[MST] Group 8 - Page 11
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endy
Switzerland8970 Posts
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TheOnly92
Malaysia804 Posts
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HighTemper
Canada3867 Posts
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Turbovolver
Australia2378 Posts
wtf?????????????????????? | ||
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Hyde
Australia14568 Posts
Stork has lost 12 o'clock, his macro has slowed would really love to see a resource counter right now meanwhile Last's eco is still looking very strong stork preparing another recall? his army is clumped up real tight stasis over a vessel, it's emped, but it's stasised! another arbiter arrives at 7, RECALL! MINES but the zealots/goons survive now stork has an army at 7 oc'lock, last lifting his CC right away vultures and tanks are ready to defend though another recall at 7 o'clock tanks are arriving now, sieged up. stork engages anyway, storms over the tanks but the goons are melting fast! looks like Last will hold and keep his 7 o'clock | ||
Doraemon
Australia14949 Posts
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Sumsi
Germany593 Posts
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Elyvilon
United States13143 Posts
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TheOnly92
Malaysia804 Posts
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ffreakk
Singapore2155 Posts
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nok.jp
Japan248 Posts
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Ryo
8787 Posts
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Sinedd
Poland7052 Posts
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Hyde
Australia14568 Posts
stasis! emp comes too late! but the emp hits the goons GEEEZ there are a million tanks at the ramp, goons taking a lot of damage, alot of goons falling vultures run in and finish the rest of them off stork now clearing mines in the center stork adding a nexus at 6.5, it's not warping in at an ideal spot but it's better than nothing | ||
TheOnly92
Malaysia804 Posts
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sixfour
England11061 Posts
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Sumsi
Germany593 Posts
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SkelA
Macedonia13017 Posts
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Cr4zyH0r5e
Peru1308 Posts
Last being annoying at 1시 with a couple tanks. Stork with map control, but not really a lot of units. | ||
Turbovolver
Australia2378 Posts
WHY >.< | ||
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