• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:32
CET 10:32
KST 18:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
BW General Discussion Rollback Netcode in Brood War Top Players of October 2026 (EBPD Rankings) [Megathread] Daily Funny Videos Sagi.gg Launcher Released
Tourneys
KCM Race Survival 2026 Season 4 [Mixed-Gender CK] Rush+4 vs Best+4 New Worlds Star League [Megathread] Daily Proleagues
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10282 users

[SPL] KT Rolster vs Hwaseung OZ - Page 25

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 23 24 25 26 27 37 Next All
okum
Profile Blog Joined February 2009
France5779 Posts
June 15 2011 05:50 GMT
#481
On June 15 2011 14:48 TwoToneTerran wrote:
Like, who thinks it's a good idea to go 3 base off one gateway where one of your bases is a base that can be killed by 2 siegetanks behind a damn cliff.

DO NOT SEND NON TERRANS ON BELTWAY. IT'S DUMB.

There's nothing wrong with sending protosses on Beltway. Carriers are pretty good. It's just that Stats chose a terrible strategy.
Flash fan before it was cool | Coiner of "jangbang"
WWJDD
Profile Blog Joined August 2009
India342 Posts
June 15 2011 05:50 GMT
#482
GOod to see JD smiling again.
WWJDD??
DarkMatter_
Profile Joined January 2010
Canada1774 Posts
June 15 2011 05:50 GMT
#483
Fuck yeah, Oz too good for KT.
BreakerD
Profile Joined March 2010
United States159 Posts
June 15 2011 05:51 GMT
#484
That was just bad play on stats part he didnt make enough gateway. They need to take a page out of best play book. Best seriously knows when to expand and how many gateway to throw up to defend against T push............which is why he is the BEST.
Motivate
Profile Joined June 2011
2860 Posts
June 15 2011 05:52 GMT
#485
send lomo to finish it, humiliation victory haha
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2011-06-15 05:52:44
June 15 2011 05:52 GMT
#486
On June 15 2011 14:50 okum wrote:
Show nested quote +
On June 15 2011 14:48 TwoToneTerran wrote:
Like, who thinks it's a good idea to go 3 base off one gateway where one of your bases is a base that can be killed by 2 siegetanks behind a damn cliff.

DO NOT SEND NON TERRANS ON BELTWAY. IT'S DUMB.

There's nothing wrong with sending protosses on Beltway. Carriers are pretty good. It's just that Stats chose a terrible strategy.


What? Terran gets an unstoppable 3 base and protoss has no good way to take a third. It is a plain bad map to play against terran on. He did an incredibly risky strategy because you don't win on that map without something clever.
Remember Violet.
tbrown47
Profile Joined August 2009
United States1235 Posts
June 15 2011 05:52 GMT
#487
On June 15 2011 14:41 Carnivorous Sheep wrote:
Show nested quote +
On June 15 2011 14:39 konadora wrote:
On June 15 2011 14:39 Carnivorous Sheep wrote:
On June 15 2011 14:37 Winechu wrote:
On June 15 2011 14:35 disciple wrote:
how the game went imo:

JD opens with early game ling aggression, Flash sees it coming and block it on the ramp outside of his natural. JD is behind on drones and economy so he decides to 2 base all-in. For some reason Flash thinks JD would take a 3rd on 9 o'clock and gets his entire army there and leaves 2 firebats in the bunker outside of his nat. JD goes in with muta, and flash seems to have enough turrets. JD brings in a control group of lings to clean up and turrets while it takes half a day for flash to bring back his forces from 9 o'clock. GG


It was aggressive, but it wasn't an all-in IMO


Definitely all-in. 14cc vs. forced to mass two groups of lings, 2 sunkens, and no third? Definitely all-in :3

wouldn't be enough to call it all-in, tbh


If that attack did anything less than kill like 20 SCVs and a bazillion marines, Jaedong would've lost :3 Pretty all-in ;o


all-in is such a misused word

all-in means if the attack doesnt win the game then the all-iner loses. you just admitted yourself the attack wasn't all-in by saying "20 scvs/a lot of marines" isn't killing the opponent

the term "all-in" itself is a dumb word anyway, nothing is "all-in" if you think about it. as long as you do equal damage that you put into it its cost effective.
just here
Winechu
Profile Joined May 2011
Singapore1186 Posts
June 15 2011 05:53 GMT
#488
On June 15 2011 14:52 Motivate wrote:
send lomo to finish it, humiliation victory haha


