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[SPL] Woongjin Stars vs KT Rolster - Page 65

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 63 64 65 66 67 Next
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
February 25 2012 14:17 GMT
#1281
I'm confused. Light won a TvP?
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Milkis
Profile Blog Joined January 2010
5003 Posts
February 25 2012 15:21 GMT
#1282
Soulkey played perfectly. Holy crap. He reacted to everything perfectly until the end and Flash just rolled him over

Flash is too damn good. Disgusting. TOO. GOOD.
moopie
Profile Joined July 2009
12605 Posts
February 25 2012 15:22 GMT
#1283
An enemy is legendary.
I'm going to sleep, let me get some of that carpet.
4vvhiplash7
Profile Joined December 2010
South Africa392 Posts
February 25 2012 15:28 GMT
#1284
I'll never get tired of seeing Flash on a rampage like this PL
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3204 Posts
February 25 2012 15:29 GMT
#1285
Someone, please, 4 pool Flash.
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
FlaShFTW
Profile Blog Joined February 2010
United States9359 Posts
February 25 2012 15:42 GMT
#1286
On February 26 2012 00:29 ne4aJIb wrote:
Someone, please, 4 pool Flash.

Flash would smell it a mile away. Aint no stopin flash!!!
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Warpath
Profile Joined April 2010
Canada1242 Posts
February 25 2012 15:52 GMT
#1287
The person saying 'lets see how flash will play on an even game" clearly never saw the period where Flash just 14cc every single game xD
And in a BoX with jaedong (i wont try to pretend that i remember if it was osl or msl) where jaedong 4 pooled and got swept up even when scouted correctly.
dibban
Profile Joined July 2008
Sweden1279 Posts
February 25 2012 16:10 GMT
#1288
Oh my god. Soulkey SHOULD have won that game.
이제동 - 이영호 since '07.
a176
Profile Blog Joined August 2009
Canada6688 Posts
February 25 2012 16:31 GMT
#1289
On February 26 2012 01:10 dibbaN wrote:
Oh my god. Soulkey SHOULD have won that game.


soulkey often has issues in late game zvt ... not surprised really
starleague forever
Emperor_Earth
Profile Blog Joined April 2009
United States824 Posts
Last Edited: 2012-02-25 16:55:22
February 25 2012 16:42 GMT
#1290
On February 26 2012 01:10 dibbaN wrote:
Oh my god. Soulkey SHOULD have won that game.


SK was never ahead. His number of bases was not a very good indicator of his actual hold on the game. SK's tech and ups were disgustingly behind. If you notice, when FlaSh sneaked an scv in after the early game bunker shenanigans, he was specifically interested in the gas, then the hatch timing. He was so surprised 1st gas was so late he thought there must have been a fast third, which there wasn't. So then he sent an scv to top left because he figured maybe it was proxied. It wasn't.

SK cut a LOT of drones both in ling production, the obvious, and not mining and idle larvaes, the not so obvious. And then when he did have gas, he had to get lair asap which further delayed his sling which delayed his third gas which limited his muta which further delayed his map ctrl which diminished his army strength. This limited his ability to go Crazy-Zerg style so FlaSh knew that lurkers were necessary. With lurkers being immobile and unable to defend multiple places with few units, he is forced to delay hive a VERY long time and build a ton of static defense/lurkers at both groups (top left and bottom right) which further dictated his gas usage and limited his drone count. He was forced, therefore, to minimize his ling numbers to maximize larvae defensive efficiency and opted for hydras to give him the flexibility to at least buy a semblance of presence since he couldn't afford enough mutas + lurkers on time at his bases.

FlaSh knew ALL this and so delayed goliaths for what seemed an eternity and just preemptively went vulture/mine then mass vult/tank. I wouldn't doubt that this midgame transition was already planned out and he took the time to figure out the best places to mine up depending on probable rally points given bases taken and FlaSh's army positioning.

The only strategic mistake I saw from FlaSh was expoing towards a lurker/hydra/ling opponent.

