On August 03 2011 22:19 reps)Plumbum wrote:
Game, is there any chance the maps can be changed?
Game, is there any chance the maps can be changed?
No.
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Game
3191 Posts
On August 03 2011 22:19 reps)Plumbum wrote: Game, is there any chance the maps can be changed? No. | ||
ninazerg
United States7290 Posts
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ninini
Sweden1204 Posts
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Holgerius
Sweden16951 Posts
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dRaW
Canada5744 Posts
On August 03 2011 21:21 LML wrote: why such horrible maps? We are living in 2011, not 2008 .. Circuit Breaker / La Mancha / Aztec / Neo Bloody Ridge ... Yeah ISL is cool and all but these maps are really old and I barely play othello or blue storm, time to cheese like i work @ a dairy ranch. | ||
Terrorterran
Peru253 Posts
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Game
3191 Posts
On August 04 2011 04:02 Terrorterran wrote: Yeah maps are kinda old. I would love newer maps for the later stages. :D All of the maps are already in order, just not released. There is a large mix of new/old, with the majority being new. | ||
Prof. Protoss
Germany744 Posts
I was ranked 120 ish at the end | ||
MaD[AoV]
Norway169 Posts
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vTv.Marine
Canada138 Posts
Blue Storm FTW | ||
reps)Plumbum
Russian Federation484 Posts
On August 04 2011 06:03 vTv.Marine wrote: I really enjoy these maps actually! Blue Storm FTW bet you are not zerg -.- | ||
vTv.Marine
Canada138 Posts
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tryummm
774 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=169641 Stork: "Protoss depend on catching Terran off guard to win. If a map is used for too long, no matter how unfavorable it is for Terran, they will be able to adapt eventually. And when they do, we lose our advantage." Bisu: "I agree. Protoss’ performance really is decided by the maps." That's why I really don't understand why old maps are used in foreign tournaments. I'm not sure about map age relations with Zerg vs Terran, but I'm sure it messes those matchups up too. Moreover, some maps like Python and Longinus don't even support the current meta game (You can't really forge FE on Python...even pros have been 1 basing on it with BNET Attack) and Longinus is too small and the expansions are completely different. And a competent Terran should have adapted to old maps like Fighting Spirit, Match Point, Benzene, etc...to the point where its disadvantageous for Protoss. | ||
GoTuNk!
Chile4591 Posts
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playa
United States1284 Posts
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GoTuNk!
Chile4591 Posts
On August 04 2011 06:46 playa wrote: I don't disagree with protoss having an inherent advantage when it comes to playing maps when both players have relatively little experience on the map. But I disagree with it being unfair for protoss when terran catches up because they had adequate time required to play passably. To me, that is bias showing and simply not being thrilled over their advantage shrinking; if you interviewed top terran players, I'm sure they would have a different perspective. "Meta game..." who cares. When most maps are similar, there can be a general consensus on "how you should play," but when the optimal way to play a map doesn't fit the meta game, it doesn't necessarily equate to imbalance. I think on Destination Flash would have a 90% winrate against other progamers. Prolly same on T v P at Match Point. It's just guessing prolly, but current meta game on old maps its just imba sometimes. Imagine flash doing FE and taking a fast 3rd on Destination. Then he could just turtle and run over the map and protoss would have nothing to do but try to cheese, which would most likely fail given proper scout patterns on a map you are familiar with. Imagine t v z, starting with m&m and transitioning into mech would enable terran to secure half the map basically. Sure zerg can cheese, but again, if you can almost only win on a map by cheesing it is quite unbalanced. | ||
playa
United States1284 Posts
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Eywa-
Canada4876 Posts
Othello is actually a good map, though I personally dislike it. As is Blue Storm(though I like this one). | ||
GammaElite
United States12 Posts
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MaD[AoV]
Norway169 Posts
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