Nah, lomo already lost to CH lol

But it seems like OZ got this today, don't see KT taking this.
No hope for the play-offs
Hero.SP
Profile Joined March 2010
Chile711 Posts
June 15 2011 05:53 GMT
#489
nice e-bay/rax goon sniping by stats u_u
"well you know, the hardest part is the gg, I mean you have to be aware anytime your opponent can type gg, and you have to gg just right after him." - Flash
champignones
Profile Joined September 2008
Panama160 Posts
June 15 2011 05:54 GMT
#490
On June 15 2011 14:46 blade55555 wrote:
Show nested quote +
On June 15 2011 14:39 champignones wrote:
On June 15 2011 14:37 blade55555 wrote:
On June 15 2011 14:36 champignones wrote:
its funny all these people talk about the great zvt from flash when he only won by a muta lame attack, tell me when he win flash in a long macro game and we will talk about having good zvt.


tell me when flash stops making mistakes so that jaedong doesn't have to kill him early, then we can have a good zvt

this only proves flash messed up big time and thats it, jd will gain my respect again when he win flash in a BO5 in a league final or semifinal ,but i promise you he will lose as he always do against flash.


well he's not going to let flash get away with 14 cc, and being super greedy like he was. That is suicide due to terran having a way better economy. So you count a macro game where flash is ahead in economy from the get go? No that isn't how it should work, so till Flash stops being so greedy (moving his force over to the third + making a bunker to make it so jaedong would be way behind while also 14 CC'ing). He deserves to lose.



flash could hold that attack regarding he made 14 cc , his mistake was that he divide his forces in order to try to deny third, and jaedong simply took advantage and went for the main. as i told you this shows nothing about jaedong skill at all, this only shows he .... does mutalisk?, i wanted to see defiler swarm terran advancing retreating, etc. if jaedong would have won in that way then i would say his zvt is just godly like the last time they play when he clearly outmacroed flash, unfortunately flash wasnt able to show his late game play due to that mistake.
you shouldnt worry if everybody ignore you, you should be worry when they dont anymore.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
June 15 2011 05:54 GMT
#491
On June 15 2011 14:52 tbrown47 wrote:
Show nested quote +
On June 15 2011 14:41 Carnivorous Sheep wrote:
On June 15 2011 14:39 konadora wrote:
On June 15 2011 14:39 Carnivorous Sheep wrote:
On June 15 2011 14:37 Winechu wrote:
On June 15 2011 14:35 disciple wrote:
how the game went imo:

JD opens with early game ling aggression, Flash sees it coming and block it on the ramp outside of his natural. JD is behind on drones and economy so he decides to 2 base all-in. For some reason Flash thinks JD would take a 3rd on 9 o'clock and gets his entire army there and leaves 2 firebats in the bunker outside of his nat. JD goes in with muta, and flash seems to have enough turrets. JD brings in a control group of lings to clean up and turrets while it takes half a day for flash to bring back his forces from 9 o'clock. GG


It was aggressive, but it wasn't an all-in IMO


Definitely all-in. 14cc vs. forced to mass two groups of lings, 2 sunkens, and no third? Definitely all-in :3

wouldn't be enough to call it all-in, tbh


If that attack did anything less than kill like 20 SCVs and a bazillion marines, Jaedong would've lost :3 Pretty all-in ;o


all-in is such a misused word

all-in means if the attack doesnt win the game then the all-iner loses. you just admitted yourself the attack wasn't all-in by saying "20 scvs/a lot of marines" isn't killing the opponent

the term "all-in" itself is a dumb word anyway, nothing is "all-in" if you think about it. as long as you do equal damage that you put into it its cost effective.


You just admitted you don't know what killing your opponent is when you think that killing their entire army and 2/3rds of their workers isn't killing them. It was all in -- if a zerg uses only 3 hatches to make nothing but units and skips drones and goes from mutas directly to lurkers without taking a third it is a straight all in. There is nothing embarassing or shameful about doing an all in.
Remember Violet.
hmmm...
Profile Joined March 2011
632 Posts
June 15 2011 05:54 GMT
#492
On June 15 2011 14:52 tbrown47 wrote:
Show nested quote +
On June 15 2011 14:41 Carnivorous Sheep wrote:
On June 15 2011 14:39 konadora wrote:
On June 15 2011 14:39 Carnivorous Sheep wrote:
On June 15 2011 14:37 Winechu wrote:
On June 15 2011 14:35 disciple wrote:
how the game went imo:

