It looked like GoRush had no army left and was about to have only 1 mining base vs. 3, then Reach completely fell apart. My bad ^^
[SPL] Air Force Ace vs KT Rolster - Page 12
Forum Index > Brood War Tournaments |
kuroshiroi
3149 Posts
It looked like GoRush had no army left and was about to have only 1 mining base vs. 3, then Reach completely fell apart. My bad ^^ | ||
Ozarugold
2716 Posts
| ||
Holgerius
Sweden16951 Posts
On December 13 2010 20:15 Spazer wrote: I think that one doom drop hurt him a lot. He lost a lot of tech and gates. Then gorush started taking out expos while he had no army. Didn't watch the game too closely there (making fooood), so it might've done more damage than I though. =/ | ||
Zona
40426 Posts
On December 13 2010 20:16 kuroshiroi wrote: It looked like GoRush had no army left and was about to have only 1 mining base vs. 3, then Reach completely fell apart. My bad ^^ Every time gorush lost an army, he had another one in maybe 20 seconds It was reach's army that shrunk and never got around to being replenished in a significant way despite having so many bases (his probe saturation wasn't close to maximum though) | ||
nepeta
1872 Posts
| ||
Doraemon
Australia14949 Posts
On December 13 2010 20:17 Holgerius wrote: Didn't watch the game too closely there (making fooood), so it might've done more damage than I though. =/ killed all the tech and a couple of gateways. reach crushed a lurker heavy army but lost heaps of zealots. gorush rallied a stack of crackling that destroyed whatever reach had (mainly goons, ht/archon) | ||
kuroshiroi
3149 Posts
On December 13 2010 20:18 Zona wrote: Every time gorush lost an army, he had another one in maybe 20 seconds It was reach's army that shrunk and never got around to being replenished in a significant way despite having so many bases (his probe saturation wasn't close to maximum though) I always forget that zerg can remake their army in about 30 seconds... | ||
Vivi57
United States6599 Posts
On December 13 2010 20:18 Zona wrote: Every time gorush lost an army, he had another one in maybe 20 seconds It was reach's army that shrunk and never got around to being replenished in a significant way despite having so many bases (his probe saturation wasn't close to maximum though) Didn't help that he had 99999 temps and 0 archons | ||
Fenrax
![]()
United States5018 Posts
| ||
Camlito
Australia4040 Posts
| ||
Zona
40426 Posts
On December 13 2010 20:19 kuroshiroi wrote: I always forget that zerg can remake their army in about 30 seconds... Eh? It's what makes the zerg the zerg. Heaven help them if they lose a significant amount of drones in the early or mid-game though. | ||
GeLaar
2421 Posts
| ||
ShadeR
Australia7535 Posts
On December 13 2010 20:21 GeLaar wrote: Predicting 4-0 for ACE (unless Action also screws up)... Action screwing up would help ace 4-0 no? | ||
konadora
![]()
Singapore66071 Posts
On December 13 2010 20:20 Fenrax wrote: He took 5th too early. That way he he could never mass up the death ball, so he kept on losing important units in battles. Then the doom drop took out way too much. nah, it was a decent timing. too many cannons though, needed reavers. | ||
GeLaar
2421 Posts
Meant 4-1, and editted. Sorry... | ||
Zona
40426 Posts
Oh no you didn't! =P But I think the implication is that an Action screw up is when he wins... | ||
radadaundandan
Bulgaria3148 Posts
| ||
corumjhaelen
France6884 Posts
| ||
Zona
40426 Posts
On December 13 2010 20:25 corumjhaelen wrote: Well, Flash might win a game It is indeed within the realm of possibility. Maybe KT's holding him for the 5th or 6th set though? (probably not) | ||
Zona
40426 Posts
| ||
| ||