If you remember from FlaSh interviews, he says that he doesn't practice physically as much as most players. Instead, he practices mentally m ore. He envisions scenarios and adjusts for player tendencies in his waking hours (maybe his sleeping hours too) and then theorycrafts probably best counters. Hence his "maphax" scans.
@Emperor_Earth ------- "Amat Victoria Curam."
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
February 25 2012 16:48 GMT
#1291
Flash don't play straight up macro games but rely on early pressure and calculated risk of 14 CC to get him into economical leads. Then from that point on, he would stay afloat on that advantage by not making stupid mistakes. Flash's impressive map analysis, strategical trends, and risk management to build up his overall gameplan is what is making him win games. By doing the unexpected at every single game. This insert much paranoia into the opposition's mind.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Emperor_Earth
Profile Blog Joined April 2009
United States824 Posts
Last Edited: 2012-02-25 16:53:28
February 25 2012 16:52 GMT
#1292
On February 26 2012 01:48 Xiphos wrote:
Flash don't play straight up macro games but rely on early pressure and calculated risk of 14 CC to get him into economical leads. Then from that point on, he would stay afloat on that advantage by not making stupid mistakes. Flash's impressive map analysis, strategical trends, and risk management to build up his overall gameplan is what is making him win games. By doing the unexpected at every single game. This insert much paranoia into the opposition's mind.


Actually, he does play straight up macro games. I would argue that he's doing crazy strats right now to
1) Not show his builds for OSLs
2) Save time/energy (his average game length has been way shorter, esp in TvT)
3) Create that paranoia you're talking about, or the anti-IdrA sentiment. (He really does it wrong, poor guy:| I root for him but it makes me cringe when his "versatility" is consists of pure game management or pure allins. He still hasn't learned from playing f91 that deliberate inefficiency is a very strong Zerg ability to abuse.)
@Emperor_Earth ------- "Amat Victoria Curam."
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
February 25 2012 17:04 GMT
#1293
On February 26 2012 01:52 Emperor_Earth wrote:
Show nested quote +
On February 26 2012 01:48 Xiphos wrote:
Flash don't play straight up macro games but rely on early pressure and calculated risk of 14 CC to get him into economical leads. Then from that point on, he would stay afloat on that advantage by not making stupid mistakes. Flash's impressive map analysis, strategical trends, and risk management to build up his overall gameplan is what is making him win games. By doing the unexpected at every single game. This insert much paranoia into the opposition's mind.


Actually, he does play straight up macro games. I would argue that he's doing crazy strats right now to
1) Not show his builds for OSLs
2) Save time/energy (his average game length has been way shorter, esp in TvT)
3) Create that paranoia you're talking about, or the anti-IdrA sentiment. (He really does it wrong, poor guy:| I root for him but it makes me cringe when his "versatility" is consists of pure game management or pure allins. He still hasn't learned from playing f91 that deliberate inefficiency is a very strong Zerg ability to abuse.)


1. So are other people, and Flash put a lot of emphasis on the Proleague.
2. Players generally have the amount of time to practice
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2012-02-25 17:09:46
February 25 2012 17:09 GMT
#1294
On February 26 2012 01:10 dibbaN wrote:
Oh my god. Soulkey SHOULD have won that game.


I never got this sentiment. Flash played better, just because Soulkey was impressive doesn't mean he should have won.

I understand being desensitized to how well Flash plays, but don't start becoming dismissive of it.
Remember Violet.
StarStruck
Profile Joined April 2010
25338 Posts
February 25 2012 17:45 GMT
#1295
That and SoulKey was never really ahead that game either. He crumbled when the mines went to work on him. Late Hive and was always on the defensive.
bgx
Profile Joined August 2010
Poland6595 Posts
Last Edited: 2012-02-25 17:47:40
February 25 2012 17:46 GMT
#1296
hmm SK played kinda poorly am i the only one with that notion? I mean ye his midgame was okayish but that bunker was badly answered and he didnt have good enough economy to keep up

after this bunker he wouldn be able to keep up with fantasy or light either
Stork[gm]
WaterTower
Profile Joined May 2011
France138 Posts
February 25 2012 17:49 GMT
#1297
Soulkey needed defilers. He was doing good up until the choice to stay with stone age tech to take on Flash.
J1.au
Profile Blog Joined July 2009
Australia3596 Posts
February 25 2012 18:04 GMT
#1298
Pretty sure Flash practices just as much as any other player. The idea that he practices less and theorycrafts to make up for it is ludicrous.
a176
Profile Blog Joined August 2009
Canada6688 Posts
February 25 2012 18:36 GMT
#1299
On February 26 2012 02:49 WaterTower wrote:
Soulkey needed defilers. He was doing good up until the choice to stay with stone age tech to take on Flash.


yea defilers were wwaayyyyyy late
i think the mound only finished by the end of that game actually
starleague forever
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
February 25 2012 18:53 GMT
#1300
On February 26 2012 03:36 a176 wrote:
Show nested quote +
On February 26 2012 02:49 WaterTower wrote:
Soulkey needed defilers. He was doing good up until the choice to stay with stone age tech to take on Flash.


yea defilers were wwaayyyyyy late
i think the mound only finished by the end of that game actually


And he stepped on mines everywhere.
kiss kiss fall in love
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