JD opens with early game ling aggression, Flash sees it coming and block it on the ramp outside of his natural. JD is behind on drones and economy so he decides to 2 base all-in. For some reason Flash thinks JD would take a 3rd on 9 o'clock and gets his entire army there and leaves 2 firebats in the bunker outside of his nat. JD goes in with muta, and flash seems to have enough turrets. JD brings in a control group of lings to clean up and turrets while it takes half a day for flash to bring back his forces from 9 o'clock. GG


It was aggressive, but it wasn't an all-in IMO


Definitely all-in. 14cc vs. forced to mass two groups of lings, 2 sunkens, and no third? Definitely all-in :3

wouldn't be enough to call it all-in, tbh


If that attack did anything less than kill like 20 SCVs and a bazillion marines, Jaedong would've lost :3 Pretty all-in ;o


all-in is such a misused word

all-in means if the attack doesnt win the game then the all-iner loses. you just admitted yourself the attack wasn't all-in by saying "20 scvs/a lot of marines" isn't killing the opponent

the term "all-in" itself is a dumb word anyway, nothing is "all-in" if you think about it. as long as you do equal damage that you put into it its cost effective.


although you're 100% correct, i doubt many will really listen haha
Shiger
Profile Joined March 2008
Sweden118 Posts
June 15 2011 05:54 GMT
#493
Hiya is 4/4 this round, showing how it's done!
Quidios || Jaedong Symbol Kangho Hero Byun SOS Dear
zyzski
Profile Joined May 2010
United States698 Posts
June 15 2011 05:55 GMT
#494
what are the recommendations for flash vs JD? cant believe i forgot about this match up -_-
TYBG
WWJDD
Profile Blog Joined August 2009
India342 Posts
Last Edited: 2011-06-15 05:57:32
June 15 2011 05:56 GMT
#495
On June 15 2011 14:52 tbrown47 wrote:
Show nested quote +
On June 15 2011 14:41 Carnivorous Sheep wrote:
On June 15 2011 14:39 konadora wrote:
On June 15 2011 14:39 Carnivorous Sheep wrote:
On June 15 2011 14:37 Winechu wrote:
On June 15 2011 14:35 disciple wrote:
how the game went imo:

JD opens with early game ling aggression, Flash sees it coming and block it on the ramp outside of his natural. JD is behind on drones and economy so he decides to 2 base all-in. For some reason Flash thinks JD would take a 3rd on 9 o'clock and gets his entire army there and leaves 2 firebats in the bunker outside of his nat. JD goes in with muta, and flash seems to have enough turrets. JD brings in a control group of lings to clean up and turrets while it takes half a day for flash to bring back his forces from 9 o'clock. GG


It was aggressive, but it wasn't an all-in IMO


Definitely all-in. 14cc vs. forced to mass two groups of lings, 2 sunkens, and no third? Definitely all-in :3

wouldn't be enough to call it all-in, tbh


If that attack did anything less than kill like 20 SCVs and a bazillion marines, Jaedong would've lost :3 Pretty all-in ;o


all-in is such a misused word

all-in means if the attack doesnt win the game then the all-iner loses. you just admitted yourself the attack wasn't all-in by saying "20 scvs/a lot of marines" isn't killing the opponent

the term "all-in" itself is a dumb word anyway, nothing is "all-in" if you think about it. as long as you do equal damage that you put into it its cost effective.



In other words, If you can transition out of something into a viable build, it is not all-in.
WWJDD??
blade55555
Profile Blog Joined March 2009
United States17423 Posts
June 15 2011 05:56 GMT
#496
On June 15 2011 14:54 champignones wrote:
Show nested quote +
On June 15 2011 14:46 blade55555 wrote:
On June 15 2011 14:39 champignones wrote:
On June 15 2011 14:37 blade55555 wrote:
On June 15 2011 14:36 champignones wrote:
its funny all these people talk about the great zvt from flash when he only won by a muta lame attack, tell me when he win flash in a long macro game and we will talk about having good zvt.


tell me when flash stops making mistakes so that jaedong doesn't have to kill him early, then we can have a good zvt

this only proves flash messed up big time and thats it, jd will gain my respect again when he win flash in a BO5 in a league final or semifinal ,but i promise you he will lose as he always do against flash.


well he's not going to let flash get away with 14 cc, and being super greedy like he was. That is suicide due to terran having a way better economy. So you count a macro game where flash is ahead in economy from the get go? No that isn't how it should work, so till Flash stops being so greedy (moving his force over to the third + making a bunker to make it so jaedong would be way behind while also 14 CC'ing). He deserves to lose.



flash could hold that attack regarding he made 14 cc , his mistake was that he divide his forces in order to try to deny third, and jaedong simply took advantage and went for the main. as i told you this shows nothing about jaedong skill at all, this only shows he .... does mutalisk?, i wanted to see defiler swarm terran advancing retreating, etc. if jaedong would have won in that way then i would say his zvt is just godly like the last time they play when he clearly outmacroed flash, unfortunately flash wasnt able to show his late game play due to that mistake.


