On December 08 2011 19:10 Xpeijz wrote: How did that game work for the SC2 people?
Better than SC2 PvP. It was probably what I imagine PvP in SC2 to be if you could warp in blue flame hellions on enemy pylons with how many probes died.
On December 08 2011 19:09 hellbound wrote: Sending that stack of probes that he pulled back to his main while Storks reavers were still there was such a facepalm moment.
maybe he panic ?
Professionals panicking at what they do is not acceptable. How would you feel a bout your bus driver panicking at his job?
Yes it's not acceptable , I guess but I feel bad for movie ...
On December 08 2011 19:09 hellbound wrote: Sending that stack of probes that he pulled back to his main while Storks reavers were still there was such a facepalm moment.
maybe he panic ?
Professionals panicking at what they do is not acceptable. How would you feel a bout your bus driver panicking at his job?
I'd panic.
But to be honest, he probably miscalculated when to return probes from his nat.
The constant shuttle harass and revenge harass made the game pretty tense.
Storms blanketing the battlefield is always fun to watch.
Good PvP today, but it was more of a snowball effect the moment stork put his nexus down first. He was going to win unless he fucked up that big battle.
On December 08 2011 19:09 hellbound wrote: Sending that stack of probes that he pulled back to his main while Storks reavers were still there was such a facepalm moment.
He did that in anticipation that his goons will arrive and shuttle will be gone by that time. But sometimes you make mistakes, even at predicting the future:-)
On December 08 2011 19:09 hellbound wrote: Sending that stack of probes that he pulled back to his main while Storks reavers were still there was such a facepalm moment.
maybe he panic ?
Professionals panicking at what they do is not acceptable. How would you feel a bout your bus driver panicking at his job?
That's not an apt comparison. If the bus driver were in a race or something, under duress, then it would make sense.
These guys train a lot and after lots of experience can keep a cool head, but even the best players show strain in intense situations.
On December 08 2011 19:14 Zariel wrote: The constant shuttle harass and revenge harass made the game pretty tense.
Storms blanketing the battlefield is always fun to watch.
Good PvP today, but it was more of a snowball effect the moment stork put his nexus down first. He was going to win unless he fucked up that big battle.
I don't know why he went so light on the templar and heavy on the archons, since Movie wasn't that zealot-heavy, but I guess it worked out in the end.
The shuttle speed for Stork was super-clutch, too - it made his harass so much more effective.