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Forum Index > Brood War Tournaments
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Game
Profile Blog Joined February 2009
3191 Posts
August 03 2011 15:36 GMT
#41
On August 03 2011 22:19 reps)Plumbum wrote:
Game, is there any chance the maps can be changed?


No.
SC is like sex. You should play often, but never too hard. And you should only try hard when it matters.
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
August 03 2011 16:31 GMT
#42
8 out of the top 12 are Zerg? Wow. o.o
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
ninini
Profile Joined June 2010
Sweden1204 Posts
August 03 2011 17:26 GMT
#43
No BEAMFACE!? That makes me sad.. :////
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
August 03 2011 17:41 GMT
#44
Too few Terrans.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
August 03 2011 18:58 GMT
#45
On August 03 2011 21:21 LML wrote:
why such horrible maps?
We are living in 2011, not 2008 ..


Circuit Breaker / La Mancha / Aztec / Neo Bloody Ridge ... Yeah ISL is cool and all but these maps are really old and I barely play othello or blue storm, time to cheese like i work @ a dairy ranch.
I don't need luck, luck is for noobs, good luck to you though
Terrorterran
Profile Joined January 2009
Peru256 Posts
August 03 2011 19:02 GMT
#46
Yeah maps are kinda old. I would love newer maps for the later stages. :D
GG
Game
Profile Blog Joined February 2009
3191 Posts
August 03 2011 19:36 GMT
#47
On August 04 2011 04:02 Terrorterran wrote:
Yeah maps are kinda old. I would love newer maps for the later stages. :D


All of the maps are already in order, just not released. There is a large mix of new/old, with the majority being new.
SC is like sex. You should play often, but never too hard. And you should only try hard when it matters.
Prof. Protoss
Profile Blog Joined October 2007
Germany744 Posts
August 03 2011 20:10 GMT
#48
if I send in my replays, can I play instead of one of those who did not send theirs?
I was ranked 120 ish at the end
Don't mess the fess!
MaD[AoV]
Profile Joined August 2011
Norway170 Posts
August 03 2011 20:53 GMT
#49
In hope that Cryoc, Para and Lion reads this; On Saturday the 20th of August, I will be working to 21:00 Local time, so I will be 2 hours late and would like to PP my matches if this is OK.

C'est la vie.
vTv.Marine
Profile Joined April 2010
Canada144 Posts
August 03 2011 21:03 GMT
#50
I really enjoy these maps actually!

Blue Storm FTW
Hows it going guys, long time no see
reps)Plumbum
Profile Joined July 2011
Russian Federation484 Posts
August 03 2011 21:03 GMT
#51
On August 04 2011 06:03 vTv.Marine wrote:
I really enjoy these maps actually!

Blue Storm FTW

bet you are not zerg -.-
vTv.Marine
Profile Joined April 2010
Canada144 Posts
August 03 2011 21:10 GMT
#52
I dont think zvp on that map is THAT bad tbh
Hows it going guys, long time no see
tryummm
Profile Joined August 2009
774 Posts
August 03 2011 21:19 GMT
#53
Here is an interesting interview with Bisu and Stork on map balance less than a year ago:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=169641


Stork: "Protoss depend on catching Terran off guard to win. If a map is used for too long, no matter how unfavorable it is for Terran, they will be able to adapt eventually. And when they do, we lose our advantage."

Bisu: "I agree. Protoss’ performance really is decided by the maps."


That's why I really don't understand why old maps are used in foreign tournaments. I'm not sure about map age relations with Zerg vs Terran, but I'm sure it messes those matchups up too. Moreover, some maps like Python and Longinus don't even support the current meta game (You can't really forge FE on Python...even pros have been 1 basing on it with BNET Attack) and Longinus is too small and the expansions are completely different. And a competent Terran should have adapted to old maps like Fighting Spirit, Match Point, Benzene, etc...to the point where its disadvantageous for Protoss.
GoTuNk!
Profile Blog Joined September 2006
Chile4591 Posts
August 03 2011 21:45 GMT
#54
Wanted to add to the above, just keep the maps for the same round but use current proleague/osl/msl maps for the following rounds. Not just for balance (protoss vs anything on python is imba) but because old maps are mostly figured out and games turn into either bad games or cheeses.
playa
Profile Blog Joined December 2010
United States1284 Posts
August 03 2011 21:46 GMT
#55
I don't disagree with protoss having an inherent advantage when it comes to playing maps when both players have relatively little experience on the map. But I disagree with it being unfair for protoss when terran catches up because they had adequate time required to play passably. To me, that is bias showing and simply not being thrilled over their advantage shrinking; if you interviewed top terran players, I'm sure they would have a different perspective. "Meta game..." who cares. When most maps are similar, there can be a general consensus on "how you should play," but when the optimal way to play a map doesn't fit the meta game, it doesn't necessarily equate to imbalance.
GoTuNk!
Profile Blog Joined September 2006
Chile4591 Posts
August 03 2011 22:09 GMT
#56
On August 04 2011 06:46 playa wrote:
I don't disagree with protoss having an inherent advantage when it comes to playing maps when both players have relatively little experience on the map. But I disagree with it being unfair for protoss when terran catches up because they had adequate time required to play passably. To me, that is bias showing and simply not being thrilled over their advantage shrinking; if you interviewed top terran players, I'm sure they would have a different perspective. "Meta game..." who cares. When most maps are similar, there can be a general consensus on "how you should play," but when the optimal way to play a map doesn't fit the meta game, it doesn't necessarily equate to imbalance.


I think on Destination Flash would have a 90% winrate against other progamers. Prolly same on T v P at Match Point. It's just guessing prolly, but current meta game on old maps its just imba sometimes.

Imagine flash doing FE and taking a fast 3rd on Destination. Then he could just turtle and run over the map and protoss would have nothing to do but try to cheese, which would most likely fail given proper scout patterns on a map you are familiar with.

Imagine t v z, starting with m&m and transitioning into mech would enable terran to secure half the map basically. Sure zerg can cheese, but again, if you can almost only win on a map by cheesing it is quite unbalanced.
playa
Profile Blog Joined December 2010
United States1284 Posts
Last Edited: 2011-08-03 22:53:47
August 03 2011 22:37 GMT
#57
Imagine the best player doing anything. He might win an overwhelming majority of the time. That's not a revelation; that's common sense. I suspect this might be why he is so good at tvt, though... Also, correct me if I'm wrong, but Destination strikes me as one of the worst maps for FE (rax cc). I realize the bridge helps you out once you have a sieged tank, but there are far more negatives to me than positives. I saw BIsu, at least 2 times, make flash look horrible on destination, and his play wasn't too far off from what you're suggesting would be overpowered. If you're talking about a normal fast expo with a fast third, then I can imagine it well because I remember seeing it fail.
Eywa-
Profile Blog Joined August 2010
Canada4876 Posts
Last Edited: 2011-08-03 23:48:18
August 03 2011 23:47 GMT
#58
Guys... WTF. You're playing for like $1000, you saying you're not willing to practice a map that you wouldn't usually play? o.o

Othello is actually a good map, though I personally dislike it. As is Blue Storm(though I like this one).
Being mannered is almost as important as winning. Almost...
GammaElite
Profile Joined August 2011
United States12 Posts
August 03 2011 23:56 GMT
#59
Joekim the interviews are gonna be epic, you need some help stalking down players?
MaD[AoV]
Profile Joined August 2011
Norway170 Posts
August 04 2011 00:21 GMT
#60
No sunglasses allowed in interviews.
C'est la vie.
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