I want to see it to i'm just saying letting flash do all that is being greedy and should be punished. Like I said he sent most of his forces and made a bunker at jaedongs third to deny it longer then normal and be that much more ahead economically. Instead Jaedong punishes him (whether by scouting or by luck) and wins.

Just like jaedong deserved to lose when he was mass expanding while making no units then flash would come out and kill him in like alot of the finals. He deserved to lose for being to greedy just like flash, flash didn't beat him in a macro game, jaedong lost because he was being to greedy like flash trying to get a huge advantage to where if flash let it go untouched, would be rolled over like a pancake.
When I think of something else, something will go here
WWJDD
Profile Blog Joined August 2009
India342 Posts
June 15 2011 05:58 GMT
#497
On June 15 2011 14:54 champignones wrote:
Show nested quote +
On June 15 2011 14:46 blade55555 wrote:
On June 15 2011 14:39 champignones wrote:
On June 15 2011 14:37 blade55555 wrote:
On June 15 2011 14:36 champignones wrote:
its funny all these people talk about the great zvt from flash when he only won by a muta lame attack, tell me when he win flash in a long macro game and we will talk about having good zvt.


tell me when flash stops making mistakes so that jaedong doesn't have to kill him early, then we can have a good zvt

this only proves flash messed up big time and thats it, jd will gain my respect again when he win flash in a BO5 in a league final or semifinal ,but i promise you he will lose as he always do against flash.


well he's not going to let flash get away with 14 cc, and being super greedy like he was. That is suicide due to terran having a way better economy. So you count a macro game where flash is ahead in economy from the get go? No that isn't how it should work, so till Flash stops being so greedy (moving his force over to the third + making a bunker to make it so jaedong would be way behind while also 14 CC'ing). He deserves to lose.



flash could hold that attack regarding he made 14 cc , his mistake was that he divide his forces in order to try to deny third, and jaedong simply took advantage and went for the main. as i told you this shows nothing about jaedong skill at all, this only shows he .... does mutalisk?, i wanted to see defiler swarm terran advancing retreating, etc. if jaedong would have won in that way then i would say his zvt is just godly like the last time they play when he clearly outmacroed flash, unfortunately flash wasnt able to show his late game play due to that mistake.


Too bad. Don't blame JD for Flash's stupidity. He outthought himself and lost.
WWJDD??
tbrown47
Profile Joined August 2009
United States1235 Posts
June 15 2011 05:58 GMT
#498
On June 15 2011 14:54 TwoToneTerran wrote:
Show nested quote +
On June 15 2011 14:52 tbrown47 wrote:
On June 15 2011 14:41 Carnivorous Sheep wrote:
On June 15 2011 14:39 konadora wrote:
On June 15 2011 14:39 Carnivorous Sheep wrote:
On June 15 2011 14:37 Winechu wrote:
On June 15 2011 14:35 disciple wrote:
how the game went imo:

JD opens with early game ling aggression, Flash sees it coming and block it on the ramp outside of his natural. JD is behind on drones and economy so he decides to 2 base all-in. For some reason Flash thinks JD would take a 3rd on 9 o'clock and gets his entire army there and leaves 2 firebats in the bunker outside of his nat. JD goes in with muta, and flash seems to have enough turrets. JD brings in a control group of lings to clean up and turrets while it takes half a day for flash to bring back his forces from 9 o'clock. GG


It was aggressive, but it wasn't an all-in IMO


Definitely all-in. 14cc vs. forced to mass two groups of lings, 2 sunkens, and no third? Definitely all-in :3

wouldn't be enough to call it all-in, tbh


If that attack did anything less than kill like 20 SCVs and a bazillion marines, Jaedong would've lost :3 Pretty all-in ;o


all-in is such a misused word

all-in means if the attack doesnt win the game then the all-iner loses. you just admitted yourself the attack wasn't all-in by saying "20 scvs/a lot of marines" isn't killing the opponent

the term "all-in" itself is a dumb word anyway, nothing is "all-in" if you think about it. as long as you do equal damage that you put into it its cost effective.


