stalkers around the entire map decimating everything the zerg has with defensive recalls and broodlords are too immobile to catch the stalkers then entire zerg base dies before he can touch the tosses main

once tosses master this im sure mass broodlords will go out of style and zergs will need a more mobile army likely with ultras and infestors lategame since ultras are super fast on creep and with fungal destroys stalkers with a couple broodlords sprinkled in to serve as a power force
Daudr
Profile Joined November 2009
Sweden275 Posts
May 26 2012 05:25 GMT
#416
On May 26 2012 14:22 Ribbon wrote:
Show nested quote +
On May 26 2012 14:19 X10A wrote:
Well from what I gather from this game
Guardians are pretty good in this game, sunkens and spore can move
Overglorified arbiter is pretty bad, storms are pretty bad and overlords aren't detectors


The mothership can be absurdly powerful if used properly. The vortex + a few Archons can wipe out an entire Zerg army

http://www.youtube.com/watch?v=poMscJSb2u8&feature=youtu.be

Or a Terran airfleet


It's a really stupid mechanic though, I'm glad Mothership is being removed in HotS.

Sad to see Stork fall.
☜(゚ヮ゚☜)
Zariel
Profile Blog Joined December 2010
Australia1292 Posts
May 26 2012 05:25 GMT
#417
From my own experience as a protoss player, the ONLY counter to a broodlord late game composition is landing an archon toilet.

When broodlords reach a critical mass, it becomes an uphill battle if you decide to use blink stalkers to pick them off.
sup
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
Last Edited: 2012-05-26 05:26:20
May 26 2012 05:25 GMT
#418
On May 26 2012 14:22 Rkie wrote:
Show nested quote +
On May 26 2012 14:19 X10A wrote:
Well from what I gather from this game
Guardians are pretty good in this game, sunkens and spore can move
Overglorified arbiter is pretty bad, storms are pretty bad and overlords aren't detectors


Pretty much. Only real use for arbiter now is vortex.


This stopped being true exactly yesterday. Ace in the GSL kept the Mship at home at kept attack one corner of the map, then mass recalling back home when the slow ass Brood Lords got over there so he could attack some other corner next, while mixing in tons of drops. It completely changed my view of PvZ, and was way more fun to watch.
X10A
Profile Blog Joined January 2011
Canada9837 Posts
May 26 2012 05:26 GMT
#419
On May 26 2012 14:24 Dosey wrote:
Show nested quote +
On May 26 2012 14:19 X10A wrote:
Well from what I gather from this game
Guardians are pretty good in this game, sunkens and spore can move
Overglorified arbiter is pretty bad, storms are pretty bad and overlords aren't detectors

You would have shit a brick if you saw when cannons could move.

WHAT?!
Uh ace pick for Khan is Reality?
For Stars, it'll be Free
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
MountainDewJunkie
Profile Blog Joined June 2009
United States10345 Posts
May 26 2012 05:26 GMT
#420
On May 26 2012 14:25 Zariel wrote:
From my own experience as a protoss player, the ONLY counter to a broodlord late game composition is landing an archon toilet.

When broodlords reach a critical mass, it becomes an uphill battle if you decide to use blink stalkers to pick them off.

mass phoenix obv obv
[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
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