You just admitted you don't know what killing your opponent is when you think that killing their entire army and 2/3rds of their workers isn't killing them. It was all in -- if a zerg uses only 3 hatches to make nothing but units and skips drones and goes from mutas directly to lurkers without taking a third it is a straight all in. There is nothing embarassing or shameful about doing an all in.


That isn't "all-in" though. All in means ALL or NOTHING, win or lose, etc. If he did enough damage, but Flash still survived, the game could've transitioned into something somewhat normal.

If you invest, for example, 1000 minerals and 500 gas into an early attack by not expanding/teching then you deal 1000 minerals and 500 gas with that attack, then you didn't kill your opponent or kill yourself. You are on an even footing. I understand what people mean when they say "all-in", it is just a stupid word to describe the form of play, imo.
just here
Hero.SP
Profile Joined March 2010
Chile711 Posts
June 15 2011 05:59 GMT
#499
On June 15 2011 14:56 WWJDD wrote:
Show nested quote +
On June 15 2011 14:52 tbrown47 wrote:
On June 15 2011 14:41 Carnivorous Sheep wrote:
On June 15 2011 14:39 konadora wrote:
On June 15 2011 14:39 Carnivorous Sheep wrote:
On June 15 2011 14:37 Winechu wrote:
On June 15 2011 14:35 disciple wrote:
how the game went imo:

JD opens with early game ling aggression, Flash sees it coming and block it on the ramp outside of his natural. JD is behind on drones and economy so he decides to 2 base all-in. For some reason Flash thinks JD would take a 3rd on 9 o'clock and gets his entire army there and leaves 2 firebats in the bunker outside of his nat. JD goes in with muta, and flash seems to have enough turrets. JD brings in a control group of lings to clean up and turrets while it takes half a day for flash to bring back his forces from 9 o'clock. GG


It was aggressive, but it wasn't an all-in IMO


Definitely all-in. 14cc vs. forced to mass two groups of lings, 2 sunkens, and no third? Definitely all-in :3

wouldn't be enough to call it all-in, tbh


If that attack did anything less than kill like 20 SCVs and a bazillion marines, Jaedong would've lost :3 Pretty all-in ;o


all-in is such a misused word

all-in means if the attack doesnt win the game then the all-iner loses. you just admitted yourself the attack wasn't all-in by saying "20 scvs/a lot of marines" isn't killing the opponent

the term "all-in" itself is a dumb word anyway, nothing is "all-in" if you think about it. as long as you do equal damage that you put into it its cost effective.



In other words, If you can transition out of something into a viable build, it is not all-in.


Take the example of the Fast DT or 2 port wraith... you are behind economically but if you do some damage you can make transition to boost your economy, and deny oponent's
"well you know, the hardest part is the gg, I mean you have to be aware anytime your opponent can type gg, and you have to gg just right after him." - Flash
salito
Profile Joined May 2010
1649 Posts
June 15 2011 05:59 GMT
#500
hyo/sky vs. Tempest. Ugh.
Nature moves in the shortest way possible.
Prev 1 23 24 25 26 27 37 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Codebar 74
StarCraft: Brood War
Calm 8264
Rain 4013
BeSt 588
Jaedong 409
actioN 395
Shine 357
Noble 217
firebathero 153
Hyuk 140
Sharp 140
[ Show more ]
Bisu 133
Rush 121
Leta 81
Stork 72
Dewaltoss 71
Killer 64
Free 54
Mong 36
Mini 29
sorry 27
Sacsri 20
ZergMaN 19
HiyA 17
Light 12
Classic 11
yabsab 10
ajuk12(nOOB) 9
Hm[arnc] 8
Terrorterran 2
Dota 2
ODPixel402
monkeys_forever216
League of Legends
Reynor61
Other Games
summit1g12762
ceh9624
JimRising 424
olofmeister352
Lowko270
Happy237
Fuzer 205
Mew2King127
crisheroes113
NeuroSwarm69
syndereN49
ViBE42
Railgan18
QueenE1
Organizations
Other Games
gamesdonequick545
Counter-Strike
PGL274
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• iopq 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2282
League of Legends
• Stunt492
Upcoming Events
The PondCast
28m
KCM Race Survival
28m
OSC
4h 28m
IntoTheTV X SOOP
2 days
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
2 days
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
2 days
IntoTheTV X SOOP
3 days
IPSL
3 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
3 days
Replay Cast
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
WardiTV Invitational
5 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
5 days
Liquipedia Results

Completed

Proleague 2026-11-04
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.